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Jumping - WHY?

katriellkatriell Member UncommonPosts: 977

Why do so many people want to be able to jump in an MMO?

Three possible reasons I can think of:

1. To be able to pass obstacles without taking the time to go around.

2. A desire to jump all over the place in some subconscious imitation of Tigger.

3. A strange, fetish-like fascination with watching a little character jumping on the screen.

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In memory of Laura "Taera" Genender. Passed away on August 13, 2008.

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Comments

  • GameloadingGameloading Member UncommonPosts: 14,182
    oh I always liked a jump feature, but never left a game if it didn't had one. its nice when the game has WASD controls. traveling can get boring. especialy in WoW. it was just hit autorun and just watching. I suppose jumping breaks the mono feel a little.

  • I love jumping in MMOGs makes me feel like a kid again!

    Jumping around is an excellent PvP strategy as well.

    god damn I love jumping in MMOGs!





    The End.


  • VercadesVercades Member Posts: 1,065
    Pvp potential.
  • GarrikGarrik Member UncommonPosts: 965

    It makes the character feel more and look more alive, its good for pvp situations and its also damn good fun to jump all the way up to the top of a very high object and then go jumping down it :D.

    ________________________________

    "once upon a midnight dreary, while i porn surfed, weak and weary, over many a strange and spurious site of 'hot xxx galore'. While i clicked my fav'rite bookmark, suddenly there came a warning, and my heart was filled with mourning, mourning for my dear amour, " 'Tis not possible!", i muttered, "give me back my free hardcore!"..... quoth the server, 404."

  • gkscottygkscotty Member Posts: 13
    I LOLd when I jumped off the top of a tall building in WoW... and died right in a huge pile of dead bodies that had apparantly done exactly the same thing. :-)

    (I'd forgotten that would kill me. It doesn't in CoH)


  • TamalanTamalan Member Posts: 1,117

    Well from personal experience when i played EQ1, being able to leap an obstacle rather than have to run around it was very useful, not just a convenience.

    Especially when you had bumbled into a camp of reds and you had to run for your life, the time saved going over rather than round could be your salvation from a CR.

    Plus i guess it adds a little more realism to your character, you may as well ask why should a character need to sit or have any physical emotes at all :)

    Toodles

    Tam

  • KyorutoKyoruto Member Posts: 794


    Originally posted by katriell

    Why do so many people want to be able to jump in an MMO?
    Three possible reasons I can think of:
    1. To be able to pass obstacles without taking the time to go around.
    2. A desire to jump all over the place in some subconscious imitation of Tigger.
    3. A strange, fetish-like fascination with watching a little character jumping on the screen.


    2 and 3 are all true to me. I'm an ADD bastard. I enjoy jumping around waiting for my party members or whatevers.

    Siehst du mich
    Erkennst du mich
    Ganz tief in meinem Herz
    ist noch ein Platz f?r dich
    Ich suche dich
    Ich sehne mich
    nach dem was ich geliebt hab
    doch ich find es nicht

  • BladinBladin Member UncommonPosts: 1,089
    For me its more atmospheric.  If you can't jump it feels like your char is bolted to the ground and your just dragging him along it.

    Theres also navigating terrain, jumping with wasd controls is alot smoother and just better then trying to click over a mountain etc.  And i dislike following preset paths(as in guild wars)


    image

  • AnagethAnageth Member Posts: 2,217

    Two words:

    Unreal Tournament.

    No longer visiting MMORPG.com.

  • RanddRandd Member Posts: 409
    #2 FTW!!!!
  • nomadiannomadian Member Posts: 3,490
    Walking from one place to another is boring at least by jumping everywhere it makes it that little bit more interesting! I mean I do it in real life too...(kidding)

  • I jump to relieve the monotony of moving in an MMO and as a sort of exclamation of excitement.  I have to admit in games like Guild Wars and Ryzom I miss the jump even though its not necessary. 

    However in Auto Assault I don't really care because you can do all sort of cool things instead.  Actually Auto Assault has a jump when you are in town your humanoid can jump, out in a car you can periodically bump up (helps you to get off obstructions so its actually useful too).   I admit I jump around in the town alot in AA for absolutely no good reason.  In AA they have taken care to put ramps and stuff all over the place and any time you get significant hangtime they will actually post your hangtime and height in the UI.  They even give you medal for getting 5 second and 10 second hangtimes.  I never miss the jump when You driving around in my motorocyle cause I can run over people and jump over hills and destroy buildings.  Bascially its all about a getting a little thrill.  If I'm in town I jump out in my car/bike it doesn't even occur to me to miss it cause I have much cooler stuff  Ican do, but when I play Guild Wars  I miss the jump. 

    I dunno normal running in most MMOs is boring and kinda bland  I guess.  When I gotta travel across two zones in AA I can break the monotony by jumping a couple jumps, checking out my hangtime and doing head on collisions with patrollers or blasting some buildings along the way, in WoW I used to jump.


  • ianubisiianubisi Member Posts: 4,201

    It's entirely destructive to the sense of immersion if your character can't do so basic an action as jump.

  • eburneburn Member Posts: 740

    How many freakin' people are actually able to just leap up to their shoulder's height in the real world?

    The damn immersion excuse for everything from you twits is getting old.

    Jumping to get around things is cool, a lil' leap over a fence rather than run it's course is actually helpful, but do I leap fences in real life to get to the office quicker? Or to get into the court house to turn in my quest to get my papers to the notaries and back to my quest giver so it's all legal? Yeah, I leap all the time in real life and if a MMO doesn't allow me to hop like I do in real life I lose my sense of immersion into the game world...

    I kill other players because they're smarter than AI, sometimes.

  • BladinBladin Member UncommonPosts: 1,089
    Would it be more immersive to not be able to jump at all, and have to stop and get stuck on a tiny little rock in the ground?

    Jumping is fine...  The same reason why you can run in extremely heavy armor, same reason why a meteor can hit you in the face and you stand back up.  Jumping over a above average irl amount is put in simply to be easier to do for jumps,


    image

  • eburneburn Member Posts: 740

    So therefore jumping has nothing to do with immersion. That's all I was saying.
    That's became the dumbest assed thing critics of MMOs have to say. It's a video game before it's much else, and 90% of you probably think FFVII was the most immersive thing you've ever picked up. And it's liner as hell. So please, don't use immersion as your primary post count excuse.

    I kill other players because they're smarter than AI, sometimes.

  • BladinBladin Member UncommonPosts: 1,089

    FFVII was garbage =P

    The problem is REALISTIC GAMES ARENT FUN.

    The day i have to play a game called "Secretary Magic 3: Curse of the jammed printer?" or "College Studen 6: Night before the Final".  Is the day i quit gaming.

    It can break immersion if its too unrealistic, but if its too realistic its boring.  Heck even look at the popular GTA games, they are almost as unrealistic as you can get while being set in the real world.

    You gotta make some exceptions in order for the game to be enjoyable.  Immersion is great and all, but if the sacrifice for total immersion was fun.  then no thanks.

    But immersion doesn't require total realism



    image

  • ExclamExclam Member Posts: 72
    being able to jump makes you feel less attached to the world and more free

    ______________
    "We'll be saying a big hello to all intelligent lifeforms everywhere... and to everyone else out there, the secret is to bang the rocks together, guys!"

  • ianubisiianubisi Member Posts: 4,201


    Originally posted by eburn
    How many freakin' people are actually able to just leap up to their shoulder's height in the real world? The damn immersion excuse for everything from you twits is getting old.

    Who said anything about jumping shoulder height?

    Stop being a jackass.

  • eburneburn Member Posts: 740

    Greetings twit, who said anything about jumping shoulder height? I did, did you not see what I posted?

    Log into EQ 2 or WoW, you seem the type already, hit the jump button. Where does the heels of the character go? I was just giving an average. So stop being a dumb ass.

    I kill other players because they're smarter than AI, sometimes.



  • Originally posted by Exclam
    being able to jump makes you feel less attached to the world and more free



    Actually I agree with this statement.  I feel ... restricted... in non jumping games.  Especially in games with invisibile walls.  Its not the jumping per se, its the being completely attached to the ground.  I mentioned AA above, in a car you can accelerate up a hill or ramp then luanch into the air.  This is enough to give you the sense of not being attached.  You don't actually need a jump button  exactly.  But in a game like Guild War or Ryzom you know that you are competely anchored, that even a fence that goes to your knees will stop you.  In WoW or EQ2 you can jump off a cliff even if you die. 

    When you compare WoW and EQ2 they both have griffins.  However in EQ2 you can actually jump off the griffins in midflight (although this is actually useful).  One is just more ...free... than the other.
  • FlatfingersFlatfingers Member Posts: 114

    Being unable to make even small jumps feels constricting to me, too.

    In most games I don't need to be able leap tall buildings in a single bound. But I'd rather not be anchored to the dirt like a slug, either.

    Furthermore, a game that's designed to offer players some freedom along the Z axis on the ground might allow them to swim, too -- and that does offer considerable opportunities for interesting gameplay.

    --Flatfingers

    P.S. Speaking of being able to jump around like a human jackrabbit, when is some developer finally going to license the Barsoom universe from Edgar Rice Burroughs's estate? I need to be able to leap to the tops of buildings as I fight off hordes of four-armed green Tharks to rescue various princesses of Helium!

  • ianubisiianubisi Member Posts: 4,201


    Originally posted by eburn
    Greetings twit, who said anything about jumping shoulder height? I did, did you not see what I posted?
    Log into EQ 2 or WoW, you seem the type already, hit the jump button. Where does the heels of the character go? I was just giving an average. So stop being a dumb ass.

    You just graduate from the third grade?

  • cumbomcumbom Member CommonPosts: 544


    Originally posted by ianubisi


    Originally posted by eburn
    Greetings twit, who said anything about jumping shoulder height? I did, did you not see what I posted?
    Log into EQ 2 or WoW, you seem the type already, hit the jump button. Where does the heels of the character go? I was just giving an average. So stop being a dumb ass.


    You just graduate from the third grade?


    Another constructive post by the most constructive poster in the world.

    /sarcasm off

    SWG RIP
    moctodumegws
    Can't WAIT!

  • ianubisiianubisi Member Posts: 4,201


    Originally posted by cumbom

    Another constructive post by the most constructive poster in the world./sarcasm off

    So let me guess...you're tweedledee to eburn's tweedledum.

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