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Korean mmorpgs

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  • BladinBladin Member UncommonPosts: 1,089


    Originally posted by Nadril
    I like how it's "only" these korean games that are crap coming out.

    *looks at WoW*. hey, look at that, we have a ... tank, and a.... mage and a ranger/assassin guy. Oh hey look we have a druid, woohoo we are unique!


    *looks at everquest II*. Same stuff. We have a tank, a melee damage guy, a nuker, support classes and a ranger/assassin guy. Real unique.



    Perhaps try and actualy look at MMO's in general? most MMO's are unorgional when it comes to classes (because honestly there aren't many choices to create 'new' characters from).


    Lineage II : Tank, Support classes, AoE DD, Nuker, Crafter , Ranger/assassin guys and melee damage guys.

    Yeah all of them are about the same.




    I actually found the eq2 classes to be pretty diverse...  Healing, damage, status effects, thats all combat is when you break it down to its core...

    And you got plenty of ways to accomplish it, like for healing theres 3 ways to "do it" with wards(preventing damage) Reactives(you get hit and get healed..i think i rarely saw the classes that do this), and then normal healing, heck the healer "fury" was(maybe still is) one of the most deadly pvpers besides being a healer.  That's not even counting the animal forms or pets..

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  • ApharAphar Member Posts: 68


    Originally posted by nethaniah
     that is the date the game became pay to play in korea.  it was a free korean mmorpg before it was ever released in N/A. I dont give a shit what the blizzard website says they are just trying to cover up the fact that they realesed the game as a free mmorpg in korea to see how popular it was before releasing it in N/A

    Even if it was released in Korea first that doesnt make it a Korean game. If they did that, not saying they did, the version used in Korea was a copy of the USA version that was launching soon just korean language, so in all America first, Korea 2nd, btw Flyff is the best Korean game.
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