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Ok first of all i want to point out that i amm all for Darkfall, i've been waiting for a game like this all my life since i playe dmy first MMO. But i was recently talking to a guildmate of mine and he got me thinking. What he said was the Following:
In a game like Darkfall where there are no zafe zones, is it really possible to ever move up in the Ranking ladder or better yet ever improve. He later then explained what he meant. He said that for example in WoW when the new server came up there was this guy that together with 3 college room mates leveled up from 1-60 in a week, then they took turns to go to Ironforge(the only city that was actually being used by the player base at the moment) and continually killed the Npc's Banker merchants etc. in a way that it was impossible to buy or bank items if you where an Alliance member. Basically these 4 guys shut down the whole economy of the server to the point that the Horde/Alliance Ratio was 12/1. Everyone on the server became Horde since these 4 guys decided to kill the whole server just because they were bored. there was no one in this server able to kill these guys since they were so superb.
Basically what im saying is in a game like darkfall, is there anyway possible to prevent this. A game in which there are no safe zones and where anyone can kill anyone.
I hope this is not the case, i seriouslly do but i believe it was my duty as a fellow gamer to share my friends opinion with you.
Comments
this idea would never work for two reasons:
one everyone has the same amount of HP and items dont really make a difference
and its a skill system not a level system so theirs no computer bonus to defense and damage.
I understand and thats what i believe but still there is now an incredible uncertainty in me. none the less i still believe this game is gonna roxxors!
Regardless of wether or not its level based ur always gonna have a group of 20 people on ventrilo kicking the ass of every person fighting back + plus the healers in the back healing the little amount of damage that the people in the front are taking. All im saying is organization will alwyas win over disorder.
Good, organization should always win over disorder, the best win. However this will be a real PVP game, all of the guilds in it are hardcore PVP guilds who know their stuff (not like the noobs of WOW) and will win eventually. Add the pure size of the map (many many times more than WOW and no fast travel).
Your friend should think on that, this fear has no base and will never happen.
Can something like this happen, sure, it's possible. However, I don't think it's possible to be as bad as a level based system would allow it to be. Sure, some organized clan decides to raid a main town, killing everyone in sight repeatedly. Odds are, everyone taking the abuse would eventually band up against them and drive them out. That is a typical result of this kind of occurance. The cool thing is, that something like this is possible. I want to log in one day to find my home town under siege and to drive off the attackers. To me, that rocks. The mind set however is that 'that will disrupt my ability to level', and that mindset just doesn't apply.
Niccoli