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What Blizzard needs to do…

raykorraykor Member UncommonPosts: 326

My arrogant rambling…

With a billion dollars in yearly WoW revenue, everyone knows Blizzard is planning to make another MMOG.  There would be a stockholder revolt if they wasted their talent producing another simple RTS to make $50 million when everyone knows they could make a $500 million MMOG with 3 million subscribers by the end of the first month.  It would be analogous to stopping at Spiderman 1.

The problem is that they would become their own biggest competitor as many of the subscribers would likely be lured from the WoW ranks.  The solution is to make sure their next MMOG is radically different from WoW.

Blizzard has a lot of experience with fierce PvP competition in their RTS games.  It is time they shake off their carebearish image and make a bold departure from WoW.  The incredible popularity of the PvP servers and of PvP on the PvE servers should make it clear what a lot of people are looking for.

My suggestion is World of Starcraft: a PvP-centric, sci-fi themed game with FPS combat and heavy RTS elements.  Terrans versus Protoss with the Zerg as the NPC realm that attacks both player species.  That combination is guaranteed to scare away the fantasy, auto-attack, role-playing crowd.

WoW is not successful because it is set in the “safe” fantasy genre.  It is successful because it is an EXCELLENT product.  I know that Blizzard could produce a game that is completely different from WOW but of the same quality.  And by being so radically different attract a whole new audience and minimize the leaching of customers from WoW.

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Comments

  • damian7damian7 Member Posts: 4,449


    Originally posted by raykor

      There would be a stockholder revolt if they wasted their talent producing another simple RTS to make $50 million when everyone knows they could make a $500 million MMOG with 3 million subscribers by the end of the first month.  It would be analogous to stopping at Spiderman 1.
    The



    blizzard... wasting their talent...

    BWAAAAAAAAAAHAHAHAHAHAHAHAHAAH


    kaplan - LEARN TO RAID


    talent.... BWAAAAAAAAAAAHAHAHAHAHHAHA.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • NarratorNarrator Member Posts: 6
    Blizzard is already credited with taking the MMO genre to a picnic -- by picking and choosing the elements they saw working from previous titles, and discarding the rest.  Blizzard is also credited with crafting the most streamlined, easy-to-use interface established in any MMO.

    So.  I'm not sure a World of Starcraft could be a "bold departure" from WOW.  Sure, the background would be more sci-fi.  And, yeah, you'd be shooting laser guns instead of fireballs.  But, by your own admission,  Blizzard made WOW an "excellent" product.  And if they "wasted their talent" trying to reinvent their own wheel, then wouldn't those stockholders revolt anyway?

    Blizzard's success with WOW is their new cross to bear.  It's their 6 million subscriber blessing, and subsequent curse.  Blizzard didn't gain success by taking risks.


  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    Blizzard is going to fail it next release.

    Failure for Blizzard means under 2 millions sold boxes.

    Players are majoritarily angry at this end-game system.

    - "If I understand you well, you are telling me until next time. " - Ren

  • damian7damian7 Member Posts: 4,449


    Originally posted by Anofalye

    Blizzard is going to fail it next release.

    Failure for Blizzard means under 2 millions sold boxes.

    Players are majoritarily angry at this end-game system.


    they COULD still turn it around.  they'd have to sack pardo and kaplan and get some talent and people with original ideas in there though.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • VhayneVhayne Member UncommonPosts: 632

    The whole problem is, if they haven't started on it now, then we won't see it for another 10 years. 

    Blizzard is the slowest company I know of to do absolutely anything.  Their arrogance hurts them in the longrun.  Let's see some examples...

    1.  They are STILL patching WC3 and Diablo 2!

    2.  How long has WoW been out?  And they still have yet to release their first expansion?  Albeit it is coming, but they not really adding anything new.  New lands (whoop), flying mounts (bigger whoop), 2 new races (1 being a near copy of another = lazy) 

    3.  They are still in the "process" of re-evaulating classes in WoW.

    The whole problem is a catch 22.  Blizzard makes great products, but the way they do it is they take forever to work on them and polish them up, especially before release.  And even then, when you get deep into it, they still need work.  MMORPG's need constant and frequent attention.  People expect quick patches, updates, and add-ons (expansions).  Blizzard being the perfectionists they are hurts them. 

    I mean, Sony with EQ2 releases patches with new content, updated game mechanics, class revamps, and many many other things nearly 5 times as fast as Blizzard.  They are on their 3rd or 4th expansion now I think.  And it came out about the same time WoW did. 

    Now, I'm not trying to compare the 2 games directly, just the way the companies run them.  Sony wins in this aspect IMO.  EQ2 is a good game, it's just a bitch to run decently. 

    Point being, people get tired of waiting.  Life is short.  New games get released, and you don't want to wait for the patch that's supposedly coming 6 months down the road, for some new stuff on your already year old game. 

    So...all that being said, IF we ever see a World of Starcraft, or any other game from Blizzard, either they better be working on it now, or I seriously doubt we'll see it in the near future.  I love how we see glimpses of games that's not due out for another 3-4 years.  Stargate Worlds anyone? lol

  • VhayneVhayne Member UncommonPosts: 632

    .

  • MMHELMMHEL Member Posts: 313
    something tells me ther making another RTS because they job apps for RTS devs here the line http://www.blizzard.com/jobopp/level-designer.shtml
  • ViolentYViolentY Member Posts: 1,458


    Originally posted by raykor


    It would be analogous to stopping at Spiderman 1.


    This is where you are wrong...

    Spiderman 1 was a movie. Once you've seen the movie, you either see it again (minority) or you anticipate the next one (majority).

    What would releasing another MMO do? It would take away subscribers from their already successful MMO, World of Warcraft. Anybody that would like WoW already plays it... I'm sure there's only about 100,000 players in the world saying "I refuse to play WoW... but if they made World of Starcraft..."

    Putting time and money into another MMO would be more self-inflicted wounding than beating competition. It would draw more attention away from WoW than it would from competing companies' MMOs.

    _____________________________________
    "Io rido, e rider mio non passa dentro;
    Io ardo, e l'arsion mia non par di fore."

    -Machiavelli

  • dannicusdannicus Member UncommonPosts: 99


    Originally posted by Vhayne

    The whole problem is, if they haven't started on it now, then we won't see it for another 10 years. 
    Blizzard is the slowest company I know of to do absolutely anything.  Their arrogance hurts them in the longrun.  Let's see some examples...
    1.  They are STILL patching WC3 and Diablo 2!
    2.  How long has WoW been out?  And they still have yet to release their first expansion?  Albeit it is coming, but they not really adding anything new.  New lands (whoop), flying mounts (bigger whoop), 2 new races (1 being a near copy of another = lazy) 
    3.  They are still in the "process" of re-evaulating classes in WoW.

    The whole problem is a catch 22.  Blizzard makes great products, but the way they do it is they take forever to work on them and polish them up, especially before release.  And even then, when you get deep into it, they still need work.  MMORPG's need constant and frequent attention.  People expect quick patches, updates, and add-ons (expansions).  Blizzard being the perfectionists they are hurts them. 
    I mean, Sony with EQ2 releases patches with new content, updated game mechanics, class revamps, and many many other things nearly 5 times as fast as Blizzard.  They are on their 3rd or 4th expansion now I think.  And it came out about the same time WoW did. 
    Now, I'm not trying to compare the 2 games directly, just the way the companies run them.  Sony wins in this aspect IMO.  EQ2 is a good game, it's just a bitch to run decently. 
    Point being, people get tired of waiting.  Life is short.  New games get released, and you don't want to wait for the patch that's supposedly coming 6 months down the road, for some new stuff on your already year old game. 

    So...all that being said, IF we ever see a World of Starcraft, or any other game from Blizzard, either they better be working on it now, or I seriously doubt we'll see it in the near future.  I love how we see glimpses of games that's not due out for another 3-4 years.  Stargate Worlds anyone? lol


    1 So what?

    2 Blizzy has put a ton of free content in the game since it's release, total revamp pvp system, ranking, ladders, graphic changes, end game content is about 5 times the size since it's release. Oh wait you rather be on of those people paying for every little extenstion to a game? Get real your statment doesn't fly. Speaking of flying, mounts that can do so is a huge upgrade and many people are looking forward to it.

    3. WoW classes are the most distinct and unique from each other than any other classes in any other mmo's I played. Any decent MMo should be constantly re-evaulating the classes. Every little change or upgrade in a game needs it to be so.

    catch 22 yea maybe if they released WoW sooner they could of made a product that resembled Horizons, that'll go over big. Blizzy has a rep for producing quality titles doubt you'll ever see them throw some crap together and call it a game.

    Okay i get it you like Sony's EQ2 better than WoW... well than go play EQ2. Everything you said is false about them revamping faster than WoW. Sony had to revamp the classes because they sucked, they had to add more content because there was none to begin with. Their 3rd or 4th expansion and yet their content still is about the same size as WoW's Amazing all that out of pocket money a player has to spend when Sony corrects their mistakes.

    get real you H8er

  • AnnekynnAnnekynn Member Posts: 1,437
    Their next mmorpg would have to be significantly different not to pull away players from WoW. So while World of Starcraft would work, it would have to be quite different. Otherwise you get an AC2/EQ2 syndrome where players just migrate from one game to the other and the company ends up hurting itself.

  • aranhaaranha Member UncommonPosts: 171

    "Sony had to revamp the classes because they sucked"

    Blizzard has revamnped most of the classes.. the few ones available that is.. If ur saying EQ2 doesnt have any content then how the fuck can u be playing wow?

  • damian7damian7 Member Posts: 4,449


    Originally posted by dannicus



     Everything you said is false about them revamping faster than WoW. Sony had to revamp the classes because they sucked, they had to add more content because there was none to begin with. Their 3rd or 4th expansion and yet their content still is about the same size as WoW's Amazing all that out of pocket money a player has to spend when Sony corrects their mistakes.

    get real you H8er


       i'm pretty sure he compared aspects of the games and said in those aspects eq2 won out.  not sure if your post was in the correct thread...


    but let's run with your comments...  now this will just be from me reading on eq2's site about features in their expansions:

    desert of flames:

    join the brawls in this rough and tumble city by taking over key buildings. the adventures and quests available will dynamically change based upon your actions.

    wow has a "get a bunch of sand" quest in sil, gives you a 10 minute buff or something.

    take the form of exotic creatures or fight as yourself , as you challenge other creatures and players for the title of arena champion.

    wow has two lil pvp arenas, one in stv, one in dm.  yeah, you get a couple of trinkety items of whatever.

    some sort of climbing movement, giving you vertical movement.

    wow still let's you jump, pretty sure you can do that in eq2 also though, and in uo.

    blah blah, story-driven adventures.  dunno, sounds like raids, instances or roaming bosses, yeah, wow's got this too in new patches.

    ok, i'm looking at the creatures' section now.  if it looks this good in game... the graphics totally kick wow's ass.

    something about you can get to lvl 60.  i'm guessing there was a lower level cap before this?


    kingdom of sky -  (this one i can just copy/paste):


    • Higher level advancement – now reach level 70 as an adventurer or artisan. 
    ok, more levels.  bleh.  HOWEVER, for all you crafters out there... it's common knowledge that this crafting actually has high end goodies that are useful, wow, again, yet, notsomuch.
    • All-new Achievement system – specialize your character with new sets of abilities gained
      as you level up, complete quests, and defeat notable opponents
    um, i'm guessing this is in addition to the things you could already do.  don't think wow really adds to stuff, they've just tried fixing stuff they flubbed initially, i.e. talent trees.
    • Guild advancement expanded to level 50
    oh yeah, i forgot about this.  yeah, wow has NOTHING to compare with this stuff.
    • Four new arena champions and two new arenas
    heck if i know, maybe these arenas are their version of bgs?
    • All new Heritage Quests allow players to gain amazingly powerful items, personal
      status, adventure experience and even a reward made famous in the
      original EverQuest or EverQuest Online Adventures!
    wow came out with the lvl 50 quest stuff, so now hunters have TWO quests.  you get quests to grind in raid dungeons in wow.  is that what these are for eq2?  or are they more along the lines of the wow lvl 50 quest series?
    • Signature Quests reward large experience bonuses, entirely new items, and advance the
      lore of EverQuest II!
    lore...warcraft... BWAHAHAHAHAHAHAAH... sorry, had to be said.  maybe this feature is like the wow raid quests?
    • Over 30 new Collections expand on one of the most popular features exclusive to
      EverQuest II.  Find them all and
      earn all new rewards
    gotta catch'em all~!!!  well, i guess it beats grinding for rep.  i guess that's what i'd compare it to.  collections don't take very long to fill, do they?
    • Challenging new zones, both below ground and high above it! 25 new enemies to fight
    a new instance every patch.  does that count, or are the eq2 zones (plural) way larger?
    • Brand new pieces of armor, such as Profession Hats, Helmets and Pauldrons,
      will make your character look more distinct!
    do i have to grind for weeks in a damn raid?  if not, then this IS hella better than most wow armor adds.  oh wait, make your character look more distinct... yeah, they're totally hacking on wow's EVERYONE looks the same garbage.  well good on them.  wow improved upon eq, maybe eq2 is returning the favor?
    • Over 30 new items to put in your player house
    player house... wow.... BWAHAHAHAHAHAHAHA.  i know you can craft and buy things to put in your house.  dunno if these 30 are new craftables, or world drops, or what.  anywho, yeah wow don't need no stinking player houses or guild stuffs.



    ok, i'm bored looking for expansions.  dunno mang, sounds better than freewow patches to me.  but, it's SOE, and it's the sequel to eq... those are two big strikes against it, in my book.




    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • rodaroda Member Posts: 3


    Originally posted by raykor

    My arrogant rambling…
    With a billion dollars in yearly WoW revenue, everyone knows Blizzard is planning to make another MMOG.  There would be a stockholder revolt if they wasted their talent producing another simple RTS to make $50 million when everyone knows they could make a $500 million MMOG with 3 million subscribers by the end of the first month.  It would be analogous to stopping at Spiderman 1.
    The problem is that they would become their own biggest competitor as many of the subscribers would likely be lured from the WoW ranks.  The solution is to make sure their next MMOG is radically different from WoW.
    Blizzard has a lot of experience with fierce PvP competition in their RTS games.  It is time they shake off their carebearish image and make a bold departure from WoW.  The incredible popularity of the PvP servers and of PvP on the PvE servers should make it clear what a lot of people are looking for.
    My suggestion is World of Starcraft: a PvP-centric, sci-fi themed game with FPS combat and heavy RTS elements.  Terrans versus Protoss with the Zerg as the NPC realm that attacks both player species.  That combination is guaranteed to scare away the fantasy, auto-attack, role-playing crowd.
    WoW is not successful because it is set in the “safe” fantasy genre.  It is successful because it is an EXCELLENT product.  I know that Blizzard could produce a game that is completely different from WOW but of the same quality.  And by being so radically different attract a whole new audience and minimize the leaching of customers from WoW.


    I think that one this is true instead of keep working on WoW they should make another i ahve played WoW since the release and for me it is getting very boring they just keep remodeling there old crap and never coming out with anything new and this crap in the expansion with paladins on horde and shamans on alliance is bull that is the worst idea they ahve had in a long time say goodbye to raiding to shamans almost entirely.
  • aranhaaranha Member UncommonPosts: 171


    Originally posted by damian7

    Originally posted by dannicus



     Everything you said is false about them revamping faster than WoW. Sony had to revamp the classes because they sucked, they had to add more content because there was none to begin with. Their 3rd or 4th expansion and yet their content still is about the same size as WoW's Amazing all that out of pocket money a player has to spend when Sony corrects their mistakes.

    get real you H8er


       i'm pretty sure he compared aspects of the games and said in those aspects eq2 won out.  not sure if your post was in the correct thread...


    but let's run with your comments...  now this will just be from me reading on eq2's site about features in their expansions:

    desert of flames:

    join the brawls in this rough and tumble city by taking over key buildings. the adventures and quests available will dynamically change based upon your actions.

    wow has a "get a bunch of sand" quest in sil, gives you a 10 minute buff or something.

    take the form of exotic creatures or fight as yourself , as you challenge other creatures and players for the title of arena champion.

    wow has two lil pvp arenas, one in stv, one in dm.  yeah, you get a couple of trinkety items of whatever.

    some sort of climbing movement, giving you vertical movement.

    wow still let's you jump, pretty sure you can do that in eq2 also though, and in uo.

    blah blah, story-driven adventures.  dunno, sounds like raids, instances or roaming bosses, yeah, wow's got this too in new patches.

    ok, i'm looking at the creatures' section now.  if it looks this good in game... the graphics totally kick wow's ass.

    something about you can get to lvl 60.  i'm guessing there was a lower level cap before this?


    kingdom of sky -  (this one i can just copy/paste):


    • Higher level advancement – now reach level 70 as an adventurer or artisan. 
    ok, more levels.  bleh.  HOWEVER, for all you crafters out there... it's common knowledge that this crafting actually has high end goodies that are useful, wow, again, yet, notsomuch.
    • All-new Achievement system – specialize your character with new sets of abilities gained as you level up, complete quests, and defeat notable opponents
    um, i'm guessing this is in addition to the things you could already do.  don't think wow really adds to stuff, they've just tried fixing stuff they flubbed initially, i.e. talent trees.
    • Guild advancement expanded to level 50
    oh yeah, i forgot about this.  yeah, wow has NOTHING to compare with this stuff.
    • Four new arena champions and two new arenas
    heck if i know, maybe these arenas are their version of bgs?
    • All new Heritage Quests allow players to gain amazingly powerful items, personal status, adventure experience and even a reward made famous in the original EverQuest or EverQuest Online Adventures!
    wow came out with the lvl 50 quest stuff, so now hunters have TWO quests.  you get quests to grind in raid dungeons in wow.  is that what these are for eq2?  or are they more along the lines of the wow lvl 50 quest series?
    • Signature Quests reward large experience bonuses, entirely new items, and advance the lore of EverQuest II!
    lore...warcraft... BWAHAHAHAHAHAHAAH... sorry, had to be said.  maybe this feature is like the wow raid quests?
    • Over 30 new Collections expand on one of the most popular features exclusive to EverQuest II.  Find them all and earn all new rewards
    gotta catch'em all~!!!  well, i guess it beats grinding for rep.  i guess that's what i'd compare it to.  collections don't take very long to fill, do they?
    • Challenging new zones, both below ground and high above it! 25 new enemies to fight
    a new instance every patch.  does that count, or are the eq2 zones (plural) way larger?
    • Brand new pieces of armor, such as Profession Hats, Helmets and Pauldrons, will make your character look more distinct!
    do i have to grind for weeks in a damn raid?  if not, then this IS hella better than most wow armor adds.  oh wait, make your character look more distinct... yeah, they're totally hacking on wow's EVERYONE looks the same garbage.  well good on them.  wow improved upon eq, maybe eq2 is returning the favor?
    • Over 30 new items to put in your player house
    player house... wow.... BWAHAHAHAHAHAHAHA.  i know you can craft and buy things to put in your house.  dunno if these 30 are new craftables, or world drops, or what.  anywho, yeah wow don't need no stinking player houses or guild stuffs.



    ok, i'm bored looking for expansions.  dunno mang, sounds better than freewow patches to me.  but, it's SOE, and it's the sequel to eq... those are two big strikes against it, in my book.




       i'm pretty sure he compared aspects of the games and said in those aspects eq2 won out.  not sure if your post was in the correct thread...


    but let's run with your comments...  now this will just be from me reading on eq2's site about features in their expansions:

    desert of flames:

    join the brawls in this rough and tumble city by taking over key buildings. the adventures and quests available will dynamically change based upon your actions.

    wow has a "get a bunch of sand" quest in sil, gives you a 10 minute buff or something.

    take the form of exotic creatures or fight as yourself , as you challenge other creatures and players for the title of arena champion.

    wow has two lil pvp arenas, one in stv, one in dm.  yeah, you get a couple of trinkety items of whatever.

    some sort of climbing movement, giving you vertical movement.

    wow still let's you jump, pretty sure you can do that in eq2 also though, and in uo.

    blah blah, story-driven adventures.  dunno, sounds like raids, instances or roaming bosses, yeah, wow's got this too in new patches.

    ok, i'm looking at the creatures' section now.  if it looks this good in game... the graphics totally kick wow's ass.

    something about you can get to lvl 60.  i'm guessing there was a lower level cap before this?


    kingdom of sky -  (this one i can just copy/paste):


    • Higher level advancement – now reach level 70 as an adventurer or artisan. 
    ok, more levels.  bleh.  HOWEVER, for all you crafters out there... it's common knowledge that this crafting actually has high end goodies that are useful, wow, again, yet, notsomuch.
    • All-new Achievement system – specialize your character with new sets of abilities gained as you level up, complete quests, and defeat notable opponents
    um, i'm guessing this is in addition to the things you could already do.  don't think wow really adds to stuff, they've just tried fixing stuff they flubbed initially, i.e. talent trees.
    • Guild advancement expanded to level 50
    oh yeah, i forgot about this.  yeah, wow has NOTHING to compare with this stuff.
    • Four new arena champions and two new arenas
    heck if i know, maybe these arenas are their version of bgs?
    • All new Heritage Quests allow players to gain amazingly powerful items, personal status, adventure experience and even a reward made famous in the original EverQuest or EverQuest Online Adventures!
    wow came out with the lvl 50 quest stuff, so now hunters have TWO quests.  you get quests to grind in raid dungeons in wow.  is that what these are for eq2?  or are they more along the lines of the wow lvl 50 quest series?
    • Signature Quests reward large experience bonuses, entirely new items, and advance the lore of EverQuest II!
    lore...warcraft... BWAHAHAHAHAHAHAAH... sorry, had to be said.  maybe this feature is like the wow raid quests?
    • Over 30 new Collections expand on one of the most popular features exclusive to EverQuest II.  Find them all and earn all new rewards
    gotta catch'em all~!!!  well, i guess it beats grinding for rep.  i guess that's what i'd compare it to.  collections don't take very long to fill, do they?
    • Challenging new zones, both below ground and high above it! 25 new enemies to fight
    a new instance every patch.  does that count, or are the eq2 zones (plural) way larger?
    • Brand new pieces of armor, such as Profession Hats, Helmets and Pauldrons, will make your character look more distinct!
    do i have to grind for weeks in a damn raid?  if not, then this IS hella better than most wow armor adds.  oh wait, make your character look more distinct... yeah, they're totally hacking on wow's EVERYONE looks the same garbage.  well good on them.  wow improved upon eq, maybe eq2 is returning the favor?
    • Over 30 new items to put in your player house
    player house... wow.... BWAHAHAHAHAHAHAHA.  i know you can craft and buy things to put in your house.  dunno if these 30 are new craftables, or world drops, or what.  anywho, yeah wow don't need no stinking player houses or guild stuffs.



    ok, i'm bored looking for expansions.  dunno mang, sounds better than freewow patches to me.  but, it's SOE, and it's the sequel to eq... those are two big strikes against it, in my book.







    My god you make me sick!
  • rodaroda Member Posts: 3


    Originally posted by raykor

    My arrogant rambling…
    With a billion dollars in yearly WoW revenue, everyone knows Blizzard is planning to make another MMOG.  There would be a stockholder revolt if they wasted their talent producing another simple RTS to make $50 million when everyone knows they could make a $500 million MMOG with 3 million subscribers by the end of the first month.  It would be analogous to stopping at Spiderman 1.
    The problem is that they would become their own biggest competitor as many of the subscribers would likely be lured from the WoW ranks.  The solution is to make sure their next MMOG is radically different from WoW.
    Blizzard has a lot of experience with fierce PvP competition in their RTS games.  It is time they shake off their carebearish image and make a bold departure from WoW.  The incredible popularity of the PvP servers and of PvP on the PvE servers should make it clear what a lot of people are looking for.
    My suggestion is World of Starcraft: a PvP-centric, sci-fi themed game with FPS combat and heavy RTS elements.  Terrans versus Protoss with the Zerg as the NPC realm that attacks both player species.  That combination is guaranteed to scare away the fantasy, auto-attack, role-playing crowd.
    WoW is not successful because it is set in the “safe” fantasy genre.  It is successful because it is an EXCELLENT product.  I know that Blizzard could produce a game that is completely different from WOW but of the same quality.  And by being so radically different attract a whole new audience and minimize the leaching of customers from WoW.


    I think my last message got screwed up so here we go again i agree that blizzard should make a new game instead of updating WoW i ahve been playing WoW since release and for me it is getting very boring they just keep remodeling the old crap and in the expansion they sort of came out with some new stuff but this junk with paladins on horde and shamans on alliance you can pretty much kiss away any raiding spot they used to have there will be only like 2 spots for them in raids.
  • VhayneVhayne Member UncommonPosts: 632


    Originally posted by dannicus

    Originally posted by Vhayne

    The whole problem is, if they haven't started on it now, then we won't see it for another 10 years. 
    Blizzard is the slowest company I know of to do absolutely anything.  Their arrogance hurts them in the longrun.  Let's see some examples...
    1.  They are STILL patching WC3 and Diablo 2!
    2.  How long has WoW been out?  And they still have yet to release their first expansion?  Albeit it is coming, but they not really adding anything new.  New lands (whoop), flying mounts (bigger whoop), 2 new races (1 being a near copy of another = lazy) 
    3.  They are still in the "process" of re-evaulating classes in WoW.

    The whole problem is a catch 22.  Blizzard makes great products, but the way they do it is they take forever to work on them and polish them up, especially before release.  And even then, when you get deep into it, they still need work.  MMORPG's need constant and frequent attention.  People expect quick patches, updates, and add-ons (expansions).  Blizzard being the perfectionists they are hurts them. 
    I mean, Sony with EQ2 releases patches with new content, updated game mechanics, class revamps, and many many other things nearly 5 times as fast as Blizzard.  They are on their 3rd or 4th expansion now I think.  And it came out about the same time WoW did. 
    Now, I'm not trying to compare the 2 games directly, just the way the companies run them.  Sony wins in this aspect IMO.  EQ2 is a good game, it's just a bitch to run decently. 
    Point being, people get tired of waiting.  Life is short.  New games get released, and you don't want to wait for the patch that's supposedly coming 6 months down the road, for some new stuff on your already year old game. 

    So...all that being said, IF we ever see a World of Starcraft, or any other game from Blizzard, either they better be working on it now, or I seriously doubt we'll see it in the near future.  I love how we see glimpses of games that's not due out for another 3-4 years.  Stargate Worlds anyone? lol

    1 So what?

    2 Blizzy has put a ton of free content in the game since it's release, total revamp pvp system, ranking, ladders, graphic changes, end game content is about 5 times the size since it's release. Oh wait you rather be on of those people paying for every little extenstion to a game? Get real your statment doesn't fly. Speaking of flying, mounts that can do so is a huge upgrade and many people are looking forward to it.

    3. WoW classes are the most distinct and unique from each other than any other classes in any other mmo's I played. Any decent MMo should be constantly re-evaulating the classes. Every little change or upgrade in a game needs it to be so.

    catch 22 yea maybe if they released WoW sooner they could of made a product that resembled Horizons, that'll go over big. Blizzy has a rep for producing quality titles doubt you'll ever see them throw some crap together and call it a game.

    Okay i get it you like Sony's EQ2 better than WoW... well than go play EQ2. Everything you said is false about them revamping faster than WoW. Sony had to revamp the classes because they sucked, they had to add more content because there was none to begin with. Their 3rd or 4th expansion and yet their content still is about the same size as WoW's Amazing all that out of pocket money a player has to spend when Sony corrects their mistakes.

    get real you H8er


    I think you misunderstand my post.

    I'm not saying that EQ2 is better than WoW.  And I wasn't trying to start another EQ2 vs WoW thread.  God knows we don't need another one lol.  Honestly, at this time, I prefer WoW to EQ2, but I feel that is mostly due to my system lags alot when playing EQ2.  I do however, prefer Sony over Blizzard.  Their approach to the way things are/were handled with EQ2, IMO, is alot better, and more satisfying than anything Blizzard has come up with. 

    And again, due to the obvious "lack" up timely updates, patches, and additions of new content, you have to conclude that Blizzard is AFRAID to try new things.  I agree the things they do are great, and probably so because they take so damn long to polish them to near perfection.  But that's the irony.  They aren't perfect still, even though it takes so long for them to be implemented.  And 9/10 times they are just finely polished rehashes of someone elses ideas. 

    Sony tries new things.  They don't get it right alot of them time though, but they try.  They massacred SWG because of this....but they were bold enough to try, and I respect them for it. 

    But back to the original poster's topic.  Due to what I said, I doubt Blizzard has anything up their sleeve.  They would be stupid to not though, because these games only last a few years.  In another 3 years, WoW is going to need a replacement for sure, if not sooner.  If Blizzard doesn't want to lose this money tree, they're going to have to get started on something QUICK, because they are the slowest people on the block.

  • KyorutoKyoruto Member Posts: 794


    Originally posted by dannicus


    get real you H8er


    Wow, You can tell someone didn't read and is wanting to feel self important. He wasn't hating whatsoever. Either you're a deulisional fanboi or you just don't care to read that he said "Blizzard makes great products, but take forever." Yeah thats really hater speak right there.

    Siehst du mich
    Erkennst du mich
    Ganz tief in meinem Herz
    ist noch ein Platz f?r dich
    Ich suche dich
    Ich sehne mich
    nach dem was ich geliebt hab
    doch ich find es nicht

  • BrianshoBriansho Member UncommonPosts: 3,586
    Why dont they combine PvP and Raiding so people can fight each other over who gets to fight the bosses??

    Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!

  • acmtalkacmtalk Member Posts: 405


    Originally posted by Vhayne

    The whole problem is, if they haven't started on it now, then we won't see it for another 10 years. 
    Blizzard is the slowest company I know of to do absolutely anything.  Their arrogance hurts them in the longrun.  Let's see some examples...
    1.  They are STILL patching WC3 and Diablo 2!
    2.  How long has WoW been out?  And they still have yet to release their first expansion?  Albeit it is coming, but they not really adding anything new.  New lands (whoop), flying mounts (bigger whoop), 2 new races (1 being a near copy of another = lazy) 
    3.  They are still in the "process" of re-evaulating classes in WoW.

    The whole problem is a catch 22.  Blizzard makes great products, but the way they do it is they take forever to work on them and polish them up, especially before release.  And even then, when you get deep into it, they still need work.  MMORPG's need constant and frequent attention.  People expect quick patches, updates, and add-ons (expansions).  Blizzard being the perfectionists they are hurts them. 
    I mean, Sony with EQ2 releases patches with new content, updated game mechanics, class revamps, and many many other things nearly 5 times as fast as Blizzard.  They are on their 3rd or 4th expansion now I think.  And it came out about the same time WoW did. 
    Now, I'm not trying to compare the 2 games directly, just the way the companies run them.  Sony wins in this aspect IMO.  EQ2 is a good game, it's just a bitch to run decently. 
    Point being, people get tired of waiting.  Life is short.  New games get released, and you don't want to wait for the patch that's supposedly coming 6 months down the road, for some new stuff on your already year old game. 

    So...all that being said, IF we ever see a World of Starcraft, or any other game from Blizzard, either they better be working on it now, or I seriously doubt we'll see it in the near future.  I love how we see glimpses of games that's not due out for another 3-4 years.  Stargate Worlds anyone? lol


    hummm, See, and thats Why they sell soo many games!  They Take their time to make it right! , first of all, I don't play WOW, I don't like fantasy games, But The time I played it, I can tell, that it was a game pretty well, finished, good graphics that run in any machine, didn't notice any bugs, and everything in game, worked as it was suppost to.  The reason SOE and many others SUX BAD, is because they rush things to make as much money as they can...   swg everyone? , U can say whatever u want about WOW, But blizard knows what they do, and they took they time, and got it up to 6 mill subscribers, and This number will go way higher afeter their first expansion, I see wow hitting the 10 mill mark if they make the expansion right...

    image

  • XyangXyang Member Posts: 216

    In my opinion, the only way Blizzard could do something ground breaking would be if they make a MMORTS with starcraft 2. A persistent world where you conquer lands and the whole 9 yards about what makes RTS good. Adding persistance to it "could" be awesome and they certainly have the expertise with Starcraft and WoW as a MMO to pull that one out. It would of course have to revolve more around player skills rather then gear and time sink to get it.

    One can only dream... I hate WoW anyway...

    What deserves to be done, deserves to be "well" done...

  • PuoltryPuoltry Member Posts: 956
    Blizzard is going to learn a lesson very soon about new games and subs going out the window.I mean really how many times can you achieve level 60 without it becoming mundane?

    By the time they even release another mmo 5 years minimum will pass.Why should they even bother when WoW has made them so much money?

    Personally i always felt the game was pretty bland.

    Ill tell ya what they need to do.Take the basic concept of the battlegrounds and implement it in the rest of the world they have built and tweek it out for PvP and faction changing cities.

    Now that would make it fun to play.


    Want to ENJOY an mmo?

    Dont start a guild and dont be a leader or volunteer to be coleader or captain.

    Just play the damn game:)

  • SmirchSmirch Member Posts: 163
    Blizzard has NEVER been an innovator, but they are exceedingly skilled at combining the good ideas from other developers while removing the bad. Thats why they produce such heavy hitters.

    As far as the Blizz releasing another MMO in the near future...I wouldn't hold your breath. They are incredibly slow developers, (for example: the Starcraft: Ghost vaporware console game they have been dropping info on for 6 years), and with WoW being such a cash cow presently, they will be concentrating on milking that udder until it withers up and falls off.




  • PodolskiPodolski Member Posts: 4

    k fist of all as you all know blizzard is a great compagny.

    wow was a great sucess , you say they take time to make patches.. and eq get patches and expantions faster well what's the point of expantions when you can patch? expantion is for big changes...

    anywas Blizzard had a great sucess on starcrat and starcraft broadwar i still even play that game .. it's so fun

    doing World of startcrafti am sorry but it's the worst idea that i ever heard. First notoriginal second stupid third i am sure wont be a success.

    What they need is that in wow to stop the monthly pay and buy the damn servers that will make more players come back to wow as you know ove 10k left wow cause of the monthly payment. 

    What i think Blizzard should do is finish starcraft ghost and upgrade the graphics to xbox 360 and ps3 cause  i am sur ps3 will come out before  Then work on Starcraft 2 or something  make better grahpics,more units and not to add many spells cause after it will be hard to play. make it simple and good just like starcraft. that would be the biggest success ever made of blizzard after wow or maybe even more XD!

  • PodolskiPodolski Member Posts: 4

    I don't think wow 2 or diablo 3 will come out and ya wow is a great success and will be even more if no monthly paiment or the reduce the price.. i mean 55 $ for game 40 $ for game card and evry 2 month 40 $

    for 1 year it's 295 including the game... well for a game it;s a bit too much if you pay with visa or master card well the specials are nice... but the thing in wow if you don't have a good guild the game will be boring you can't do anything by your self and when your in a good guild you will be obligated to raid and stuff and then it will fall appart as many any guild did. and cause ppl to stop wow. i am guessing the make something that you can solo or like party and give same loot as 40 man raiding...

  • LordCaptainLordCaptain Member Posts: 178

    it isn't obvious to everyone that Blizzard is a great company. I hate them. I really do. They produce terrible, un-original games. And people eat them up.

    Then the people want more, and Blizzard refuses to give it to them... and they still sit around... waiting years for whatever Blizzard can rip off next.

    What Blizzard needs to do? Think. They need to develop their own ideaa, make the games the fans have been clamoring for. They have enough money. There is NO EXCUSE for Ghost to not be out yet.

    I was a SWG player, and I would rather play the NGE then WoW. I refuse to sit around and be treated like garbage worst then SoE ever did. At least they TRIED something. Took a leap.

    I, personally, hope they don't take my advice. I hope they continue NOT producing games. They already stated they are working on nothing but WoW. Soon, it will backfire. You can only alienate your fans for so long before they wise up and when they finally relize they need to make a game to stay in the game buisness, it will be too late.

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