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game size and content

could anyone who realy knows the land size of wow and LOTR make a comparison plz? is LOTR like one of the continents or more like stv or so?

and is there as few instances in LOTR as in wow or is it as many as in ddo? do u stand around for ages trying to find ppl for doing an instance like in wow or is there a grouping interface that actualy does its job nicely( unlike the shitty one in wow)?

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  • Mars505Mars505 Member Posts: 623
    I can answer the second question:

    The games is 20% instanced, with 2% being the auction house and some shops in bree. 15% of the instances are major parts of the story line. 80% of the fame is not , istanced and you will find plenty of things to do in the open world of Lord of the rings .



    The first 10 Levels will feel heavily instanced but in perspective to the over all game and content it is about 3% of the 15%



    The figure , in my opinion are this:

    3% noob area

    2% shops and aution house ect

    15% total game quests

    80% open world quest

    Check out the beta in April

    who me ?

  • WerppaWerppa Member Posts: 211

    correct me if I'm wrong, but I think that world in LOTRO won't be so big in beginning but Turbine will add more and more continents to it after it's released

    "I actually cook my meat with nothing but my burning hatred for vegetables"

  • virtuellavirtuella Member UncommonPosts: 699
    I would think the 9 zones in eriador is approx half the size of what WoW was at release but eriador only takes up 10% of the ingame worldmap so there is a lot of planned space to expand in.

    If you takes it easy and do all quests and don't lpay 8 hours a day it will maybe take you a month or two to have seen all the zones.

    If you powerplay to level 30 in a week you can sprint through the highlevel zones and explore it fast.



    It all comes down  to how you play.

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  • thinkingbearthinkingbear Member Posts: 48
    Originally posted by Werppa


    correct me if I'm wrong, but I think that world in LOTRO won't be so big in beginning but Turbine will add more and more continents to it after it's released
    You are correct.  Based on the size of this game versus the size of Middle-earth Turbine could theoretically get 6-12 expansions out of all that real estate and not even get into the far east and south, Undying Lands, etc
  • DethlyBladeZDethlyBladeZ Member Posts: 106
    I've played the beta.. I gotta say, its pretty big.. thus not as big as WoW, or Vanguard.. still big though, all of the places you saw in the movies in LOTR.. is in the game.
  • BrabusBrabus Member Posts: 52
    Originally posted by suntox


    could anyone who realy knows the land size of wow and LOTR make a comparison plz? is LOTR like one of the continents or more like stv or so?
    and is there as few instances in LOTR as in wow or is it as many as in ddo? do u stand around for ages trying to find ppl for doing an instance like in wow or is there a grouping interface that actualy does its job nicely( unlike the shitty one in wow)?

    Here is a size comparison:



    img237.imageshack.us/my.php

  • TautologyTautology Member Posts: 188
    Originally posted by Brabus

    Originally posted by suntox


    could anyone who realy knows the land size of wow and LOTR make a comparison plz? is LOTR like one of the continents or more like stv or so?
    and is there as few instances in LOTR as in wow or is it as many as in ddo? do u stand around for ages trying to find ppl for doing an instance like in wow or is there a grouping interface that actualy does its job nicely( unlike the shitty one in wow)?

    Here is a size comparison:



    img237.imageshack.us/my.php


    Jeeze, thats tiny!
  • virtuellavirtuella Member UncommonPosts: 699
    Originally posted by Tautology

    Originally posted by Brabus

    Originally posted by suntox


    could anyone who realy knows the land size of wow and LOTR make a comparison plz? is LOTR like one of the continents or more like stv or so?
    and is there as few instances in LOTR as in wow or is it as many as in ddo? do u stand around for ages trying to find ppl for doing an instance like in wow or is there a grouping interface that actualy does its job nicely( unlike the shitty one in wow)?

    Here is a size comparison:



    img237.imageshack.us/my.php


    Jeeze, thats tiny!

    Uhmm that's an old map i found on the net where i inserted eriador as the 7x7 km large area as we know it.

    It's not 100% accurate because different games might use different tilescale or something.



    But the 9 zones in Eriador sure seems smaller than EQ I at release just to make a comparison.

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  • KemenlithKemenlith Member Posts: 263
    It is small, but the amount of content more than makes up for it. You don't feel like you're in a confined area.

    Currently: Playing EVE Online
    Previous: FFXI, Dragonrealms, sad little stint in WOWland.
    Awaiting: Fallen Earth, Hero''s Journey, Tabula Rasa, Age of Conan.

  • KyleranKyleran Member LegendaryPosts: 44,069
    Better to start out with a small zone packed full of well functioning, entertaining content than a wide, expansive and mostly barren world which is a huge travel time sink.  (like the game who must not be named)

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  • Your_bossYour_boss Member Posts: 44
    Originally posted by Kyleran

    Better to start out with a small zone packed full of well functioning, entertaining content...
    Entertaining quests in LOTRO?...No, just the same types as in wow and vanguard, been there done that... 
  • Gules_AspenGules_Aspen Member Posts: 273
    Originally posted by Your_boss

    Originally posted by Kyleran

    Better to start out with a small zone packed full of well functioning, entertaining content...
    Entertaining quests in LOTRO?...No, just the same types as in wow and vanguard, been there done that... 

    You obviously have done none of the main storyline quests.



    As for size- it's a LOT bigger than EQ2. It takes as long or longer to run from Duillond to Hobbiton as it takes to run/boat from Qeynos to Freeport. And then twice that far from Hobbiton to Bree.



    It's not as big as it could be, no- but there will be expansions. And what is there is packed full of things to do, from end to end.
  • Your_bossYour_boss Member Posts: 44
    Originally posted by Gules_Aspen

    Originally posted by Your_boss

    Originally posted by Kyleran

    Better to start out with a small zone packed full of well functioning, entertaining content...
    Entertaining quests in LOTRO?...No, just the same types as in wow and vanguard, been there done that... 

    You obviously have done none of the main storyline quests.



    As for size- it's a LOT bigger than EQ2. It takes as long or longer to run from Duillond to Hobbiton as it takes to run/boat from Qeynos to Freeport. And then twice that far from Hobbiton to Bree.



    It's not as big as it could be, no- but there will be expansions. And what is there is packed full of things to do, from end to end.



    I love these kind of replies.  Lets not have a discussion on the size of lotro, this has been discussed in the other thread. Its small, face it.

    As for the quests, sorry, you might have being fun, happy for you, but Ive levelled up to lvl 19 and did some of the main storyline quests. They boil down to the average mmorpg quests.  More enteraining was playing music...

  • LukainLukain Member UncommonPosts: 591
    Originally posted by suntox


    could anyone who realy knows the land size of wow and LOTR make a comparison plz? is LOTR like one of the continents or more like stv or so?
    and is there as few instances in LOTR as in wow or is it as many as in ddo? do u stand around for ages trying to find ppl for doing an instance like in wow or is there a grouping interface that actualy does its job nicely( unlike the shitty one in wow)?



    Game size at Launch = 50,000,000 Sq Metres

    Instances : Yes sort of like wow .. not to many & not to few  :)

  • suntoxsuntox Member Posts: 31
    ty for the info, i think ill rather wait a year or so ;)
  • suntoxsuntox Member Posts: 31

    a nice map in this thread http://www.mmorpg.com/gamelist.cfm/gameid/45/setview/forums/post/1271388

    appears the game is about 15% of wow in terms of world size, as breeland seems to be roughly the size of wetlands

  • CerionCerion Member Posts: 1,005
    Originally posted by Tautology

    Originally posted by Brabus

    Originally posted by suntox


    could anyone who realy knows the land size of wow and LOTR make a comparison plz? is LOTR like one of the continents or more like stv or so?
    and is there as few instances in LOTR as in wow or is it as many as in ddo? do u stand around for ages trying to find ppl for doing an instance like in wow or is there a grouping interface that actualy does its job nicely( unlike the shitty one in wow)?

    Here is a size comparison:



    img237.imageshack.us/my.php


    Jeeze, thats tiny!

    Couple things about the map.  LOTRO is more rectangular than square.  I'd guess it's more like 12km x 4km. Not that it changes the over all size, but it does make it feel bigger than if it were square.

    Also, the comparison to EQ1 seems to include the vast water zones which are mostly empty. I wonder what the total landmass is for EQ1 in that map comparison, excluding the oceans.

    Lastly, comparing it to SWG in that map is also telling.  SWG is huge, but a vast wasteland with no content.  When LOTRO reaches its mature state, it will be huge AND it will be chock full of content.  To me that is amazing.

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  • suntoxsuntox Member Posts: 31
    yes, in a year or so the content might be quite nice if they add another landmass of this size every second month. although as turbine is running the game, it should be mentioned that especialy greek and spanish players shoult NOT buy the game without a trial first as their hosting center has an aweful connection to those 2 countries.
  • dand3dand3 Member Posts: 241

    I value content far more than raw size.  LotRO is dense; VG is the least dense game I've ever played. WoW is fairly dense, with a lot of the main paths; LotRO is similar, but even more so.

    If all you have going for you is sheer size, then I guess that's what you sell.  But I don't see any virtue in it for its own sake, and the disadvantages such as slow group formation are well known.

  • FifthredFifthred Member Posts: 367
    Originally posted by Cerion

    Originally posted by Tautology

    Originally posted by Brabus

    Originally posted by suntox


    could anyone who realy knows the land size of wow and LOTR make a comparison plz? is LOTR like one of the continents or more like stv or so?
    and is there as few instances in LOTR as in wow or is it as many as in ddo? do u stand around for ages trying to find ppl for doing an instance like in wow or is there a grouping interface that actualy does its job nicely( unlike the shitty one in wow)?

    Here is a size comparison:



    img237.imageshack.us/my.php


    Jeeze, thats tiny!

    Couple things about the map.  LOTRO is more rectangular than square.  I'd guess it's more like 12km x 4km. Not that it changes the over all size, but it does make it feel bigger than if it were square.

    Also, the comparison to EQ1 seems to include the vast water zones which are mostly empty. I wonder what the total landmass is for EQ1 in that map comparison, excluding the oceans.

    Lastly, comparing it to SWG in that map is also telling.  SWG is huge, but a vast wasteland with no content.  When LOTRO reaches its mature state, it will be huge AND it will be chock full of content.  To me that is amazing.

    /agreed, The space they have is very well mapped and has content, it is really a better concept in planning then any game i've played.

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  • skullkerskullker Member Posts: 7

    You have to take the view that the game will  have many more zones of similar size added in the fututre and it wont take them long to add them either  over the course of 3 years you  could have 6- 12 more  areas equal in size added

    IF  there is a  good dedicated group of paid subscribers  it can become  a really great game  it is certainly an ambitous endeavour

  • MadragonMadragon Member UncommonPosts: 42
    Since they already have an expansion planned...it will grow fairly well I think
  • suntoxsuntox Member Posts: 31

    its the same system as they use with Dungeons and Dragons Online. on release that game was also played through by a hardcore player in about a month, but they keep adding new content regularely. the game is a year old now and got about double the size compared to when it was released.

    turbine/codemasters make games for casual players mainly, ppl who play a lot better wait.

  • JackdogJackdog Member UncommonPosts: 6,321

    I never played AC1 but it looks like the devs are planning on a lot of live content and frequent expansions according to a recent devchat seen here

    www.stratics.com/content/portals/me/content/hoclog/hoc6.php

    I have been playing in the beta since November and keep finding stuff that has been added since the last time I was in a area or I just did not notice the first time through. I found a stream with a bunch of mobs and some scholor nodes last night I could have sworn was not there a couple of weeks ago.

    Best thing about the way they are designing is that it fits a lot of different playstyles. Earlier I went back solo through some areas to pick up a couple of POIs that I missed earlier and knocked off a couple of mobs for a new trait and another for a new title. Last night we were doing a 4 man group for quests. Saying the game is for casuals is only half way correct, you can play darn near any way you want group, raid, or solo and still not gimp your toons by the time you hit 50.

    I miss DAoC

  • ScotScot Member LegendaryPosts: 24,455
    The size of a MMORPG is very subjective. I am sure that if you have played a game where you can get a mount, suddenly the world seems smaller. If you have a lot to do around every corner, it seems larger than it is. Lush vistas are nice mind you.
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