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I’ve been reading those theories about how MMO games work and the different type of players.
If those “rules” still apply on todays gaming community SOE has overlooked more than trying to attract the WoW/mythical target audience while screwing over the costumers they had.
The new NGE content focus toward the killer (PvP) audience while the content for achievers and socialisers got ripped out or rendered pointless in SOEs attempt to go mainstream/simpler. What is said is that games catered to PvPers/killers drive achievers and socialisers away (the 2 groups that bring in most subscribers) and the fact that killers need other playstyles to feed off
here are some lof the inks:
"There are two kinds of spurs, my friend. Those that come in by the door; those that come in by the window"
Comments
See you in the dream..
The Fires from heaven, now as cold as ice. A rapid ascension tolls a heavy price.
from what i've kept up on there's very little of the socialization NEED in guildwars err.. WoW.. err.. i mean vanguard.
i'm not bashing, i just don't have alot of hope for it there.
____________________________
TheCore
from what i've kept up on there's very little of the socialization NEED in guildwars err.. WoW.. err.. i mean vanguard.
i'm not bashing, i just don't have alot of hope for it there.
me either:/
See you in the dream..
The Fires from heaven, now as cold as ice. A rapid ascension tolls a heavy price.
I've seen quite a number of posts that mention the fact that if you don't like 1 of soloing/grouping/raiding then you shouldn't waste your time with Vanguard.
I loathe and detest Raiding (that'll be why I left WoW at level 50 something), so I shall be giving Vanguard the old two finger salute.
Oh yeah, and it's got an SOE association anyway as if that wasn't reason enough for me to avoid it!
Proud Master CH -
Sorry,
Proud FORMER Master CH...
my toon was untimely converted into something more Star Warsy
I'll start my own SWG... with Black Jack... and Hookers!!!
In fact, forget the SWG!!!!
I don't buy their (the Industry's) demographics. I want to see the surveys they did and sampling and what not. They create these poulations achiever, explorer, socializer, and PvP'er and to tell you the truth, I'm all the above.
Now on to what I don't like about Vangard: "High End loot will come from crafting 15% of the time."
A few things I don't like about that statement:
1- It suggests a loot-centric game. It suggests your whole drive for playing is the aqusition of loot. In SWG the whole point of playing was in the interaction between players (am I wrong?). I'm not really all that interested in playing for a "5W0RD 0F U83RN355."
2- It suggests lateral advancment through loot. I just can't stand that concept, your strategy and skill (mental reflexes) should make your ability, not some bit of pixels.
3- Only 15% of the High End Goodies will be crafted, I'm sorry I just need a real crafter based economy.
Is this how Vangaurd is gonna be or did I missread / read too deep into something?
--When you resubscribe to SWG, an 18 yearold Stripper finds Jesus, gives up stripping, and moves with a rolex reverend to Hawaii.
--In MMORPG's l007 is the opiate of the masses.
--The absence of evidence is not the evidence of absence!
--CCP could cut off an Eve player's fun bits, and that player would say that it was good CCP did that.