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Mark my words....

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  • b0rderline99b0rderline99 Member Posts: 1,441
    Originally posted by needalife214

      my first reaction to the videos when i first started following this game      eyes bugging out in all its godlyness



    exactly

    did you see the video taken from alpha where the magic guy breaks off a cliff and throws it at the melee guys, after i saw that i was hooked for good

  • MenawaMenawa Member Posts: 22
    Judging by the uneducated, ignorant post by the OP I can accurately assume that he plays WoW and is probably a WoW fanboy
  • MordridMordrid Member Posts: 237
    I think what confuses most fanboys about AoC is the fact that this is not a high fantasy game. It is a sword and socrecy game. It is an ugly, dirty,  nasty world where good and evil doesn't exist. It is who are my allies, who are my enemies and who can I use to get myself better off. It is about power and might. Disregard the Arnold movies. Go out and actually read the Robert Howard stories. You will figure out why we are excited.



    BTW, the vids and screenshots are amazing. I don't understand how the OP can down this game based on those.     
  • tfwarlordtfwarlord Member Posts: 216
    Originally posted by Mordrid

    I think what confuses most fanboys about AoC is the fact that this is not a high fantasy game. It is a sword and socrecy game. It is an ugly, dirty,  nasty world where good and evil doesn't exist. It is who are my allies, who are my enemies and who can I use to get myself better off. It is about power and might.

    yea i agree, in a way its pretty much like real life...

    image
  • ArcticblueArcticblue Member Posts: 270

    Well in my opinion this game fail on some parts, if it is going to suck remains to see when they release it and probably a few patches out after release

    Now why do I say it fail on some parts ?

    1) Playerbuildt cities in borderzones.... I love the idea, and hate how it became.

    "At the same time players can also build entire cities outside the Border Kingdoms, which other players can not attack!"

    And.

    "player guilds can fight for the right to control large battlekeeps. Once captured, players will have to defend their property against the ruthless attacks of other players, driven by both greed and envy."

    These battlekeeps comes aparently in different size, and in order to attack these you need to form a camp (how long this camp will take I don't know.. hours maybe ?)

    (from AOC official webpage).

    2) No free PvP... all PvP is happening in Border kingdoms or instances.

    "3.3 Can everyone attack anyone or are the limitations?

    Fighting between players is consensual because it is limited to certain areas of the game world. If you want to avoid player-versus-player combat, all you have to do is avoid these areas. The Border Kingdoms is the main region for the massive PvP combat, and here player guilds will fight over ownership of battlekeeps."

    Graphics and history might rock.. but the lacks of the things I mentions will suck.. I have played WoW and the fact that you can get attacked in all contested areas is cool and fun, even that PvP in WoW is not what I call great.

    It's even better in EVE where there really is no safe zones .. apart from maybe being docked.

     

  • magicbatmagicbat Member Posts: 7

    Sir you are a fool and a moron. I am not a hopeless fanbou, I am but an interested player. AOC Conan will have problems, every online game has problems, hec every game has problems and a game will never come to perfection. but for god's sake AOC will come closer to it than any MMO has ever before. The reasons you have put are not valid what-so ever.

    1. imagine that you had spent loads of cash and time to build a city, just to have it taken the very next day, that would NOT be fun!

    2. Battlekeeps are an awesome idea. Rather than have your cities taken, you can attack these battlekeeps. Camps will npt 'take hours' and will be really cool and realistic, I mean haveing an mmo siege with a siege camp makes a dream for roleplayers like me.

    3. This stops newbie hunting and also is more fun for everyone in the end. I mean even if you are top level and just log on to attempt a really hard quest, You go out with your friends only to be ambushed by people like you and killed to the sounds of ROFLMAO! LOL NOOBS! ect

     

    Please, If you dislike a game, as many have said before, me. get lost and don't complain. Besides I bet the real reason all you trolls are upset is that this game will have an online fee and, being whiny men who live in their mothers basement, cannot afford.

     

    *deep breaths* sorry, but the truth had to be said

    Originally posted by Arcticblue


    Well in my opinion this game fail on some parts, if it is going to suck remains to see when they release it and probably a few patches out after release
    Now why do I say it fail on some parts ?

    1) Playerbuildt cities in borderzones.... I love the idea, and hate how it became.

    "At the same time players can also build entire cities outside the Border Kingdoms, which other players can not attack!"

    And.

    "player guilds can fight for the right to control large battlekeeps. Once captured, players will have to defend their property against the ruthless attacks of other players, driven by both greed and envy."

    These battlekeeps comes aparently in different size, and in order to attack these you need to form a camp (how long this camp will take I don't know.. hours maybe ?)
    (from AOC official webpage).
    2) No free PvP... all PvP is happening in Border kingdoms or instances.

    "3.3 Can everyone attack anyone or are the limitations?

    Fighting between players is consensual because it is limited to certain areas of the game world. If you want to avoid player-versus-player combat, all you have to do is avoid these areas. The Border Kingdoms is the main region for the massive PvP combat, and here player guilds will fight over ownership of battlekeeps."


    Graphics and history might rock.. but the lacks of the things I mentions will suck.. I have played WoW and the fact that you can get attacked in all contested areas is cool and fun, even that PvP in WoW is not what I call great.

    It's even better in EVE where there really is no safe zones .. apart from maybe being docked.
     

    Stupidity is a gift

  • MX13MX13 Member Posts: 2,489
    Originally posted by End_of_a_era



    End of AN era

    Grammer FTW!!!

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

    image
    image
    image

  • gillvane1gillvane1 Member, Newbie CommonPosts: 1,503
    So far AoC looks good. I wanted to like Vanguard, but it's just hard to get into a game with a total lack of Pvp. Sure, Vanguard will have some PvP servers, but everyone knows there's a difference between a game that's been designed for PvP, and one that's just been enabled for PvP.



    I'm worried about the Xbox thing. Look at Xbox shooters compared to PC shooters. The controller needs a little bit of room for error since it isn't as accurate as a mouse for aiming, so usually the devs put more wiggle room in for a console. I'd hate to see that wiggle room in the console version, and be playing with those players on the same server as the PC players.



    I'd care less if they are just making a top notch MMORPG with standard WASD movement and mouse aiming, and servers for that set up, then some other set up for Xbox players.



    On the other hand, if they are making the game so that the correct way to play is to plug a keyboard and mouse into the Xbox, then sure, put 'em all on the same servers.



    MMORPG Maker

  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188
    Well im playing by PC and i'll be buying a gamepad to play this. I think it would be hard to pull off the combinations for melee as mentioned with just the arrow keys.



  • checkthis500checkthis500 Member Posts: 1,236
    Originally posted by gillvane1



    On the other hand, if they are making the game so that the correct way to play is to plug a keyboard and mouse into the Xbox, then sure, put 'em all on the same servers.



    MMORPG Maker

    The surprising thing is that they're actually doing the opposite.  They're making the game so that you're almost going to have to buy a Gamepad.  With the way the combat system is set up.  I"m thinking anyone with a keyboard/mouse is going to be sorely disadvantaged in melee combat.

    ---------------------------------------------
    I live to fight, and fight to live.

  • tfwarlordtfwarlord Member Posts: 216

    really? I loved the "old" game Severance blade of darkness, and that  game stood very much of sword combos, that where made of a combo of your mouse and keyboard, and i LOVED IT...so it can be done...

    image
  • gillvane1gillvane1 Member, Newbie CommonPosts: 1,503
    Originally posted by checkthis500

    Originally posted by gillvane1



    On the other hand, if they are making the game so that the correct way to play is to plug a keyboard and mouse into the Xbox, then sure, put 'em all on the same servers.



    MMORPG Maker

    The surprising thing is that they're actually doing the opposite.  They're making the game so that you're almost going to have to buy a Gamepad.  With the way the combat system is set up.  I"m thinking anyone with a keyboard/mouse is going to be sorely disadvantaged in melee combat.

    Well, in that case I guess I'll just have to wait for WAR. I can't use gamepads, they just don't work for me.  Are you sure you can't set up a macro for the sword combos on the keyboard?
  • PangaeaPangaea Member Posts: 434
    Originally posted by End_of_a_era


    Age of Conan wont be good, might do well in terms of sales but as we all know games like The Sims and Bratz: diamons forever sell well but are they good? This isn't meant to be a flame thread, altho it'll probally turn out that way.
    I've judged my views on gameplay videos/screenshots and the FaQ.
    Did he just compare



    THIS --->





    to THIS-->







     



    WOW..

    image

  • tfwarlordtfwarlord Member Posts: 216
    There has been MANY games you should do sword combos, that was pretty easy to do, games like

    Die By the Sword

    Severance Blade of Darkness..

    People that can do better things on a controler than a keyboard and mouse, is HORRIBLE at controling a keyboard and mouse, and EXTRADONARY good at controlling a Controler..

    image
  • aristoculousaristoculous Member Posts: 159
    Originally posted by Arcticblue


    Well in my opinion this game fail on some parts, if it is going to suck remains to see when they release it and probably a few patches out after release
    Now why do I say it fail on some parts ?

    1) Playerbuildt cities in borderzones.... I love the idea, and hate how it became.

    "At the same time players can also build entire cities outside the Border Kingdoms, which other players can not attack!"

    And.

    "player guilds can fight for the right to control large battlekeeps. Once captured, players will have to defend their property against the ruthless attacks of other players, driven by both greed and envy."

    These battlekeeps comes aparently in different size, and in order to attack these you need to form a camp (how long this camp will take I don't know.. hours maybe ?)
    (from AOC official webpage).
    2) No free PvP... all PvP is happening in Border kingdoms or instances.

    "3.3 Can everyone attack anyone or are the limitations?

    Fighting between players is consensual because it is limited to certain areas of the game world. If you want to avoid player-versus-player combat, all you have to do is avoid these areas. The Border Kingdoms is the main region for the massive PvP combat, and here player guilds will fight over ownership of battlekeeps."


    Graphics and history might rock.. but the lacks of the things I mentions will suck.. I have played WoW and the fact that you can get attacked in all contested areas is cool and fun, even that PvP in WoW is not what I call great.

    It's even better in EVE where there really is no safe zones .. apart from maybe being docked.
     
    FFA PVP servers have been confired last week on CES 2007.
  • SturmrabeSturmrabe Member Posts: 927

    I don't know why you bother Aristoculus, this whole thread, from the OP on, is filled with rampant hater-ism and misinformation its not even worth the bother at this point...

     

    Hel, even the name of the thread starter's name should clue you to the quality of this thread...

     

    To the OP: its "end of AN era" genius!

    imageimage
    Of all that is written, I love only what a person has written with his own blood. -Nietzsche

  • aristoculousaristoculous Member Posts: 159
    Originally posted by gillvane1

    Originally posted by checkthis500

    Originally posted by gillvane1



    On the other hand, if they are making the game so that the correct way to play is to plug a keyboard and mouse into the Xbox, then sure, put 'em all on the same servers.



    MMORPG Maker

    The surprising thing is that they're actually doing the opposite.  They're making the game so that you're almost going to have to buy a Gamepad.  With the way the combat system is set up.  I"m thinking anyone with a keyboard/mouse is going to be sorely disadvantaged in melee combat.

    Well, in that case I guess I'll just have to wait for WAR. I can't use gamepads, they just don't work for me.  Are you sure you can't set up a macro for the sword combos on the keyboard? Developers referred to their combat system to that of Prince of Persia games, there are lots of great combos all easily accomplished in Prince of Persia.



    Plus the game was not designed for Xbox, but for PC, so keyboard and mouse is what they were aiming for.


  • SturmrabeSturmrabe Member Posts: 927
    Originally posted by aristoculous

    Originally posted by gillvane1

    Originally posted by checkthis500

    Originally posted by gillvane1



    On the other hand, if they are making the game so that the correct way to play is to plug a keyboard and mouse into the Xbox, then sure, put 'em all on the same servers.



    MMORPG Maker

    The surprising thing is that they're actually doing the opposite.  They're making the game so that you're almost going to have to buy a Gamepad.  With the way the combat system is set up.  I"m thinking anyone with a keyboard/mouse is going to be sorely disadvantaged in melee combat.

    Well, in that case I guess I'll just have to wait for WAR. I can't use gamepads, they just don't work for me.  Are you sure you can't set up a macro for the sword combos on the keyboard?Developers referred to their combat system to that of Prince of Persia games, there are lots of great combos all easily accomplished in Prince of Persia.



    Plus the game was not designed for Xbox, but for PC, so keyboard and mouse is what they were aiming for.


    Gilvaine, as I've said in another thread, checkthis500 has never contributed a real fact to any of these threads he's posted in, he does nothing but lie and distort the truth. He obviously has some AoC-hater agenda so don't let his dissuade you...

    This forum is the absolute WORST place for good information about AoC!

    I suggest going to conan.ch or bymitra.com, they have all the dev quotes there, and bymitra.com has a nice search feature.

    The devs have said that the game is equally playable both ways, some preffer keyboard, some gamepad.

     

    its all about you, but there will be NO autoaim for ANYONE no matter what interface device they use, THIS IS NOT SHADOWRUN!

    imageimage
    Of all that is written, I love only what a person has written with his own blood. -Nietzsche

  • ArcticblueArcticblue Member Posts: 270

    Well I pay and play EVE-Online and one more fantacy game... the thing is I keep playing EVE-Online because it is a great game, it got great PvP and the playerrun market is great.

    You think the guys behind ASCN for example thinks they did not have fun after the 2 months war they had with BoB (two of the more powerful alliance in EVE), ressults ? ASCN got disolved... they have lost 1 Titan (very very expensive), 10-30 Pos, 2500 Battleships and god knows how many smaller ships.

    In all we are talking billions on billions of equipment got destroyed on both sides (mostly ASCN side), and I am pretty sure most players behind the alliances thinking back ... It was damn fun!!!!

    EVE-Online is built how a game should be built, FFA server (over 30 000 people playing on same server), Playerrun market, Great crafting system... So if you took this and transfered to AoC ... you would get a game that rocks big time.

    Some people say, "Loosing equipment or city can't be fun" .. then play pve... the point is things don't need to be expensive to loose a thing because not all get destroyed, some parts gets feed back into the game by the killer to raise more money.

    That means a healthy market, with also means the crafters will have a good game because someone need their equipment all the time...

    I know about these things because in EVE-Online I'm a crafter and missionrunner, I produce ships and sell them on the market for good prices, I buy minerals from miners at marketprices (competition with others) and try to be as competitive on prices as possible.

    Pirates and PvP'ers kills people ALOT, so market for ships are good, same with some equipment and such... PvP'ers are needed as protectors for mining corps (low sec mining) so that creates a market for these hired hands... and so on.

    There is ONE thing I would not do and that is to pay and play a game where death have no consequenses... why ? because if I wanted such a game I might as well play Battlefield 2 or 2142 (wich I do btw) and it is free... I spawn when I get killed... nothing lost.

    And every quotes I had was taken from Age of Conan's own homepage ... they really need to update their info alot more in the future.

  • tfwarlordtfwarlord Member Posts: 216
    Well, Eve has safe zones, accualy the two months i played eve i spend like 90% in safe zones and 10% in 0.0 zones, and i like pvp... AoC has kinda the same thing. The pvp zones in AoC has some VERY good mining zones(read on off website), you loose some of your blodmoney when you get killed by a player (even dough you have stored it or what ever), Guilds can conquer Siege forts and build more buildings inside it, like Siege workshop, and stables (officiel info).. so whorst thing that can happen in PVP in aoc.

    Your guild looses the Siege fort and all the buildings you have invested in, you loose many of your bloodmoney..... i havent heard any info on Decay in items, weapons or armor, but i hope there will, even if it only would be on PvP releated deaths..



    Sure it proberly wont be like the reallllllly big pvp battles in EVE, but this isent EVE...

    image
  • checkthis500checkthis500 Member Posts: 1,236
    Originally posted by aristoculous

    Originally posted by gillvane1

    Originally posted by checkthis500

    Originally posted by gillvane1



    On the other hand, if they are making the game so that the correct way to play is to plug a keyboard and mouse into the Xbox, then sure, put 'em all on the same servers.



    MMORPG Maker

    The surprising thing is that they're actually doing the opposite.  They're making the game so that you're almost going to have to buy a Gamepad.  With the way the combat system is set up.  I"m thinking anyone with a keyboard/mouse is going to be sorely disadvantaged in melee combat.

    Well, in that case I guess I'll just have to wait for WAR. I can't use gamepads, they just don't work for me.  Are you sure you can't set up a macro for the sword combos on the keyboard? Developers referred to their combat system to that of Prince of Persia games, there are lots of great combos all easily accomplished in Prince of Persia.



    Plus the game was not designed for Xbox, but for PC, so keyboard and mouse is what they were aiming for.



    I got the impression that they were gearing it towards a gamepad because of the fact that they said the directional combos could be hit with the numpad or the directions on a gamepad, or I think the mouse.  Also the fact that several people have stated that they've seen the game played with an XBOX 360 controller plugged into a PC.  I didn't mean to sound like I was saying "The Devs have stated that they are gearing the game towards a Gamepad" I just get that from the way the combat system has been setup along with what people have said about playing the game with the 360 controller.



    EDIT: Sturm why do you hate me so much?  Is it because I post a negative view of this game?  I'm just posting opinions about a game that I'm hoping turns out alright.  If they show me some PvP I'll be happy I promise.  :)

    ---------------------------------------------
    I live to fight, and fight to live.

  • tfwarlordtfwarlord Member Posts: 216
    dont count on it..... if the game main market was the Xbox360, sure, but then it would be released to that frist, and there proberly woulent be a DX10 version of it. the point is it was devolobed prim to a PC, 90% of pcgamers use keyboard and mouse, as versus to gamepad (other things like WHeel is excluded).. so as a matter of comman sence, on a pc it well be build for Keyboard and mouse, but with gamepad support (like many other games has).. ofcause the xbox306 version would be diff, proberly with some aimbots and etc..

    image
  • checkthis500checkthis500 Member Posts: 1,236
    I see your point.  It just seems to me that mapping simple attacks to 6 different keys on the keyboard, as opposed to simply pushing an analog stick in different directions would give a disadvantage to the player with the keyboard.  Same thing with a mouse.  Having to click the directions on the screen as opposed to moving an analog stick in different directions seems like it would give the same disadvantage.



    Again, so that Sturm doesn't have a hissy fit.  I'm not trying to bash AoC, just pointing out a potential flaw in the system.  Key word there POTENTIAL. 



    They say in the FAQ that you can queue up attacks, so this might take care of the time disadvantage, but this brings up another potential flaw.  If you can queue up attacks, then it's no longer real-time IMO.  Then it's just like any other game where you queue up button presses, except your queueing up direction presses.



    Once more.  Not Bashing AoC, just pointing out potential design flaws for discussion purposes.

    ---------------------------------------------
    I live to fight, and fight to live.

  • ArcticblueArcticblue Member Posts: 270

    True this is not EVE, and no there really is no safe zones in EVE... you got High sec, Low sec and 0.0 space... problem is that you can still be suicide killed in high sec, the attacker will loose his ship in high sec if he attacks a innocent and that is good.

    Yet he still CAN attack people if he accept to loose his ship and equipment and some securitystatus too.

    I don't really want a second eve, but some of the gamemechanics that are in EVE is pure genius... like how you can loot your enemy and some things that is not fun, but in PvP battles the adrenaline is truly rushing on you when you know what is on stakes there.

    I have lost a few battleships in my time in EVE, and sure I spend like up to a week to mine and get minerals to build a new one (that is I don't need to because I got enough money to buy new ships if I like, but it is sort of teraphy for me when I loose my ship LOL).

    Also I don't insure my ships, only once I have done that so when I loose a ship you get the basic insurance money back and that is 40% of the value and that covers the expensive minerals to build a ship, the rest you can get by mining in high sec if you like.

    I really belive that AoC would win alot by having similar gamemechanics like corp looting, playerrun market and possible to conquer cities... maybe the cities don't need to be built but held for control... like the cities are already spread around and guilds can place their leader and fightingforce there for like X amount of time to gain control.

    Once it is their control they can hire in NPC to guard it ... and any siege on such cities need to be anounced somehow so you can mount a city defence.

    Several guilds can ally to defend their "kingdom"... see where I am going ??? would be so much better PvP than instances like Battlekeeps and such.

     

  • SharkypalSharkypal Member Posts: 1,137
    Originally posted by MX13

    Originally posted by End_of_a_era



    End of AN era

    Grammer FTW!!!



    ROFLMAO! You have no idea how many times I have wanted to say that!

    Classic!

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