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Former SWG player looking for a good Sci Fi MMORPG

I have tried SoR on 2 occasions, once with in the last couple of months. It is a fairly good game, and I love the sandbox style, but it seemed to be missing something. Maybe more defined professions and more skills (combat pets) /shrug

The SS of Eve look awsome, but there is no ground game and too much PvP.

I DLed AO and played a bit, but the dated graphics and the character visuals were a real turn off.

Sad thing is looking forward to most of the SCI FI games in developent, theyall seem to be FPS style combat and PvP centric.

Is there no true SCI FI MMO with a traditional MMORPG combat system that is PvE based?

I guess I can play KOTOR again.


Comments

  • iHatePantsiHatePants Member Posts: 33

    Your probably gonna have to wait till NCsoft comes out with Tabula Rasa.

    Eeeeer... actually that game has FPS elements into it. But honestly it's probably the closest thing your looking for.

  • ZaushZaush Member Posts: 371


    Originally posted by iHatePants

    Your probably gonna have to wait till NCsoft comes out with Tabula Rasa.
    Eeeeer... actually that game has FPS elements into it. But honestly it's probably the closest thing your looking for.


    Thanks. But isn't that primarily a PvP game as well?
  • ZaushZaush Member Posts: 371
    Bah! That is a FPS game :( and just a basic combat game.

    I guess I am looking for more a SCI FI world sim with mmorpg combat and PvE combat.

    SoR is probably the closest thing. If it had a profession system like Pre NGE SWG and creature handling :(


  • kidRiotkidRiot Member Posts: 209

    Yeah boyee.  Get 3 Rancors up, get a group of 20 people and go Krayt Hunting, mad xp.

    I remember those days, i loved them.  Too bad they had to go fuck up one of the greatest MMOs.

  • ObraikObraik Member, Newbie CommonPosts: 7,261
    Not sure if you're aware, but SWG recently had the old style combat system added back (auto target and auto fire).  You still have the option of using the twitch based combat, or you can completely remap your keymap and have it so combat works pretty much the same as it did pre-nge. 

    image

    image

  • TiggeTigge Member Posts: 35
    Yeah well, CH is still missing, so is all the cool animations and it's still too fast paced imo.

    And wheres the players btw?

    Damn, they have all went away!

    It's a shame they didn't realise what they were doing when they changed the pre-cu / cu system.


  • ObraikObraik Member, Newbie CommonPosts: 7,261


    Originally posted by Tigge
    Yeah well, CH is still missing, so is all the cool animations and it's still too fast paced imo.

    And wheres the players btw?

    Damn, they have all went away!

    It's a shame they didn't realise what they were doing when they changed the pre-cu / cu system.


    No, no CH and by default there's not many animations (although you can get a mod that adds them back ;).  Combat is faster then then CU or Pre-CU, but it's also at least half the speed it was when the NGE first launched.  Population numbers are decent :)

    image

    image

  • ElnatorElnator Member Posts: 6,077
    Based on what you've said and what your replies have said :)

    I'd recommend giving Anarchy Online a whirl.  It's free so you have nothing to lose but time :)  Even the download is free.  No CC required either.

    I won't recommend EVE because from the way you're describing yourself it doesn't sound like it'd be a fit for you.  Though it's also a good Sci-Fi MMO

    Good luck!


    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • DarkWolfyDarkWolfy Member UncommonPosts: 71


    Originally posted by Zaush
    Bah! That is a FPS game :( and just a basic combat game. I guess I am looking for more a SCI FI world sim with mmorpg combat and PvE combat.
    <br><br>
    Actually Tabula Rasa is a pure PvE scifi MMO with some PvP on the side, probably clan versus clan. You've never played Deus Ex haven't you? There are many FPS RPG games like it out there and Tabula Rasa is based on that FPS RPG system. It has a shooter feel but it is a PvE RPG MMO at its core. Tabula Rasa is THE game I'm anticipating on my side.
  • ZaushZaush Member Posts: 371


    Originally posted by Obraik
    Not sure if you're aware, but SWG recently had the old style combat system added back (auto target and auto fire).  You still have the option of using the twitch based combat, or you can completely remap your keymap and have it so combat works pretty much the same as it did pre-nge. 

    Yeah I resubbed to try it, and it is an improvemnt, but still just not good enough. The lack of professions and lack of the virt world feel ( player interdependence, wouds, BF, meaningful grouping..etc etc etc.) It just doesn't seem like a living world.
  • ZaushZaush Member Posts: 371


    Originally posted by kidRiot

    Yeah boyee.  Get 3 Rancors up, get a group of 20 people and go Krayt Hunting, mad xp.

    I remember those days, i loved them.  Too bad they had to go fuck up one of the greatest MMOs.


    I just enjoyed hunting with my GSPs and harvesting resources for crafters. MRifles/MCH/MScout FTW!
  • ZaushZaush Member Posts: 371


    Originally posted by Elnator
    Based on what you've said and what your replies have said :)

    I'd recommend giving Anarchy Online a whirl.  It's free so you have nothing to lose but time :)  Even the download is free.  No CC required either.

    I won't recommend EVE because from the way you're describing yourself it doesn't sound like it'd be a fit for you.  Though it's also a good Sci-Fi MMO

    Good luck!




    I DL and played the free part a bit. It is hard since SWG was my 1st MMORPG, and AO's charcater creation and avatar graphics are really dated. I will try to give it a wirl again though.
  • ZaushZaush Member Posts: 371


    Originally posted by DarkWolfy


    Originally posted by Zaush
    Bah! That is a FPS game :( and just a basic combat game. I guess I am looking for more a SCI FI world sim with mmorpg combat and PvE combat.
    <br><br>
    Actually Tabula Rasa is a pure PvE scifi MMO with some PvP on the side, probably clan versus clan. You've never played Deus Ex haven't you? There are many FPS RPG games like it out there and Tabula Rasa is based on that FPS RPG system. It has a shooter feel but it is a PvE RPG MMO at its core. Tabula Rasa is THE game I'm anticipating on my side.





    Screens shots look good, I just hate twitch and FPS combat on the PC. I can't stand keyboarding, and really enjoy true MMORPG style games, although I think TR will be a good game.

    It would be cool of someone took Vangaurd's original vision and made a Sci Fi game.


  • Originally posted by DarkWolfy



    Originally posted by Zaush
    Bah! That is a FPS game :( and just a basic combat game. I guess I am looking for more a SCI FI world sim with mmorpg combat and PvE combat.



    <br><br>
    Actually Tabula Rasa is a pure PvE scifi MMO with some PvP on the side, probably clan versus clan. You've never played Deus Ex haven't you? There are many FPS RPG games like it out there and Tabula Rasa is based on that FPS RPG system. It has a shooter feel but it is a PvE RPG MMO at its core. Tabula Rasa is THE game I'm anticipating on my side.


    If you want to see what Tabula Rasa or a Deus Ex like MMO is like you can try Neocron, its a nice game but its old and buggy so I doubt it would keep you.  But its also maybe the only sci-fi game besides Auto Assault that you haven't tried.
  • MMO_ManMMO_Man Member Posts: 666


    Originally posted by Obraik
    Not sure if you're aware, but SWG recently had the old style combat system added back (auto target and auto fire).  You still have the option of using the twitch based combat, or you can completely remap your keymap and have it so combat works pretty much the same as it did pre-nge. 

    It still sucks because all the professions we used to love are gone! SWG had the best creature handling class ever, no only did they nerf it all to hell but ended up removing it totaly. It's not even SWG anymore they need to rename it.

    image
    I sleep with a pillow under my gun.



  • Originally posted by Zaush

    Originally posted by DarkWolfy


    Originally posted by Zaush
    Bah! That is a FPS game :( and just a basic combat game. I guess I am looking for more a SCI FI world sim with mmorpg combat and PvE combat.


    <br><br>
    Actually Tabula Rasa is a pure PvE scifi MMO with some PvP on the side, probably clan versus clan. You've never played Deus Ex haven't you? There are many FPS RPG games like it out there and Tabula Rasa is based on that FPS RPG system. It has a shooter feel but it is a PvE RPG MMO at its core. Tabula Rasa is THE game I'm anticipating on my side.




    Screens shots look good, I just hate twitch and FPS combat on the PC. I can't stand keyboarding, and really enjoy true MMORPG style games, although I think TR will be a good game.

    It would be cool of someone took Vangaurd's original vision and made a Sci Fi game.




    I am not exactly certain how TB's combat system will come out, but i am guessing it is a lot like Neocron.  Which turns out to be not so much twitch based as it may seem although it does have fast action.

    Its hard to describe.  It has no target lock so it is sorta twitch based.   But it really shouldn't be thought of the same as an FPS.

  • ZaushZaush Member Posts: 371


    Originally posted by gestalt11

    Originally posted by Zaush

    Originally posted by DarkWolfy


    Originally posted by Zaush
    Bah! That is a FPS game :( and just a basic combat game. I guess I am looking for more a SCI FI world sim with mmorpg combat and PvE combat.


    <br><br>
    Actually Tabula Rasa is a pure PvE scifi MMO with some PvP on the side, probably clan versus clan. You've never played Deus Ex haven't you? There are many FPS RPG games like it out there and Tabula Rasa is based on that FPS RPG system. It has a shooter feel but it is a PvE RPG MMO at its core. Tabula Rasa is THE game I'm anticipating on my side.





    Screens shots look good, I just hate twitch and FPS combat on the PC. I can't stand keyboarding, and really enjoy true MMORPG style games, although I think TR will be a good game.

    It would be cool of someone took Vangaurd's original vision and made a Sci Fi game.




    I am not exactly certain how TB's combat system will come out, but i am guessing it is a lot like Neocron.  Which turns out to be not so much twitch based as it may seem although it does have fast action.

    Its hard to describe.  It has no target lock so it is sorta twitch based.   But it really shouldn't be thought of the same as an FPS.



    Sounds alot like Planet side and the NGE
  • ZaushZaush Member Posts: 371
    I thought this game was going to be cool. They are going FPS for ranged combat though. The combat similar to NGE :(

  • SmurfMagicSmurfMagic Member Posts: 664


    Originally posted by Obraik
    Not sure if you're aware, but SWG recently had the old style combat system added back (auto target and auto fire).  You still have the option of using the twitch based combat, or you can completely remap your keymap and have it so combat works pretty much the same as it did pre-nge. 

     
    ... not even close
  • DarkWolfyDarkWolfy Member UncommonPosts: 71

    Tabula Rasa has an auto-aim that appears when you target an ennemy. Since TR is an RPG game, whether you shoot well or miss depend of your stats, so there is a "dice" system in the back working. There is no way to shoot without the auto-aim RPG system so this is not a shooter game. We can guess higher level you are better you shoot, but then it can be weapon related, maybe we will have to put points in certain weapons so depending of your level for that weapon you hit or miss, which means we might have to pick which weapons we really want to use. It's a bit like GW where as a warrior you have to pick between axe, sword or hammer. Also, there are logos in TR, some sort of spells that everyone can use as well along their weapons so there is more than just guns in the game.

  • outfctrloutfctrl Member UncommonPosts: 3,619

    The only Scifi game that I have played that was exciting was Earth and Beyond.  EA pulled the plug in Sept of 2004.  The game lasted 2 years.

    There is still a big following.  Many pleading with EA to bring the game back.

    http://forum.eagames.co.uk/viewtopic.php?t=21052 

    image



  • Originally posted by Zaush

    Originally posted by gestalt11

    Originally posted by Zaush

    Originally posted by DarkWolfy


    Originally posted by Zaush
    Bah! That is a FPS game :( and just a basic combat game. I guess I am looking for more a SCI FI world sim with mmorpg combat and PvE combat.


    <br><br>
    Actually Tabula Rasa is a pure PvE scifi MMO with some PvP on the side, probably clan versus clan. You've never played Deus Ex haven't you? There are many FPS RPG games like it out there and Tabula Rasa is based on that FPS RPG system. It has a shooter feel but it is a PvE RPG MMO at its core. Tabula Rasa is THE game I'm anticipating on my side.




    Screens shots look good, I just hate twitch and FPS combat on the PC. I can't stand keyboarding, and really enjoy true MMORPG style games, although I think TR will be a good game.

    It would be cool of someone took Vangaurd's original vision and made a Sci Fi game.




    I am not exactly certain how TB's combat system will come out, but i am guessing it is a lot like Neocron.  Which turns out to be not so much twitch based as it may seem although it does have fast action.

    Its hard to describe.  It has no target lock so it is sorta twitch based.   But it really shouldn't be thought of the same as an FPS.



    Sounds alot like Planet side and the NGE


    I haven't played the NGE but Planetside is a true FPS so it isn't I will describe it as best I can as it is a true hybrid:

    There are guns, psi powers and melee.  There is a small reticle dot.  Anytime this reticle dot goes over a mobs or item a targeting box highlight that object and give a name/hp/combat rank.

    For guns:
    Once targeted a circle appaers around the reticle.  The longer you hold it the tighter it get until it reaches max "tightness".  The tighter the circle the better your accuracy roles will be.  The speed and max accuracy are determined by weapon stat and your player skills (rifle combat, weapon lore, etc).

    Aim is target selectiong, not true aiming.  You cannot aim for specific areas, as long as you have your target you will have a chance to hit.   You can be aimed dead on and miss if your weapon/skills suck or you don't get a good bead.

    For melee and psi power:

    There is no accuracy ring.  Its basically fire and forget.  As long as your range is ok you will hit, unless the mobs gets some cover(note: mobs do seek cover!).  You can fire off a psi fireball, but if it hits a wall then it stops,although the energy bolt seems to go through walls.  Basically the reticle is just a target selector.  But its a pretty nice target selector since its nice and quick.

    However you do need to keep your target selected because you can misfire.  No target lock and an item gun,melee,psi module can all be used at will, so misfires are possible and are part of the game.



    I expect that Tabula Rasa will be very similar to this.  I expect this because well I don't see what else they can do and still be an RPG.  Actually Tabula Rasa devs have said that things won't even miss.  They will just be less effective based on skills.  So that might be the only real difference as Neocron has misses with its accuracy mechanic, but still has the less/more effective (based on skills and crafting) mechanic.  I was a little disappointed when I read that about TB as I really like the aiming mechanics of Neocron.  Running with a rifle should make you miss.

    The gameplay of Neocron is not eactly FPS like.  The movement is similar, because staying behind walls for cover etc is very useful.  But the actual combat is different than an FPS.  In halflife2  I like to pop corner and headshot with a shotgun.  You just can't do that in Neocron.  But you can and should use corners.   Its jsut something you have to see for yourself.   I have no idea whether many people would like tha gameplay, but I do know it is its own thing.

    I would say its more RPG-like than FPS but even though its a true hybrid its really its own thing.  FPS player often don't like that you have no true aiming.  It might be too fast for some RPGers.  And it has some feeling for both.  But it winds up with its own feel.  Its kinda impossible to take an RPG and and FPS in your head and get a good representation of what the Neocron combat genre is like.  I tried to do that, but I wound up being slightly off.
  • MajorBiggsMajorBiggs Member UncommonPosts: 709

    I'd have to agree with the above poster. The combat system in Neocron, IMO, was the best i've ever played in any game.

    A mix of deus ex so to speak. The way your skills made the target reticle smaller or bigger...and how mods on your weapons could effect that further. If there was another MMO using that combat system, i'd jump for joy and play it till my eyes fall out.

    I hope TR is this way :(



  • Originally posted by MajorBiggs

    I'd have to agree with the above poster. The combat system in Neocron, IMO, was the best i've ever played in any game.

    A mix of deus ex so to speak. The way your skills made the target reticle smaller or bigger...and how mods on your weapons could effect that further. If there was another MMO using that combat system, i'd jump for joy and play it till my eyes fall out.
    I hope TR is this way :(


    I do not think Neocron is the "best", although I love Deus Ex so I like Neocron.  But it is own animal.  It may be a hybrid but it turns into its own thing.  Its a gestalt ;)  The sum is greater than the parts. or well different in this case.

    Note: the aiming mechanics of Neocron are not "original" either.  This exists  in a non-skill based, movement based way in some Rainbow Six games as well.  But it is a great mechanic IMO.

    Yeah I am hoping and praying TB turns out very close to this.  Neocron is a great game but its just so buggy and old, I doubt they have more than 2 programmers working on the game with their low pop.
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