to roam in a vast world.Team up with a couple of mates from time to time for pvp or hard quests.To be able to create unique weapons ,armor and spells.To own my own house.To have a mount and a pet.Not to look to much like the next person.Am i asking for to much.Or does such a game exist i wonder.Maybe someone may know,but i doubt it !!
Comments
(Description from what I've heard / 4-6 years ago when I played)
Large world consisting of facets, which are a world itself in each.
Fun as hell pvp in the Fellucca facet.
Crafting skills such as Blacksmithy/Mining, Carpentry/Fletching/Woodcutting, Fishing/Cooking, etc,...
Own your own tiny 5x5 single story house all the way up to a castle. (Good luck.. XD I recall seeing a castle sold on ebay for $1k.)
Can mount various creatures from simple horses and llamas, to exotic pets that I can't recall.
Can tame loads of different monsters from simple chickens and farm animals to ancient dragons.
I don't remember anything about what your character looks like. This may be the one feature it is missing.
Yeah, all from memory//what I've heard.. I played the game for about a year when I was young.
"Freedom is just another name for nothing left to lose" - Janis Joplin
Not just a huge world - a number of different worlds that your character could travel to:
Fantasy, Sci-Fi, merger of the two - Star Wars-ish and Shadowrun-like, Past no magic, Present no magic, Victorian era...throw in alien planets both friendly and not
make it totally skill-based [character skill, not who is less laggy "skill"] with progression of skills like the old PnP RPG Runequest [chance to learn when successfully using a skill is 100-skill level; random d100 roll. Over 100 advancement happens only on a roll of 01]
allow character advancement [skill training] while offline giving one random roll every 5 min, as well as a browser-based way of allocating that training [1st skill rolls every 5 min, 2nd rolls every 10, 3rd every 20, 4th evry 30 and last every hour]
provide many combat moves earned at different skill levels making combat interactive [set a que for moves so that lag is not a factor]; allow targetting of specific body parts with corresponding chances of getting a successful hit there
have logical loot drops - animals drop bones/fur [if your skinning skill is good enough]/meat; robots drop metal gears/parts
have vegetable and mineral components to harvest/mine
make all gear beyond the most basic be player made; creator could put their name on items crafted; quality of materials and skill , as well as a random roll, would determine the final product's stats...making each item unique and possibly making something new, especially on a world where magic works
give everyone a basic apartment on each world [in their race's embassy]; only the player can travel between worlds, the gear is left when s/he teleports [like Terminator..]
allow player built villages/towns in certain wilderness areas [and allow those villages to hire NPC guards; provide their own government model - democrasy, kingdom, oligarchy, fusion of kingdom and a house of lords]; allow those villages to align with other PC and NPC villages/cities and declare economic and full out warfare or declare neutrality [which may or may not be recognised by other PC villages]
Allow PvP anywhere, BUT set law levels on each world. Some worlds would punish PvP so much as to make it foolish to try - KOS at all NPC cities, bounties on PK heads - possibly even some worlds could ban PK by implanting chips that prevent PvP except in an arena. Other worlds would have lower law levels where only the major city with the Embassies would be safe.
VOIP built in
Have the ability to play and advance as the MOBs - you may start as a rat, but you can branch out from there Players could have a total of 6 character slots in any combination of PC and MOB [I see LOTRO is going to do something similar!]
Have some static areas, but also have instanced areas that change based on player performance. 50 caves, but what is in each one changes based on how long it has been since it was cleared by other players
No "Conning" of other players/MOBs - the player must learn to tell from visual clues/location how tough the opponents are
Anybody have any other suggestions?
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SWG but its a broken game.. either way it has ALL of what you said. (there is no one that looks like me)
i make me own story i am a smugler, bounty hunting is player controled (sort of) and if you want you can relax in a cantina and watch entertainers (real players) dance or play music with very hot suits reveling clothing and cool starwars instruments.
Actually, Dark Age of Camelot meets all of your criteria.... have you ever given it a try?
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
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