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I'm getting sick of reading all of these self glorifying adverts for these "new" and "original" games.
Let's take this "Hero Online" for instance.
The Slogan...
The game's actual features:
The only limit is your imagination...
Hero Online is a masterpiece created by three generations of distinguished martial art novelists.
The storyline is written by first generation martial arts novelist, Kum Kang, who utilizes a complex combination of story content and plot twists, free from prearranged paths, that brings a whole new gaming experience.
Player characters learn many skills and forms. Every form has its distinct motion, damage, and impact. While they will not available from the beginning, skills will be attainable as players skill-experience increase.
There are two skills that a Hero will have the ability to acquire: Movement skills and attack skills. By using both these skills players will have the ability to experience the acrobatic world of martial arts with great embodiments of realistic visuals.
* Movement Skills
With Movement Skills, characters will be able to:-Fly over a building or wall-Run and/or stand on water
* Attack Skills
Players will be surprised and pleased with the many creative attack movements and big effects found in Hero Online. Here, special attacks arent just a form of damage, it is an artistic expression that personifies (and visualizes) their animal form!In many games, players advance their characters by just killing monsters and completing quests. Depending on the setup of the game, this process may become tedious and unrewarding for many players.
* Reward System
Hero Online utilizes a reward system that keeps track of how many monsters a player kills from log in to log out. This number will result in rewards of items, exp, and rank. With this system, hunting takes on a whole new level of purpose!IIn Hero Online, Players will have ability to either tame or purchase a pet.Pets will grow as players feed them. And with pets, players can ride, fight, and trade
That is pulled right from the Hero Online website. WOW really breaking new ground there guys.
Or perhaps it's another boldfaced marketting lie aimed at seducing potential customers.
I defy anyone to illustrate to me how imagination plays any factor in a these asian mass produced games where you pick between 3 faces, 3 hairs and autoattack your way through millions of mobs.
Or of course we have Archlord with it's [i][b]Conquer the world[/i][/b] claims in where you conquer a world of 12 english speaking players by... you guessed it. Killing mobs and joining a zerg guild.
L-I-N-E-A-G-E-2
ArchLord is the creation of NHN Games, one of the biggest Korean MMO developers and publishers. When it launches in Q3, 2006, ArchLord will deliver a unique competitive premise to MMO gamers: the opportunity to rise to become the game worlds supreme ruler. Every month, one player will take control of the world and with it the opportunity to wreak havoc on their cowering enemies as the player gains control of supreme global Archlord powers!
The games world, Kantra, is fantastically realised with stunning visuals, created using Renderware, and the game features incredibly atmospheric in-game audio recorded by the world famous London Symphony Orchestra. ArchLord will also introduce one of the most advanced and complex PVP combat systems ever in any MMO, which utilises sprawling free battle areas and special guild battlefields that enables players to battle in fearsome guild versus guild battles.With an ever-evolving storyline of conquest and betrayal, ArchLord presents an epic adventure in which players band together as they quest for the ancient relics of the Archons. Each relic bestows incredible power on those who possess it and when relics are combined they deliver ultimate mastery over the fundamental forces of creation for there can only be one Archlord!
Or there's "9 Dragons" with it's two full lungs of boast :
Have you even looked at the screenshots? My old Commodore64 had that shit beat and it didn't cost 10 million dollars.
Based on Chinese martial arts, this game immerses players into the fantasy world of ruthless clans, epic battles and fights for the survival of China.
After more than 3 years of development and with more than $10 million of development cost, 9Dragons is a breakthrough in game play and graphics quality. Developed by award winning Indy21 team, this game is destined to set a new standard for MMORPGs.9Dragons features cutting-edge full 3D graphics but is also authentic to the heritage of unique martial arts. Based upon China during the Ming Dynasty, it includes actual Chinese geography and historical features such as the Great Wall of China and the famous Shao-Lin Temple.
This post will more than likely fatten as new hateful phrases I could have used become available to me and get edited in.
Comments
What do you want them to say.
"COME PLAY HERO ONLINE NOW, THE GRAPHICS SUCK, THE QUESTS SUCK AND IN GENERAL ITS NOT THAT GOOD, BUT ITS FREE AND IT WORKS SO PLAY OUR GAME AND BUY FROM OUR ITEM MALL PLX"
Thats not going to get them many players is it lol. Its all advertising ploys to try and drag in the weak minded. Just be thankful you dont fall for it yourself.
Garrik
________________________________
"once upon a midnight dreary, while i porn surfed, weak and weary, over many a strange and spurious site of 'hot xxx galore'. While i clicked my fav'rite bookmark, suddenly there came a warning, and my heart was filled with mourning, mourning for my dear amour, " 'Tis not possible!", i muttered, "give me back my free hardcore!"..... quoth the server, 404."
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
Boba Fett
Torturing myself would be to buy several MMOs and try to force myself to like the crap. That's my opinion, I've played MMOs off and on for 7 years and it's gets old. Most of it is repetitive junk, including the aforementioned lies the OP was talking about.
Torturing myself would be to buy several MMOs and try to force myself to like the crap. That's my opinion, I've played MMOs off and on for 7 years and it's gets old. Most of it is repetitive junk, including the aforementioned lies the OP was talking about.
MMOs are junk, yes. What I ment was why torture yourself by buying 2-3, when you can just not buy them period. Im currently on EQ2, and i think its going to be my last one, for real this time. Unless a real classic SWG server opens im done with MMO's after EQ2.
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
Boba Fett
Hero Online is fully free, thats why its been getting a lot of attention. its decent, considering its fully free.
About archlord, if you think its a L2 clone, then perhaps you should do a bit more research about it.
Spath, I think alot of people [myself included] are on that same bandwagon, but the truth is it's never going to happen and we all know it.
Sony has never, and will never admit to any mistake in vision, implimentation or decision making.
This is why they "aren't even concidering a pre-cu server", DESPITE the hundreds of thousands of people who openly say that they WOULD reactivate should that happen.
WoW might have been the single most successful mmorpg ever made, but I think we can all agree that SWG [at least at launch] had the most possibilities and the brightest future ahead of itself.
Some of my best memories were during the first year of that brokeass sack of goose shit despite the bugs, lag, and frustration because there was just so much character freedom and so many things to do.
The moment they began to truncate those freedoms and amalgamate their own game into "what their 72 year old japanese businessmen think is cool and hip in the east", they lost it.
Sony wrote:"Wassup Gangstas?! You rike word of warcraft better than starwars garaxies??? We make starwars garaxies rike word of warcraft! You pray! You pray now OK?! What you no rike Combat Upgrade? We make all Jedi! All Jedi go!!1"
SWG had innovation and originality.
I wonder if the mmorpg genre will ever see those two qualities again sometimes.
Hell, I'll hold'em down for ya!
I love this line: "...created by three generations of distinguished martial arts novelists."
They can't actually do martial arts, but they sure can write about it. Impressive!
This is such a boring old rant. Make your point with your feet and your wallet. All the rhetoric is just hot air.
It's called MMO withdrawal, and it sucks.
I played MMOs for two years or so before realizing that after going through several dozen games, I'd long since experienced every bit of originality in any currently released MMO product worldwide.
So for several months I checked this site daily, and even checked its forums pretty often. I followed several upcoming games at once, and watched as games like the matrix online, DDO, Dark and Light, Auto Assault and RF Online were released.
In every other game genre I've played, there were always enough titles and diversity to ensure that even if I got bored of an FPS, RPG or RTS, there were still dozens of unique ones out there for me to explore if I had the time and money.
What most of you on MMORPG.com are experiencing is what happens when THERE ARE NO MORE MMORPGs to buy or try out.
The good news is, after several months of bewilderment and longing as I waited for my next MMO fix, I slowly lost interest in MMOs. It's been a week since I've thought to check this site, and I'm not surprised at all by the complete lack of exciting news about any MMOs whatsoever. With any luck, I'll continue to check it less and less often. Hopefully, the same will happen to all of you.
Right now I'm catching up on some RPG classics I missed out on years ago, and Planescape Torment is proving to be quite entertaining (in its own way as fun as Baldur's Gate 2 was).
So basically, you're saying that this is the mid 90's, and we're all aging hippies wallowing in nostalgia about the good old days when the drugs were cheap, the world was new and fun seemed like it would last forever. You're saying that altough we look fondly on the memories and feelings we had from those days, that they were ultimately destructive and should be grateful for the gradually detereorating dependancy we had on being unable to function without a newer and better mmo to play.
Either that's what you're saying, and I'm agreeing with you, or I've finally and completely lost it.
So basically, you're saying that this is the mid 90's, and we're all aging hippies wallowing in nostalgia about the good old days when the drugs were cheap, the world was new and fun seemed like it would last forever. You're saying that altough we look fondly on the memories and feelings we had from those days, that they were ultimately destructive and should be grateful for the gradually detereorating dependancy we had on being unable to function without a newer and better mmo to play.
Either that's what you're saying, and I'm agreeing with you, or I've finally and completely lost it.
I think we all have. MMO's are a dead end genre, there is no reason, no progression, and no change. At one time there was reason, progression and change, but that was back when UO was still good, EQ was good, and SWG was in its origional form.
You could roleplay youre ass off in SWG, and create your own content, but its basically impossible to now outside of the most brownosing fanboi's because of all the ruckus and bad publicity. Im sure you could roleplay and make something out of playing UO and EQ back in their time as well, but now EQ is raid raid raid, and UO was taken over by EA and is well..outdated to say the least, but thats another argument.
I mean at one point in time the MMO industry was a forked road, with each fork having its own fork. Now its just a forked road. Its either WoW, EQ, SWG, EQ2, DAoC, or L2 down one path, or EvE down the other. Both roads need to be condemned.
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
Boba Fett
Yet you use terms like "dead end" and "no progression". You appear to me to be confused.
I wholeheartedly reject your assertino that the genre is dead. It is more alive, more healthy, and more robust than it has ever been. It has more diverse titles than ever before. There are more choices, more niche games, and more themes than ever before.
So I see your complain as hollow in fact, and filled with the typical "I'm bored" diatribe that so many others have chosen to voice before you. You're bored...go find something else to do.
Nothing new about 'MMO propaganda'.
Of course,it sucks when the fantasical description doesn't meet the gameplay you expect,and you end up playing yet another grindfest with little or no RP/no decent PvE or PvP to it.
But how else are they to sell their games? They have to capture the imagination of people somehow,make them think they're being transported into this 'fantasy' world. That way,when they start playing they may persist with this RP-style description in their heads; one day they shall be the mighty Archlord and have a mighty army behind them, one day they could be a 'Hero' and save some people from a powerful mob, etc etc.
Of course,we all should know it's the gameplay that counts.