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Brad McQuaid vs IGE.... Vanguard gold for sale.

2

Comments

  • CymdaiCymdai Member UncommonPosts: 1,043
    Well, one way to kind of correct this would be to just limit how much money a player can get, period.



    Think like...Final Fantasy 8's rank system.



    It'd be a lot easier to monitor "suspicious" transactions if they only got a certain amount of money over time. Plus, there'd be no use for farming then, and it'd also encourage a smarter, more competitive market.



    Just my 2 cents.

    Waiting for something fresh to arrive on the MMO scene...

  • AmatheAmathe Member LegendaryPosts: 7,630

    I am totally against gold buying and gold selling.

    But this is yet ANOTHER area where Brad talked smack and has shown he has little gnat gonads when it comes to follow through on anything he says.

    Remember how strict they were going to be about names to preserve immersion? That went right out the door at launch.

    They were also going to take a hard stance on this too. Nada.

    So many examples, too numerous to list.

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • ShadusShadus Member UncommonPosts: 669


    Originally posted by Shannia
    We all knew it was coming and it looks like Sigil (Brad McQuaid) lost. Let's see how effective of a job Sigil can do now to stop them.
    http://www.ige.com/vsoh/gold/vanguardsagaofheroes_en.html
    Good luck, Sigil

    wow, 1g 20$ *boggle* scary shit.

    Shadus

  • ShadusShadus Member UncommonPosts: 669


    Originally posted by Sceptix
    One game already stoped farmers from completly destroying the economy and it was a new concept for most MMO's, the soulbound items.Im sure there are some developers smart enough to think of another system to combat gold farmers, at least to the point where they dont wreck the entire game economy.Also it would take a lot of money and resources of the company. Recently Blizzard has made selling their in game items and accounts on ebay illegal, it was a good step. Hopefully SOE follows the trend and makes some kind of effort. I realize ebay is a small problem because IGE still exists, but give it time, i still have hope their business will run out someday lol.MMO's will change eventually..................... right?

    I'd love to hear what game that was and if you say any thing with over 100k customers I'll laugh in your face. Soulbound items do *not* stop selling of currency, they do *not* stop selling of accounts, they do not stop selling of items prior to the item getting soulbound, they don't stop power leveling services, hell-- they don't prevent pretty much anything.

    Shadus

  • damond5031damond5031 Member UncommonPosts: 445
    Ok, after seeing the prices of this gold, 20 bucks for one gold nugget, I must ask what exactly that will buy you in game? I remember when a plat  was pretty valuable in Eq, gold selling sent that game's economy to hell in a hand basket imo.
  • ShadusShadus Member UncommonPosts: 669


    Originally posted by Mr.Knowitall
    With the combined programing talents of the Sigil team and the knowledge of gold trading in past games there is NO EXCUSE for VSoH to have been released with an unsecure economy. Yet they did it anyway.

    They don't expend resources on it for one reason. It's 100% unstoppable without alienating your customer base.

    Let me give an example.

    Guild of 100 people, the, lets say 10 people who are most hardcore in the guild are the "core" and if they leave... the guild crumbles and 40-50% of remainder of guild will quit. The core people group, they hang out together, and lets say half of them purchase gold. X company comes along and bans the purchasers of the gold and the seller both. 5 of the 10 core people just went poof, they're NOT going to sign back up, screw this company. The other 5 will either quit or change guilds, the guild collapses and 30-50 people quit the game. You just cut your nose off despite your face.

    There are ways they could stop it but last estimate I hear was something like 20-25%+ of the population of mmo gamers buy gold. Losing 25% of your user base at a *minimum* would destroy your game... not to mention all the people who leave because their friends leave, and the cascade of people leaving after that for the same reason.

    The *ONLY* way to get rid of gold sales is totally disable transfer of gold between players. If players can transfer gold they will be able to sell gold and if more than 10% of your player base buys gold then... yer screwed, you can't ban the buyers which would be the only way to stop the selling.

    Shadus

  • ShadusShadus Member UncommonPosts: 669


    Originally posted by chiege
    The only way you can combat the gold trade is to simply keep people from trading gold. Period. Story over.
    How do you do that?
    1) Items traded on the Market are assessed a value by Sigal. Value is based upon rarity, and the actal number of those items currently in the game. Rare items have a high value set by Sigal.
    2) Gold is never allowed to be traded from one person to the next. If you need gold, go kill some mobs or do some quests, or sell some items on the Market. However, the gold you receive does not come from another players account, it comes from Sigal's escrow account maintained by the servers.
    Cry and whine about not allowing a guildie to give you free gold? Who cares, Cry more noob.

    That solves the problem.

    Yes that would solve it... and result in a loss of 25% or more of the population of the game. From a monetary perspective for the companies... it's just not worth it.

    Shadus

  • OpticaleyeOpticaleye Member Posts: 498
    The reason that these mmo developers dont sue online virtual farmers is simple:It is not illegal.



    Sure it violates the EULA but that isnt a jailable offense.



    If gold farming affected say the economy of the EU or the U.S. in a negative way laws would be passed.But this is like saying the world economy is based on the price of EQ gold.



    The devs attempt to make it the players responsibilty to NOT farm gold.



    With all of the development going into a mmo do you mean to tell me they dont know what players are doing this?



    After this has become such a serious issue for most every mmo community?



    SOE has the right idea if you ask me.Its expensive to sue someone.Why not just make the cash on the IP that you own?

    What is your physical limit?

  • severiusseverius Member UncommonPosts: 1,516
    Originally posted by Stoneysilenc

    I am not really sure there is anyway in game that a dev can prevent farmers from doing it.  What I don't understand is why SOE and the other MMO companies don't sue IGE for selling their intellectual property without permission and breaking the EULA.  Get the whole MMO industry together to mass sue IGE and the others and shut them down.  Or tie them up in so many lawsuits that IGE goes bust trying to hire enough lawyers to protect themselves.
    It is actually quite simple as to why SOE, Blizzard, and every other publisher out there does not go after IGE etc.  To shine the light of the legal system on their products will cause for drastic changes. 



    For one thing, the legality of EULA's will be subject to scrutiny.  It is already common knowledge that there are claims made in EULA's that are contrary to established laws from the municipal level all the way up to the national level but those suits at these publishers make those agreements knowing that the majority of gamers today have, maybe, an 8th grade reading level.



    Second you get legilslators looking at the content of the games, the service being provided by the developer/publisher/studio, the illegal actions of some of these studios trying to cover their asses with blanket statements like "experience may change".



    Finally you will have them looking at true ownership.  I believe it is either korea or china which protects virtual assets of a player's character the same as if those items were tangible.  Which in turn will forward the movement by some legislators that want to tax the players of mmo's.



    The more scrutiny that is drawn to game companies and the games they run will shift the power that these game companies wield to the players and cut into the profits that these companies make.  That is why they don't go after IGE and other virtual property sellers and buyers.  That's another thing.  Just like with any trade in an illegal or controlled product or service (drugs, alcohol, weapons,  prostitution etc) both the buyer and the seller are subject to arrest and prosecution.
  • damond5031damond5031 Member UncommonPosts: 445
    This industry is becoming so large that completely stomping it out could put a fairly noticeable dent in some foreign economy's. Check this article out that claims South Korea's item/gold sales is nearing the Billion dollar level.

    gamepolitics.com/2006/12/30/south-korean-bill-would-legislate-gold-farmers/
  • barasawabarasawa Member UncommonPosts: 618
    Your a bit late, there is already one (or more) U.S. politician(s) sitting in D.C. that are trying to get 'virtual properties' taxed at their Real World 'saleable' values. (With no regards to whether you've actually sold it for dollars or not...)



    Just imagine:  Sorry blizz, I'd love to accept that really cool unique epic item, but that sucker would push my taxes up by at least $1000. (Probably more in New York and other places with B.S. like windfall taxes.)



    Oh yeah, by virtual properties, they mean online 'real estate', items, game coinage, and characters. It's not long before your online gaming would exceed your realworld income in taxable amounts if the bozos in dc get their way...

    Lost my mind, now trying to lose yours...

  • Damienvr666Damienvr666 Member Posts: 114

    Problem isn't really the "gold farmers" It's the people buying the gold they farm. If there wasn't a demand there wouldn't be a supply. (I am extremely tired so disregard my spelling) Someone said that it's the casual gamers buying the gold. While I agree casuals do buy gold but, they aren't alone. Hardcore gamers buy the gold as well.

    Simple fact is until people stop buying gold, gold farmers will be around in one form or another.

    There are ways to stop it dead but, everything I've read on this thread would also ruin the games they are ment to protect.

    Anyway, I am going to bed but, I would like to leave you with this.....

    What can you do to help stop gold farming? Don't buy the gold and anyone that you know that bought gold /report them, don;t group with them have nothing to do with them. if everyone of us who doesn't buy gold would do this It may make a difference but, prolly not.

  • RazorbackRazorback Member, Newbie CommonPosts: 5,253

    The "War on Drugs" is now over 30 years old.

    It is solidly based on the premise that demand is the problem.

    Hows that working out ?

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  • cbascbas Member Posts: 111
    Originally posted by Damienvr666


    Problem isn't really the "gold farmers" It's the people buying the gold they farm. If there wasn't a demand there wouldn't be a supply. (I am extremely tired so disregard my spelling) Someone said that it's the casual gamers buying the gold. While I agree casuals do buy gold but, they aren't alone. Hardcore gamers buy the gold as well.
    Simple fact is until people stop buying gold, gold farmers will be around in one form or another.
    There are ways to stop it dead but, everything I've read on this thread would also ruin the games they are ment to protect.
    Anyway, I am going to bed but, I would like to leave you with this.....
    What can you do to help stop gold farming? Don't buy the gold and anyone that you know that bought gold /report them, don;t group with them have nothing to do with them. if everyone of us who doesn't buy gold would do this It may make a difference but, prolly not.
    The man's (or woman's) got a point.
  • ShadusShadus Member UncommonPosts: 669


    Originally posted by Razorback
    The "War on Drugs" is now over 30 years old.
    It is solidly based on the premise that demand is the problem.
    Hows that working out ?

    Very, very, poorly.

    We pay over 1 billion a year to keep pot heads in jail... not dealers, not growers, pot smokers. Yah, that's a useful place to waste tax money and a great way to reduce jail sentences on violent crime because the jails are full from mandatory minimum sentences for those... lethargic... peaceful... hungry... pot heads. Genius.

    I won't get started on that topic, I won't.

    *bites tongue*

    Shadus

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    Well EQ2 undercut IGE quite easily, it doesn't eradicate everything completely...but...let's say, why would someone take a RISK to never get what he paid for, or risk been banned...when they can do it the legit way?

     

    CoV/CoH...let's just say that IGE has way more to sell than peoples willing to buy.  IGE is maintaining artificial prices, because in fact, nearly nobody will buy anything, as it is actually fun to earn it, in game.  I made 10 millions influence in no time, I have 4 levels 50, why would someone buy a level 50 and see there is nothing to do, instead of actually playing the game and enjoying it?  Fun destroy the motivation for players to take a monetary road to achievement.

     

    You see 2 intelligents way to counter and limit IGE, and they could both be twisted together.  IGE is a scourge on the Sherift of Nottingham and the like, on poorly thinked design.  If your design is well thinked, IGE won't do well...as IGE is merely providing an extra option to players, a costy option.  As long as the players are not willing to pay a costy fee, than IGE is doomed...so as long as the game is actually fun, IGE won't make profits from that.  IGE won't give you numbers, but I am pretty confidant that they LOSE money with CoH and CoV; thereby the explanation as to why they don't buy anything anymore, and just try to sell with inflated prices, they try to cut down their losses.  Good design is the best weapon against IGE...and strangely enought, IGE folks are good hearted and friendly, even if a game isn't a good option for them, as been friendly is the only way to try to attract customers...

     

    Brad and/or Steve are owning gold farming websites, anyone thinking otherwise refuses to see the truth.  I have no proof, and can't support my claim, however, it is rather obvious for anyone that dare to look a little...yet, no proofs can be lined against them.  But come on, why would they oppenly oppose gold farming sites, say they won't promote Vanguard on any of them, yet still be here, at MMORPG.com under covert names?  The answer is simple, they are owning such a gold farming website themselves, and it prolly pay them a LOT more than whatever their game designer position give them.  It also explain why they listen soo much to FoH, these players provide them with a HUGE profits in their personnal pockets.  Money rules the world.  Finally, SoE did sues SOME gold farming websites, while leaving other alone, it prolly take every skills Brad has to save the "right" websites and sues the competitor, with Johny approval...

    - "If I understand you well, you are telling me until next time. " - Ren

  • Originally posted by Amathe


    I am totally against gold buying and gold selling.
    But this is yet ANOTHER area where Brad talked smack and has shown he has little gnat gonads when it comes to follow through on anything he says.
    Remember how strict they were going to be about names to preserve immersion? That went right out the door at launch.
    They were also going to take a hard stance on this too. Nada.
    So many examples, too numerous to list.



    Haha.. yeah, the names thing is getting to be a total joke.

    Just today I refused to rez a guy because his name was Dingal Berry. He was level 19 so he has been around in the game for a while with that name.

  • EuthorusEuthorus Member Posts: 491
    Woot !  Thanks for the link man my first 10g ordered and dilevered in 2 hrs ! Brilliant !

    FUNCOM - putting the FUN in disFUNctional !

  • ChieftanChieftan Member UncommonPosts: 1,188
    An article just came out stating that a guy made $37k last year on the Station Exchange.  That's more than I made last year working fulltime but something tells me I'm not committed enough to compete with that guy's take.

    My youtube MMO gaming channel



  • boognish75boognish75 Member UncommonPosts: 1,540
    that doesnt do dick about gold ...and that is just what it is mostly about, also it doesnt stop anyone from paying a company to lvl there toon for a price, i agree, it can not be stopped and it looks (hate to say) as though eq2's station exchange is a good thing
    Originally posted by Sceptix

    One game already stoped farmers from completly destroying the economy and it was a new concept for most MMO's, the soulbound items.



    Im sure there are some developers smart enough to think of another system to combat gold farmers, at least to the point where they dont wreck the entire game economy.



    Also it would take a lot of money and resources of the company. Recently Blizzard has made selling their in game items and accounts on ebay illegal, it was a good step. Hopefully SOE follows the trend and makes some kind of effort. I realize ebay is a small problem because IGE still exists, but give it time, i still have hope their business will run out someday lol.



    MMO's will change eventually..................... right?

    playing eq2 and two worlds

  • AenashiAenashi Member UncommonPosts: 52
    sweet! i just got 20g for 400 bucks!!!!  oh my god :P I should start selling my own gold lol



    And that was a joke..i didnt buy any lol
  • The user and all related content has been deleted.

    "Freedom is just another name for nothing left to lose" - Janis Joplin
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  • agonzo11agonzo11 Member Posts: 52

    No matter what Sigil or SOE or Blizzard or any gaming company says, they cannot stop farming and the selling of items and gold offline. They may say in theri EULA that it is against policy and bla bla bla but the simple fact of the matter stands...no EULA will stand up in court. SOE and Blizzard has Ebay cancel the sell of characters and gold on their website as a matter of principle but no one has had enough money money to see just how legal it is for a gaming company to sell you a game for $49.99 in the store, charge you $14.99 a month to play, but say that you do not own ANYTHING that is in the game because of your efforts. Who could afford to pursue this in court against the likes of SOE or Blizzard or even now Sigil? I can't. And I have not heard of a class action lawsuit in the works either.

    Anyway, it would devestate games and gamers who love online communities. SOE took a step in the right direction when they stopped trying to fight IGE and just went with the flow. Obviously they did it for the love of money not the love of the game, but I'll take it for what it is. A positive step for gamers.

    Those of you who still buck the likes of IGE, I also support you. I think it can be frustrating to those who like to completely submerse themselves in the game to find that someone else didn't have to fight that mob, or raise the capital, or make the armor with blood sweet and steel. Instead, they just used daddies credit card and got it in a fraction of the time it took you. It's unfortunate but I take online gaming with a grain of salt. There will always be someone with better armor, or a larger house, or more money, or that cool ass sword from the deepest dungeon. I don;t play to compete that way. I play for the fun of it and for me sometimes its just not fun camping for days. Its equally not as fun trying to get a raid together that is dedicated to killing the big bad mob man. Sometimes, it's just as fun paying $20 to a South Korean ally and then using my new found strength to crush the 12 year twitch who keeps razzing my city.

  • ChikacaChikaca Member Posts: 62
    Y0 bishes old news! Get over it!



    This shiat is here to stay FOREVER.



    It's simple. supply & demand.



    Take a fracking good look at the world you live in.



    Prostitutes have been here I don't know for how long now. You know as they say the oldest... whatever.



    And drugs are here to stay.



    Where there is demand there will always be supply. END OF STORY.



    You can't beat it! GET IT?



    I advise you to use it. You will be more happy about it that way. I for example sold 3 of my old toons, because I knew I was going to quit the game for good finally and I got well over 2.000 $ total from them.



    I felt good getting something back from the thousands of hours I burned on those toons instead that they would now just rot out there in the bit universe. Enough to buy a killer comp for the next game!



    If you don't do it I say your either loaded with cash or your a dumb4ss!
  • ArclanArclan Member UncommonPosts: 1,550

    I alwasy thought VG would not have an ebay market.  Considering the magic gear flying at you from all mobs is over-the-top monty haul.  Why buy something on ebay when you'll loot something better tomorrow?  The ONLY thing I can see being ebayed is coin and flying mounts.

    Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
    In F2P I think it's more a case of the game's trying to play the player's. -laserit

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