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I have recently started Vanguard beta too see what all the hype is about.  In the few hours that I have played it looks very similar to EQ with little new and innovative.



Everything in this game has been done before with the exception of the diplomacy system.  Will be interesting to see if this works.



I hear a lot of whining and moaning as to why WoW sucks and this rocks.  Let me clarify why this game will never ever be in the same league as WoW.

 1)WoW is and was polished when it was released.  Vanguard isn't even close to polished.  I know its in Beta but the amount of bugs I found upon my first hour of play says all i need to know.  Its due out in 12 days? 



2)The release date is 2 weeks after Burning crusade.  The marketing team for Vanguard messed up horribly.  You just crippled your sales to a already established MMO.



3)Slow leveling.  I understand some people like this but the masses don’t.   WoW is quite easy to level in which gives a good feeling of achievement which you don’t get in vanguard. 



4)Nothing new.  It has all been done before better.



5) Needs a high spec comp to run it.  Most people cannot afford to have a top end PC so why make a MMO for one.  I’m not upgrading my computer for a game like this.



On a positive note however I cannot believe people are complaining at the graphics.  If you have them up full they are gorgeous(I had to look at them on a friends computer as mines average).



I’m sure many people will enjoy this game; however it’s just another MMO on the casualty list for me.

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Comments

  • spikenogspikenog Member Posts: 283
    You're right for the most part.  Though I do not share the opinion that the game is destined to fail it is not providing the MMO genre with anything new (but most games are not).  It's not ready to be released in 2 weeks despite the hardwork of the dev team...patching daily is fantastic but these folks have a long way to go.



    As for marketing...look more towards SOE for this one.  Seems they are the ones (as publishers) that want to push the game for release.  And yes, the game is a system hog, the majority of folks that play MMOs do not have "Uber PCs" or are not willing to upgrade for one game.



    I think the gam has a lot of potential however.  If the community is good (which remains to be seen, can't judge it until after beta) andthe devs work hard it will be a great game.  MMOs continue to get better (most of the time) let's hope this is one of them.
  • kanuvaskanuvas Member Posts: 41
    I actually did miss out the community from my post.  The community is very important as you say and could help the game massively.  Time will tell.
  • TithrielleTithrielle Member Posts: 547
    Originally posted by kanuvas


    3)Slow leveling.  I understand some people like this but the masses don’t.   WoW is quite easy to level in which gives a good feeling of achievement which you don’t get in vanguard. 




    I would argue that slow leveling gives you a much greater feeling of achievement than when levels are handed out to you...
  • AndirAndir Member Posts: 232
    Perhaps we missed the point where Brad McQuaid stated that this game is not meant to topple the WoW empire?  He has stated several times that hes happy being in the less then 500K subscription point and in no way does he expect it to be a "WoW Killer".



    Perhaps you all think that it's a WoW Killer because you simply projected that image yourself?
  • PyrostasisPyrostasis Member UncommonPosts: 2,293
    I disagree



    Diplomacy is new

    Flying mounts are new (wow released them in their expansion, how long has VG had them on the drawing board?)

    Player housing anywhere, not just in a zone thats new accept for UO

    Gathering, when you gather wood, the tree is actually chopped down

    Size of the world

    Innovative class design, a healer actually does more than heal

    Styles cross players, I perform a melee style, then my cleric can perform a special move, this makes combat extremely interesting

    Fellowship system, allowing you to exp with your friends when they are offline

    Caravan system allowing you to stay with your friends when you are offline



    and many many more



    As for the high end machine, Im glad the specs are high, that way in 2 years it doesnt look dated.
  • kanuvaskanuvas Member Posts: 41
    Originally posted by Andir

    Perhaps we missed the point where Brad McQuaid stated that this game is not meant to topple the WoW empire?  He has stated several times that hes happy being in the less then 500K subscription point and in no way does he expect it to be a "WoW Killer".



    Perhaps you all think that it's a WoW Killer because you simply projected that image yourself?

    Perhaps I didn’t miss this point.  A developer doesn’t make a game for fun they make a game for money.  MMORPGs are massive money makers.  No company is going to try and make a game that’s not going to be the best in some area at least. 



    The point wasn’t that this game was made to topple WoW its the statement that its not even close to the quality that WoW produced even when it first came out. 

  • kanuvaskanuvas Member Posts: 41

    Originally posted by Pyrostasis

    I disagree



    Diplomacy is new

    Flying mounts are new (wow released them in their expansion, how long has VG had them on the drawing board?)

    Player housing anywhere, not just in a zone thats new accept for UO

    Gathering, when you gather wood, the tree is actually chopped down

    Size of the world

    Innovative class design, a healer actually does more than heal

    Styles cross players, I perform a melee style, then my cleric can perform a special move, this makes combat extremely interesting

    Fellowship system, allowing you to exp with your friends when they are offline

    Caravan system allowing you to stay with your friends when you are offline





    -Diplomacy- I gave credit to this for being new.



    -Flying mounts- like you say WoW has this.  This was not a new idea for Blizzard either they will have had this on the drawing board for quite sometime as well.  A flying mount not new or inventive its just taking mounts a little step forward.



    -Player Housing-Always a nice addition but like you say has been around since UO.  Again not anything new here unless they actually have a detailed design system so you can decorate your house.  This could well be the case but I’ve not looking into housing in Vanguard yet.



    -Innovative class design- don’t wave that crap at me.  The classes have all be done before in some variety with very similar skills and abilities used in exactly the same way as they always have been.  they are slightly tweaked so to look different but essentially they are just the same.



    -Styles cross players- This was done in EQ2 if I’m not mistaken.  What that means is you need to group to progress which is arguably a flaw in an MMORPG from many peoples views.



    Fellowship + Caravan systems- I haven’t explored these yet so they might be 1 of the 3 new points to the game. Hurray.



    If you really think all these things you have stated are new innovative ideas you need to play some different MMORPG's.

  • Kram59Kram59 Member Posts: 153

    I am currently playing EQ2 (and enjoying it) Have played every game out there. (Including WoW) which I enjoyed. Just canciled my EvE account yesterday, (for no reason but after three months to be honest I just couldn't figure the game) but thats me. I rarely read boards as they usally contain superficial fluff opinion, hotair. But I was looking at Vangaurd and really apprecieated this writing from Kanuvas. You can tell it's written by someone over the age of 12 and someone that shares my passion for online gaming. Unbiased, non-slandering, factual real effective imput. Not everyone is going to agree on some online factors. To easy to level, PvP, crafting, age group,graphics, and so on. Fun is in the eye of the beholder. One mans trash is another man's treasure. It's just a waste of words and time when people just predudically flame a game. Nice reasonable valid statements are the factor to decide wether the game might be right for you. So I guess this rambling is a review on a review

    P.S also food for thought. Don't slam someone for bad spelling.  As I myself have level 2 (noob) spelling abilitiy. haa haa

    Thanks for your time.

    King of the world

  • SharkypalSharkypal Member Posts: 1,137
    Originally posted by kanuvas

    Originally posted by Andir

    Perhaps we missed the point where Brad McQuaid stated that this game is not meant to topple the WoW empire?  He has stated several times that hes happy being in the less then 500K subscription point and in no way does he expect it to be a "WoW Killer".



    Perhaps you all think that it's a WoW Killer because you simply projected that image yourself?

    Perhaps I didn’t miss this point.  A developer doesn’t make a game for fun they make a game for money.  MMORPGs are massive money makers.  No company is going to try and make a game that’s not going to be the best in some area at least. 



    The point wasn’t that this game was made to topple WoW its the statement that its not even close to the quality that WoW produced even when it first came out. 


    If WoW is so f**king great, go play it! Brad was not trying to develop a "WoW Killer", you can erroneously assume he was but that simply is not the case. Vanguard is a niche product, much the same way SWG was. Provided they don't screw it up like SWG it will have a solid subscriber base. I'd guess anywhere from 200K to 500K. That's more than turning a profit BTW.
  • LidaneLidane Member CommonPosts: 2,300
    Originally posted by Pyrostasis



    Innovative class design, a healer actually does more than heal



    This isn't a personal comment against you, so please don't take it that way, but speaking as someone who has traditionally played healing classes in MMO's,  it's a pet peeve of mine when people act surprised when they find out that a healing class can do more than just keep groups alive. Healers have ALWAYS been capable of more than just healing. It's just that other players tend to stick any sort of Cleric/Priest/Healer characters into a very limited role, and they don't even want to consider that there might be more to the class.



    Honestly, Vanguard isn't doing anythng revolutionary by having healers that can do more than heal. It's just that people who have traditionally overlooked Cleric/Priest types are taking a second look because they've finally realized that those types of classes can be much more versatile than they previously thought.
  • kanuvaskanuvas Member Posts: 41


    If WoW is so f**king great, go play it! Brad was not trying to develop a "WoW Killer", you can erroneously assume he was but that simply is not the case. Vanguard is a niche product, much the same way SWG was. Provided they don't screw it up like SWG it will have a solid subscriber base. I'd guess anywhere from 200K to 500K. That's more than turning a profit BTW.

    Again you miss the point I didn’t disagree with you that Vanguard was not meant to be a WoW killer.  Another point you have assumed is that I think WoW is a great game.  I do but I don’t play it as I think its boring endgame.



    Ill illiterate the point I was making again.  Vanguard is not a polished product.  WoW is the example I’m using because it took all the good elements of MMORPG’s and combined them just as Vanguard is doing.  WoW surpasses it in a number of areas which I have stated above. 



    Vanguard is not a Niche product.  It is as I have mentioned the same as every other MMORPG out there with varying amounts of success and failings in different areas.  Therefore it is aimed as it well should be at the masses.

  • mortharxmortharx Member Posts: 293
    Originally posted by Lidane

    Originally posted by Pyrostasis



    Innovative class design, a healer actually does more than heal



    Honestly, Vanguard isn't doing anythng revolutionary by having healers that can do more than heal. It's just that people who have traditionally overlooked Cleric/Priest types are taking a second look because they've finally realized that those types of classes can be much more versatile than they previously thought.

    QFE

    R.I.P Chikaca Whachuchuimage
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  • PB&JPB&J Member Posts: 255
    Originally posted by kanuvas


    I have recently started Vanguard beta too see what all the hype is about.  In the few hours that I have played it looks very similar to EQ with little new and innovative.



    Everything in this game has been done before with the exception of the diplomacy system.  Will be interesting to see if this works.



    I hear a lot of whining and moaning as to why WoW sucks and this rocks.  Let me clarify why this game will never ever be in the same league as WoW.

     1)WoW is and was polished when it was released.  Vanguard isn't even close to polished.  I know its in Beta but the amount of bugs I found upon my first hour of play says all i need to know.  Its due out in 12 days? 


    Yes. They ran out of money. Their fault I know but you're right. Its not as polished as it needs to be.
    2)The release date is 2 weeks after Burning crusade.  The marketing team for Vanguard messed up horribly.  You just crippled your sales to a already established MMO.


    I was kind of thinking the same thing. They are both after the same type of players but Vanguard players will probably be the ones that gave up on WoW a long time ago. They most likely won't initially steal very many WoW fans.
    3)Slow leveling.  I understand some people like this but the masses don’t.   WoW is quite easy to level in which gives a good feeling of achievement which you don’t get in vanguard. 


    They are still adjusting exp rates but I'm surprised to hear you say low level play was slow. I can make it from 1-9 in 3 hours or so.
    4)Nothing new.  It has all been done before better.


    Not all in the same game. This game is a lot of fun if you give it more than 2 or 3 hours. Its like judging WoW in its entirety from playing in the tiny starting zone.
    5) Needs a high spec comp to run it.  Most people cannot afford to have a top end PC so why make a MMO for one.  I’m not upgrading my computer for a game like this.


    It needs a lot of RAM more than anything. If you have 2 gig of RAM you should be good to go. This might require a small investment. Their graphics are not cartoon based like WoW so the game won't run as smoothly on low end PC's. Thats true.


    On a positive note however I cannot believe people are complaining at the graphics.  If you have them up full they are gorgeous(I had to look at them on a friends computer as mines average).


    I agree completely
    I’m sure many people will enjoy this game; however it’s just another MMO on the casualty list for me.
    Sorry to hear that. I don't feel like you gave it a fair shot but if it didn't grab you then so be it.
  • PB&JPB&J Member Posts: 255
    Originally posted by Lidane

    Originally posted by Pyrostasis



    Innovative class design, a healer actually does more than heal



    This isn't a personal comment against you, so please don't take it that way, but speaking as someone who has traditionally played healing classes in MMO's,  it's a pet peeve of mine when people act surprised when they find out that a healing class can do more than just keep groups alive. Healers have ALWAYS been capable of more than just healing. It's just that other players tend to stick any sort of Cleric/Priest/Healer characters into a very limited role, and they don't even want to consider that there might be more to the class.



    Honestly, Vanguard isn't doing anythng revolutionary by having healers that can do more than heal. It's just that people who have traditionally overlooked Cleric/Priest types are taking a second look because they've finally realized that those types of classes can be much more versatile than they previously thought.

    They go well beyond other games in what they do for healers. My DAoC cleric was about as one dimensional as it gets. Lineage 2 healer? same.



    WoW started down this road but made the priest the best healer in the game relegating its status to heal bot. You can argue that Druids are great healers too but they really are not equal healers to priests.
  • SharkypalSharkypal Member Posts: 1,137
    Originally posted by kanuvas



    If WoW is so f**king great, go play it! Brad was not trying to develop a "WoW Killer", you can erroneously assume he was but that simply is not the case. Vanguard is a niche product, much the same way SWG was. Provided they don't screw it up like SWG it will have a solid subscriber base. I'd guess anywhere from 200K to 500K. That's more than turning a profit BTW.

    Again you miss the point I didn’t disagree with you that Vanguard was meant to be a WoW killer.  Another point you have assumed is that I think WoW is a great game.  I do but I don’t play it as I think its boring endgame.



    Ill illiterate the point I was making again.  Vanguard is not a polished product.  WoW is the example I’m using because it took all the good elements of MMORPG’s and combined them just as Vanguard is doing.  WoW surpasses it in a number of areas which I have stated above. 



    Vanguard is not a Niche product.  It is as I have mentioned the same as every other MMORPG out there with varying amounts of success and failings in different areas.  Therefore it is aimed as it well should be at the masses.

     

    It is a niche product. Sigil has designed it in a way that WILL alienate the casual gamer to a great degree (Where the most money is), people with antique computers need not apply either. WoW was aimed at the masses. The "training wheel" gameplay, the "Smurfy graphics" that will run on any PC. Primarily, Vanguard took aim at a very specific type of gamer, therefore it is classified as a niche game. WoW wasn't perfect on release BTW. I love how you are comparing a 2 year old game to a game that is in Beta. Hilarious!

  • dimmit77dimmit77 Member Posts: 294

    Some of the other things that appeal to me. Might be inovative might be not.

    1. Standing up on a hill and being able to see 2 km of the zone, group hunting grounds, cities etc.

    2. Being able to put things you own down in your house including the new armor you got and cant use etc.

    3.Being able to display rewards from epic monsters your guild killed in your guild house.

    4.High degree of interactivity which is needed to finish quest or craft rare items. For example you may be able to make a rare sword , but will need resources from killing monsters, crafters to craft it and diplomats to get the recipe.

    5.Being able to build huge , fully customizable guild ships and down the line engage in pvp naval battles.

    6.Air combat.

    7.Different equipment for your diplomat, crafter, harvester, mount. Good crafters will not only have to know the recipies and be good at what they are doing but also have to work at getting good equipment the way adventurers do.

    8.Diplomacy. (Hope they incude rare card trading and selling :) )

    This game is working nicely for me

  • kanuvaskanuvas Member Posts: 41
    Originally posted by PB&J

    Originally posted by kanuvas


    I have recently started Vanguard beta too see what all the hype is about.  In the few hours that I have played it looks very similar to EQ with little new and innovative.



    Everything in this game has been done before with the exception of the diplomacy system.  Will be interesting to see if this works.



    I hear a lot of whining and moaning as to why WoW sucks and this rocks.  Let me clarify why this game will never ever be in the same league as WoW.

     1)WoW is and was polished when it was released.  Vanguard isn't even close to polished.  I know its in Beta but the amount of bugs I found upon my first hour of play says all i need to know.  Its due out in 12 days? 


    Yes. They ran out of money. Their fault I know but you're right. Its not as polished as it needs to be.
    ....

    Cheers for the solid reply.



    I think perhaps at the end when I say it is a MMO casualty I’m being a bit harsh.  Perhaps the reason for me being so.. brutal is when you have a game in such a massive development time with so many ideas to take from you could come up with something a little more intuitive. 



    It just makes me grit my teeth that they couldn’t do better with the good grounding they have setup.



    I will give it more of a go when I upgrade my computer, unfortunately its the processor and graphics card I need to renew as I have 2gig of ram.

  • JK-KanosiJK-Kanosi Member Posts: 1,357
    Originally posted by PB&J

    Originally posted by Lidane

    Originally posted by Pyrostasis



    Innovative class design, a healer actually does more than heal



    This isn't a personal comment against you, so please don't take it that way, but speaking as someone who has traditionally played healing classes in MMO's,  it's a pet peeve of mine when people act surprised when they find out that a healing class can do more than just keep groups alive. Healers have ALWAYS been capable of more than just healing. It's just that other players tend to stick any sort of Cleric/Priest/Healer characters into a very limited role, and they don't even want to consider that there might be more to the class.



    Honestly, Vanguard isn't doing anythng revolutionary by having healers that can do more than heal. It's just that people who have traditionally overlooked Cleric/Priest types are taking a second look because they've finally realized that those types of classes can be much more versatile than they previously thought.

    They go well beyond other games in what they do for healers. My DAoC cleric was about as one dimensional as it gets. Lineage 2 healer? same.



    WoW started down this road but made the priest the best healer in the game relegating its status to heal bot. You can argue that Druids are great healers too but they really are not equal healers to priests.Don't forget DDO. As you may know, in DnD a Cleric has always been one of the more powerful classes, being able to fight and tank real well, heal, and cast offensive and defensive spells. In DDO, nothing has changed, Clerics are still one of the better fighters in the game.

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • kanuvaskanuvas Member Posts: 41
    Originally posted by Sharkypal



    I love how you are comparing a 2 year old game to a game that is in Beta. Hilarious!


    Its released in 12 days or there about.  Your right it is in beta but they aren’t going to be able to solve many of the bugs in 12 days.



    In all that I have stated I have compared WoW when it was released as much as what it is like today.  How you cannot accept Vanguard is not polished I don’t know. 

  • KombatJesusKombatJesus Member Posts: 236
    Originally posted by kanuvas


     1)WoW is and was polished when it was released.  Vanguard isn't even close to polished.  I know its in Beta but the amount of bugs I found upon my first hour of play says all i need to know.  Its due out in 12 days? 


    WoW does not have the same graphics to it as VG. So it sure as hell better be polished. If VG used the same kind of graphics on a different engine then this game would be polished too.  But I do say that the graphics and the polish should have been number 1 priority.  I would rather have seen them improve the flow of everything at the expense of 45-50 content at release.


    2)The release date is 2 weeks after Burning crusade.  The marketing team for Vanguard messed up horribly.  You just crippled your sales to a already established MMO.
    If they were trying to take some of the fanbase of another game, then Im sure they would not have released it around such time.



    3)Slow leveling.  I understand some people like this but the masses don’t.   WoW is quite easy to level in which gives a good feeling of achievement which you don’t get in vanguard. 
    You get a feeling like you have acheived a lot more in WoW because the leveling is fast?  I do not understand that logic? I can kinda see what you are saying, wherein you have acheived something, but you have not acheived anything.  The leveling would be fast in Vanguard too if it was spread out over 60 levels instead of 50. . .


    4)Nothing new.  It has all been done before better.
    I havent seen crafting done in the same way, nor have I seen diplomacy done - there are card games in crafting in other games but they never really tied into the storyline. . .or were used for something other than advancing a story.



    5) Needs a high spec comp to run it.  Most people cannot afford to have a top end PC so why make a MMO for one.  I’m not upgrading my computer for a game like this.
    You really need a good comp that was made in the past 4 or so years.  If you have a shitty PC< then you probably do not play video games or are very cheap, IMHO.



    On a positive note however I cannot believe people are complaining at the graphics.  If you have them up full they are gorgeous(I had to look at them on a friends computer as mines average).




    I’m sure many people will enjoy this game; however it’s just another MMO on the casualty list for me.

    http://mentaltruancy.guildportal.com - Friendly Vanguard:Saga of Heroes Qalia based Guild.
    image

  • LidaneLidane Member CommonPosts: 2,300
    Originally posted by PB&J

    They go well beyond other games in what they do for healers. My DAoC cleric was about as one dimensional as it gets. Lineage 2 healer? same.



    WoW started down this road but made the priest the best healer in the game relegating its status to heal bot. You can argue that Druids are great healers too but they really are not equal healers to priests.
    Well, I don't have any real experience with Lineage, or DAoC, so I can't speak to them, but I can easily think of one game that got the healer out from the EQ healbot mode-- City of Heroes/Villains.



    I've played CoH/V since closed beta, and  in it, I found a game that finally let me go beyond the Cleric/Priest stereotype. My Empathy/Dark defender there played more like my Druid from EverQuest than a Cleric, and I was actually able to solo my Kinetics/Radiation Defender for the last two levels of the game without any real slowdown in progress, or mass deaths.



    As for WoW, Priests aren't the only healers in the game.  And even if they were, just the fact that there's the alternative of specializing a Priest towards more damage (Shadow) or towards buffing and mana efficiency (Discipline) and away from just raw healing power makes the class more versatile than all that.
  • SharkypalSharkypal Member Posts: 1,137
    Originally posted by kanuvas

    Originally posted by Sharkypal



    I love how you are comparing a 2 year old game to a game that is in Beta. Hilarious!


    Its released in 12 days or there about.  Your right it is in beta but they aren’t going to be able to solve many of the bugs in 12 days.



    In all that I have stated I have compared WoW when it was released as much as what it is like today.  How you cannot accept Vanguard is not polished I don’t know. 


    I've stated in about 50 posts that it has issues. Im not unaware of that, I'm also not unaware that NO MMO is released in a particularly good state. Some are better than others. Vanguard is getting major fixes every day and while it wont be perfect by the 30th, I think it will do fine.
  • LidaneLidane Member CommonPosts: 2,300
    Originally posted by JK-Kanosi

    Don't forget DDO. As you may know, in DnD a Cleric has always been one of the more powerful classes, being able to fight and tank real well, heal, and cast offensive and defensive spells. In DDO, nothing has changed, Clerics are still one of the better fighters in the game.

    Ooh. Good point!



    I haven't tried DDO myself, though I've got a trial disc on my desk, but in Neverwinter Nights, my favorite class out of all them was the Cleric, just because of the raw power they had. They were amazing.




  • PB&JPB&J Member Posts: 255
    Originally posted by Lidane

    Originally posted by PB&J

    They go well beyond other games in what they do for healers. My DAoC cleric was about as one dimensional as it gets. Lineage 2 healer? same.



    WoW started down this road but made the priest the best healer in the game relegating its status to heal bot. You can argue that Druids are great healers too but they really are not equal healers to priests.
    Well, I don't have any real experience with Lineage, or DAoC, so I can't speak to them, but I can easily think of one game that got the healer out from the EQ healbot mode-- City of Heroes/Villains.



    I've played CoH/V since closed beta, and  in it, I found a game that finally let me go beyond the Cleric/Priest stereotype. My Empathy/Dark defender there played more like my Druid from EverQuest than a Cleric, and I was actually able to solo my Kinetics/Radiation Defender for the last two levels of the game without any real slowdown in progress, or mass deaths.



    As for WoW, Priests aren't the only healers in the game.  And even if they were, just the fact that there's the alternative of specializing a Priest towards more damage (Shadow) or towards buffing and mana efficiency (Discipline) and away from just raw healing power makes the class more versatile than all that.

    CoH Defenders were and are awesome!! Good point.



    In Wow raiding Shadow priests are rarely wanted. Maybe that changes with TBC. I don't really know or care. But, their class has the best healing in the game thus most guilds want them specialized that way.  Yes other classes can heal but not nearly as good. Druids are the closest in power but lack for ways of shedding aggro that the priest has.



    A Discipline heavy healer with some holy makes the best WoW healer or it did back when I played it. My point is that in VG, you have 4 classes that can heal equally as good without making them pick healing over offense. You can get both and you aren't the only class that has the best heals. Also, the way the classes go about it are unique to the game and to other games. I don't think I've played a Disciple type character in other MMO's before.
  • swede2swede2 Member Posts: 975

    I dont know Kanuvas me and my wife played WoW for about 18 months and it had its share of bugs to. Some they fixed and some where in the game the whole time i played . We actually started to hate holidays because we know blizzard would add a few dumb quest's and decorations and that the game would run like crap for 3 days after is it a good game of course it is , personally i find vanguard to be  alot more fun and a whole lot more challenging .

    Ive played multi classes in beta and i would say your exaggerating quite abit about how many bugs you found in a hour no less. Right lol

    Originally posted by kanuvas

    Originally posted by Andir

    Perhaps we missed the point where Brad McQuaid stated that this game is not meant to topple the WoW empire?  He has stated several times that hes happy being in the less then 500K subscription point and in no way does he expect it to be a "WoW Killer".



    Perhaps you all think that it's a WoW Killer because you simply projected that image yourself?

    Perhaps I didn’t miss this point.  A developer doesn’t make a game for fun they make a game for money.  MMORPGs are massive money makers.  No company is going to try and make a game that’s not going to be the best in some area at least. 



    The point wasn’t that this game was made to topple WoW its the statement that its not even close to the quality that WoW produced even when it first came out. 

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