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Screens of the "new" UI (or old from pre-cu).

Does someone have any screens on some pictures of the new (old) UI from NGE?



thanks.






Starwars Galaxies, An Empier Diveded, That's what it says on my box anyway.

Comments

  • NasedooNasedoo Member Posts: 486



    Originally posted by Trubaduren
    Does someone have any screens on some pictures of the new (old) UI from NGE?

    thanks.




    didn't know there was any.. i would like to see to

    Nasedoo: You said traders would get a revamp under my supervision.

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  • ObraikObraik Member, Newbie CommonPosts: 7,261

    You mean this?

    image

    Or do you mean the actual non-modded NGE UI?

    image

    image

  • AfroPuffAfroPuff Member Posts: 207
    Is that a mod or did they put the UI back?

    image
    SWG Team Mtg.

  • Wildcat84Wildcat84 Member Posts: 2,304
    That is a mod, and TH will get very pissed on the forums if you discuss it.  The actual NGE UI is still the junky, ugly, clunky chrome thing that must have been designed by one of the producer's kids.




  • ObraikObraik Member, Newbie CommonPosts: 7,261

    It's a mod.

    Edit:  As a side note, Helios mentioned in the latest Galaxy Report interview that they would like to add support for UI mods like what is seen in other games.  Hopefully that happens sooner rather then later.

    image

    image

  • Wildcat84Wildcat84 Member Posts: 2,304
    EQ2 openly supports user UI mods.  To the point that they document UI changes in their patch notes so modders know what to fix.

    I've skinned EQ2 with a UI that is somewhat pre-NGE SWG like.

    Since SWG's client supports UI mods in that if it sees the folders and files in it it will override the defaults, it was clearly designed as well to support user UI mods.  If it weren't, you'd have to hack the client code to do it.




  • ObraikObraik Member, Newbie CommonPosts: 7,261
    He might mean being able to add in your own UI windows and such.  Like in WoW you can add in extra toolbars and stuff.  At the moment I think you can only adjust the appearance of what's already there. 

    image

    image

  • ShaydeShayde Member Posts: 4,529

    Originally posted by Obraik
    It's a mod. Edit:  As a side note, Helios mentioned in the latest Galaxy Report interview that they would like to add support for UI mods like what is seen in other games.  Hopefully that happens sooner rather then later.
    Tht was said at a fanfest 2 years ago. Still not holding my breath.


    Shayde - SWG (dead)
    Proud member of the Cabal.
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    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
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  • ObraikObraik Member, Newbie CommonPosts: 7,261



    Originally posted by Shayde



    Originally posted by Obraik

    It's a mod.
    Edit:  As a side note, Helios mentioned in the latest Galaxy Report interview that they would like to add support for UI mods like what is seen in other games.  Hopefully that happens sooner rather then later.


    Tht was said at a fanfest 2 years ago. Still not holding my breath.


    Either way, it's happening whether they like it or not lol.

    image

    image

  • Wildcat84Wildcat84 Member Posts: 2,304

    Originally posted by Obraik
    Originally posted by Shayde
    Originally posted by Obraik
    It's a mod. Edit:  As a side note, Helios mentioned in the latest Galaxy Report interview that they would like to add support for UI mods like what is seen in other games.  Hopefully that happens sooner rather then later.
    Tht was said at a fanfest 2 years ago. Still not holding my breath.

    Either way, it's happening whether they like it or not lol.


    And it need not have happened.  The purpose of the mods is to restore the Pre-NGE UI.  They could cut the number of people using UI mods by 95% if they'd just make that UI an alt skin, given how easily the modders have done it, they could easily do it.  They haven't made any serious effort to improve the UI.



  • ObraikObraik Member, Newbie CommonPosts: 7,261
    An official option would be nice so you could turn it on and not have to worry about updating it manually every publish.

    image

    image

  • Wildcat84Wildcat84 Member Posts: 2,304

    Originally posted by Obraik
    An official option would be nice so you could turn it on and not have to worry about updating it manually every publish.
    Well, case in point, I never thought of modding the UI until the NGE.  At the end, I had scores of mods installed, the Pre-CU version of the UI (with the white HAM backgrounds), lightsaber animations, Pre-CU melee weapon sounds, etc.  I had resizable radar months before they got off their lazy asses and reintroduced it.  One guy almost had the 2nd toolbar functional as well, but then quit once they announced it was coming back.

    This is just one of many examples of SMALL things they could have done in a short amount of time that would have had a nice impact.



  • AfroPuffAfroPuff Member Posts: 207



    Originally posted by Wildcat84
    That is a mod, and TH will get very pissed on the forums if you discuss it. 




    Yes, because we all know nothing builds communities around your game better than lashing out at your moding community.

     

    This team is just brilliant.

    image
    SWG Team Mtg.

  • ObraikObraik Member, Newbie CommonPosts: 7,261

    I believe there was a mod for the pre-pub 9 Jedi animations before the NGE happened. 

    The animation mods do add some spice to melee combat, but they also look awkward at the same time due to the faster combat speed.  New animations designed for the new combat speed would be optimal and is meant to be happening with Chapter 4.  I'm doubting that though since they seem to be putting most of their focus on getting the expertise done over everything else.

    image

    image

  • Wildcat84Wildcat84 Member Posts: 2,304

    Originally posted by AfroPuff
    Originally posted by Wildcat84
    That is a mod, and TH will get very pissed on the forums if you discuss it. 


    Yes, because we all know nothing builds communities around your game better than lashing out at your moding community.

     

    This team is just brilliant.


    Well, that is essentially what they did to everyone with the NGE.  So far no one (except Tiggs) has been fired yet, so I guess from TH's perspective he's doing OK.



  • AfroPuffAfroPuff Member Posts: 207



    Originally posted by Wildcat84



    Originally posted by Obraik
    An official option would be nice so you could turn it on and not have to worry about updating it manually every publish.

    Well, case in point, I never thought of modding the UI until the NGE.  At the end, I had scores of mods installed, the Pre-CU version of the UI (with the white HAM backgrounds), lightsaber animations, Pre-CU melee weapon sounds, etc.  I had resizable radar months before they got off their lazy asses and reintroduced it.  One guy almost had the 2nd toolbar functional as well, but then quit once they announced it was coming back.

    This is just one of many examples of SMALL things they could have done in a short amount of time that would have had a nice impact.




    I think this is very telling.  In fact, there was no modding going on before the CU.  There were no EMU servers.  There was no reason for these things under the original version of the game.  That just speaks volumes.

    image
    SWG Team Mtg.

  • RekrulRekrul Member Posts: 2,961

    Originally posted by Wildcat84

    Well, that is essentially what they did to everyone with the NGE.  So far no one (except Tiggs) has been fired yet, so I guess from TH's perspective he's doing OK.


    Plenty of people were fired, including the CSR, TSR and sales people. Probably admins and others in maintainance as well.


  • ShaydeShayde Member Posts: 4,529
    Now if only they can get the pre-cu mod working image


    Shayde - SWG (dead)
    Proud member of the Cabal.
    image

    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

  • TrubadurenTrubaduren Member Posts: 575



    Originally posted by Obraik

    You mean this?
    image
    Or do you mean the actual non-modded NGE UI?



    precisley, thanks ^^

    Starwars Galaxies, An Empier Diveded, That's what it says on my box anyway.

  • iskareotiskareot Member Posts: 2,143



    Originally posted by Shayde



    Originally posted by Obraik

    It's a mod.
    Edit:  As a side note, Helios mentioned in the latest Galaxy Report interview that they would like to add support for UI mods like what is seen in other games.  Hopefully that happens sooner rather then later.


    Tht was said at a fanfest 2 years ago. Still not holding my breath.


    lol yeah it was lol.

    I knew I heard that before.

    Like about 50 other things as well.

    ______________________________
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  • wolfmannwolfmann Member Posts: 1,159



    Originally posted by AfroPuff



    Originally posted by Wildcat84



    Originally posted by Obraik
    An official option would be nice so you could turn it on and not have to worry about updating it manually every publish.

    Well, case in point, I never thought of modding the UI until the NGE.  At the end, I had scores of mods installed, the Pre-CU version of the UI (with the white HAM backgrounds), lightsaber animations, Pre-CU melee weapon sounds, etc.  I had resizable radar months before they got off their lazy asses and reintroduced it.  One guy almost had the 2nd toolbar functional as well, but then quit once they announced it was coming back.

    This is just one of many examples of SMALL things they could have done in a short amount of time that would have had a nice impact.




    I think this is very telling.  In fact, there was no modding going on before the CU.  There were no EMU servers.  There was no reason for these things under the original version of the game.  That just speaks volumes.


    Actually the modding community was bigger before the CU/NGE.

    But most quit with the CU and NGE.

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  • mindspatmindspat Member Posts: 1,367



    Originally posted by Obraik



    Originally posted by Shayde



    Originally posted by Obraik

    It's a mod.
    Edit:  As a side note, Helios mentioned in the latest Galaxy Report interview that they would like to add support for UI mods like what is seen in other games.  Hopefully that happens sooner rather then later.


    Tht was said at a fanfest 2 years ago. Still not holding my breath.


    Either way, it's happening whether they like it or not lol.


    The UI has always been customizable although not easily done.  Too bad the tools we're as readily availble during the time when it could have provided for a better SWG experiance.

    I used to enjoy the game.  The CU phase wasn't terrible in the game play sense although it did eliminate too many things which made the game interactive. 

    Actually, I'm glad the NGE came about.  Not only did it show the industry of incompetence of SOE and LA it showed the community there's more to life then grinding Jedi; grinding alpha class fictional cannon is bad.  The BEST thing I have took away from SWG due to the "New Game Enhancements" is it allowed me to find a game called EVE Online which is by far the most advanced and dynamic playing enivronment imaginable in an online game.  Thankfully Nancy MacIntre has nothing to do with EVE, which is obvious 'cs there's a lot of reading involved.

    EVE is not for everyone, nor was SWG, SWG-CU and SWG-NGE.

  • milton1970milton1970 Member Posts: 347




    Originally posted by wolfmann



    Originally posted by AfroPuff



    Originally posted by Wildcat84



    Originally posted by Obraik An official option would be nice so you could turn it on and not have to worry about updating it manually every publish.




    Well, case in point, I never thought of modding the UI until the NGE.  At the end, I had scores of mods installed, the Pre-CU version of the UI (with the white HAM backgrounds), lightsaber animations, Pre-CU melee weapon sounds, etc.  I had resizable radar months before they got off their lazy asses and reintroduced it.  One guy almost had the 2nd toolbar functional as well, but then quit once they announced it was coming back.This is just one of many examples of SMALL things they could have done in a short amount of time that would have had a nice impact.




    I think this is very telling.  In fact, there was no modding going on before the CU.  There were no EMU servers.  There was no reason for these things under the original version of the game.  That just speaks volumes.




    Actually the modding community was bigger before the CU/NGE.
    But most quit with the CU and NGE.




    Hey Wolfmann, I just spotted a screenie here with a few of your guys from
    image

    ST RP groups were too cool I have to admit, almost made me wanna go imp.

     

    I just noticed Isk in the chat tab, man you get everywhere!

  • godpuppetgodpuppet Member Posts: 1,416
    I would still rather choke on my intestines then play this game.


    ---
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