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Hello all,
I watch up and coming games all the time and always looking for a little news on possible games in the works. One thing I am very interested in are the prospects for more Sci-Fi MMO's.. Stargate Worlds and Huxley look very interesting ATM.
Anyway, what I was most curious about was how most of you feel about other types of MMO. Fantasy MMO has always been the top types of MMO out there, however I have seen more Sci-Fi ones slowly popping up.
What type of MMO are you interested in and why?
Out of every 100 men, 10 should not be there,
80 are nothing but targets, 9 are the real fighters.
Ah, but one, ONE of them is a warrior,
and he will bring the others home.
-Heraclitus 500BC
Comments
I think a reason we see alot of fantasy MMO's is because alot of the work is done for ya. Magic, dragons, swords, all too similar races and so on.
I would love a good Sci-Fi MMO, I ahven't found one I can play for more than a month yet tho. Sci-Fi I'd think is harder to do.
They came from the sea and they came from the sky, Captain America is going to die!
Sci-fi is roughly divided into two camps, hard and soft. Hard sci-fi easily goes into horror like the first two Alien movies (no faster than light travel, people still used guns, starships felt more like submarines than cruise ships, etc). Soft sci-fi is Star Trek, Star Wars, and what most people think SF is. Unfortunatley it's difficult to do hard SF without it being gritty and dark so probably not as likely to do as well.
Fantasy on the other hand is outside of science and can be pretty much anything and be accepted because "it's just fantasy". Cliches like elves and dwarves and orcs are accepted and missed if they aren't there. Ultimately fantasy comes directly from our own history, our folklore, our myths. In a way the same is true of SF but we expect it to be different. We want it to be realistic yet at the same time we want it to be fantastic. If we try to have it be both, it can become too strange and alien to play.
I'm not going to say game developers are uncreative or lazy. I will say it's a lot harder to do a good SF setting that will sell than fantasy. And because harder means more expensive and more likely to fail, we shouldn't be surprised that we don't see them as much.
PS I know I've greatly simplified things, but I want to keep this post relatively short.
"It's no good coming to our game if you are trying to grow weed, It's no good coming to our game if you want to make pants. It's only worth coming to our game if you want to burn things to the ground."
-Paul Barnett, WAR is coming
MMORPG's, on the other hand, are not based on suspense. By definition, they're predictable and repetitive. At most, you're surprised once, then you're no longer surprised as you grind that event over and over. If you were a space marine who killed 1,000,000 aliens each day to become stronger, the most basic principles of the movies would no longer make sense at all.
Something like Star Trek, though, is a lot more easily lended to conversion. There are a ton of generic enemies, and the protagonists have a ton of generic, disposable characters to get killed by them, even though they always win in the end. That lends itself a lot more to the kind of heroic always-win scenarios you see in MMORPG's.
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Insanity: Doing the same thing over and over again and expecting different results.
I hate to say it yet again (In this I am a broken record - btw that was a vinyl disc that...ah forget it) but Shadowrun has a great environment where magic and technology exist in a post-apocalyptic corporate run world. Although generally magic and tech don't mix too well in the Shadowrun world and tribal societies wield some power as well.
Perhaps the Microsoft FPS will take off and create an interest in such a project. Now I'm rambling...
I'm so sick of seeing Orcs, Elves, Dwarves and Demons that I can hardly stomach MMOs anymore. However, Fantasy MMOs like say... City of Heroes are refreshing and add a new flavor to the genre.
Fantasy is pretty much tapped out. How many more ways do you want to repackage the same thing? Make a generic fantasy race, put on some chainmail or robes and go out a kill 10 rats until you level with a raid waiting for you at the end. IMHO the genre has the pretty well covered at this point.
Time for MMO's to grow up and get out of the fantasy grinder diapers and start becoming creative, entertaining and engaging. Its so sad how we keep getting the same thing over and over and people here actually argue about which one is better when they are all basically the same. Personally I'm ditching all my fantasy games. I just can't take another EQ repacked clone. The game industry has some awesome titles out there, none of which are fantasy and here we are 10 years later (since UO) still getting the same sh*t shoveled down our throats.
could have a mix of fantasy/sci fi with the Warhammer 40k MMO they've recently announced
Anyway... I'll take Sci Fi over fantasy any day... how about a SWG 2 ... or KOTOR MMO....
I'll give STO a go... but i'm not holding my breath. I dislike only being able to be starfleet. I wanna be able to be other factions like Klingon empire or Romulan etc etc etc............. or in that same line of thought i'd also like the chance to have no affiliation... maybe be a pirate ganking helpless vessels... or devising plans to gank starfleet vessels (likely a hard but doable prospect) .. ok im done.
Currently Playing: WoW (somewhat)
Testing: None
Played: WoW, CoV, AL, SWG, VC, EVE, SWToR
Steampunk I don't like.
Fantasy, as others have said, is beaten to death.
Sci-fi I like and have played a few, but they seem to want to stick with the fantasy models and just change spells to guns or nanobots or whatever.
I think a reality-shift game would be cool, either like Torg (anyone remember THAT?!) or even simply a matrix game, whereby everyone is a decker and the mainframes are places. The mobs are programs (and so are you basically) then you could have pretty much whatever you could think of in terms of powers.
I'm a programmer and I think that putting in a way to script stuff that your character does would be awesome, but I imagine it would be irritating for non-programmers unless it was dumbed down.
Horror would get my attention right away, but it would be so hard to come up with a premise other than something like Bureau 13 (Stalking the Night Fantastic FTW!).
I think i am just tired of the same old fantasy stroy line , classes and races. I want to see something diffrent, not just WoW dressed up in silver jump suits and armed w/ anal probes. I do not agree w/ the idea that sci-fi being limited by being hard and soft , and that fantasy can have anything becouse hell it is fantasy. Sci-fi can just as easly have anything you want, becouse well it is the future. Any idea that is expressed in a fatasy game can just as easly be implemented in a sci-fi game.
Sci-fi however can have a much broader story line, i feel that most fanasy mmo are limited by there balck and white view point of how the game works. And for the most part i beleive that l when you play a fantasy game you allready have a definate view point on how the world should be. Orcs are bad , Dwarves are good, Dragons are there for you to kill and then for you to take there treasure, Paldins fight for what is right and just, and the bad mages are always mad, at what i have no idea but they are always mad.
A good game should have an ingaging story line, there are no rules to what can be in sci-fi, if you can think it up it can be there. Either in a space oprea with huge ships and alien ideals, to cyber punk worlds where a mixture of drugs, capitalism gone astray, true vitrual reality and interbreading of humans and dogs (jeff noon FTW) to Psot-Apoc settings with nuclear fallout and talking apes. You could do the same with fatasy but people are too set in there ways allready.
GOOD sci-fi in general makes you take a second look at the world we live in. MMO's can create a virtual world but if we can not realte to it is distant and fake. Unfortunitly i believe that any game comming out wather it is fantasy , sci-fi , or some mix ( when is the rifts mmo comming out ;> ) most dev. and/or publishers will not take a risk to go against the grain and create something that truly challenges the people that play. I can only hope that these same people feel that w/ a sci-fi game that can some what push the envelope alittle bit more.
And with the biggest sci-fi mmo's comming out being startrek and Stargate this will most likly not happen. I am looking forward however to Fallen Earth and Warhammer 40k, manly becouse both have the potental to make me take a step back and look at my own narrow view of our world.
Welcome Home
Rev
Out of every 100 men, 10 should not be there,
80 are nothing but targets, 9 are the real fighters.
Ah, but one, ONE of them is a warrior,
and he will bring the others home.
-Heraclitus 500BC
Sci-Fi for me My first MMO I ever played was Anarchy Online and I still have good memories of it.
Sadly though there arent any good Sci-Fi MMO's around atm so I'm stuck with WoW for now ;p Which I like too of course, but would probably like even more if it had been World of Starcraft xD
I'm kinda waiting on Tabula Rasa, simply cause of the style and sci-fi elements. Really hope it will be good.
Flych - 70 Blood Elf Retribution Paladin - Tarren Mill (EU)
Mediocre - 70 Undead Discipline Priest - Tarren Mill (EU)
Ligner
_________________________________
Played:
AC, AC2, UO, AO, EQ, EQ2, Shadowbane, DAoC, Horisons, SWG, EVE, L2, GW, WoW, DDO, LotRO
Beta tested:
AC, AC2, EQ2, SWG, Horisons, WoW, Archlord, LotRO, Espado Granada, Vanguard
Currently playing: AoC
Yes, Sci-fi can be unlimited, but fantasy can only go so far unless new races/story lines are created which take just as much work as the sci-fi games. And it seems, alot of sci-fi nerds go for the sci-fi games. If you are looking for a good sci-fi game, Id suggest Eve-online, Project entropia, and Anarch Online. All games you can check out :P. Of the three Eve-online is the best.
Personally, my preference is sci-fi and only that. I have played fantasy I just can't get into them as much as I do space and sci-fi which have held my interests for much longer. That's not to say I didn't play d&d on a table top in the good ole days or ever read tolkien, I have done all of it. I just prefer and have a passion for sci-fi. I'm a huge starwars nut and still play swg even after being nge'd.
SWG actually led me to my current project and if you are looking for sci-fi and new outside of the box thinking then take a look at the hard core game listed on my sig. That's what I'm working on. The thing is, like someone mentioned earlier certain sci-fi has been done to death just like fantasy's elves has. I am on the other hand creating (along with the rest of the team) a whole new universe, new species, lore, civilizations and a game. This is that difference between hardcore and softcore sci-fi, a huge difference.
Anyway since you are on the look out for new sci-fi, we're still in development but there are some recent in-game video footage from our showing at the GDC this month.
www.forceofarms.com
http://www.forceofarms.com/index.php