I have played DAoC for over 2 years now and i love it still but when i see people on this site spamming old posts about how crap it is and how out of date it is it pisses me off. Why do you people(not all of you) do that and the fact that its a ghost town makes me laugh atleast every map has one person on it( most the time) and usly there is more dpending on if its quest area battle ground or just a instance. Why with all the cruel bullcrap about DAoC. You may not like it but why do you lie?
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I dont think daoc is crap. Its not my game of choice at the moment but I had alot of fun when I played. The bgs were a blast, RvR was alot of fun, a ton of different class's that kept the game interesting and overall great pvp.
O I agree its not as pretty as some of the current games but look at when it was released. There are no other games that were released around the same time that look any better.
and its so important I must mention it again Realm Vs Realm. There is no better pvp system imo. 3 sides, strategic keeps to take, you can run around in a gank group or you can try to take keeps. Compare that to wow's system where you fight more npc's in Alterac valley than you do people. And imo its better than the ffa pvp games like Shadowbane where its anyone anywhere... whats the fun of that? I want to pvp against people that want to pvp. If your in RvR in daoc your there for one reason...its not cause your farming herbs or trying to lvl...its for pvp, plain and simple.
BTW if any shadowbane'rs have a problem with what I said--I could care less.
Heck, even the PvE is good. I don't like PvP, RvR, or any other competitive aspect of MMOs, but I did have a surprisingly good time on DAoC's Gaheris server (pure PvE). I ended up playing for about six months, and was very impressed with not only the monthly patches and developer communication, but also with the upgrades to the graphics; I'd played the free trial before Catacombs came out, and the current graphics are light years beyond what was available at the time. The only reason I stopped playing was because the endgame was decidedly (read: entirely) based around RvR, which meant the endgame really felt like the end of the game on the PvE server. (You could still get realm points by doing NPC keep raids and such, but there really wasn't much of a point to it.)
What I always find funny is when someone says they didn't like some game and didn't find it fun, there's always someone here that will say " no you're wrong"...... If they didn't have fun....how can they be wrong
Actually DAoC was, and still one of the best MMORPGs out there.
but mythic messed it up real good, and IT IS a ghost town for alot of servers now, most of the time.
since they released TOA and the people have been quitting like flies here and there.
and that's the number 1 reason i won't be playing WAR, for the fear that mythic will mess it up just like they did with daoc.
in daoc you barely find anyone to play with anymore, everyone is either a high lvl who's well equipped and can plvl his chars to max.
or they are noobs with no skills and equipment and if you group with them they just die all the time.
the only active server now is the classic server gareth, other servers are just so scattered.
DAOC is still the best PvP/RvR mmorpg out right now and will continue to be until Warhammer comes out IMO. I'm not currently playing it but I do itch to get back into it sometimes, WOW PvP doesn't even come close to DAOC's PvP, it's not 1/10 of it... but I still play WOW because I do like the PvE alot.
Actually now that I think about it I'm really tempted to download the DAOC trial
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
You shouldn't let what people say about DAoC bother you. You will get a lot of negativity on this website and you should get used to it.
I started playing DAoC back in 2002. The game was 10x much better then, than it is now. I have a right to say that, because I played both. But DAOC is still far from a crap game and it has earned the rating it has on this site.
DAOC's major flaws are these and a lot of MMO's out there suffer from this. They charge for expansions and yes I have all of them, including DR. Back when subscription fees were introduced, they were justified by the Devs by telling us they would pay for the future expansions that came out. But now every MMO, but a few has taken up charging for expansions as the norm. The next major flaw is the release of expansions that added new areas. A lot of you are probably scoffing at what I just said, but give me a second to elaborate here. Let's keep in mind before I get started that the game needs to remain friendly to new people and lets assume that having a high population per server is making it friendly for the new player, because the new player thinks the game is highly populated when he sees all the people running around and also is helped with questions he might have. With that said, I move on to my point.
If DAoC's servers can hold 3000 people each and 3000 is enough to populate the entire world at launch, plus the Frontiers, people would see that the game is heavily populated and would find it easier to make friends, since they are able to meet people easily. This was how the game was when I started playing and this was after a year of the game already being launched. Next SI was released, adding some new areas. So you take that 3000 people and spread them out to those new areas plus the old areas. You begin to notice that no one is playing the old areas as much as the new areas, but that is to be expected since it is new. But the new people joining see only the old world at first and they notice there it's hard to find a group around there. But after a while they figure out that they need to go to the new areas to group up, so they do. But remember that there is still enough people to keep the old world alive. So then they release a new expansion, that most people hate, but some love. This expansion made the game raid and item oriented, when the game was RvR oriented before. But lets not forget that this adds yet another area to explore. People leave the game in droves from this change to the gameplay and the population drops to around 2000 per server lets say. 2000 spread out among all these new areas has made the old world empty and the new areas populated and not to mention the new expansion is only for higher levels. So they cut off the newcomers at this point. A lot of newcomers try the game and leave, because they can't go where all the high levels are, which the majority of the population is high levels, plus the rest of the areas seem empty. It gets worse with the release of each new expansion.
MMO's start to fail when the areas to explore are larger than the population can handle. People start to go to certain places and not others. Every MMO suffers from this, but none has to if they kept the old world and only added new content and races/classes with new expansions, instead of new areas. The point is to not outgrow your population, but rather wait for the population to outgrow your game, before you create new areas.
Another problem DAoC has is buffbots and cookie cutter syndrome. I have played 11 MMO's and only L2 was as bad as DAOC is with buffbots. A player should not feel the need to buy another account just to compete. People are so elitists in this game that they won't let you play your class the way you want. You must spec the way the community feels is best or no group for you. I haven't seen such elitism with cookie cutter specs in any other game. And it wasn't like this in the beginning when I played. Lastly it is a problem to allow players to free level up to 20. It rewards the veterans, but punishes the newcomers. Newcomers now don't have anyone to level with until they hit 20.
Those are DAOC's major flaws. The game is still one of the best, and some of those things have been improved, but the fact is that you can't do these things and succeed. DAoC has learned this and are one of the only games that listens to it's player base now. They even poll everyone on log-in on what they want to see changed before they implement a new idea.
I love your sig. It is hilarious
If you're going to get pissed off because someone says the game you like is crap, you're going to be pissed off forever.
not everybody is looking for pvp. just because a game is based on pvp does not make the game better.
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Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
DAoC is a good game, but unbalanced and underpopulated. If you have at least one person on every map, you must play on Gareth. All the classic clusters are empty and dropping in population. Just look at the population numbers, they're dipping under 100k. Yes, the PVP is agood but it's the only redeeming quality of the game, thats the only reason I play it. PvE sucks.
The #4 spot on the top list that you noted means absolutely nothing.
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