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Post-Apocalyptic Sci-Fi MMO - Would you play?

TyrgrisTyrgris Member Posts: 321

If there was a game that came out that was a post-apocalyptic wasteland style, say like Fallout, would you be interested?

I think we all have been waiting for something different, even us High Fantasy lovers need change as well to take us away from the standard Orcs and Dragons theme.

Comments

  • MacGyver2006MacGyver2006 Member Posts: 39
    While I'm not really into the whole 'fallout' genre, I'd give it a shot if it brought something new to the table aside from different environments.

    image

  • MaZtoRMaZtoR Member UncommonPosts: 24
    I would be interested.   But i cant say i would play it.   Even post-apocalyptic games can suck.  :p

    but it would sure be nice to get rid of all the damn dwarfes and elves.

  • ianubisiianubisi Member Posts: 4,201

    The setting is not nearly as important as the gameplay.

  • joejccva71joejccva71 Member UncommonPosts: 848

    Any genre could work if the game is developed right and the company cares about the players.

  • SonofSethSonofSeth Member UncommonPosts: 1,884


    Originally posted by ianubisi

    The setting is not nearly as important as the gameplay.



    What does that actualy mean?

    Seting is what sells the game and gameplay is what keeps people playing, but seting is almoust half of the game.

    image

  • ianubisiianubisi Member Posts: 4,201


    Originally posted by SonofSeth

    Seting is what sells the game and gameplay is what keeps people playing, but seting is almoust half of the game.

    In general, I don't like Sci-fi. But I love Anarchy Online and EVE Online because the gameplay is extremely compelling.

    I will play a MMO in nearly any environment provided I find it to be engaging. I think many people are of a like mind.

  • Sure, i'd love to play one...IF the quality is there.

    The only one I see in production now is Fallen Earth...which, sadly, doesn't have anywhere near the level of quality that I'm looking for.


  • NiremNirem Member Posts: 52
    I just want something furturistic or atleast have some alternative fantasy, tired of elves orks ans races like that...
  • SpathotanSpathotan Member Posts: 3,928
    Auto-Assault

    "There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
    — Boba Fett

  • Auto Assault is post-apocolyptic and I play it so I guess that is a yes.  But I bring this game up for a reason.  Why would anyone be what amounts to non-mechanized infantry in a sci-fi world?  Auto Assault solves this my making you a mechanized infantry unit.  In the game your vehicale plows through normal infantry just like you should when you hit a normal human on foot.

    It seems to me that if you want to have an MMORPG game that is sci-fi and not completely silly you need to incorporate things that are the hallmark of current modern warfare.  Land and air vehicles, mass destruction via bombs and missles etc.

    When you compare sci-fi to fantasy it is really easy for fantasy to justify having everyone just be some land-unit, but sci-fi is different.  If my Auto Assault lvl 1 commando multiple-ton tank runs over a WoW naxxramus equipped lvl 60 warrior, who do you think should win?  Well the tank should squish the warrior flat no matter how many dragons he killed.  Now lets extrapolate this to Sci-fi,  if we took Auto Assault as the basis and then added in classes that were foot infantry, how would you balance that?  You can't have 1 tank = 1 normal human.  Even my Bounty Hunter on a motorcylce is gonna be superior to a normal foot infantry and certainly much faster.  And then what about aerial units?  That tank could just get wasted by a smartbomb or an A-10 plane or a tank killer copter.

    What you wind up with is games like AO(not to familiar with this one) or Auto Assault that just take one of the types and run with it.  But they are incomplete.  I'm not saying its imposssible, but its much harder for Sci-fi fames to come up with an RPG model that will satisfy people.  Alot of people want a more personal infantry type experience, I have seen a number of people ask if you can get out of your car in AA (which you can't).  But if you are just some infantry in a non-medieval game you are kinda the botom rung of things.  Now you could say a similar thing about medieval combat because of mounted knights but it is much easier to just gloss over mounted combat in fantasy settings and most people do not have a great understanding of how medieval warfare actually worked, but do see how devastating a tank can be.

    Anyway Fallout and Wasteland before it were great games and i would play certainly play an MMO based on either one, but I do think  Sci-fi setting games are at a disadvantages because they tend to be held to more realistic standards of warfare.  Even if you use the loss of technology to justify a preponderance of foot infantry you still have to deal with human progress and that advanced tech is part of the setting.  And advanced tech is more than just rifles.  Frankly fantasy games like EQ/WoW are ridiculous, taunting an incredbily smart dragon so that is only attack one person and then moving it so that it doesn't breath on the asston of other people killing it is just plain stupid.  I mean its just plain ridiculous.  Somehow I just don't think a silly model like that would be well tolerated by Sci-Fi fans.  Granted this mechanic is in Auto Assault and perhaps other sci-fi games, but I think that is an artifact from fantasy games that couldn't surive in Sci-fi for too long.


  • TymoraTymora Member UncommonPosts: 1,295

    Fallen Earth

    This mmorpg has been in development for quite some time now.  Icarus Studios seems to be getting everything right so far, including not releasing spectulative information and building hype on initial versions of their game.

    I believe the final product will be fantastic.  If you are interested in Post-Apocalyptic settings in a mmorpg, with some innovative ideas, as well as roleplaying, action, with a twist of complexity, this might be the mmorpg for you.

  • TyrgrisTyrgris Member Posts: 321

    What if I told you all that Bioware was working on Fallout Online?

    And that I have linking evidence?

  • joejccva71joejccva71 Member UncommonPosts: 848

    Originally posted by Tyrgris
    What if I told you all that Bioware was working on Fallout Online?
    And that I have linking evidence?

    Are you referring to the new MMORPG project at the Bioware Austin studio?

    Clicky

  • TyrgrisTyrgris Member Posts: 321


    Originally posted by joejccva

    Originally posted by Tyrgris
    What if I told you all that Bioware was working on Fallout Online?
    And that I have linking evidence?

    Are you referring to the new MMORPG project at the Bioware Austin studio?
    Clicky



    uh, yep

    GOD, I hope I don't get into trouble for this.

    Ima bad boy

  • VhalnVhaln Member Posts: 3,159


    Originally posted by SonofSeth

    Originally posted by ianubisi

    The setting is not nearly as important as the gameplay.


    What does that actualy mean?

    Seting is what sells the game and gameplay is what keeps people playing, but seting is almoust half of the game.


    Have to disagree.  Setting might attract or deter attention, but the gameplay is 95% of the game.  Gameplay is even the much larger part of what sells it, considering word of mouth, reviews, trials, betas, etc.  The setting could be almost anything (within reason! :p) if the gameplay hooks people, and there's no setting that would help much if the gameplay doesn't.

    Auto Assault was post-apocalyptic sci-fi.  I don't know how anyone could say that's half the reason for its lack of success.

    When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  • SonofSethSonofSeth Member UncommonPosts: 1,884

    rubbish, rubbish, rubbish...

    Ok, so what is setting anyway, and what is gameplay. Don't have to extensive expirience with MMO's so I'll take GTA for example, what in that game is gameplay and what setting and what tell's them appart?  I like it because of the vioice acting, story line, charcters, models and interaction, criminal background story and it's appeal, extensive violence is gameplay, pure gameplay but that's not realy why I play the game.

    Maybe we have diferent wievs on what gameplay and setting are, but I just don't think you can set them appart in a single sentence and call setting an accesory.

    And now back on topic, yes, I would definetly play an post-apocalyptic fallout like MMORPG, and I would play it for the setting, but that's just me.

    image

  • ianubisiianubisi Member Posts: 4,201


    Originally posted by SonofSeth
    Don't have to extensive expirience with MMO's...

    Get more experience with MMOGs and state your opinion. MMOGs and single-player games are vastly different animals.

  • nomadiannomadian Member Posts: 3,490
    I'm not really restricted to fantasy, I mean I wouldn't mind seeing a sci-fi mmo. But Anarchy Online for instance, just wasn't my type of sci-fi. So this as evidence sci-fi wouldn't work would be wrong as other people could also share the same reasoning as me.

  • YeeboYeebo Member UncommonPosts: 1,361
    I would love to play a GAMMA World MMORPG.  Or offline RPG for that matter, if it was well done.

    I don't want to write this, and you don't want to read it. But now it's too late for both of us.



  • Originally posted by Tyrgris

    Originally posted by joejccva

    Originally posted by Tyrgris
    What if I told you all that Bioware was working on Fallout Online?
    And that I have linking evidence?

    Are you referring to the new MMORPG project at the Bioware Austin studio?
    Clicky


    uh, yep

    GOD, I hope I don't get into trouble for this.


    Ima bad boy



    Why would you get into trouble? Blah, doesn't matter, your a good boy Tyrgris, good boy!!

    I've been waiting for some info on that MMOG, but I can't stand hear all the vague refences and wild speculation. A Fallout MMOG would be cool as hell though!
  • TyrgrisTyrgris Member Posts: 321

    Well, because they are trying to keep it under wraps....However I have found some tangible evidence that shows it is more than likely the project that Bioware Austin Studios is working on.

  • XpheyelXpheyel Member, Newbie CommonPosts: 704

    Kind of depends on the quality of the apocalypse. If its some kind of heavy handed message about humankind destroying itself with nukes or the environment or some other mundane nightmare, I wouldn't be able to enjoy the game around the story. Aliens destroying the world would also be kind of boring as well.

    Hell, you could have a post-acopalyptic fantasy world if you tried. A lot of single-player fantasy games are about stopping Evil and/or Chaos from doing something extra nasty, why not make a game setting after Evil and/or Chaos wins?

    image

  • ConnoisseurConnoisseur Member Posts: 273
    Uhh.. there are already such games in the works, check the links in my sig.

  • InflictionInfliction Member Posts: 1,115
    In short, yes I would play Anarchy Online 2

    image

  • Azure77Azure77 Member Posts: 355

    I want something with Mecha or giant robots. I loved RF Online , it merged Fantasy and Sci-Fi , it reminded me of the old days of Pen & Paper like Shadowrun. But the pt system, and Codemasters general inability to fix the server balance caused me to leave.

         I would like to see something like Shadowrun, I like Elves, Trolls and Ogres. I tried just about every MMORPG out there for a few months. Its not so much the setting , that gets you hooked, its the characters, skills and company.

         I m not sure if I will buy another game from Codemasters, but I would love to see Mecha game come out.

           I also think Anime style scii-fi is better than realistic sci-fi , I played alot of games, but the characters didnt seem to come to life for me. Its like in Necron 1 and 2 , the characters and skills were just "bland". Not a bad game but they could have done alot more with the skills.

           

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