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Vanguard is awesome!

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  • TniceTnice Member Posts: 563
    Originally posted by Obidom


    Everything in life is gonna have its share of people who like or dislike
    Maybe tha game didnt live up to their expectations, my be they expected everything to be Oblivion style graphics, maybe they wanted crafting to be 'click on station, open recipe, click on recipe*bang bang bang* item made' kind of crafting, maybe they didnt like the cards style diplomacy, maybe they didnt like the quest's, teh mobs, the bugs in the game just maybe they really didnt like it?
    on teh other hand the 'fanbois' like the crafting part of the game, like the cards style diplomacy, enjoy riding teh 'Flume' in Leth Nurae, like running round slaughtering mobs to hack the skin off them (and where is the RSPCA in this game?), running round exploring the huge world, riding horses, completing quests, leveling your char,
     
    I mean i ran around then spent a good five mins looking at this fallen statue on teh ground, yeah i had lag, but im inclined to belive it is either my RAM or problem with the server, yeah its got bugs, hell all the systems i use in work have bugs, i just get on with it and dont let it annoy me, i dont wanna hit level 60 within a month, i mean hell on my other MMORPG it took me 8 months to hit level 50 and yes i spend more than 4 hours a day on my games
     
    Im not that bothered by the glitches, nothing in life is perfect, you just accept it and move on, i know Brad and his devs are working hard to try and resolve the many issues in this game and only time will tell if they succeed or not, i personally hope they do and im prepared to put my game time into this , and as for the 15 a month, boy i spend that on a night out in about an hour so its nothing to me, the 30 to buy it? nope got it from play for 18 so again its no big loss to me
    Everyone is entitled to their opinions on this for whatever reason
     
    Just remember opinions are like assholes, everyone got one and they all stink 

    I like reading your posts Obidom.  They are well written.  I understand your admiration for the game.  However, I am curious to know if your admiration is for the "idea" of what the game could have been or what the is game currently and the direction that the game is taking?

    I think I am starting to understand the loyalty of the folks who like Vanguard.  I think it is that you understand the potential of Vanguard and what if may have represented at some point.  I too am fascinated at the original prospect of the game.  I think it may just be a great idea that was not implemented properly.

    I think maybe Brad should have created the initial "vision" and then let others actually bring that vision to fruition.  Brad is indeed a talented game designer however, maybe he is really bad at running the more mundane day-to-day operations of the company.  I am not a game Developer but I would think that you would want to push major changes to a test server, spend some time testing them, and then make them available on the live servers.

    I develop back-end business software and we would be fired if we instantiated changes to our users live systems before fully testing them.  In addition, we certainly would not make them during the time that most of the Users are on the system.  I think maybe Brad should remain as the Visionary on the project and let the lower level Managers and Producers take over the day-to-day operations of the game.

    Unfortunately for Vanguard and you guys that like the game this process would come too late for Vanguard to be a viable product.  I am not saying that they will close the doors on the game but as Sony is a business, I don't think they will let it continue to lose money.  There is no way with the current state of this game that it could possibly be profitable or profitable in the near future without major staff cutbacks and gameplay overhaul to attempt to bring in the masses of people needed to break even on this venture.

  • ArclanArclan Member UncommonPosts: 1,550

    Obidom, you said everything that's in my head :)  Bravo!  I agree completely.

    Tnice, your post made me think.  My love for VG has nothing to do with "a vision" or "what the game could be." 

    My love for VG is that last night I logged in and traveled in an amazingly detailed world.  Talked with a few characters who were friendly and looked unique.  It's always interesting to see characters whom you know traveled half the world to be there.  Like seeing a bloodmage riding a camel!  Wow, he came from the far south continent for sure.  Or seeing a Dwarf from their distant mountain city. 

    Shortly after a shout of "group forming for Achatlan Caves" I had five considerate group mates.  They showed skill, integrity and humour.  I could not have asked for a better group.  And that is good because the Achatlan Caves can be a real challenge and have killed many adventurers within its bowels.

    Yes, the game is a blast, and the players are 90% people who I like to be in the company of.  The other 10% aren't that bad; they are just a bit annoying.

    Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
    In F2P I think it's more a case of the game's trying to play the player's. -laserit

  • TniceTnice Member Posts: 563
    Originally posted by Arclan


    Obidom, you said everything that's in my head :)  Bravo!  I agree completely.
    Tnice, your post made me think.  My love for VG has nothing to do with "a vision" or "what the game could be." 
    My love for VG is that last night I logged in and traveled in an amazingly detailed world.  Talked with a few characters who were friendly and looked unique.  It's always interesting to see characters whom you know traveled half the world to be there.  Like seeing a bloodmage riding a camel!  Wow, he came from the far south continent for sure.  Or seeing a Dwarf from their distant mountain city. 
    Shortly after a shout of "group forming for Achatlan Caves" I had five considerate group mates.  They showed skill, integrity and humour.  I could not have asked for a better group.  And that is good because the Achatlan Caves can be a real challenge and have killed many adventurers within its bowels.
    Yes, the game is a blast, and the players are 90% people who I like to be in the company of.  The other 10% aren't that bad; they are just a bit annoying.

     

    Nice scenario.  I think I understand.  Given that scenario I think most of the folks who visit this site would agree that is something to strive for in a game.  However, I would think that you and your Vanguard Colleages also would want to demand more of Sigil and the Vanguard Team.

    As it stands Vanguard is very close to becoming just a blip in the history of MMOs.  I know it has only been out a week or so but history has shown that no other MMO has started poorly and been successful.  During beta we heard "It's only beta."  Now we are hearing "Its only been out a week.".  Will we be hearing "It has only been a year."?

  • ArclanArclan Member UncommonPosts: 1,550

    Tnice, I suspect folks who do not play VG but read these forums would share your opinion.  I assume you have not played VG since it launched?  My expectations were low based on beta hearsay and posts here.  But I decided to give it a try.  My first day was interesting.  But it wasn't until day 2 and beyond that I came to love VG.  It has all of the fun of old EQ and none of the headaches and at the same time isn't a free ride.

    There are a LOT of people playing VG.  And MMORPG ratings has VG near the top.  Sigil, I think, has nothing to worry about.  As long as they keep working on the game, the product will sell itself.  VG will spread and spread quickly as real word of mouth spreads from friend to friend.  If your friend tells you the game is fun and 30 posts here say otherwise...who are you going to believe?

    Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
    In F2P I think it's more a case of the game's trying to play the player's. -laserit

  • nynnivanynniva Member UncommonPosts: 235

    I agreed with all the positive things that are being said here.
    I accepted the server problems, rollbacks, glitches, bugs, problems as part of it being 'recently released'.
    But this blatant disregard for the very real game breaking problems and decision to instead swing the nerf bat has made me reconsider the faith I have put in Sigil and its priorities.

    I'm not angry that my class has been nerfed to unplayability. I'm just sad that Sigil feels that extreme nerfing an already underpopulated class took precedence over fixing the thousands of other, more serious issues, and that they took the game down during prime time to do it.

    Gaming? That's not gaming!
    That's just people sat 'round in costumes drinking...

  • ArclanArclan Member UncommonPosts: 1,550
    Ok Nyn, you seem to be upset that your class was nerfed.   You posted as such on several threads here.  Please tell me/us the entire story.  What class and what nerf.  If you're not too tired afterwards, please also list the game-breaking problems you think VG has.  Let me FEEL your pain :)

    Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
    In F2P I think it's more a case of the game's trying to play the player's. -laserit

  • nynnivanynniva Member UncommonPosts: 235

    Eh, I don't FEEL my class was nerfed. I, and a few dozen other disciples I've seen posting here and on other fan forums, are agreeing that the class has been rendered virtually unplayable. And I've given all the specifics in other threads.

    As for game breaking problems :

    - Can't log in
    - World servers are down issue
    - Can log in, but guild not showing up, can't join teams, can't chat
    - Game settings reverting to default without you asking them to
    - Xp, Items, or money going missing mysteriously
    - Mobs teleporting, warping, invisible mobs, mobs aggroing through walls
    - Corpses disappearing, corpses moving around, unable to summon / claim corpses
    - Crashing when crossing zone or chunk lines
    - Erratic mob behavior, mobs running in circles, mobs passing through mountains and terrain
    - "Tagging" and Kill-stealing issues
    - Broken quests, quests not giving rewards, quests bugging, pre-requisite quests uncompleteable thus rendering the next quest in the line unobtainable
    - "Armor Class" being broken - being hit for same damage in heavy armor or naked
    - Friends list being completely reset every time you log out
    - Showing up as 'offline' to all your friends and guild even though you are online (thus you can't be grouped, promoted, chatted with, caravaned, or anything until you relog repeatedly)
    - Thousands of issues with the crafting system too numerous to list
    - Mail not working, mail charging you to pick it up even if not sent COD
    - Broker not working some of the time
    - Hundreds of display issues (the 161231281058 critical hit, the repeated/wonky animations, etc.)
    - Mobs being able to hit you with melee attacks from across the screen, mobs rubberbanding, mobs being 'missing' inside dungeons.
    - Another bunch of bugs regarding harvesting (I'm cutting a plant but it says I'm 'skinning' and then when it finishes telling me I don't have enough skill to harvest said plant even though my reaping is plenty high enough, for example).
    - Getting hit by / aggroed by mobs that are in a completely different area/floor/level of a dungeon rendering you unable to regen and unable to find said mobs to do something about them
    - Tons of places you can get stuck


    I could go on, these are just things that I have personally experienced. If you peruse the official tech support area you'll see hundreds more. The game needs work. Period. Its obvious and we all know it.

    However, despite it all? I still wanted to play. I love this game. I defended it against many of the attacks, I submit my bug reports, I was still encouraging people to play.

    But to me, I think its very unfair of Sigil to IGNORE all of the above issues and instead take down the servers during prime time to administer a nerf bat to the already one of the least played if not the very least played class across all servers ( check the stats on their site.) The critical hit nerf, affecting all classes, hurt disciples (and monks) more than anyone else. That would have been enough. That would have been acceptable. They want to nerf the amount our heals do too, ok, fine, I can deal. But don't do both of those things, and make the very attacks that you just nerfed to uselessness (healing 24 points of health every 3 seconds is useless, cmon) cost TWICE AS MUCH ENDURANCE AS THEY DID PREVIOUSLY. I honestly though, as did many others when this first happened, that this was a mistake. But nevermind the fact that we WERE nerfed, nerfed so hard that there will be a mass exodus to other classes if not other games, the point here is the priority. Was this necessary? Was it necessary NOW? Did they need to take us down for 2 hours during prime time to do this? It couldn't wait a day? lol. This is a slap in the face to the players imo. This is why we are upset, angry, etc. We already knew we'd be paying to beta test and we accepted that. We're paying for an unfinished, buggy, often unplayable game, but we accepted that too. But now we're paying for an unfinished, buggy, often unplayable beta that we are going to have to spend hours standing around /lfg to play, assuming we can stay connected that long before crashing, or having the servers brought down again. This does not bode well for VG, and I seriously hope they reconsider these changes.

    Gaming? That's not gaming!
    That's just people sat 'round in costumes drinking...

  • KieMoxieKieMoxie Member Posts: 41
    I really dont understand how YOU are having this AMAZING ammount of problems. The only bug I have run into was getting stuck jumping off the side of a mountain. No offense but it seems a little sketchy to me that god decided to piss on you VG and only yours.
  • ArclanArclan Member UncommonPosts: 1,550

    Nyn, that's a huge list.  The only problems on your list that I've seen are items 4 and 5, both of which are linked.  Sometimes during a fight, the mob dissapears.  It's still there and can be attacked, but you cant see it.  this can be fixed if the person with aggro moves a little.  Viola the mob appears.  But even if the person with aggro does not move, and the mob dies.  You can use the /loot command to loot the invisible mob.  This is the only bug I've been encountering on a regular basis; and it is so minor that it does not affect gameplay whatsoever.

    Regarding crafting, I can only speak from my experience.  I've spent probably 10 to 15 hours crafting, and have attained level 7 in crafting.  I have not experienced any bugs.

    Getting stuck has happened to me on two occasions; and you can remedy this by using typing "/stuck yes"   after 20 seconds you are moved to a safe location.  I have also fallen through the world probably a dozen times.  When this happens, use the "/stuck yes" command again.   My friend has never fallen through the world.

    Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
    In F2P I think it's more a case of the game's trying to play the player's. -laserit

  • grapegrape Member Posts: 191
    Originally posted by KieMoxie

    I really dont understand how YOU are having this AMAZING ammount of problems. The only bug I have run into was getting stuck jumping off the side of a mountain. No offense but it seems a little sketchy to me that god decided to piss on you VG and only yours.
    You sir, should play the lottery. Your on a lucky streak!
  • anarchyartanarchyart Member Posts: 5,378
    Originally posted by grape

    Originally posted by KieMoxie

    I really dont understand how YOU are having this AMAZING ammount of problems. The only bug I have run into was getting stuck jumping off the side of a mountain. No offense but it seems a little sketchy to me that god decided to piss on you VG and only yours.
    You sir, should play the lottery. Your on a lucky streak!

    It's the same when any technilogically advanced game comes out. Some computers hate it, some don't. My computer has been very generous in letting me play Vangaurd. But then, I've been using the tweaks for a few months.

    image
  • swede2swede2 Member Posts: 975
    Originally posted by grape

    Originally posted by KieMoxie

    I really dont understand how YOU are having this AMAZING ammount of problems. The only bug I have run into was getting stuck jumping off the side of a mountain. No offense but it seems a little sketchy to me that god decided to piss on you VG and only yours.
    You sir, should play the lottery. Your on a lucky streak!



    I agree with Kiemoxie, i havent seen hardly any of the bugs people have been complaining about , my girl does have a case of multi-personalities latly though lol

     

  • murphys123murphys123 Member Posts: 216
    Originally posted by anarchyart

    Originally posted by grape

    Originally posted by KieMoxie

    I really dont understand how YOU are having this AMAZING ammount of problems. The only bug I have run into was getting stuck jumping off the side of a mountain. No offense but it seems a little sketchy to me that god decided to piss on you VG and only yours.
    You sir, should play the lottery. Your on a lucky streak!

    It's the same when any technilogically advanced game comes out. Some computers hate it, some don't. My computer has been very generous in letting me play Vangaurd. But then, I've been using the tweaks for a few months.



    I am not here to knock Vanguard. I am sure it will turn out to be a really fun game, but this statement bugs me a bit. It makes sense, but not with Vanguard. My computer runs the game great..I have a very good computer. Technologically advanced...ummm no. The World graphics are nice looking, but they are nothing that are truely advanced by any means. The character models and combat animations are very far from impressive...wether you like them or not, I just scratch my head at anyone who claims they are an advancment in the video game world. Cheer for Vanguard all you want..if you enjoy it, more power to you. In time I bet it willbe well worth the time investment, but the constant "the game is just so advanced..thats why it runs like crap on your computer" is completley disingenuous. The game is what it is...I see alot of critics who are bashing it for reasons that dont make sense and I see alot of fans throwing out totaly ridiclous claims about how most of the world is just behind the times in terms of vanguard. When the rest of us are sitting here wondering when reality will set in.

     

  • SalvatorisSalvatoris Member Posts: 1,360
    Originally posted by Tallyn



    Doesn't help when the other side of the pool is crazed and zealous as well.



    It is a little maddening to see people outright lie about the state of the game though. This guy likes it, that's cool. There is a lot to like.  I realize a lot of people criticizing the game are only pointing out the bad, and ignoring the good... but the inverse is certainly true for the fans.  I have seen several people try to claim that they don't see the performance issues 90% of the other posters report.  The game isn't ready for launch, that is really my only criticism. It might be great one of these days, but right now your enjoyment is directly proportional to your tolerance for buggy, unfinished code.  It does  crash, it does hitch in populated areas, here are problems crossing chunks, or with the disappearing mobs... they don't even have helms showing. 

    Just because some people can overlook all that and still enjoy the game, doesn't mean they should try and convince other people the problems don't exist.  Every time someone does, there are people who feel compelled to point those problems out to other potential players.  It's pretty ridiculous that so many fanboys respond to that criticism by telling people not to post here... like this is only a place to discuss the positive aspects of games.  It is possible to be a troll on a forum for a game you like. ;)

  • StoneysilencStoneysilenc Member Posts: 369
    Originally posted by parrotpholk

    I think the mobs that walk backward everywhere bother me more than the disappearing ones for some reason

    Do they wear white gloves and grab their crotches too?

    image

  • SalvatorisSalvatoris Member Posts: 1,360
    Funny thing about backwards walking mobs is that they do it when they get close to chunk lines..... ahh seemlessnes.
  • ArclanArclan Member UncommonPosts: 1,550

    Salvatoris, the flipside to your argument is that those of us without performance issues may suspect the other side is lying as well. 

    We are not ignoring the bad nor good.  We have an opinion of the game; and it is what the OP stated.  It's awesome.  SOE was smart in compelling Sigil to rollout the game.  It isn't perfect, but then again no MMO is upon launch.  The true test is whether players enjoy the game.  And we do.  We enjoy the hell out of it.  I can't wait to get home from work to hop on.

    Also, I have seen hundreds of mobs and traveled quite a bit in VG.  I have never seen a mob walk backwards.  That is the God's truth.  Sounds like your hardware or internet connection is problematic.

    Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
    In F2P I think it's more a case of the game's trying to play the player's. -laserit

  • nynnivanynniva Member UncommonPosts: 235

    No, I play without performance issues myself - no lag whatsoever, and I have seen what he is talking about. It is always in certain spots, where two chunks meet, the local flora and fauna go a bit crazy. If you run the beach north of Tanvu to the west, there is a spot like this right before you get to the turtles and crabs, where you will see a procession of wildlife running backwards into the ocean. If you try to pull or attack the mobs you always get the 'too far away' message even if you walk right up on them. Its very bizarre. Ive seen it every time I pass there, since the beginning of the game. It isn't a huge deal, you just can't get through there - you have to go around. Walking through there suddnely all the glitced mobs come after you XD.

    I also saw similar behavior to a lesser degree with a Chactid walking backwards outside Khal down by the Ksavari Forager area. I kinda chuckled, but a while later in the same spot I saw another Chactid walking backwards in the same general place. These "glitchy" spots also make my laptop lag craziliy when I go over them, though on my PC it is fine.

    Gaming? That's not gaming!
    That's just people sat 'round in costumes drinking...

  • ArclanArclan Member UncommonPosts: 1,550
    Ok, it sounds like an area I haven't visited.  It is certainly true that some areas have more bugs.  For example, when I travel on the coasts, there's no mobs or players, and sometimes on mountainsides I fall through the world.

    Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
    In F2P I think it's more a case of the game's trying to play the player's. -laserit

  • SalvatorisSalvatoris Member Posts: 1,360

    I understand that some people have more issues than others, but there are still things that everyone sees, regardless of system specs or internet connection.  During beta these issues were discussed openly and in depth on the beta forums, and no one was denying their existence.  Some fans of the game are claiming no issues at all now, which simply isn't true. 

    I have seen the game run on low and high end systems.  My little brother got a over 40 FPS with the graphics one step below the highest.... but he still had hitching issues in towns or around large groups of players.  He still had mobs disappear in the middle of a fight, and would have to move around to make them pop back up.  He was subject to the same chunk crashes and chunk line crossing issues as everyone else.  If you haven't seen any of those things, you must not have played much.  I would love to see fraps video of you running through the crafters hall in Khal, or crossing chunk lines with no visible load time.

     

  • AndirAndir Member Posts: 232
    Originally posted by Tallyn

    Originally posted by Morton

    Sorry I should have said I play on EU servers, and the community is great - cant say anything about the US servers.
    Doing very well right now. =P Reminds of the early EQ days. Yes, that's a good thing :)
  • DDM_redeyeDDM_redeye Member Posts: 10

    im with Sal on this...i played the beta...i had high hopes for this game...

    maby it will be better after the "CU"

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