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i'm wondering about the whole own land idea... i know other games will have that option also. I've heard it wasn't very sucessful with UO mainly because there was no space left for players later on in the game. I was amazed to go on Ebay and find plots for sale, some costing hundreds of dollars. Do ya think that might also be the case in EQII? If no, then what will they do to prevent that? I must admit, the owning of land on a mmorpg is new to me... just courious about the concept.
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HA!
half year away...that was may of 2002...how gullible
lol
http://www.facebook.com/murtb
half year away...that was may of 2002...how gullible
lol
Always bring up the past Murt...
-Dakkanon
Ryzom BT #478
Horizon-White Dragon =Spirit Server=
_____________________________
"I'm not suffering from insanity, I'm enjoying it every moment of it"
-Dakkanon
Paradigm, an Accretia Clan
_____________________________
"I'm not suffering from insanity, I'm enjoying it every moment of it"
Actually the guy said a year and a half away in the post in 2002, so it is not quite as bad as saying it was half a year away, but that aside, I think it is pretty interesting to read the old posts and see how hyped people were about things, now that we know more.
It certainly makes you wonder about the hype for some of todays games in developement, how many more people are gonna be dissapointed in the future?
If we follow the release progression pattern...
EQ3 for 2015 you think?
2015 is my bid for EQ3, you pick others!
- "Coercing? No no, I assure you, they are willing to bring my bags and pay public transportation just to help me, it is true!''
- "If I understand you well, you are telling me until next time. " - Ren