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Well....I just got my new computer and I thought I would share 2 screen shots with you. One is from Lotro with all the bells and whistles on, which runs extremely smooth, the other is from Vanguard....also with all the bells and whistles on which run at 35-40 FPS. As you can see, both games look very nice. This entire mind set of "which game is better" is really relative to your thinking. Each games has it strengths and weaknesses, which in the end will appeal to that crowd. I personally like both games, each for there unique ideas, feel and artwork. Sure Vanguard is having issues which annoys me on a daily basis and was launched too early, but they were up front and honest about it, which is more then I can say for other games. I am sure LOTRO will also have launch issues and those bitching about Vanguard now, will be right back here bitching then. If you are unhappy with a product, show the company you are by speaking with your wallet, not with a bunch whines. Flame away~
Screenshots:
LOTRO (1440 x 900) : http://tinyurl.com/25wwyx
Vanguard (1440 x 900) : http://tinyurl.com/yueldp
For those who are wondering my computer specs:
E6800 Core 2 / EVGA 8800 GTX w/ 768Megs of RAM / 2 Gigs system RAM / 500Gig Sata HD
Comments
Awesome screens, thanks for the post. Sooo wish I had a widescreen monitor!
Yes, that is because LotRO has much fewer polygons, and for many other reasons.
Yes, that is because LotRO has much fewer polygons, and for many other reasons.
Yeah, LotRO has like 1/3 of the polygons, but it has a very harmonic art style. I must say, well done Turbine, I had many, very many doubts.One other reason why VG might have performance issues is because they don't really master the unreal engine(which I think is one of the best out there). Not getting in details here, explained in previous posts, but the most needed resource for VG is ram, sadly I don't have 2 gigs of it, so I never played the game on max, tried it though, and was a pretty slideshow
A good amount of RAM is important in every MMO, maybe more so in Vanguard though.
I am playing Vanguard and loving it, I will probably become a founder member of Lotr. Right now I am trying to figure out how to get the time to play both games!
...... HOLY CRAP! its a civil discussion between two games, i cant find a single negative comment (I had to double check the posts to make sure i wasnt crazy)! I though this day would never come.
If only i could find a troll with a tin foil hat. =(
Amazing isn't it?
Back to the discussion at hand, both games have good points and bad points. I've beta'd both, I guess I like LotR's a bit better. I guess at the time I played Vanguard, there wasn't much of a stroyline to follow. That may have changed of course, but it was one thing I felt that was lacking in the game.
The look of both games to me is great. They each have a distinctly different art style but LOTRO is far more system friendly. I am running VG on balanced even with 2 meg and two SLI linked 6800s for better frame rates. VG will occassionally get choppy when zoning but not badly at all. LOTRO is pretty much lag free.
I think it will come down to play style as opposed to graphic quality which game is for you. The two games are radically different. I find them both to be enjoyable in their own ways.
Ummmm, how about GDIAF n00b, LoTRO has herpes?
I thought I heard Turbine were introducing two clients at launch - one each for lower and higher end specs.
I miss DAoC
Personally I find LOTRO to be much more bland, and "last generation" graphically. It reminds me alot of DDO's graphics (as well as other areas). The animations (for example, running and combat for my elf) left me disappointed as well.
I find I'm just not impressed with the graphics as much as I am with those I see in Vanguard. That being said, I do have the system to run both games at max settings, so I really notice the difference between the limited graphics of LOTRO and the graphics of Vanguard which can fully use my system.
However, if Lowdos is correct and the beta version is a "low-res" version, I could certainly see why LOTRO's graphics are so much worse comparitively.
Here's a screenshot from my system with Max settings on: http://img169.imageshack.us/img169/4913/screenshot00006qq6.jpg
They're certainly not doing themselves any favours in my book by running with a low-res client. Using the high-res client would allow us a much better feel of what the game world was going to be like, instead of the bland feeling I get from what I see above. However, I expect that they know any high-res client would also mean increased performance issues, which is why they'd be holding it back I imagine.
I'm still waiting to be impressed by LOTRO at this point, but I'll certainly give it the benefit of the doubt. I can atleast say I imagine the hardcore LOTR fans will love it either way.
"Because it's easier to nitpick something than to be constructive." -roach5000
well a snow covered montain would be bland , howefver there are other areas like
http://i16.tinypic.com/2s14wt5.jpg
http://img407.imageshack.us/img407/2827/screenshot00022jr8.jpg
I miss DAoC
well a snow covered montain would be bland , howefver there are other areas like
http://i16.tinypic.com/2s14wt5.jpg
http://img407.imageshack.us/img407/2827/screenshot00022jr8.jpg
Fraid those look rather bland too. In the first one it looks like they did the environment using just 2 shades of green. The second one isn't really that impressive either.
I'm much more impressed by something like this:
http://img186.imageshack.us/img186/1340/screenshot11ar3.jpg
Where it looks like they actually put a lot of thought into the environments. Especially since this shot had to have it's quality lowered to convert it to jpeg and for size constraints.
"Because it's easier to nitpick something than to be constructive." -roach5000
More people will be able to run LotRO than Vanguard due to the system specs. It may not be as pretty, but being able to run it at all makes a all the difference.
For me, LOTRO is just too carebear for me.
Personally, LOTRO makes WoW feel less carebear in gameplay.
For now, I am and have been playing Vanguard since Beta 4.
I hate to say it, but this game seems to have more "Potential" than LOTRO.
I definitely had more fun with Vanguard than LOTRO.
LOTRO was just too easy a game to play when I tested it.
After getting a few classes to 10lv, I couldn't stand it anymore and focused on testing Vanguard instead.
There was no real sense of risk for me playing LOTRO, never died on all the classes I tested upto 10lv.
TBH, I would prefer to play WoW than LOTRO.
I can see it as a niche game that would cater to those that enjoy the lore that it is based on.
But it will get old fast.
Yes, at this time Vanguard is still not ready for release and we are really in Paid Beta 6 stage
But I am enjoying the game for now and it fills my time.
I personally hope that Sigil gets their shit together and have everything improved dramatically by the time AoC and WAR goes live.
So far those are the only 2 other MMORPG I have my eye on.
Leaning more towards WAR even though it wont have FFA PvP at start, but hopefully they will.
Would be really funny if Sigil somehow improves the game enough that Vanguard FFA PvP may actually more pleasing to me than WAR when it goes live
______________________________
My Sager 5760 Review
Yes, that is because LotRO has much fewer polygons, and for many other reasons.
Yeah, LotRO has like 1/3 of the polygons, but it has a very harmonic art style. I must say, well done Turbine, I had many, very many doubts.One other reason why VG might have performance issues is because they don't really master the unreal engine(which I think is one of the best out there). Not getting in details here, explained in previous posts, but the most needed resource for VG is ram, sadly I don't have 2 gigs of it, so I never played the game on max, tried it though, and was a pretty slideshow
Yup, turbine really pulled a rabbit out of their hat this time. Very happy for them as they seem to be headed for a big success. I love the look of LotRO and I also love Vanguards gritty realism. No reason why people can't be objective about both.
no doubt Lotro has some nice graphics and art direction. not sure if they worked on the weather effects, last time I played beta the only place there was any sort of weather was on weathertop mountain. the transition was dramatic, hopefully they added more weather systems like this throughout the game world. At that time, it was pretty much promised that places like the shire would not have weathers systems like this. has that changed?
what LotRo suffers from is that its just too linear, and the enviromnent is a fishbowl meaning there will be times when you hit glass walls or cannot adventure into or past certain invisible boundries. its a very nice casual game, but for an epic story and world based around the Lord of the Rings.. the world size is incredibly small.
again though, I havnt entered back into beta since last september and im sure a lot has changed. anyone feel free to confirm this?
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
Vanguard:
Outside:img187.imageshack.us/img187/6722/screenshot00086ab5.jpg
Inside:img187.imageshack.us/img187/6612/screenshot00012fa2.jpg
Lotro:
Outside:img98.imageshack.us/img98/162/screenshot00003bg5.jpg
Inside: img144.imageshack.us/img144/6748/screenshot00000pg5.jpg
Both game were running at 1360*768.
Vanguard in Balanced settings (+bloom for the outside pic, the inside one doesnt have shadow nor bloom)
And Lotro was running in high detail.