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Vanguard: Saga of Heroes: Release Date January 30th

Vanguard: Saga of Heroes to hit store shelves on January 30th.


Sony Online Entertainment and Sigil Games Online today announced that the upcoming massively multiplayer online role-playing game Vanguard: Saga of Heroes will be released to retail outlets across North America and Europe on January 30, 2007, for the suggested retail price of US$49.99. A limited edition is also available for a suggested retail price of US$89.99.

Currently in beta, Vanguard: Saga of Heroes features vibrant environments reminiscent of oil paintings, a robust character customization tool and three distinct spheres of advancement in a seamless world without zoning or instancing. The immersive fantasy world is comprised of three massive, uniquely-themed continents for players to discover new creatures, new items and unlimited adventure. Players have complete freedom to roam the world whether flying dragons to islands in the sky or riding swift steeds to exotic lands.

"We are excited about delivering an MMO with immersive gameplay features that bring new depth and fun to the genre," said Brad McQuaid, CEO, Sigil Games Online. "Vanguard gives players the chance to live in a breathtaking world and try new things such as our diplomacy system and our unique approach to crafting. We're proud to be delivering this level of great gameplay for years to come."

"SOE is pleased to be working with Sigil to bring the eagerly anticipated Vanguard to fruition," said John Smedley, President, Sony Online Entertainment, "Vanguard not only broadens our product portfolio in the online space, but will also be a welcomed addition to our already value packed all-in-one Station Access subscription line-up."

Players can pre-order Vanguard: Saga of Heroes now through a variety of methods including digitally and at retail, and by doing so, obtain an invitation to entrance into the live beta and, with purchase, access to the live servers up to three days prior to the official release. In addition, players that pre-order and purchase at retail will receive an exclusive in-game scroll that will allow their character to sprint for longer periods of time due to an endurance buff (one per account). For more information or to order Vanguard: Saga of Heroes visit www.joinvanguard.com/buy/

Read more about Vanguard: Saga of Heroes here.

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Comments

  • godpuppetgodpuppet Member Posts: 1,416
    Good ole Sigil, keeping up the SoE tradition of beta stage releases!

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  • mxmissilemxmissile Member UncommonPosts: 275
    Another company releasing another unfinished product.  The sad thing is, idiots will *still* buy the POS.
  • ThedrizzleThedrizzle Member Posts: 322

    Its great when people talk and really don't know what they are talking about because they fail to see the big picutre, nor understand business what-so-ever.

    Most developers don't want to finish unrefined products or what the clueless call "beta releases", they do it because they have to.  They do it because of pressure from investors, investors screaming at them that they have to start making money now or they are going to cut funding.  Investors don't care if the product is a perfect finish or not, they only care about numbers, they don't know a thing about the business and need to put money into their own pockets.  There is a veil of ignorance that blankets many gamers, which in turn generates great respones such as the ones above, i guess ignoarance is bliss, but if being misinformed is blissful then count me out.

  • WolfClawsWolfClaws Member UncommonPosts: 638

    This game is totally unfinished.  Not to go into detail, but let's just say that if they release 30 Jan, they are just wanting folks to buy the game and then expect 40% to cancel and hope to keep the next 60% while they try to fix the problems.

    Bad business practice. 

    Unforuntatly I pre-ordered the game.. but I can tell you, I can still cancel before it ships.  Save my $50.  IF the game improves over the next 2 weeks, which in my experience isn't possible with the number of broken issues in game (although props to them last night), I would honestly say another month,,, maybe March 1st would be a more prudent date of release.

  • KazzerKazzer Member Posts: 648

    i expected it to release in march, i remember a post about brad said, if everything goes well, it would be in march, this sounds like rushed, becous of something we dont know about

  • godpuppetgodpuppet Member Posts: 1,416
    Originally posted by Thedrizzle


    Its great when people talk and really don't know what they are talking about because they fail to see the big picutre, nor understand business what-so-ever.
    Most developers don't want to finish unrefined products or what the clueless call "beta releases", they do it because they have to.  They do it because of pressure from investors, investors screaming at them that they have to start making money now or they are going to cut funding.  Investors don't care if the product is a perfect finish or not, they only care about numbers, they don't know a thing about the business and need to put money into their own pockets.  There is a veil of ignorance that blankets many gamers, which in turn generates great respones such as the ones above, i guess ignoarance is bliss, but if being misinformed is blissful then count me out.
    You think nobody knows that? Its common knowledge. The sooner people stop buying betaretail games, the sooner the investors will stop doing this.

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  • taus01taus01 Member Posts: 1,352
    They have had at least one patch per day since 'Open Beta' (01/04/07). An incredible amount of things have been added/improved/fixed. There are many focused tests going on at the moment with help of the players.



    As a long time Closed Beta Player i have to say that i am more than impressed what Sigil has been able to do in the last few days. The game is taking leaps forward with every new patch. If this continues i can definately see the game ready end of the month.



    Performance and stability is getting better aswell and after removal of the Beta code and packaging of the Client (right now it is an unpacked UT2.5 developer version we are testing with) we will get another significant boost in performance.



    I am very optimistic right now.

    "Give players systems and tools instead of rails and rules"

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  • godpuppetgodpuppet Member Posts: 1,416
    Originally posted by taus01

    They have had at least one patch per day since 'Open Beta' (01/04/07). An incredible amount of things have been added/improved/fixed. There are many focused tests going on at the moment with help of the players.



    As a long time Closed Beta Player i have to say that i am more than impressed what Sigil has been able to do in the last few days. The game is taking leaps forward with every new patch. If this continues i can definately see the game ready end of the month.



    Performance and stability is getting better aswell and after removal of the Beta code and packaging of the Client (right now it is an unpacked UT2.5 developer version we are testing with) we will get another significant boost in performance.



    I am very optimistic right now.
    They should concentrate all their efforts on the games performance as that is whats causing the majority of grief. Then they can concentrate on content.

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  • Major_SkillzMajor_Skillz Member Posts: 84
    Originally posted by Thedrizzle


    Its great when people talk and really don't know what they are talking about because they fail to see the big picutre, nor understand business what-so-ever.
    Most developers don't want to finish unrefined products or what the clueless call "beta releases", they do it because they have to.  They do it because of pressure from investors, investors screaming at them that they have to start making money now or they are going to cut funding.  Investors don't care if the product is a perfect finish or not, they only care about numbers, they don't know a thing about the business and need to put money into their own pockets.  There is a veil of ignorance that blankets many gamers, which in turn generates great respones such as the ones above, i guess ignoarance is bliss, but if being misinformed is blissful then count me out.

    You're the one who doesn't know what he's talking about. The MMO industry is the ONLY industry where this type of behavior is acceptable. In fact, in most all others it would be illegal! 

    Try working with your Home Builder, Auto Dealer or your BANK in this way.

    Please. Spread you're BS somewhere else.

     

  • Major_SkillzMajor_Skillz Member Posts: 84
    Originally posted by Recant

    Too early... but...



    I believe this MMO will differ from those that have bombed due to running out of money, and released too early. This game, from the game up is designed to encourage interaction and community.  For that reason alone, over time it should hopefully become one of the best MMOs on the market.



    EVE Online has enjoyed a spurt of growth due to that game's communities maturing and becoming something desirable.



    I think this game will deliver most of what its promised. And it easily has the best realized game world to date.
    You're comment about EVE is correct. However, This is a whole different fish, a whole different community of players, and EVE wasn't hyped like this game. In fact most no one even knew about the game even at launch except for those that had stumbled across it.
    EVE was also ground breaking in many ways. Nothing new in VG.
  • ciidciid Member UncommonPosts: 184
    I tried as hard as one can to keep goin but this game is just plain broken to me.Heh maybe ill try EQ2 again at least that was fun for a while.
  • freethinkerfreethinker Member UncommonPosts: 775
    Originally posted by taus01

    They have had at least one patch per day since 'Open Beta' (01/04/07). An incredible amount of things have been added/improved/fixed. There are many focused tests going on at the moment with help of the players.



    As a long time Closed Beta Player i have to say that i am more than impressed what Sigil has been able to do in the last few days. The game is taking leaps forward with every new patch. If this continues i can definately see the game ready end of the month.



    Performance and stability is getting better aswell and after removal of the Beta code and packaging of the Client (right now it is an unpacked UT2.5 developer version we are testing with) we will get another significant boost in performance.



    I am very optimistic right now.
    i agree here.  i've been very impressed with the amount of polishing gone on in the open beta stage.  so much so that i'm quite optimistic these guys will pull it off. i could be wrong, but I've already preordered and plan on buying come release day.

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  • GameloadingGameloading Member UncommonPosts: 14,182
    I don't think this really is the best time for sigil to launch Vanguard. The release is VERY close with World of Warcraft: The burning crusade.
  • will200will200 Member Posts: 70
    The game is getting better and better with each day. I get an FPS boost every couple days. Soon the game's performance will be par with  what we expect for a released game.



    I have pre-ordered and will be playing as soon as I can start!



    (Beta doesn't have too much interest for me as I won't be keeping my chars, only lvl 8 atm)
  • DrumwizDrumwiz Member Posts: 217

    Lol they already admitted that they ran out of money(taken from vanguardsoh.com):

    "

    People are saying Vanguard is being rushed out before it is finished, is that true?
    MMOs are unique in the gaming world because they are never truly finished. Vanguard will continue to be added upon and evolve for years to come. That said, no matter when you release there’s always going to be things you wish you had time to add or would have liked to have done but didn’t have time. Fortunately, with MMOs, we actually can add that stuff in later.

    -Nick Parkinson, Community Manager



    We don't want to rush things but like I said we have a solid launch date. People are crunching and working long hours but the financial reality is we need to launch commercially, and soon.



    I know that is not the answer you want to hear, nor I, but it is what it is and I've always been straight up with you guys. We will have a lot of work to do post-launch and the first couple of months post-launch will be just as busy as beta 5 with lots of patches, bug fixes, new features, etc. In that sense, things won't change.



    I promise you we are doing the best we can with the time we have, even though we all, the players and Sigil wish we had more time, but like I said, there are financial realities. We are still I believe the 2nd most expensive MMOG to-date after WoW and that is something, despite the desire to have more time, I have to be grateful to both MSFT and SOE for.

    -Brad McQuaid, CEO

    "

     

    I like how he presents this like it was expected...cheap $oe won't give them funds...

  • LaterisLateris Member UncommonPosts: 1,847
    I wish the game success but one thing I have learned is to never establish a studio with debt. Make a game debt free.  Then you have the ability to really complete your dream and vision the way it should be done.  However from a business perspective this is a poor decision to go up against the release of The Burning Crusade. Sales will be less than it could be.  I would post pone the release until June 2007 and tell my publisher to go to hell since they are making a stupid decision that would the product rather than lift it up.



    Oh well.





    But I wil support Brads game by buying after I upgrade. In 6months- no offense






  • ArawonArawon Member Posts: 1,108
    I am beta player. I will be in game day one of launch.
  • LaterisLateris Member UncommonPosts: 1,847
    Dont get me wrong I want this game to Kick butt!
  • suskesuske Member Posts: 714
    i wonder if smed has a vanguard nge in the works...
  • NytemareNytemare Member Posts: 59
    Originally posted by Major_Skillz

    Originally posted by Thedrizzle


    Its great when people talk and really don't know what they are talking about because they fail to see the big picutre, nor understand business what-so-ever.
    Most developers don't want to finish unrefined products or what the clueless call "beta releases", they do it because they have to.  They do it because of pressure from investors, investors screaming at them that they have to start making money now or they are going to cut funding.  Investors don't care if the product is a perfect finish or not, they only care about numbers, they don't know a thing about the business and need to put money into their own pockets.  There is a veil of ignorance that blankets many gamers, which in turn generates great respones such as the ones above, i guess ignoarance is bliss, but if being misinformed is blissful then count me out.

    You're the one who doesn't know what he's talking about. The MMO industry is the ONLY industry where this type of behavior is acceptable. In fact, in most all others it would be illegal! 

    Try working with your Home Builder, Auto Dealer or your BANK in this way.

    Please. Spread you're BS somewhere else.

     



    Major_Skillz

    Exactly what I was thinking as I read this post

     

  • HarafnirHarafnir Member UncommonPosts: 1,350

    No you were right, fan bois.. SOE really has nothing to do with this product, or the quality. No leverage at all.. They cant influence Sigil in any way.

     

    LOL Here we go again!

    "This is not a game to be tossed aside lightly.
    It should be thrown with great force"

  • TymoraTymora Member UncommonPosts: 1,295

    This is too early to release.  I don't think Sigil can fix the problems that exist and polish the game before Jan 30th.  I was expecting a March launch, which even seemed a bit rushed.  Things have been improving for a long time now, however, so I am going to be getting the game eventually, but probably not on Jan. 30th.

    Tolerating the problems in the game is something I do now because I am supposed to, as a beta tester.  It will be interesting to see if all of these problems go away for the launch.  I know there will be a lot of things the Sigil plans on addressing post-launch, but I am talking about the significant things that need fixing right away, the things that can really ruin the experience for you (like terrible lag, crashing, many graphics glitches, stuttering, etc.)  These are things that need extra time so that players can enjoy the game while other less significant things are polished up. 

    I'll be tracking progress though, and will have my fingers crossed that everything will be polished up for Jan. 30th.

  • HeptahHeptah Member Posts: 26
    Originally posted by Harafnir


    No you were right, fan bois.. SOE really has nothing to do with this product, or the quality. No leverage at all.. They cant influence Sigil in any way.
     
    LOL Here we go again!



    This move has SOE fingerprints all over it.

    The game has promise, but this release is about 3-5 months to early easily.

    I guess all I can say i good luck, but i really hate when companies do this. If the community would stop paying for these beta tests, the practice would stop, but i guess that isnt going to happen anytime soon.

    Edit - on second thought, singling out SOE for this is a bit harsh, so many people do it, but I think given SOE's past they are going to take the brunt of the outrage when this thing launches unfinished.

  • ValorusValorus Member Posts: 235

    Can't wait to start playing for real!  It's gonna be a ton of fun!

    The sad fact is that no matter what stage the game is in it still will not be good enough for the vast majority of those posting all the hate.  Some people simply live to complain and it's an unfortunate side effect of the forums that the very nature of the message boards breed those type of people.  It's the only valid reason they hang around and whine over and over and over and over again.  They are all self proclaimed experts who's only hope is to cling with others that are like minded.

  • brihtwulfbrihtwulf Member UncommonPosts: 975

    They are still missing 2 classes from the game!  2 entire classes are not even available and playable...  Really, a majority of the changes they have made in the past week have been things that should have been fixed during closed beta.  All I see are a bunch of lines about:

    1.  MOBs being stuck and relocated.

    2. Skills that didn't work right being fixed.

    3. Screwed up quests, descriptions, and dialogue.

    4. A previously UNIMPLIMENTED aspect of the game (Diplomacy).

    5. Errors with the crafting system (even on basic levels).

    6. Poor client performance (that has been experienced since closed beta with little response until now).

    Open beta is a time for stress-testing and fine-tuning.  It is NOT the point where you work on the fundamentals of the game and the most very basic aspecs.  It's expected that an MMO won't be completely "finished" when it releases, but what about PLAYABLE?  They still have constant server crashes and expect them to be completely solved in 2 weeks?  And I think anyone who wanted to play an Inquisitor would be pretty pissed about this whole situation.  You can't even play the bloody class!  It's like saying, well, we're going to release a D&D game, but you can't play elves or dwarves...  If the game was finished, or at least close to it, I would be willling to give it more of a benefit of the doubt, but not right now.  I have the game pre-ordered, but I'm seriously considering just returning it and waiting a few months to see if they can get their act together...

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