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Wish CCP would update the UI

CiredricCiredric Member Posts: 723

I like Eve, but the UI in this game is cumbersome and antiquated.

There are very few keys that are assigned to actions, most things are done with cascading menus.  While it may be nice for a word processor or a spreadsheet, it is really clumsey when you are in the middle of a battle and trying to do something. 

What this game really needs is an action bar, I am really puzzled why they do not have one.  Would improve gameplay immensely.

Rather odd interface when you should have a highly automated ship, it feels like all the controls are completely manual.

I was hoping this new expansion would address some of these issues, but it seems they done literally nothing to the UI. 

Must be something about being icelandic and doing things the hard way.

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Comments

  • GraanokGraanok Member Posts: 63
    Can you be more specific?



    Most of the in game actions can be bound to keystrokes, and there are already 3 action bars at the bottom of the screen for your weapons and ship systems.  What exactly is the problem?



    Oh, and I really don't think you need to drag the nationality of the devs into this just because you don't like the UI in the game.  Not to mention that if they did a massive overhaul of the UI, the player base would flip out because most of us think it works just fine as it is.

    ==
    A great man inspires men with what he can do. A great leader inspires men with what THEY can do.
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  • PhoenixsPhoenixs Member Posts: 2,646
    I think the ui is great. Maybe not the most functional ui in the world, but it is good once you get used to it.



    And it looks really cool. Eve is one of the few games out there, where I don't feel like editing the ui after a certain time. (If it would have been possible)
  • vampenvampen Member Posts: 11
    I think that the UI is very good, and the fact that most of the things are done manually is just a good thing. It gives you more control of what you want to do. What do you mean by actionbar? What would be there? Since you already have 3 rows of modules, with keyboard shortcuts, I see no use of an actionbar. One thing that I miss is tha fact that you can´t really customize your UI, for an example moving the modules (the whole thing) or the overview. Not a great issue, but would be nice if you could make it a little bit more personal =)
  • CiredricCiredric Member Posts: 723

    You need to have examples?  Let's take a fight for example.  I want to target and lock another ship, Click on the ship in the overview and hit the lock key, oh yeah no such thing, I have to right click and do the menu thing.  Bzzt hokey, clumsey, get it?   I want to orbit at my best gun range, oh again no such key, I have to wend my way thru cascading windows menus to get it.  Again clumsey, antiquated.  I want to do a keep at certain range, oh yeah the stupid menus again.  This during a fight when action is hot and heavy.  I mean really now, this menu driven stuff has to be the most clumsey interface in any MMORPG I have played, bar none.

    As I said this UI is from the stone ages, about time they upgraded it.  If you want to remain a cave man and do this silly menu thing they could add the action bar as optional. 

    The problem with the UI right now is I don't find that I am flying a computerized ship.  The controls feel like they were made to deliberately frustrate you.

  • adriaansadriaans Member Posts: 125
    I like the UI...

    Knowledge is Power!

  • JowenJowen Member Posts: 326
    I have always wished for some sort of display giving me warnings if me ship was under influence by hostile actions like webbing, warpscrambling and EW. Often I can not see those tiny effects that are supposed to be the indicator of those actions at all.
  • GraanokGraanok Member Posts: 63
    Ciredric, you do know that you can open the little window above the overview thing and when you click on an enemy it has all the things you were talking about as little button to click on... right?



    And like we said, what do you want from an action bar?  There's already a window that has the buttons for keep at range and orbit and stuff.  And there's already buttons for weapons and systems.  Maybe you should go back and try to use that little window over the overview window.



    If that's not the stuff you're talking about, then I don't know what you're getting on about... you can set your default distances and stuff when ever you want then just click the ship, click lock and click orbit.  Or am I missing something in your description of what you want?

    ==
    A great man inspires men with what he can do. A great leader inspires men with what THEY can do.
    image
    Which Final Fantasy Character Are You?
    Final Fantasy 7

  • LydonLydon Member UncommonPosts: 2,938

    I agree and disagree about the UI being bad.

    The good thing is that it looks good. It has the whole sci-fi thing going for it.

     

    The bad is that I find I need to click way too many times to get something done. If the interface was redesigned to allow for easier gameplay it would be perfect. This is just what I've found in comparison to other games' intefaces.

  • NevarionNevarion Member Posts: 274
    Personally I like the UI. I judge it as clean and structured yet there is a desperate lack of hotkeys.

    Would make functions way faster and easier accessible.
  • vampenvampen Member Posts: 11
    Originally posted by Ciredric


    You need to have examples?  Let's take a fight for example.  I want to target and lock another ship, Click on the ship in the overview and hit the lock key, oh yeah no such thing, I have to right click and do the menu thing.  Bzzt hokey, clumsey, get it?   I want to orbit at my best gun range, oh again no such key, I have to wend my way thru cascading windows menus to get it.  Again clumsey, antiquated.  I want to do a keep at certain range, oh yeah the stupid menus again.  This during a fight when action is hot and heavy.  I mean really now, this menu driven stuff has to be the most clumsey interface in any MMORPG I have played, bar none.
    As I said this UI is from the stone ages, about time they upgraded it.  If you want to remain a cave man and do this silly menu thing they could add the action bar as optional. 
    The problem with the UI right now is I don't find that I am flying a computerized ship.  The controls feel like they were made to deliberately frustrate you.


    Regarding locking, you can just Ctrl + Click on overview instead of the Right Click-menu.

    And there´s only one click for orbit/keep at range/etc, not that difficult? You don´t have to use the menus, I don´t and it´s working fine. And you can´t just have a "orbit at best range..:" button since there is no best range, it all depends on the situation. Even if you consider best ragen as Optimal for turret, there still be situations when you need to orbit at a different range.



    The thing is that there are soo many options in PVP, that you can´t just have a button for everything you might do. It all varies so much.
  • TulisinTulisin Member Posts: 47
    The UI is nicely laid out and all, but archaic. EVE needs to be updated to the market standard with more customizeable windows and hotkey bars.
  • cenpuscenpus Member UncommonPosts: 14
    The chat window is horrible. Chumpy and ugly, atleast make it transparent. Otherwise I like it, was not that long ago it got an overhaul (2 years ago?)
  • avienthasavienthas Member UncommonPosts: 94
    Originally posted by cenpus

    The chat window is horrible. Chumpy and ugly, atleast make it transparent. Otherwise I like it, was not that long ago it got an overhaul (2 years ago?)
    You CAN make it transparent, never ever wandered what that little button next to the minimize button is there for ? I find the UI quire alright, sends the twitchers  on their way to the next game.

    image

  • damian7damian7 Member Posts: 4,449
    Originally posted by Ciredric


    You need to have examples?  Let's take a fight for example.  I want to target and lock another ship, Click on the ship in the overview and hit the lock key, oh yeah no such thing, I have to right click and do the menu thing.  Bzzt hokey, clumsey, get it?   I want to orbit at my best gun range, oh again no such key, I have to wend my way thru cascading windows menus to get it.  Again clumsey, antiquated.  I want to do a keep at certain range, oh yeah the stupid menus again.  This during a fight when action is hot and heavy.  I mean really now, this menu driven stuff has to be the most clumsey interface in any MMORPG I have played, bar none.
    As I said this UI is from the stone ages, about time they upgraded it.  If you want to remain a cave man and do this silly menu thing they could add the action bar as optional. 
    The problem with the UI right now is I don't find that I am flying a computerized ship.  The controls feel like they were made to deliberately frustrate you.
    um, i click on the ship in the overview and i, personally, DO hit the lock key.  same for orbitting, i hit the little key that's like an arrow going in a circle and it makes my ship orbit my target at my predefined distance.



    if you're wanting keyboard shortcuts for every possible thing i can do on say, my battleship... that's a lot of keys... i'm looking at every command, plus having to select each weapon, each mid that i'd activate/target with, same for lows that need activating.



    are you sure you're talking about eve?  i'm not sure what's up with your cascading menus.  besides pvp goes pretty fast as is...  you're not dying quick enough?

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • damian7damian7 Member Posts: 4,449
    Originally posted by cenpus

    The chat window is horrible. Chumpy and ugly, atleast make it transparent. Otherwise I like it, was not that long ago it got an overhaul (2 years ago?)
    ok, i'm seriously not defending eve, but are you guys playing for more than a day before making these statements?



    the chat window has three little buttons on the top right, from right to left they are - 1 close, 2 minimize, 3 make transparent whilst locking in place...

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • GraanokGraanok Member Posts: 63
    Originally posted by damian7

    Originally posted by cenpus

    The chat window is horrible. Chumpy and ugly, atleast make it transparent. Otherwise I like it, was not that long ago it got an overhaul (2 years ago?)
    ok, i'm seriously not defending eve, but are you guys playing for more than a day before making these statements?



    the chat window has three little buttons on the top right, from right to left they are - 1 close, 2 minimize, 3 make transparent whilst locking in place... Yeah, I totally agree with damian7.  Guys, if you're going to bitch about the UI that's fine, but please ask around to make sure you didn't just miss something.  It kind of makes you look like a noob/dumbass when you complain that something isn't in the UI that is already there.  If you're new to the game and you're not sure if a feature is in the game or not, by all means ask away (the rookie help chat is good for that too in game) but don't complain until you're sure you know what you're talking about.

    ==
    A great man inspires men with what he can do. A great leader inspires men with what THEY can do.
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    Which Final Fantasy Character Are You?
    Final Fantasy 7

  • TulisinTulisin Member Posts: 47
    Aside from lack of hotkey bars, probably my biggest complaint about the UI is that even at a decent resolution, it just doesn't feel like I have enough screen space. The ability to say, resize the drone/gang/overview window to be much smaller (while still displaying all the information I need to see), as well as the capacitor/module display would be very helpful.
  • cenpuscenpus Member UncommonPosts: 14
    Ok I withdraw my post on the ui. I actually never noticed that tiny button before. Not that obvious really. And yes I have played eve for two years on and off. To bad ppl hunt you down with torches and start calling you nub and such everytime someone dont know everything about the game. Really tiresome. Is it not enough to simply inform in a mature manner without the name calling? Guess that dont belong in this thread anyway.




  • GraanokGraanok Member Posts: 63
    Originally posted by cenpus

    Ok I withdraw my post on the ui. I actually never noticed that tiny button before. Not that obvious really. And yes I have played eve for two years on and off.



    Suuuuure....



    It's actually pretty hard to miss... especially if you've been playing for "two years on and off".



    P.S. - sorry for the flame response, I usually try to stay away from these, this just seemed too obvious.

    ==
    A great man inspires men with what he can do. A great leader inspires men with what THEY can do.
    image
    Which Final Fantasy Character Are You?
    Final Fantasy 7

  • avienthasavienthas Member UncommonPosts: 94
    I am pretty sure that most issues people have with the UI could be resolved by :



    - actually doing the tutorial, provided they weren´t arrogant enough to cancel it first on !! Infact, this is the most important point on this list, by miles.

    - asking in corp chat, provided they didn´t quit the npc corp right away !!

    - try out all the little buttons, r-click options and whatnot. You actually CAN´T break the game by pressing the buttons on the UI.

    - make a search on the net. There is TONS of informations on every aspect of EVE to be had. The ability (and general inclination) to read is an advantage .



    And if what you really want is WoW-style hotbars, then you didn´t (and probably won´t) play eve long enough. Hotbars would just look silly and be more of a nuissance than a help. For the few standard actions there are in EVE, buttons are provided on top of the overview window. Again, tutorial is king.....

    image

  • cenpuscenpus Member UncommonPosts: 14
    Originally posted by Graanok

    Originally posted by cenpus

    Ok I withdraw my post on the ui. I actually never noticed that tiny button before. Not that obvious really. And yes I have played eve for two years on and off.



    Suuuuure....



    It's actually pretty hard to miss... especially if you've been playing for "two years on and off".



    P.S. - sorry for the flame response, I usually try to stay away from these, this just seemed too obvious.



    Piss off. Why would I bother and lie on a fansite. Xenpar Tarkis, look him up. Doubt you will see me ingame anymore tho since I find the eve community disgusting.
  • GraanokGraanok Member Posts: 63
    Originally posted by cenpus

    Originally posted by Graanok

    Originally posted by cenpus

    Ok I withdraw my post on the ui. I actually never noticed that tiny button before. Not that obvious really. And yes I have played eve for two years on and off.



    Suuuuure....



    It's actually pretty hard to miss... especially if you've been playing for "two years on and off".



    P.S. - sorry for the flame response, I usually try to stay away from these, this just seemed too obvious.



    Piss off. Why would I bother and lie on a fansite. Xenpar Tarkis, look him up. Doubt you will see me ingame anymore tho since I find the eve community disgusting.

    Okay then.  Well, thanks for playing, good luck in whatever it is you're going to do from here on out.

    ==
    A great man inspires men with what he can do. A great leader inspires men with what THEY can do.
    image
    Which Final Fantasy Character Are You?
    Final Fantasy 7

  • TulisinTulisin Member Posts: 47
    Originally posted by avienthas

    I am pretty sure that most issues people have with the UI could be resolved by :



    - actually doing the tutorial, provided they weren´t arrogant enough to cancel it first on !! Infact, this is the most important point on this list, by miles.

    - asking in corp chat, provided they didn´t quit the npc corp right away !!

    - try out all the little buttons, r-click options and whatnot. You actually CAN´T break the game by pressing the buttons on the UI.

    - make a search on the net. There is TONS of informations on every aspect of EVE to be had. The ability (and general inclination) to read is an advantage .



    And if what you really want is WoW-style hotbars, then you didn´t (and probably won´t) play eve long enough. Hotbars would just look silly and be more of a nuissance than a help. For the few standard actions there are in EVE, buttons are provided on top of the overview window. Again, tutorial is king.....



    I've done the tutorial several times. Hotbars (dunno about WoW style, I assume they're pretty similar to the market standard) would still be immensely beneficial, especially for things like orbit range and drone control.

    It isn't so much hotbars that are important, but the customizeable macros they entail.

  • MinscMinsc Member UncommonPosts: 1,353
    Originally posted by Tulisin

    Originally posted by avienthas

    I am pretty sure that most issues people have with the UI could be resolved by :



    - actually doing the tutorial, provided they weren´t arrogant enough to cancel it first on !! Infact, this is the most important point on this list, by miles.

    - asking in corp chat, provided they didn´t quit the npc corp right away !!

    - try out all the little buttons, r-click options and whatnot. You actually CAN´T break the game by pressing the buttons on the UI.

    - make a search on the net. There is TONS of informations on every aspect of EVE to be had. The ability (and general inclination) to read is an advantage .



    And if what you really want is WoW-style hotbars, then you didn´t (and probably won´t) play eve long enough. Hotbars would just look silly and be more of a nuissance than a help. For the few standard actions there are in EVE, buttons are provided on top of the overview window. Again, tutorial is king.....



    I've done the tutorial several times. Hotbars (dunno about WoW style, I assume they're pretty similar to the market standard) would still be immensely beneficial, especially for things like orbit range and drone control.

    It isn't so much hotbars that are important, but the customizeable macros they entail.

    The drone interface definitely needs an update, and they have stated that they have now hired someone specifically to work on all things drones. Also both the drone and gang windows should be moved off the overview but one thing EVE DOESN'T need is macros, nor does any other game really. If you want to do something do it yourself, not some stupid macro. They just make it easier to bot with.
  • Ashton692Ashton692 Member Posts: 138

    I see the troll is strong in this one, yes.

    Things I would like to tweak about the interface (without reading through the previous waste of time trolling):

    1) The overview - I want to be able to move it around and resize it like it was a chat window.  Dock it, undock it.  Etc.

    2) Drones/Gang/Fleet INterfaces - Again, seperate them from the overview, make the seperate windows that you can move around, allow them to be docked.

    3) Window joining - Much like the Drones/Gang/Fleet/Overview windows are all sorta joined I would like the ability to join other windows to that "bar" and unjoin them, and such.

    4) Selected Item Window - Again, unjoin it from the Overview, let me put it where I want.  Let me join it to what I want.

    5) Current Location information - Let me select what information to display there, or nothing at all.  Let me move it around.

    6) The wheel - Let me move it around.  PLEASE.  I hate it right in the middle of my screen, it is such an eye sore.  Let me minimize it BUT still display the percentages for shield/armor/hull/cap and speed.

    7) Modules - I like the look of them, but still - there should be an advanced mode or something where I can just see if it is active or not.  I know what is in each module slot, and I know what keys to press to activate it... I don't need that bulky thing.  gratned in some situations I will use it anyways.  But please let me move it around.

    8) Neocom - Not a big deal - but let me make it a small button to expand it in a corner of the screen.  In a 3 dimensional space when I have it minimized I always end up unhiding it.  ALso, let me put it top and bottom.  Minor thing - Let me see the date when I hover over the time - I still get confused particularly around DST changes... I'm such a nubbins.

    9) Advanced Docking - Because the sides of your screen are really important - they show off-screen items, like hostiles, directions and such, you don't want your chat channels to "snap" to the edge of your screen.  There should be an option to "snap" your chat channels to x pixels away from the edges so you don't block these important edges.

    10) Space Icons - I hate warping around and seeing triangles where all the different asteroid belts are.  And all the icons in general.  After the revelation patch it allowed you in the "Solarsystem View" to remove "Callouts" from different objects in that view.  I think it would be great to apply the same thing to Icons in the regular view.  I would immediately disable asteroid belts from my regular view and never see a triangle again.  HOWEVER - those things should still appear when you hold down the ALT key (like all hidden icons appear now).  If there is a way to do this currently I am not aware of it - It would be cool.

    Cheers.

    11 - Multiple Overviews -  Edit - OH, one more important thing - let me have *multiple* overviews.  That way I can have fighters/drones filtered into one, battleships in one, and frigates in one, for example, and not worry about accidentally targetting some guys fighters in a fleet combat by mistake.

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