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Who should I talk to?

Hello, Im newer to the forums here.  Id just like to start by saying im a video-game-aholic; Ive been playing games since I was seven (now 24).  I have played almost every system that has come out, Ive tested nearly every game for those systems, My father owned a Hobby Shop in California where he was one of the first people to rent 8-bit NES, Sega Master System games, before any of the movie stores carried games. Just off the top of my head Ive played; Atari, Sega Master System, NES, Turbo Graffix 16, Gameboy, Gamegear, Genises, SNES, 3DO, Neogeo, Dreamcast, 32X, Playstation 1/2, the list goes on... 




Ive also been fascinated with MMOs.  I started playing MUDs when I got my first computer at age 12, I fell in love with a MUD called KAOS.  After some time away from that game, Everquest came out, and a friend gave it to me because he didnt like it. (He made an Ogre warrior and got killed by a rat). I had seen UO played, never played it myself but I liked watching my friend play it, (back when it first came out).  After riding the EQ wave until sometime after the SoV expansion pack was realesed, I got bored and quit playing. I tried Ashron's Call when it first came out, didnt find it all that exciting, I played DAoC but only on a friends system, I tried EQ 2 Trial of the Isle or whatever, and it seemed much worse than the original EQ.  Finally I settled for DDO because of the low level cap, I didnt want to grind for years to experiance end game content. Plus DDO is the only game Ive found with fun semi-twitch based combat, and the only real-time combat that Ive liked. (Which is changing to a slow, not so fun version soon).

My point of this post is, Ive had some experiance with games... and I have an idea that I have not seen anywhere for the next big MMORPG, a game to end all games so to speak. 

My question is, who can I pitch my idea to?

I was thinking Atari might be the people to contact, they have made some great games.  I have no dreams of writing this game myself, or starting my own company.  But I can guarentee my game would be a WoW killer, and pretty much dominate the market.  Does anyone here know how/where/who I should contact?

Comments

  • Jade6Jade6 Member Posts: 429

    I don't think there's anyone you can talk to, really; you would need to have built yourself an exceptional career that spans decades in the gaming industry, and then maybe, just maybe, someone might actually listen to you some day.

    We have been discussing the same issue here recently: http://www.mmorpg.com/discussion2.cfm/thread/98395

  • SlangrothSlangroth Member Posts: 33
    I was wondering kind of the same thing. I also have a couple of good ideas. The way I see it you have to go to the company of your choice's headquarters or so with a book of ideas. Reveal them to the person in charge, they are people offcoarse. Someone like relic may listen, they started as a few basement buddies and are doing pretty well. You also have to look at the companies. I see atari, ncsoft and many others are worthless entities. if your idea is that good take it to microsoft, they are all about domination
  • LiddokunLiddokun Member UncommonPosts: 1,665

    Here's a very interesting article I came across:
    http://www.sloperama.com/advice/idea.htm

    I think almost all of us here have this idea about how to create a great game. I've been playing video games since 1982 when the first Nintendo Family Computer came rolling out of Japan. Sorry to shot you down like this but in real life it's not as easy as just pitching an idea to a game publisher and then ..tada.. your game gets made. In fact when huge sums of money is involved more often than not great ideas are reviewed then tossed out into the garbage can. However if you are interested in breaking into the gaming industry you start small.. just like any kind of business. I suggest reading the article or visit www.gamasutra.com and start with your baby steps.

  • raitzuraitzu Member Posts: 83
    Not to beat a dead horse to much but.. (the horse doesnt care, its dead already!)




    Imagine this:

    DDO style dungeons packed wall to wall with creatures. Fighters who learn combos similar to Killer Instinct. Rangers who can kill anything with a shot to the eye. Rogues who can crawl the walls undetected and kill anything with backstab.

    Creatures that dont really have hit points, just weak or protected spots that can be dismembered, decapitated or killed in one slash from a warrior. They would have parts, head, legs, torso, arms and so on that could fall off with any hit. 

    Be able to use a two handed weapon and kill 5 or 6 things with one swing.
    Be able to use combo attacks to rip through 30 or 40 creatures at once.
    Be able to aim first person like Counterstrike so Rangers can headshot, eyeshot, or shoot the weak point.
    Rogues who become Ninjas and true assassins.
    A class system similar to Final Fantasy Tactics.

    Anyway, thanks for the info... I dont even care if Im on the payroll, I just want to see this game made so I can play it.
  • LiddokunLiddokun Member UncommonPosts: 1,665



    Originally posted by raitzu
    Not to beat a dead horse to much but.. (the horse doesnt care, its dead already!)


    Imagine this:


    DDO style dungeons packed wall to wall with creatures. Fighters who learn combos similar to Killer Instinct. Rangers who can kill anything with a shot to the eye. Rogues who can crawl the walls undetected and kill anything with backstab.


    Creatures that dont really have hit points, just weak or protected spots that can be dismembered, decapitated or killed in one slash from a warrior. They would have parts, head, legs, torso, arms and so on that could fall off with any hit. 


    Be able to use a two handed weapon and kill 5 or 6 things with one swing.
    Be able to use combo attacks to rip through 30 or 40 creatures at once.
    Be able to aim first person like Counterstrike so Rangers can headshot, eyeshot, or shoot the weak point.
    Rogues who become Ninjas and true assassins.
    A class system similar to Final Fantasy Tactics.


    Anyway, thanks for the info... I dont even care if Im on the payroll, I just want to see this game made so I can play it.



    If that's the case.. sure you can make your own game. There's in fact a game engine that is affordable enough for you and robust enough to make what you desire. It's called Realm Crafter (http://www.realmcrafter.com/). The game engine is only $65 bucks and includes most of the tools and editors you'll need and allows you to compile even the game client.
  • SnaKeySnaKey Member Posts: 3,386


    Originally posted by raitzu
    My question is, who can I pitch my idea to?

    Well you could start talking to a brick wall. If you find that the brick wall isn't any help, try the fire hydrant close by. Because, the brick wall has more of a chance of caring about your idea than any video game company.

    Brick walls made from cinder block tend to be more understanding than those made of red brick.

    Hope this helps. ::::20::


    Originally posted by raitzu
    Imagine this:DDO style dungeons packed wall to wall with creatures. Fighters who learn combos similar to Killer Instinct. Rangers who can kill anything with a shot to the eye. Rogues who can crawl the walls undetected and kill anything with backstab.Creatures that dont really have hit points, just weak or protected spots that can be dismembered, decapitated or killed in one slash from a warrior. They would have parts, head, legs, torso, arms and so on that could fall off with any hit. Be able to use a two handed weapon and kill 5 or 6 things with one swing.Be able to use combo attacks to rip through 30 or 40 creatures at once.Be able to aim first person like Counterstrike so Rangers can headshot, eyeshot, or shoot the weak point.Rogues who become Ninjas and true assassins.A class system similar to Final Fantasy Tactics.Anyway, thanks for the info... I dont even care if Im on the payroll, I just want to see this game made so I can play it.
    Expecially un-original repackaged ideas like this one.

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  • MoongloMoonglo Member Posts: 101
    I'm hoping he's not serious...lol.


    image

  • SnaKeySnaKey Member Posts: 3,386


    Originally posted by Moonglo
    I'm hoping he's not serious...lol.

    He totally is.

    I'm getting sick of these ppl who are like

    "I have this great idea for a MMORPG!!!!!!!!!!!!!1111

    You could like, kill stuff, run missions and duel with other players. Then there is like this place, where you fight with eachother over a flag!

    There could be like swords and axes and the monsters could be like dragons and skeletons! OMFG IT WOULD BE SO COOL! WHO SHOUlD I PITCH MY GAME TO!?"

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  • MoongloMoonglo Member Posts: 101
    I would have hoped a confessed "video-game-aholic" would have actually learned something about what makes games fun in his multi-console, multi-genre, multi-developer "frak" fest.  I suppose his "wow-killer" design just goes to show how rare a good MMO concept can be.

    If you want things flying all over the screen, combos, and "coolness," for some reason, I keep picturing the video screen of the OLD coin-op video game "Food Fight" would fit the bill :).



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