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Popular myths about WoW dispelled

RekindleRekindle Member UncommonPosts: 1,206

1. Everyone who plays WoW is a kiddie who can't handle a "real" mmo.

   I've played them all from EvE to EQ.  I'm an adult 31 years old, two kids and a wife and WoW's casual play suits me just fine.  Sorry if I don't want to spend 1 hour of my 2 a night LFG.

There are a LOT of idiots in this game.....but there are a LOOOOTT of people playing this game.  If you lack the intelligence to discern a connection between lots of people playing and a large population of Morons then here's a cookie. You only see/hear from the idiots, the cool people are playing the game and not talking out in Barrens chat.

2.  WoW is very easy.  Learn the difference between simple and easy.  I still think going from lvl 1-60 (and now 70) on a server from scratch is simple but involves a bit of work and is therefore not necessairly easy. You can lvl pretty fast but people who hold down jobs and have kids will still take some time to advance.

3. WoW has ruined MMO's due to the WoW factor. It took someone like Blizzard who has their shit together to show up this industry.  Before WoW all we had to measure ourselves on was the next SOE Expansion that wasn't ready for release.  Funny how Blizzard is the only game manufacturer out there that actually waited till their game is ready for release before asking their players to pay for it. (EQ2, Vanguard anyone?).  It burns my ass to see games that aren't done get released - should be illegal.

WoW, for me and a subset of the other millions of people, is a perfect storm of MMO and real life balance.  I can log on and in 30 mins feel like a hero for dropping some low grade named in some cave some where.  Lots of "hardcore" types would fault the game for that ....many of them are the same ones that went to EQ progression server and refused to change their underwear for a week so they could blow through the content.

 

4. The game is perfect. Its not perfect its not %100 polished and there wil be problems but my goodness it blows the pants off anything else on the market as far as polish goes.

This game has a lot of first time mmo'rs in it. I can tell from the posts because I was reading posts like these 10 years ago when UO first came out. 

The bottom line is this game is successful BEYOND the fact its a l33t kiddie game or that its easy or that its cartoon graphics run on computers out today (rather then computers that will be released tomorrow).

For the same reason you can't believe all the hype of other games, take the negativity associated with this game with a grain of salt.  After having played SOE, EA, Mythic, CCP I'm here to tell you that the makers of Star Craft and WarCraft made WoW and they made it well ....and to a large extent that is where a lot of the flaming comes from.

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Comments

  • elvenangelelvenangel Member Posts: 2,205

    Just thought i'd throw in my 2 cents since your dispelling myths is based on your opinion

     

    1.  I never thought of it that way but WOW does have a ton of the "noob" players.  Some are cool and enjoy figuring things out and having fun others suck and beg for help the moment they hit "create character" which is highly annoying (some veterans do this too which makes it even more annoying).   Then there's the players that openly chastise them left and right hence why i turn the general chat channels off when ever i play this game.  There's a low maturity level in high ammounts thanks to wow's insane popularity.

     

    2.  Wow is EASY.  It is Simple.   You log on you kill things, you quest stuff you gain loot and money.  Its very linear, theres no concept of trading sides or building up notority for yourself (until endgame which is lame).  It is only fast or slow depending on how much time you can commit too which has nothing to do with easy or simplicity of the game.

     

    3.  I dont think WOW has ruined anything.   Up until wow  MMOs were catered  primarely towards a core gamer type.  Wow simply opened it up to people who've never even tried MMOs before thats it.  Nothing they've done is really revolutionary at all.  They showed no one up they simply made a game that is easy and simplistic and very linear that attracts large droves.  I'd call it an accident their popularity but they did already have a good name built for themselves which helped.    How long it will last? is probably the biggest question.  Even the mightest of them all start to lose popularity, eventually people will get tired of waiting 2 years for new lands / content.

     

    4.  Everyone throws the polish factor in...hello this game was far from polished for the first year it was released.  Infact this whole last year it was being revamped left and right.  It may run well, not crash alot but balance wise its not anymore polished than the others.  Its simply able to gloss it over better than other game companies.

     

    You may advise people to take negativity with a grain of salt, but really people should take positive and negative posts about this game and any other game with a grain of salt.   Everyone's opinion is different, everyone's needs are different hence people go a bit wacko on these boards and others.   I neither hate nor love WOW.    I neither hate nor love any of the game companies that make MMOs out there.  The product either appeals to me or it doesn't it, that doesn't make it a bad game (cept for SWG i think we all agreed someone dropped the ball on that). 

    I'll be honest i get so sick of people praising Blizzard as if they're the only ones to get it right.   They got away with putting out a game that simply mashed together the best parts of other games over and over and painting in the Warcraft world.    SOE even if some hate them got it right there's still enough core gamers playing they continously make content with ease for both EQ1 and 2(if there was no customer base they wouldn't bother they have to have funds).  Mythic got it right they still have their core gamers.  Turbine did something right its still attracting the folks their game was made for enough to produce new content.   I can't comment on EA i'll always think of Ultima Online as being Origins baby, they did something right too tons of people still play UO.

    No one company is better than the rest, just on that rare occasion they strike gold.    

    Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!

  • BrianshoBriansho Member UncommonPosts: 3,586
    Originally posted by Rekindle


    1. Everyone who plays WoW is a kiddie who can't handle a "real" mmo.
       Sorry for some strange reason I don't care if you are 60 years old people in this game use the most immature character names and act like little kids in chat. I don't know what makes people want to act like this but it probably has something to do with them either being bored and can't find anything else in the game to do but spam. For some reason this brings out the kid in people, and not in a very good way.


    2.  WoW is very easy.  Learn the difference between simple and easy. 


      Do quests in newbie area get upgraded weapons/armor. Go to/discover the next area do the quests get upgraded weapons/armor. Go to/discover next area do the same thing over and over. You will be doing about 90% of the exact same quests no matter what race/class you choose. There are specific race/class quests but you do the same quests as everyone else.


    3. WoW has ruined MMO's due to the WoW factor. It took someone like Blizzard who has their shit together to show up this industry.  Before WoW all we had to measure ourselves on was the next SOE Expansion that wasn't ready for release.  Funny how Blizzard is the only game manufacturer out there that actually waited till their game is ready for release before asking their players to pay for it. (EQ2, Vanguard anyone?).  It burns my ass to see games that aren't done get released - should be illegal.
    WoW, for me and a subset of the other millions of people, is a perfect storm of MMO and real life balance.  I can log on and in 30 mins feel like a hero for dropping some low grade named in some cave some where.  Lots of "hardcore" types would fault the game for that ....many of them are the same ones that went to EQ progression server and refused to change their underwear for a week so they could blow through the content.
     Waiting in a queue to get onto the server should be illegal. With all the money they are getting on a monthly basis it would not kill them to update/upgrade their servers to serve the increasing number of customers.


    4. The game is perfect. Its not perfect its not %100 polished and there wil be problems but my goodness it blows the pants off anything else on the market as far as polish goes.
    90% of the alliance towns have the exact same buildings the only difference is position and color. The graphics are polished and shiny, thats not very hard to do with cartoony images. The graphics are the only thing that impressed me. Guild Wars and EVE have better graphics.


    The bottom line is this game is successful BEYOND the fact its a l33t kiddie game or that its easy or that its cartoon graphics run on computers out today (rather then computers that will be released tomorrow).
    For the same reason you can't believe all the hype of other games, take the negativity associated with this game with a grain of salt.  After having played SOE, EA, Mythic, CCP I'm here to tell you that the makers of Star Craft and WarCraft made WoW and they made it well ....and to a large extent that is where a lot of the flaming comes from.


    I didn't take the negativity associated with this game, I gave it a chance and played it myself to see what it was like. Blizzard just took Warcraft and ported it to an MMORPG, they didn't revolutionize the industry or change anything. They just created a very basic and simple game that pretty much plays itself and all you have to do is level up and smash the buttons to kills things. They never implemented Hero Classes like they said they would and they created an expansion that doesn't add anything new or fresh to the game, and charged normal pc game price for it as well. This is the only MMORPG I would not ever consider going back to after canceling. Sure I've gone back to other games a few times to try them out but this one just left a bad taste in my mouth. Every time I think about going back I think of the grind for about 1 second and that does the trick.



    The only reason it is successful is because it sold millions of copies. Thats it. It didn't do anything to change/evolve the industry like with Doom and Quake did to when they came out many many years ago.

    Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!

  • CaptainRPGCaptainRPG Member Posts: 794
    Myths about WoW:



    1. WoW is easy.

    WoW is player-friend, but not easy. Depending on what class you are playing and what quest you are on, the game isn't easy. It's very difficult to solo with a Warrior, but easy to solo with Hunter because of the Hunter's pet. Missions like Deadmines get awfully deadly and take quite a while to get through with a party level 25 and under.



    2. WoW is completely soloable.

    They are only a few handful of people who know how to soloable the entire game by themselves and those are veterans who have played for at several months to a year. No newbie players can grasp the gameplay that fast or good enough to solo that well.



    3. WoW quests are boring and repetitive.

    The same quest you see in WoW are the same quests, you'll see in other fantasy based-MMORPGs. As for the boring part, that's matter of taste.



    4. WoW's graphics are bad.

    Hating or liking the cartoonish graphics is matter of opinion. Some people like their graphics realistics and others have no taste whatsoever.



    5. WoW has a lot of first timers playing the game.

    Nope, no one has done a survey to see if anyone has or hasn't played a MMORPG prior to WoW. More or less, these statements are made people who got their info from the word of the mouth or what I like to call...rumors.



    6. WoW is made entirely of kids.

    Samething applies here as it did #5. No one has really done survey and they are just lying because they hate WoW. They are adults playing the game as well. The game applies to a general audience.



    7. WoW was a flop.

    8 million people will disagree with you. Some of the people who say WoW sucks or it was bad are only condemning the game because they couldn't find a niche and the game doesn't favor their style of gamepay. They are the same people who thinks anyone playing or praising WoW are complete morons and they believe themselves to be gaming experts or professional gaming critiques or what I like to call them...trolls.



    8. WoW doesn't have a lore.

    WoW does in fact have a lore that transcends several games and all of it can be found at WoW's version of wikipedia. It's also included in the game, but most people who say there is no lore didn't bother to read up on the available information or read the commentary on the quest summary or quest givers.



    9. WoW's PvP is geared based.

    This is partially true. WoW's pvp is class/gear/skill in that order. It doesn't matter how well gear your mage is, a hunter take you out anyday of the week because that class was built to be an anti-caster. Gear is irrevelant depending on it's type. For example; elemental resistant gear makes a Warrior resistant effective against a Mage who uses element attacks, but it makes him vulnerable to other Warrior who use strength and critical gear.



    10. WoW has caused all MMORPG to use WoW-like ideas.

    Nope, WoW maybe a powerful force in the MMORPG market, but that's no reason for people to bite other's dev ideas. WoW isn't responsible for all the copy cat games out there, but this is due to the fact that companies are out of touch with their player base and refuse to ask what they want in MMORPG.
  • silkakcsilkakc Member UncommonPosts: 381
    1- not ALL are kiddies- but honestly- at least 50% ARE kiddies:) That's an unusual amount for a pay to play game:) But maybe that will be the norm from now on now that they have found the MMO's.
  • CaptainRPGCaptainRPG Member Posts: 794
    Originally posted by Briansho

    The only reason it is successful is because it sold millions of copies. Thats it. It didn't do anything to change/evolve the industry like with Doom and Quake did to when they came out many many years ago.
    WoW placed a new standard on gaming and the number players a MMORPG should have to be successful. BTW, Wolfenstein 3D was a first person shooter game that came before both those games. Doom came out and later Quake started ripping off Doom. If W3D hadn't been made, there would be no Doom or Quake.
  • CelebronCelebron Member Posts: 2
    WoW has improved on all content from other MMO's

    I for one found WoW to be very unsatisfying in terms of other MMO's I have played. I remember being impressed with WoW for about 1 week and then realizing that EQ1 had more to offer than WoW. I still remember going into Lower Guk in EQ1 and being scared out of my mind heading through there...WoW never once managed to do that for me.

    WoW has lots of races/classes to choose from


    WoW was also a dissapointment in Races/Classes. I can live with the fact that they dont have a ton of classes to choose from when WoW first came out, but after BC they had no excuse for not adding anymore classes such as Monks, Shadow Knights, or any other class they could think of. Instead what do we get? Horde can play paladins and Alliance can play Shamans. Blizzard just took the easy way out for balancing and instead of really putting in the effort to really make it good, just caved in.

    Blizzard spent a lot of time in designing all zones to make them perfect


    As mentioned before, the cities and towns really got on my nerves that they were always the same no matter where you went, however even the dungeons and caves were the same in many cases. I remember going into Drywhisker Gorge and thinking...why does this caves look like a dozen others i've been in...o well at least I know where all the ore will be.

    Leveling makes a huge difference in PvE and PvP


    Finally, I continue to be dissapointed how leveling did almost nothing for KoS grey con mobs despite your level. In many other MMO's the higher your level the harder it was for lower mobs to even touch you and if they did they would do 1 damage at most. At level 60 Warlock on an epic mount running through Tirisfal Glade and being dazed and knocked off my mount 3 times from level 7 wolves hitting me for 14 damage everytime on a run to WPL really annoyed me. Also level should play a much much bigger factor in PvP. A level 60 warrior in full T1 gear should be able to mow down a dozen or so level 30's at the same time without breaking a sweat, instead what do you get? 8 level 30's in Hillsbrad ganking you for 30 minutes cause you cant kill them.

  • CaptainRPGCaptainRPG Member Posts: 794
    The topic says Popular myths about WoW dispelled. It's not asking your opinion about the game.
  • SalvatorisSalvatoris Member Posts: 1,360

    The graphics ARE bad... that one isn't a myth, anyone with vision can verify it.  It isn't all about the cartoony style either. The games color pallet is too limited and overly bright.  It's nice that it runs on a laptop, but so do other games that don't sacrifice so much visual quality to do so.  I am not a graphics whore, but i do appreciate them when done well. Graphics are the main reason I don't play wow.  I have thought about it several times, but as soon as I get to their website I am reminded why i dont play.

  • PhobiaPhobia Member Posts: 51

    I laugh so hard when I read or hear people trying to justify the reason they play such a horid game.  For the record I am a huge Blizzard fan, and actually tried to get immersed in this pastel world .. TWICE! 

    Wake up m8, WoW is the MMO for people who could never grasp the "other ones"... that is the reason why it has so many people playing.  The game takes no skill, quests are not searched out they are spoon fed to the player, the combat system is so basic a monkey could PvP like a king. 

     I feel sorry for the gamers whos first MMO is WoW, because you always base your MMOs after off of your first experience, and that will do nothing but dumb down MMOs in our future.

  • nomadiannomadian Member Posts: 3,490

    1. Everyone who plays WoW is a kiddie who can't handle a "real" mmo.

    Oxymoron argument in the first place, the only truth in this is that WoW has probably attracted a higher % of kids than any other mmorpg. As to a 'real mmorpg', there are differences between WoW and other mmorpgs beyond one being hardcore and the other not-so.

    2. WoW is very easy.
    The levelling curve is actually just a bit faster than some of the other mmorpgs, except it has rest xp. In terms of difficulty, WoW is made to be much more accessible and the experience is focused around the player more than anything else. So yeah, WoW is probably not as challenging as other mmorpgs, but there is a reason for that out of it's design. (Incidentally, it should be noted that there are challenging situations in WoW which can easily be dismissed all too readily.)

    3. WoW has ruined MMO's due to the WoW factor.
    WoW factor? It is impressive how WoW has done things, for example, previous mmorpgs would perhaps nerf at a whim.(and cost them subscribers) WoW's policy is not to nerf things but to add an improvement but taking something away. So that is hopefully one of a few standards that can be learnt from WoW. In terms of it's popularity WoW has made mmorpgs mainstream which has to be good in bringing in more developers' attention to the genre. The only thing which could be exaggerated too much but could be a concern by WoW, is that some of the qualities of yesteryear mmorpgs are forgotten, and again this goes beyond just it's hardcore nature. (Though, this concern is probably relieved when you see a mmorpg like Vanguard out, which will attract mmorpgers for different appeals than WoW.)

    "WoW, for me and a subset of the other millions of people, is a perfect storm of MMO and real life balance. I can log on and in 30 mins feel like a hero for dropping some low grade named in some cave some where. Lots of "hardcore" types would fault the game for that ....many of them are the same ones that went to EQ progression server and refused to change their underwear for a week so they could blow through the content."

    It has made a step in the right direction in terms of making mmorpgs that little bit more casual, but I would still say things can be improved beyond this in making the game more casual. There are too many stories of how people's lives have been taken over by WoW. Like every other mmorpg I believe it has pushed the boundary of what 'casuality' is. Playing 2-3 hours a day every day would be generally light hardcore for any game in my opinion.

    "Its not perfect"
    Spot on, it has inherited many of the problems of previous mmorpgs, and has the problems that come with many mmorpgs;- lag problems, downtime etc etc.

    "This game has a lot of first time mmo'rs in it. I can tell from the posts because I was reading posts like these 10 years ago when UO first came out. "

    it does, it bemuses me when people deny this. It does have many people who have played other mmorpgs playing it,(hence why DAoC died or why AC is dwindling) but there are also a large number of new players to the genre.

    "The bottom line is this game is successful BEYOND the fact its a l33t kiddie game or that its easy or that its cartoon graphics run on computers out today (rather then computers that will be released tomorrow)."

    It is, though things like the Blizzard name, the low specs requirement,the widespread of broadband, its marketing have all contributed in multiplying that success.

  • JK-KanosiJK-Kanosi Member Posts: 1,357
    Originally posted by Rekindle


    1. Everyone who plays WoW is a kiddie who can't handle a "real" mmo.
       I've played them all from EvE to EQ.  I'm an adult 31 years old, two kids and a wife and WoW's casual play suits me just fine.  Sorry if I don't want to spend 1 hour of my 2 a night LFG.
    There are a LOT of idiots in this game.....but there are a LOOOOTT of people playing this game.  If you lack the intelligence to discern a connection between lots of people playing and a large population of Morons then here's a cookie. You only see/hear from the idiots, the cool people are playing the game and not talking out in Barrens chat.
    I agree. I used to let the immaturity get to me, but then I learned that once you join a guild of mature folks and turn off the general chat, except when you have a question, the immature people disappear. I've played MMO's for 5 years now, ever since DAoC. I've played most of the western MMO's out there and some of the eastern. I've played both sandbox and the WoW types, and I prefer the sandbox types like SWG was. But WoW is not just for kiddies. There are tons of adults just like you that play the game and also adults who like to play hardcoreThis game caters to all playstyles, except for the sandbox playstyle. The hardcore has something to do as well as the casuals and RPers like myself has something to do as well. People complain of no player housing, but in all the fantasy novels and movies you watch, the adventures usually sleep in an Inn or out in the field anyways, so it makes perfect sense to me. I say leave the player housing for the sandbox games. They are built for it. Oh and I'm 26, married, and have a son in school myself and I play WoW and I play it around 20 hours a week and sometimes more. So not only kiddies play this game.
    2.  WoW is very easy.  Learn the difference between simple and easy.  I still think going from lvl 1-60 (and now 70) on a server from scratch is simple but involves a bit of work and is therefore not necessairly easy. You can lvl pretty fast but people who hold down jobs and have kids will still take some time to advance.
    Again, I agree. The game is simple, but it is not easy. It is simple in the sense that all you have to do is press some buttons and upgrade your gear and skills, but it can be complicated to do a lot of the content in the game. People say it is easy, but how many people has died and had to run back as a ghost? How many has died in an instance? What about a raid? If the game was so easy, no one would ever die. You have to build strategies for both solo and group play and different strategies for different enemies. That is not as easy as it sounds and takes a lot of team work, which is also not that easy.
    3. WoW has ruined MMO's due to the WoW factor. It took someone like Blizzard who has their shit together to show up this industry.  Before WoW all we had to measure ourselves on was the next SOE Expansion that wasn't ready for release.  Funny how Blizzard is the only game manufacturer out there that actually waited till their game is ready for release before asking their players to pay for it. (EQ2, Vanguard anyone?).  It burns my ass to see games that aren't done get released - should be illegal.
    WoW, for me and a subset of the other millions of people, is a perfect storm of MMO and real life balance.  I can log on and in 30 mins feel like a hero for dropping some low grade named in some cave some where.  Lots of "hardcore" types would fault the game for that ....many of them are the same ones that went to EQ progression server and refused to change their underwear for a week so they could blow through the content.
    Now here, we disagree a little. I think that WoW has ruined the genre for us sandbox types. As I said before, sandbox MORPG's are what I enjoy the most and as long as companies out there see WoW's success at implementing a class/level based system without the feel of living in a virtual world, building player ran cities and conquering those same cities, I doubt that I will ever see another sandbox MMORPG for a very long time. WoW ruined this for me, but they also made the EQ type of game a lot better. They improved the genre by showing how to release a well polished product, but hurt it by being so successful in creating the non-sandbox gameply that they did. I would say the same if Blizzard released a sandbox MMORPG. If they released a sandbox MMORPG and had 8 million subscribers, companies would like wise start building sandbox MMORPG's in return, ruining the genre for people who like class/level based games like WoW is now.
     
    4. The game is perfect. Its not perfect its not %100 polished and there wil be problems but my goodness it blows the pants off anything else on the market as far as polish goes.
    This game has a lot of first time mmo'rs in it. I can tell from the posts because I was reading posts like these 10 years ago when UO first came out. 
    The bottom line is this game is successful BEYOND the fact its a l33t kiddie game or that its easy or that its cartoon graphics run on computers out today (rather then computers that will be released tomorrow).
    For the same reason you can't believe all the hype of other games, take the negativity associated with this game with a grain of salt.  After having played SOE, EA, Mythic, CCP I'm here to tell you that the makers of Star Craft and WarCraft made WoW and they made it well ....and to a large extent that is where a lot of the flaming comes from.

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • CaptainRPGCaptainRPG Member Posts: 794
    I'm gone, this post has already attracted trolls of the community with sheer hatred for WoW and who lack the ability the ability to use reason or intelligence.
  • KyleranKyleran Member LegendaryPosts: 44,090

    Originally posted by Rekindle

    My responses  K>>



    1. Everyone who plays WoW is a kiddie who can't handle a "real" mmo.

    K>>I'll agree with you here..I am much older than you, and I played in several guilds that were predominantly people in their 20's and 30's.  I realize you are a casual player, and WOW suits you perfectly.  By "real" MMO, you probably mean one that has lots of time consuming tasks to do, like crafting, or what not, and they do seem a bit like work to the casual gamer.  But some folks want a bit more from their MMO's, don't mind doing the "work", and thus they turn to other games.  (Of course, end-game raiding totally turns the game on its head for the casual gamer, but hopefully they've addressed some of this with BC)

     2.  WoW is very easy.  Learn the difference between simple and easy.  I still think going from lvl 1-60 (and now 70) on a server from scratch is simple but involves a bit of work and is therefore not necessairly easy. You can lvl pretty fast but people who hold down jobs and have kids will still take some time to advance.

    K>>Well, to a new player, WOW might not seem easy, but to someone more familar with the genre it really is.  My first level 60 took me 16 days played (about 3 months) to complete, and I was taking my time so my son could keep up with me.  After that I went on to make 4 more 60's, with the fastest being done in 8 days played.  I'm told some folks can level a 60 in as little as 4-6 days played (powerleveling not withstanding). I got pretty tired of running the same quests over and over...even rolled a Horde 60 mage just to do some different quests...but there's only so many times you can do the Onixia quest line.  But I agree...casual players won't experience the same issues that I did.

    3. WoW has ruined MMO's due to the WoW factor. It took someone like Blizzard who has their shit together to show up this industry.  Before WoW all we had to measure ourselves on was the next SOE Expansion that wasn't ready for release.  Funny how Blizzard is the only game manufacturer out there that actually waited till their game is ready for release before asking their players to pay for it. (EQ2, Vanguard anyone?).  It burns my ass to see games that aren't done get released - should be illegal.

    K>>ER...point of order, but when WOW was released, it was missing the PvP honor system, didn't have the Molten Core Epic dungeon completed (much less BWL), failed to anticipate the demand and had terrible issues with server stability and loot lag (wait, have they really fixed those yet?) and many spells and abilities did not work as advertised.(no new release every does)

    4. The game is perfect. Its not perfect its not %100 polished and there wil be problems but my goodness it blows the pants off anything else on the market as far as polish goes.

    K>>Ah..but perfect...for who? (whom?) For you and other casual gamers, it fully meets your needs.  But in my case, I prefer games with in-depth crafting systems that create gear people actually use, or has open world PvP, with some penalties for death tossed in.  I don't want to spend my end game raiding the same dungeon over and over and over.... for gear that will be quickly replaced by the next expansion.  Well, you get the point, WOW is a good game, but it can't be perfect for every player.  I think any game that tries to be everything to every gamer is doomed to failure.

    The bottom line is this game is successful BEYOND the fact its a l33t kiddie game or that its easy or that its cartoon graphics run on computers out today (rather then computers that will be released tomorrow).

    K>>Its commercially successful because it provides the causal player an easy access point to the world of MMORPG's.  The good news is that many casual players will get bored with it...and they'll come searching for games with a bit more complexity and maturity....and I'll welcome them with open arms, always good to get more comrads in arms to take down the forces of Order.

    For the same reason you can't believe all the hype of other games, take the negativity associated with this game with a grain of salt.  After having played SOE, EA, Mythic, CCP I'm here to tell you that the makers of Star Craft and WarCraft made WoW and they made it well ....and to a large extent that is where a lot of the flaming comes from.

    K>>Of course you have to ignore the flaming and accept the game for what it is...a well put together game, that hits its target market more or less perfectly.  Sure, folks are jealous of its success, and more than a little fearful that the copycat syndrome will set in and restrict our future gaming options.  The jury's still out on that last point, only time will tell if WOW's influence will be good or bad overall for the MMORPG genre.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • KyleranKyleran Member LegendaryPosts: 44,090
    Originally posted by CaptainRPG

    I'm gone, this post has already attracted trolls of the community with sheer hatred for WoW and who lack the ability the ability to use reason or intelligence.
    Actually, your reply here seems to show a lack of reasoning ability...

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • CelestianCelestian Member UncommonPosts: 1,136

    The simple fact remains a lot of people play WoW and I suspect it's because it's FUN and for some folks I guess that means "easy". Fun is fun.

    That being said WoW end game at 60 (I can't say at 70 since I re-rolled and not near 70 yet) was difficult. The raiding was on par with EQ1 easily on raid difficulty.

    The part of WoW that has massively disappointed me, PVP. The BGs are so artificial (you can "almost" exclude AV from that list) and just seem like a mini-game. I mean WSG... is so much like 2forts from old Team Fortress it's not even funny.,, and in a Fantasy game! WoW needs a world PVP zone like AV but on a much larger scale and without this "instanced" stuff. Sure slap a cap(300-400) on it but don't queue people to get in and balance it. To do that though they really have to add siege warfare (gates, doors that you have to destroy) so when teams are unbalanced you can still hold things.

    WoW is fun, the PVP is bleh. I came from DAoC and expected that level of PVP... guess I'll have to wait for Warhammer for it.

  • shozikushoziku Member UncommonPosts: 95


    Originally posted by CaptainRPG

    Myths about WoW:

    4. WoW's graphics are bad.
    Hating or liking the cartoonish graphics is matter of opinion. Some people like their graphics realistics and others have no taste whatsoever.

    5. WoW has a lot of first timers playing the game.
    Nope, no one has done a survey to see if anyone has or hasn't played a MMORPG prior to WoW. More or less, these statements are made people who got their info from the word of the mouth or what I like to call...rumors.


    I'd only like to comment on these 2 points.

    People base their likes of graphics on different things. Personally I like realism and WoW does not accomplish that since they are so cartoony. EQ2 has "pretty" graphics more like lush art but on a technical or realistic level they're not that good to me. Immersion to me is based on how real it feels to be there. City of Heroes does this to amazing detail but no fantasy world has accomplished this for me.

    Now then, for first timers playing the game... that one is absolutely true, and it HAS to be if you pay attention to the numbers. There are 8 freakin million people playing it. If you added up all the people claimed by ALL other games, they wouldn't fill 1 million, but I'll give them at least 1 million. The other 7 million would just HAVE to be new. If those 7 million played other games previously then why can't any game out there claim them as players?

  • JackcoltJackcolt Member UncommonPosts: 2,170
    To whoever thinks WoW is hard or complex:



    You've never played a real competitive game, and if you have, it's a probably a multi-layered game where you are still on the very lowest layer of understanding of that game.

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  • DrmccoyDrmccoy Member Posts: 52
    Some good thoughts in this thread. I just want to give credit to the devs of wow. They know how to make a solid games that give you your moneys worth and more. Sure it's not perfect but it does so many things right that it just pleases most out there and hence why it is so popular.

    --------------------
    10 million people play WoW but I have yet to find one who admits liking it?!"

    "Aion has the grind of EQ, the PvP of DAoC, and the smooth playability of WoW."

  • RekindleRekindle Member UncommonPosts: 1,206
    Originally posted by Jackcolt

    To whoever thinks WoW is hard or complex:



    You've never played a real competitive game, and if you have, it's a probably a multi-layered game where you are still on the very lowest layer of understanding of that game.



    Theres a couple games out there for you to enjoy if you feel that way. I've played UO EQ, EQ2, EvE, DaOC and I beta tested Vanguard for months.

    The problem with having WoW conversations is people attack other people instead of discussing ideas.  Yes WoW is dumbed down to some extent but that factor relates directly to the fact that a lot of old schoolers now have less time and patience for bull shit than we used to.

    They're all linear treadmills people, each and every one of the MMORPGs to date.  The measure of whether a game is "immersive" is not in its ability to be non linear but in its ability to make you feel its non linear.

     The multiple layers or depth you're looking for is, to a great extent, found in memory or why aren't you still playing these "infinitely deep" games.

     

  • JackDonkeyJackDonkey Member Posts: 383
    Easy is a relative term.

    image
    Which Final Fantasy Character Are You?
    if I were to kill a titan tomorrow and no CCP employees showed up to say grats I would petition it.
    Waiting for: the next MMO that lets me make this macro
    if hp < 30 then CastSpell("heal") SpellTargetUnit("player") else CastSpell("smite") end

  • BadSpockBadSpock Member UncommonPosts: 7,979

    another pointless topic....

     

  • SoraellionSoraellion Member UncommonPosts: 558

    Kyleran worded my thought very nicely.

    WOW is a nice game with good and bad sides to it. Ignoring (and trying to stay away from)  all the flaming and opiniated idiots it has to be said that the target customer for WOW isn't exactly the MMO veteran, the fact that they have so many subscriptions shows that this choice was in fact a good one from a commercial standpoint. It's just that for the veteran MMO player who has been around and a bit AND has the time to put in some effort it lacks, understand that there's a whole range of players between 2-3 hours a week casual gamers and the 23/7 jobless powergamers and everyone likes different things.

    It ofcourse also has to do with expectations and everyone is different in that respect, some want an easy road to follow to explore and inhale the atmosphere. Others want to be tested, taxed and made to work for their progression. It's almost impossible to create an environment that caters for both types of players (and everything in between). I happen to like having to 'work' for my gains, to be feel accomplishments as just that; things which needed effort to accomplish. In that respect WOW very much isn't my MMO, nor is guildwars for that matter. Yet I have played both and liked them both for different reasons, up to the point where I felt advancement was hindered due to lack of 'end game' or due to the fact that I didn't need to active my brain to play anymore. This doesn't mean I bash WOW, I'm someone with a strong opinion on things but also 'gifted' with the notion that people can be different and that discussions aren't about winning or losing, but about haring eachother's points of view.

    I'm an EVE player atm, for the simple fact that this MMO does in fact require your brain to be active and where mistakes get punished as an incentive to improve one's gameplay and 'skill'. The more I play different games, the more I try the more I don't like... the more I start to get the feeling that DAoC was (and perhaps even IS) king in all these respects; casual gaming for those who wanted it, more hardcore for those who liekd that. Enough variables to be able to make stupid mistakes (wrongly  specced) and being punished for that, a proper PVP endgame with a story to it. Crafting was ok, it took skill to be good (more skill than most other MMO's). It required teamwork, it had a minimum of instances (instancing is a bad thing) AND (perhaps the most important thing) the Devs went their own way, not listening too much to the playerbase.

    Sure they made tons of mistakes but they also didn't have very much to fall back on. NOT listening to the playerbase is the best thing a DEV team can do for longterm plans simple because players whine, have hidden agenda's and 90% of the time don't even know what they want as long as it's MORE.

    WOW is fine, it's just not for everyone.

     

     

     

     

     

     

     

  • nomadiannomadian Member Posts: 3,490



    The multiple layers or depth you're looking for is, to a great extent, found in memory or why aren't you still playing these "infinitely deep" games.
    think people who are fond of UO and that, probably are playing it or otherwise aren't playing it as it is 5+ years old.
  • PretaPreta Member Posts: 103
    Originally posted by CaptainRPG

    5. WoW has a lot of first timers playing the game.

    Nope, no one has done a survey to see if anyone has or hasn't played a MMORPG prior to WoW. More or less, these statements are made people who got their info from the word of the mouth or what I like to call...rumors.
    No one needs to take a survey, it's just simple math.  WoW has pulled in many more subs than every other previous MMO combined.
  • EranuEranu Member Posts: 191
    I have t say despite what has been said already it still does my head in looking/listening to the purile bollocks chat  that takes place on virtually every pvp server ive played in yet happily  doesnt happen in the rp pvp servers. Or maybe im just turning into a grumpy old man  8)

    Greatness is difficult to appreciate from close up. The great mountain on the horizon is only the ground when you are standing on it.

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