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Hey there, iv been playing eve for about 3months now, i have a good idea about the game and hows it played, but now i lost as i cant get my newly bought rupture to function properlly.
Dont get me wrong it work but i have put 4x425mm scout autocannons on it but all it seems to do is miss most of the time, so i fitted a tracker to boost my turret speed and accuracy, but still not much better. I dont have much problem wiv hitting bigger ships than a cruiser its just small ship like frigates, intercepters etc.
So could someone wiv a bit of game experince help me sort this problem plz. thanks
Comments
Dude - it could be almost anything from out of range to cheating Devs (Ok, I'm kidding about the cheating Devs).
BUT - here is a tool that may help you narrow down your answer. A handy-dandy tracking explainer tool that explains the lovely complications that is the mysterious world of Eve tracking:
http://www.eve-online.com/guide/en/g26.asp
Hope this gives you the answers you are looking for.
Cheers.
ZStorm browse www.evegeek.com better tools there
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Guides & Trials for EvE Online:
Thank you for that it has given me an insight of what i have to aim for basically for the small ship like frigates i need my tackingspeed/acurracy to be above 0.2 to hit. So thanks it helped me alot.
But there is modules i can get to gain tracking speed so wouldnt 425mm still be better. Its just the small ships i struggle agaist at the moment. Also would you go for a arty rupture? as im thinkin about setting one of those up?
Regards to your comment about posting on eve forum, i went to do it there aswell but it didnt post for some reason,and if it did i cant find it now, so thats why i came and posted on here. But i didnt noice on rupture set ups eeveryone goes for 220mm and not bigger ones.
Im using a tracking computer shich works well and booster's it greatly so thats just as good as a target painter.Thank you for your help.