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French WoW player reaches level 70 in 28 hours

Sorry if this has been posted already. I personally think its ridiculous.



Source







By Wesley Yin-Poole - 17/01/2007 - 11:35am GMT



A die-hard World of Warcraft player has reached level 70 within 28 hours of The Burning Crusade's release.



Gullerbone, a 24-year-old French WoW player, reached level 70 at 4:04 am (CET) on January 17, 2007. He is believed to be the world's first.



The Burning Crusade, the expansion to World of Warcraft, the most popular MMO on earth with eight million subscribers, went on sale in the UK at midnight (GMT) on Monday 15 January.



One of the game's new features was to raise the level cap from 60 to 70. Most experienced players had suggested it would take a number of months at least to achieve the goal.



In an interview with World of Raids.com, Gullerbone, who reached level 70 with a mage class character called Gawell, told how he had help from 40 in-game friends working with him around the clock.



He said: "Cau (the 1st European lvl 60) and I planned the exp(erience) route step by step, trying everything to make sure it was the most appropriate, the groups organization with the guild Millenium and their members. Each member rotated using a definite order to help me to grind on mobs, mostly with AE, surrounded with several guildmate healers, tanks, pullers etc..."



Gullerbone used a tactic of 'tagging' computer controlled enemies, which allowed him to achieve experience points even though his guildmates killed them.



When asked how many players he had help from, he said: "Well at first we had only five (during the first 10 hours or so) so that 10 of the members could get to lvl 62. Then in the morning we were 15 in order to kill the mobs at a faster rate. Finally in the evening, everyone was involved and we could gather a 35 man raid to help me in Netherstorm with our new lvl 62 doing most of the job."



The fact that a player has managed to reach level 70 so fast will not please developers Blizzard, who had hoped to see the Burning Crusade occupy fans for at least a year.



However, given the fanaticism of the World of Warcraft fan base, it was perhaps inevitable that a number of players would have devoted so much time and effort in to reaching level 70 as soon as possible.



When asked if he alone played the character non stop for 28 hours, Gullerbone said: "I sure did. I slept from two to 10pm on Monday (woke up two hours before TBC launch), so the physical preparation was a part of the plan."

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Comments

  • severiusseverius Member UncommonPosts: 1,516
    wow he was powerleveled to 70 im sure he is proud of this :P
  • mbbladembblade Member Posts: 747
    Well this just shows ya how patheticly easy this game is.  PowerLeveling to max in little over a day is like OMG this game is newbish. 
  • ElnatorElnator Member Posts: 6,077
    Why do people get surprised by this?  When will developers learn?



    In EQ when they put it out they expected it to take players over a year to hit 50... the first 50 was within a month of release.

    When Kunark came out they expected it to take months for the first player to hit 65... the first player hit 65 in a matter of a week or so if I recall.



    And Blizzard?  Good lord folks!  It only takes a dedicated player a couple weeks to a month to hit 60 in WoW.  What on earth made them think it'd take a year for people to reach 70?

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  • RumorsRumors Member Posts: 161
    Big deal, he bum rushed level 70.



    Who gives a crap how easy it is to level.  WoW is an Item-centric game.



    If your level 70 and your gear is still lvl 60, you still suck.
  • Jimmy_ScytheJimmy_Scythe Member CommonPosts: 3,586

    This has nothing to do with how easy the game is. Speed running has been part of gaming for awhile now and the previous speed run to level 60 in WoW took 115 hours. I'm not sure if the first runner had planned his route and got together a team that large though. My guess is that he didn't and that's why he took 115 hours.

    You could technically do this with any game that you know well enough. if you really want to get to the high level content, group with everyone that offers and invite as many people into your party as you can. The bigger the group, the bigger the payoff. This has been a fact of MMOs since at least EQ1, if not earlier.

    Part of the reason that western gamers hate F2P Asian games is because they are naturally anti-social and don't group. Every MMO is grind if all you do is solo. Every MMO is insanely easy if you gather 20+ people into a party and go power leveling.

    Class dismissed.

  • RaizeRaize Member Posts: 35
    Personaly I don't think any developers spend enough time looking through forums like these, they develop tunnel vision in thier projects and don't realise that thier games aren't going to be as difficult as they invisioned. It does surprise me a little that this story is coming from WoW, you would think that after a game has been out as long as it has, that they would have realised the ease in leveling and would have compensated for it in this new expansion. Maybe one day someone will figure it out.
  • KyleranKyleran Member LegendaryPosts: 44,063

    This tactic wouldn't work in Dark Age of Camelot.  They don't use WoW's tagging system, where it was possible for this mage to tag huge groups of mobs... (while remaining out any group) and letting his guildies kill the mobs.... he got all the xp regardless who actually killed the mob...  In DAOC....he who does the most damage gets the bulk of the experience points...

    He's first to be powerleveled to 70... big deal...maybe he can get a job with some powerleveling services...

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  • pk3rpurepk3rpure Member Posts: 86
    omg why do ppl power lvl. Its just pointless. It ruins tha game.

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  • sacreddaykilsacreddaykil Member, Newbie CommonPosts: 396

    i quited this game because of things like this. i couldnt play it at a normale rate, having in mind my friends played it too. and whenever one of them were for example 2 lvl's higher then me, i got competitived and had to lvl fast. and people play it like it was a job, first they play all day, and dont care about community and fun, they just want to lvl! and then there is raiding...all the time. so i guess my point is that the game is about getting better then the one you know, not having fun or actually enjoing the game.

    (this is as i perceived it, you dont have to flame if you disagree)

  • scottnsscottns Member UncommonPosts: 231
    And last to ever touch a woman....
  • pk3rpurepk3rpure Member Posts: 86

    once you have lvld that high theres nuthing 2 do... They need to make it more skill orientated

     

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  • pk3rpurepk3rpure Member Posts: 86
    o btw it costs way 2 much 2 play wOw.  If they lowered the price it wud b an O.K. game

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  • RobbgobbRobbgobb Member UncommonPosts: 674
    This is just funny. Now I want to see someone do 1 to 60 in that time lol. If these 10 levels were suppose to take as long as getting to 60 that is.
  • MidavegMidaveg Member Posts: 296


    Originally posted by pk3rpure
    o btw it costs way 2 much 2 play wOw. If they lowered the price it wud b an O.K. game

    get a job and live with it.

    All canceled. Waiting on Warhammer Online : Age of Reckoning.

  • retrospecticretrospectic Member UncommonPosts: 1,466
    Originally posted by Elnator

    Why do people get surprised by this?  When will developers learn?



    In EQ when they put it out they expected it to take players over a year to hit 50... the first 50 was within a month of release.

    When Kunark came out they expected it to take months for the first player to hit 65... the first player hit 65 in a matter of a week or so if I recall.



    And Blizzard?  Good lord folks!  It only takes a dedicated player a couple weeks to a month to hit 60 in WoW.  What on earth made them think it'd take a year for people to reach 70?



    There were level 65 players within the first week.  I remember playing my monk and making a macro that /who 65

    Five people hit around the same time.

  • MasterfredMasterfred Member Posts: 94
    Yes, thats it celebrate and interview the nerdy kid that plays as a female character(feel something coming on about this) and has no life.Winning the game in 28 hours isnt a good thing its an embarasment...
  • TruthseekerTruthseeker Member Posts: 370
    If it is what he wanted from the game, nobody have to say he is wrong. It is a game within the game, I know a lot of people who just buy anything new to show others they are the first ones who bought it... This doesn't surprise me at all. What surprise me is that he is french, french gamers are very present in hardcore mmo-games competition / achievements now, it wasn't like this before I believe.

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  • XpheyelXpheyel Member, Newbie CommonPosts: 704

    I wonder how many man hours it actually took total...

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  • LazzaroLazzaro Member UncommonPosts: 548


    Originally posted by Robbgobb
    This is just funny. Now I want to see someone do 1 to 60 in that time lol. If these 10 levels were suppose to take as long as getting to 60 that is.


    Yea, isn't 70-60 as long as 1-60. SO I bet someone could get 1-60 in the same time or less.

  • StridarStridar Member UncommonPosts: 134

     

    Originally posted by sacreddaykil


    i quited this game because of things like this. i couldnt play it at a normale rate, having in mind my friends played it too. and whenever one of them were for example 2 lvl's higher then me, i got competitived and had to lvl fast. and people play it like it was a job, first they play all day, and dont care about community and fun, they just want to lvl! and then there is raiding...all the time. so i guess my point is that the game is about getting better then the one you know, not having fun or actually enjoing the game.
    (this is as i perceived it, you dont have to flame if you disagree)

     

    Uhm what MMO isn't like that?

  • n2k3156n2k3156 Member Posts: 523
    I'm sure he'll put that on his resume, since I doubt he has any other lifetime achievements.

    NGE Refugee.

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  • XtromassXtromass Member Posts: 662
      I have three words for that dude: Get a life
  • jimmyman99jimmyman99 Member UncommonPosts: 3,221
    Powerleveling is not a normal way of playing. Its more of a legit exploit. If ALL players on one server would do what his guild did for him, then I bet I could make it from 1 to 75 in 10 hours, or probly less. The idea to get to 75 skipping everything is a dumb idea, the point of the game is to roleplay (do quests, collect items, follow the storyline, etc). But I guess some people think differently, so my character that was the first on his server to collect 10000 flowers will go unnoticed.

    I am the type of player where I like to do everything and anything from time to time.
    image
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  • elvenangelelvenangel Member Posts: 2,205

    How gay if he got that in 28 hours that leaves little to no time to explore or enjoy any of the new content really.  He and his friends probably hit the nearest biggest dungeons they could get into and ransacked repeatedly.     Lame - os

    Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!

  • nomadiannomadian Member Posts: 3,490

    no surprise, there is always the people that will do this and quickly level to 70 using whatever manner possible. Every mmorpg has these, doesn't really impact the average player who will go a lot slower.

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