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Sandbox MMOs

can anyone give me a list or at least a few good "sandbox" MMOs that are out or in developement. I tire of the level and item grind.
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Comments

  • ConnoisseurConnoisseur Member Posts: 273
    Check my sig.


  • katriellkatriell Member UncommonPosts: 977

    Ryzom and EVE are the current sandboxes.

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    image
    In memory of Laura "Taera" Genender. Passed away on August 13, 2008.

  • ConnoisseurConnoisseur Member Posts: 273
    Don't forget Roma Victor, Face of Mankind, and countless others.

  • GorukhaGorukha Member Posts: 1,441
      Hurts me to say it but Eve might be the only sandboxer that has any kind of success. Roma victor is horrendously made, since they pretty much released it buggy and without many features that were supposed to be at release.



    It's better be hated for who you are, than loved for who you aren't.
    image

  • CleffyIICleffyII Member, Newbie CommonPosts: 3,440

    A Tale in the Desert 3.

    It literally is a sandbox.

    Ohh ya and...

    Quote from Joel:

    "I would like to tell you about There and what it is.There is a 3D digital world imagined, created and owned by its members.There is a new frontier, where limits are obsolete. Basically, There allows its users to live out their dreams and help build an ever changing and evolving world. There is leading its members on a journey to the Metaverse, to a place where virtual reality will actually become a 'reality'. The community is amazing and possibilities are endless. Isn't it time you decide to shape the future of the internet? Isn't it time you join the revolution? I agree, it is time! There allows YOU to be its creator and designer. You choose what role you shall play in There's destiny and future, and choose the world you build. There is built by members like you and only the people such as you can help build There's future. Join the revolution and explore the frontier, There is a new world waiting for you.

    There's Offical Site"

    image

  • MajorBiggsMajorBiggs Member UncommonPosts: 709
    Lol..oh Joel...i miss his rants (sorta).

    Horizons is a little bit sandbox with its crafting. A Tale In The Desert is yeah....literally a sandbox. UO is a sandbox...EVE is a sandbox. Ryzom is pretty much a sandbox also.

    There's a few out there, but i believe a few more sandbox games are in development now....*crosses fingers*
  • DarkchronicDarkchronic Member Posts: 1,088
    Irth Online is like UO in it's sandbox-esque gameplay, and World of Pirates is somewhat like a sandbox, just with water instead of sand.

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    No Userbar here, sorry to disappoint.

  • DeletedAcctDeletedAcct Member Posts: 883


    Originally posted by MajorBiggs
    Lol..oh Joel...i miss his rants (sorta).Horizons is a little bit sandbox with its crafting. A Tale In The Desert is yeah....literally a sandbox. UO is a sandbox...EVE is a sandbox. Ryzom is pretty much a sandbox also. There's a few out there, but i believe a few more sandbox games are in development now....*crosses fingers*

    Don't bother with Horizons. Ever since the game was sold to the new owners, credit cards are charged for trials, double and triple charged for subscriptions, and the owners have basically made it known they have no intentions of adding or fixing anything in the game. What's there is all you will ever have. New expansion was killed the minute they took over.

  • The user and all related content has been deleted.
  • bledbled Member Posts: 6
    Excuse  my ignorance, but what exactly is a "sandbox" mmo?
  • JhughesyJhughesy Member Posts: 419
    Eve online.
  • Hybrid-LordHybrid-Lord Member Posts: 110


    Originally posted by bled
    Excuse my ignorance, but what exactly is a "sandbox" mmo?

    I think a sandbox mmo is when they let the community build it from the ground up, econemy wise. alot of games think it's fun to see the community build the game for them.

    sadly the community state of most mmo's is made up of PVP whores that have a 5 word vocabulary, and crafting junkes that dont do anyhting else but craft (I'm in that group).

    There are RP'rs here and there, but after watching a few friends RP in WoW, I just sighed and walked away.

  • GorukhaGorukha Member Posts: 1,441
    Sandbox game is a general term used for games that allow you multiple ways of advancing in the game. It's a vauge term to say the least. 
      My definition would be that the game has to have multiple fully developed ways of playing. Be it crafting , battling, trading whatever.
      Sandbox to most people is a game where you can build your own buildings, along with player run communities etc.   or like EVe where you control systems and the economy is very well handled.

       Personally I don't consider Tale in Desert a sandbox game. All you can do is build, make stuff. Find it as restrictive in what you can do as a level grind game personally lol.

       As far as Roma Victor, all they had to do was release the game as promised. They released too soon, all too common event among the small developers.  Basically whover payed for the retail payed for BETA and to allow the devs to finish the damn game.  That is simply unaccaptable as far as I'm concerned. Hopefully they manage to fix things up and make the game fully plyable, I might consider playing it since it showed promise.


    It's better be hated for who you are, than loved for who you aren't.
    image



  • Originally posted by bled
    Excuse  my ignorance, but what exactly is a "sandbox" mmo?

    A sandbox MMOG is a "game" where there is basically very little content with the idea that the player base creates the content.

    The sandbox concept was created by Raph Koster as a way for MMOG developers to avoid having to go to all the trouble and expense of making an actual game with actual content and an actual AI.

    Do you know who Raph Koster is? He's the guy who said "The best gamers are the ones who always pay their subscription fees, but never log on!"

    Raph Koster is no friend to the gamer! But I digress...

    Here are some words that aptly discribe what sandbox MMOGs are: Hollow, vacuous, tedious, unimaginative, unentertaining, and uninspired.

    The sandbox concept has been very successful at one thing: separating the simple-minded from their money!


  • Lt.DeadendLt.Deadend Member Posts: 325

    Sandbox term can be bent an twisted,The main thing players look for and call "sandbox" is freeform play,vary few restrictions,And something for everyone.The idea is to atttract multible player types and the option to shape your own politics.

    Games that used to hold a Sandbox playerbase:Ultima online-Anarchy online-Shadowbane-SWG.

    Games starting to hold a sanbox playerbase:Saga of ryzom-Roma victor.

    Games that are holding a sandbox player base:Eve-online.

    A sandbox is not somthing you can plan,it needs a good balance of playstyles..And the game needs to offer it the option of freeform play.Main things it needs to attract.pvp/crafting/roleplaying/Good npcing/resorse gathering/questing/Safezones/Evil players/good players.

    Once theres to many of the same type of player the games will loose its sandbox feel,.



  • Originally posted by Lt.Deadend

    Sandbox term can be bent an twisted,The main thing players look for and call "sandbox" is freeform play,vary few restrictions,And something for everyone.The idea is to atttract multible player types and the option to shape your own politics.
    Games that used to hold a Sandbox playerbase:Ultima online-Anarchy online-Shadowbane-SWG.
    Games starting to hold a sanbox playerbase:Saga of ryzom-Roma victor.
    Games that are holding a sandbox player base:Eve-online.
    A sandbox is not somthing you can plan,it needs a good balance of playstyles..And the game needs to offer it the option of freeform play.Main things it needs to attract.pvp/crafting/roleplaying/Good npcing/resorse gathering/questing/Safezones/Evil players/good players.
    Once theres to many of the same type of player the games will loose its sandbox feel,.


    You are confused about what a sandbox game is...

    A "sandbox" MMOG has no levels or character classes or quests or "Good npcing" whatever that is...lol.


  • baffbaff Member Posts: 9,457

    Sandbox = no content.

    The players and the 3D enviroments only.

    Connect a load of peoples computers and see if a game occours.



  • Originally posted by baff

    Sandbox = no content.
    The players and the 3D enviroments only.
    Connect a load of peoples computers and see if a game occours.


    Lol...QFE

    Hey Baff, do you mind if I use your observation in some of my future posts on this matter? Fuckin' classic!
  • ConnoisseurConnoisseur Member Posts: 273




    Here's the true definition:

    A sandbox-style videogame is a video game with an open-ended and non-linear style of gameplay. The sandbox
    analogy is used to describe this style of gaming because, as with a
    physical sa ndbox,
    the user is simply allowed to do what he or she wishes (with the
    available game elements and within the limitations of the game engine -
    the metaphoric toys within, and bounds of, the sandbox). This free-form
    experimentation is either an end unto itself - in contrast to competing
    models of gaming - or is a variant modality that has no effect on more
    traditional or usual play of the same game, such as scores, game level
    advancement milestones, player rankings etc. Just as a real-world
    sandbox can be smoothed out and resculpted again and again, so the
    sandbox game or game mode can be played and explored repeatedly without
    a linear "plot" or a particular set of expectations, nor any lasting
    game-play consequences.

    A sandbox MMO is simply an MMO with no classes, restrictions, and hard-coded boundaries. This creates player-driven content, such as player-run economy, politics, and open PvP.






  • sempiternalsempiternal Member UncommonPosts: 1,082

    A "sandbox" game is basically a virtual reality, a world where there are very few restrictions on what a player can or cannot do.  Community is most important in these games, because the players create the world.



  • Originally posted by srohek




    Here's the true definition:

    A sandbox-style videogame is a video game with an open-ended and non-linear style of gameplay. The sandbox
    analogy is used to describe this style of gaming because, as with a
    physical sa ndbox,
    the user is simply allowed to do what he or she wishes (with the
    available game elements and within the limitations of the game engine -
    the metaphoric toys within, and bounds of, the sandbox). This free-form
    experimentation is either an end unto itself - in contrast to competing
    models of gaming - or is a variant modality that has no effect on more
    traditional or usual play of the same game, such as scores, game level
    advancement milestones, player rankings etc. Just as a real-world
    sandbox can be smoothed out and resculpted again and again, so the
    sandbox game or game mode can be played and explored repeatedly without
    a linear "plot" or a particular set of expectations, nor any lasting
    game-play consequences.

    A sandbox MMO is simply an MMO with no classes, restrictions, and hard-coded boundaries. This creates player-driven content, such as player-run economy, politics, and open PvP.








    Please do not the word 'true' when refering to something you've copy/pasted from Wikipedia.

    Thank you for your cooperation.


  • Originally posted by sempiternal

    A "sandbox" game is basically a virtual reality, a world where there are very few restrictions on what a player can or cannot do.  Community is most important in these games, because the players create the world.


    No a "sandbox" game is not in any way Virtual Reality...Virtual Reality is a whole other field of endeavor.
  • XApotheosisXXApotheosisX Member Posts: 277


    Originally posted by poopypants

    Originally posted by bled
    Excuse  my ignorance, but what exactly is a "sandbox" mmo?
    A sandbox MMOG is a "game" where there is basically very little content with the idea that the player base creates the content.

    The sandbox concept was created by Raph Koster as a way for MMOG developers to avoid having to go to all the trouble and expense of making an actual game with actual content and an actual AI.

    Do you know who Raph Koster is? He's the guy who said "The best gamers are the ones who always pay their subscription fees, but never log on!"

    Raph Koster is no friend to the gamer! But I digress...

    Here are some words that aptly discribe what sandbox MMOGs are: Hollow, vacuous, tedious, unimaginative, unentertaining, and uninspired.

    The sandbox concept has been very successful at one thing: separating the simple-minded from their money!





    Personally I was hoping this post wasn't going to turn into a "Rofflez my game of choice is better than yours". However should have expected that on the net.

    So basically you don't like them ... wow, fantastic you have an opinion. you know what they say about opinions and assholes right? But I digress, stick to the EQ2, WoW or whatever other game you seem to be playing that you enjoy. So then why are you posting here? are you that "self important" you need to throw your opinions where they are not wanted?

    I guess i could muster up an obligatory insult of current MMOs but you know what? it's ok if you like them, I'm not 5 and don't think the world revolves around me or my playstyle.

    that being said  ...

    To me a sandbox MMO gives me the freedom to do what i want when i want, if i want to sit in a cantina all day chit chatting with friends ... I can. Without feeling like i am missing out on some instanced or some raid that will give me levels or ubah l00t. A place where i can feel like im actually living there and not playing a game. Now don't get me wrong I'm no RPer either never was and never will be (not that I am against Rpers). But for example of SWG there was soo much to do besides ... grind levels and get loot, I didn't need an NPC to tell me what to do or give me direction.

    I could log on and hunt for animal hides to sell to crafters
    I could log on and look for animals to tame
    I could log on and explore Points of interest and get badges
    I could log on and Run bounty missions
    I could log on and join my PA in hunting Krayts
    I could log on and Hunt Rebels
    I could log on and hunt Jedi (when they were added)
    I could log on and explore space and fight in space

    There was just soo much to do where as in EQ2 (the game i play now)

    I could log on and level
    I could log on and try to get gear

    But again there is nothing wrong with EQ2, if you enjoy that ... AWESOME glad you found a game you like to play.

  • baffbaff Member Posts: 9,457


    Originally posted by srohek
    Here's the true definition:

    A sandbox-style videogame is a video game with an open-ended and non-linear style of gameplay. The sandbox analogy is used to describe this style of gaming because, as with a physical sa ndbox, the user is simply allowed to do what he or she wishes (with the available game elements and within the limitations of the game engine - the metaphoric toys within, and bounds of, the sandbox). This free-form experimentation is either an end unto itself - in contrast to competing models of gaming - or is a variant modality that has no effect on more traditional or usual play of the same game, such as scores, game level advancement milestones, player rankings etc. Just as a real-world sandbox can be smoothed out and resculpted again and again, so the sandbox game or game mode can be played and explored repeatedly without a linear "plot" or a particular set of expectations, nor any lasting game-play consequences.

    A sandbox MMO is simply an MMO with no classes, restrictions, and hard-coded boundaries. This creates player-driven content, such as player-run economy, politics, and open PvP.


    IE. Everything you find in any other MMO minus most of the programming.

    Commonly found in cheap, failed, genre monopolised or dinosaur MMO's from prehistory.

  • ConnoisseurConnoisseur Member Posts: 273


    Originally posted by poopypants

    Originally posted by srohek




    Here's the true definition:

    A sandbox-style videogame is a video game with an open-ended and non-linear style of gameplay. The sandbox
    analogy is used to describe this style of gaming because, as with a
    physical sa ndbox,
    the user is simply allowed to do what he or she wishes (with the
    available game elements and within the limitations of the game engine -
    the metaphoric toys within, and bounds of, the sandbox). This free-form
    experimentation is either an end unto itself - in contrast to competing
    models of gaming - or is a variant modality that has no effect on more
    traditional or usual play of the same game, such as scores, game level
    advancement milestones, player rankings etc. Just as a real-world
    sandbox can be smoothed out and resculpted again and again, so the
    sandbox game or game mode can be played and explored repeatedly without
    a linear "plot" or a particular set of expectations, nor any lasting
    game-play consequences.

    A sandbox MMO is simply an MMO with no classes, restrictions, and hard-coded boundaries. This creates player-driven content, such as player-run economy, politics, and open PvP.







    Please do not the word 'true' when refering to something you've copy/pasted from Wikipedia.

    Thank you for your cooperation.


    Yeah, I did copy and paste it from Wikipedia, how is that an insult? By the way, I added the last paragraph in reference to MMO's.
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