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SWG No8 most played MMO according to Xfire

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  • therain93therain93 Member UncommonPosts: 2,039
    Originally posted by Mrbloodworth

    Originally posted by Obraik

    Out of all the MMO's Xfire displays stats for, SWG is ranked number 8, for December 06 anyway.  You can see the list here, http://www.xfire.com/cms/stats/.   Proof that SWG isn't doing as bad as many people wish to think?
    Thats a cumulative total...so it includeds the PRE-CU.

    How do you come to that conclusion?  It's average total hours per day played by all x-fire users in December 2006 -- pre-cu was long gone.
  • synergisynergi Member UncommonPosts: 133
    Does xfire count the people testing the emulator?

    "It is better to die on one's feet than to live on one's knees,"

  • therain93therain93 Member UncommonPosts: 2,039
    Originally posted by synergi

    Does xfire count the people testing the emulator?
    Good Question.  From reading the boards I would assume not as it uses a different executable (swgemu.exe) than the commercial version.  Additionally, the fact that it is a private server and still in early alpha suggests that xfire wouldn't waste time on it unless it becomes really viable.  Again, just fromreading their forums and my own presumptions.
  • RysinLexiconRysinLexicon Member Posts: 80
    Originally posted by Obraik

    Proof that SWG isn't doing as bad as many people wish to think?

     

    Well, I'm not an SoE Executive, but being ranked #8 (#9 according to the link) would not be something I would brag about.  Especially considering all the money, revamps, and attention they have paid at making this game. 

    According to your link, SWG is getting far less play then EVE which only has about 50k subscribers, that is sad!

     

    I have no idea where SWG is now, I've tried it a few times post NGE and it just isn't my thing, but I would not be bragging about a #9 ranking when there are so few MMOs even on the market.  Any game with the name Star Wars or Star Trek should ALWAYS be in the top 5.  Anything lower then that and it failed.



  • ObraikObraik Member, Newbie CommonPosts: 7,261

    I thought EvE was close to 200k subs now?

    Either way, there are more then just a few MMO's that it's competing with, look at the list to the left for a list of them all.  Also look at the other well knowns that aren't even ranked by Xfire.  For a game that certain people claim to be dead, you'd expect it to be ranked much lower then 8.

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  • OgrelinOgrelin Member Posts: 636

    Is it safe to assume that wow-users use x-fire alot? or is x-fire as common in other games?

  • RysinLexiconRysinLexicon Member Posts: 80
    Originally posted by Obraik


    I thought EvE was close to 200k subs now?
    Either way, there are more then just a few MMO's that it's competing with, look at the list to the left for a list of them all.  Also look at the other well knowns that aren't even ranked by Xfire.  For a game that certain people claim to be dead, you'd expect it to be ranked much lower then 8.

     

    I think 200k for Eve is way to high.  Using that ratio (200k / 9.9 = 20X factor for the Xfire results) that means that WoW has 8.8m active subscriptions and Guild Wars would be around 1.0m active.

    So, I think, best case for Eve it is more around the 100k range.  Which means the factor is 10x.  Putting WoW @ 4m (still seems high) and Guild Wars @ 500k (which seems reasonable).

    That would mean that SWG was at the 50k range for subscribers, which is pretty horrible when you compare it to the days of the Pre-CU.

    Of course, these numbers could be bogus and in either event trying to prove that the NGE is more active then the Pre-CU or trying to prove that the NGE is dead is a lot like dating your sister...It's just a bad idea!

  • shugooshugoo Member Posts: 149
    hahahah omg world of warcraft is rapeing all other mmos in the ass lololol
  • GinazGinaz Member RarePosts: 2,572
    Originally posted by Obraik

    Out of all the MMO's Xfire displays stats for, SWG is ranked number 8, for December 06 anyway.  You can see the list here, http://www.xfire.com/cms/stats/.   Proof that SWG isn't doing as bad as many people wish to think?
    Wow, someones really stretching to prove swg isn't dying.  It will never have as many players as it did pre-nge.  Swg is a fringe game now, played only be Star Wars fanboys.  Star Wars is probably the biggest IP out there for gaming, so congrats on swg being 8th or 9th.  The whole point of the nge was to attract more players and in that respect it failed miserably. 

    Is a man not entitled to the herp of his derp?

    Remember, I live in a world where juggalos and yugioh players are real things.

  • GinazGinaz Member RarePosts: 2,572
    Originally posted by RysinLexicon

    Originally posted by Obraik

    Proof that SWG isn't doing as bad as many people wish to think?

     

    Well, I'm not an SoE Executive, but being ranked #8 (#9 according to the link) would not be something I would brag about.  Especially considering all the money, revamps, and attention they have paid at making this game. 

    According to your link, SWG is getting far less play then EVE which only has about 50k subscribers, that is sad!

     

    I have no idea where SWG is now, I've tried it a few times post NGE and it just isn't my thing, but I would not be bragging about a #9 ranking when there are so few MMOs even on the market.  Any game with the name Star Wars or Star Trek should ALWAYS be in the top 5.  Anything lower then that and it failed.



    My feelings exactly.  Its Star Wars.  Being 8th is a failure.

    Is a man not entitled to the herp of his derp?

    Remember, I live in a world where juggalos and yugioh players are real things.

  • dandelo_19dandelo_19 Member Posts: 12

    This may have already been mentioned earlier in the thread, but in case it hasn't-

    SWG would probably have been much higher on the list (2 or 3) had the geniuses at SOE/LA not tampered with the  original formula of the game.   

    I agree with many of the other posters-  No.8  is NOTHING to be proud of, especially when the words "Star" and "Wars" appear in the game title.  I want to see this 'game' die and vanish just as much as most other people who once loved it, but unfortunately, I don't think it ever will.  I mean, aren't  D&L  and Matrix ONline still around?  The sub numbers on those games are abysmal, yet they're still here. 

    As much as I hate to say  (and see) it, I think SWG will be around for a lot longer than most people say it will be.

  • DanjakDanjak Member Posts: 197
    Originally posted by dandelo_19


    This may have already been mentioned earlier in the thread, but in case it hasn't-
    SWG would probably have been much higher on the list (2 or 3) had the geniuses at SOE/LA not tampered with the  original formula of the game.   
    I agree with many of the other posters-  No.8  is NOTHING to be proud of, especially when the words "Star" and "Wars" appear in the game title.  I want to see this 'game' die and vanish just as much as most other people who once loved it, but unfortunately, I don't think it ever will.  I mean, aren't  D&L  and Matrix ONline still around?  The sub numbers on those games are abysmal, yet they're still here. 
    As much as I hate to say  (and see) it, I think SWG will be around for a lot longer than most people say it will be.
    There's a reason they tampered with it....  the original formula was horrible.  People act like SOE tampered with perfection with the updates to the game, but that's far from the truth.  If the game was so great, it would have had a much, much, much larger player base.  Instead, it was a failure from the start.  SOE decided to reboot the game and eliminate the crappy "sandbox" play by putting in more linear, traditional MMOG gameplay.  That is how the game should have launched.  It should have been closer to EQ2 or WoW, but set in the Star Wars universe.  The game itself is BETTER now.... but the people who tried the old game and hated it aren't coming back, and the few that actually liked the old game obviously hate the new one.  It's a catch 22. 



    SWG is a decent game now.  It still needs a lot of love and a lot of players, but I enjoy it much more than I did at launch.  I don't want the game to die, but I do hope they are working on a sequel to make a GOOD Star Wars game from the ground up.... anything done to distance the game from the debacle created by Koster, the better.
  • dandelo_19dandelo_19 Member Posts: 12

     

    Originally posted by Danjak

    Originally posted by dandelo_19


    This may have already been mentioned earlier in the thread, but in case it hasn't-
    SWG would probably have been much higher on the list (2 or 3) had the geniuses at SOE/LA not tampered with the  original formula of the game.   
    I agree with many of the other posters-  No.8  is NOTHING to be proud of, especially when the words "Star" and "Wars" appear in the game title.  I want to see this 'game' die and vanish just as much as most other people who once loved it, but unfortunately, I don't think it ever will.  I mean, aren't  D&L  and Matrix ONline still around?  The sub numbers on those games are abysmal, yet they're still here. 
    As much as I hate to say  (and see) it, I think SWG will be around for a lot longer than most people say it will be.
    There's a reason they tampered with it....  the original formula was horrible.  People act like SOE tampered with perfection with the updates to the game, but that's far from the truth.  If the game was so great, it would have had a much, much, much larger player base.  Instead, it was a failure from the start.  SOE decided to reboot the game and eliminate the crappy "sandbox" play by putting in more linear, traditional MMOG gameplay.  That is how the game should have launched.  It should have been closer to EQ2 or WoW, but set in the Star Wars universe.  The game itself is BETTER now.... but the people who tried the old game and hated it aren't coming back, and the few that actually liked the old game obviously hate the new one.  It's a catch 22. 



    SWG is a decent game now.  It still needs a lot of love and a lot of players, but I enjoy it much more than I did at launch.  I don't want the game to die, but I do hope they are working on a sequel to make a GOOD Star Wars game from the ground up.... anything done to distance the game from the debacle created by Koster, the better.

    Well put.  However, I along with many others enjoyed the 'crappy' sandbox game.  I LOATHE linear, cookie cutter games.  Yes, SWG Pre-CU had its share of problems and such, but I loved the game for what it was.  It didn't shoehorn you into a predetermined class.  You had the choice to be a bounty hunter that did a little belly dancing on the side if that was what you really wanted.

    Instead of having a knee-jerk reaction to WoW's astronomical subscription numbers, SOE/LA should have focused on making the system they had in place work for them, rather than scrapping it (along with originality) for what they thought would be a 'sure fix".

  • RysinLexiconRysinLexicon Member Posts: 80

    Originally posted by Danjak

    There's a reason they tampered with it....  the original formula was horrible.  People act like SOE tampered with perfection with the updates to the game, but that's far from the truth.  If the game was so great, it would have had a much, much, much larger player base.  Instead, it was a failure from the start.  SOE decided to reboot the game and eliminate the crappy "sandbox" play by putting in more linear, traditional MMOG gameplay.  That is how the game should have launched.  It should have been closer to EQ2 or WoW, but set in the Star Wars universe.  The game itself is BETTER now.... but the people who tried the old game and hated it aren't coming back, and the few that actually liked the old game obviously hate the new one.  It's a catch 22. 



    SWG is a decent game now.  It still needs a lot of love and a lot of players, but I enjoy it much more than I did at launch.  I don't want the game to die, but I do hope they are working on a sequel to make a GOOD Star Wars game from the ground up.... anything done to distance the game from the debacle created by Koster, the better.



    Well, yes and no.  Yes, there is definately a lot of "love" going around for the Pre-CU from people that I think have forgotten how many problems there were with this.   But where I think the disconnect is is that the problems were not (from the Pre-CU fans perspective) in the overall theory of the game (sandbox) it was in the implimentation of it.  I think this is easy to see even in dealing with the NGE.  The game is just sloppy and always has been.  Wheither it was the Pre-CU, CU, or the NGE - it is sloppy.

    The arguement you make about "SWG is a decent game now it just needs some love" is the exact same arguement that was made about the Pre-CU and the CU.  The problem is that "love" needed to be defined as fixing things that are not working as they should, not changing the things that are not working to something different that also doesn't work.

    The problem with the CU and the NGE is that they are different versions of a game that have the same inherent problems, they do not work as intended.  So, when you hear "love" for the Pre-CU I think what you are hearing is that people "loved" the concept and the freedom.  The problem was that it was developed and implimented incomplete and sloppy.  And rather then addressing those issues in the CU (as they were suppose to), they also took it as an oppertunity to impliment "new directions" which came with the same sloopy and poorly implimented problems as they things they were trying to fix.

    Look, I have no doubt that you love the NGE.  I can see why it would be appealing to people.  It is just not appealing to me and a lot of the other Pre-CU fans.  If I want an FPS PvP game I'll play one that is free and has much fewer bugs.  But that is just me.  I play MMO's for a completely different type of game then what I can get from an FPS or PvP centric game, and the Pre-CU gave that.  It was more then PvP in Star Wars skins.  It was Role Playing and freedom to create your own enviroment and alternate reality.

    Now, I can see how that would be very boring to people that just want to log into a Star Wars Universe, get some PvP action, and log out.  But to me, that is what Battlefront is for.  But that is just my opinion and everyone has one.

  • ObraikObraik Member, Newbie CommonPosts: 7,261

    Stats have been updated for March and SWG is still ranked number 8 in the MMO list ;)

    Top 10 MMOs

    (Average Hours Played on Xfire Each Day)




    1 World of Warcraft390,703

    2 Guild Wars47,802

    3 Silkroad Online34,406

    4 MapleStory10,860

    5 Eve Online9,565

    6 Flyff8,577

    7 Lineage II7,369

    8 Star Wars Galaxies5,278

    9 Vanguard - Saga of Heroes5,049

    10 Kal Online3,567


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  • TeknoBugTeknoBug Member UncommonPosts: 2,156


    Originally posted by Obraik
    Originally posted by mecher
    MMOchart is not estimated, their what the companies reported. And SWG is dying, just admit it. SWG will be dead in 2 years max, I wouldn't be surprise if it dies this year.
    Not all companies report their numbers, and none do so directly to MMOchart.com. He simply gathers what he can from press releases, word of mouth, etc. In the case of SWG, the numbers are estimated.



    From what I remember, someone there at either mmogdata or mmogchart used ethereal which sends status scans to each IP they enter and counts how many connections per IP there is. Some parts of mmogdata seems estimated though since at one point SWG showed sitting at 170K subs for ~6 months.

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  • BadSpockBadSpock Member UncommonPosts: 7,979

    I just went to Xfire...

    I like averages, they tell the tale of "over time" rather then a single instance such as Dec 06, which was about 2 years ago btw.

    And in the "average" number of hours per day by Xfire users in the Top 10 MMO catagory...

    WoW had more then 7 yes seven times as much as the #2, and SWG was no where on the list. Maple Story and Flyff were on there.

    I have no hate for SWG, I love Star Wars, and I used to play SWG in Pre-CU days.. and I'm glad people still play and enjoy SWG...

    But, from looking at my sig you should be able to tell that I'm ready for SWG to die and a new, Bioware made Star Wars MMORPG to change my MMO world

  • AveBethosAveBethos Member Posts: 611

     December 06 eh?  That matters. 

  • BaronJuJuBaronJuJu Member UncommonPosts: 1,832

    Wow, way to necro. Bravo

    "If we don't attack them, they will attack us first. So we'd better retaliate before they have a chance to strike"

  • Death1942Death1942 Member UncommonPosts: 2,587

    proof at how little x-fire is used....

    MMO wish list:

    -Changeable worlds
    -Solid non level based game
    -Sharks with lasers attached to their heads

  • Agricola1Agricola1 Member UncommonPosts: 4,977

    I can'y see SWG on the list of top 10 MMOs for September, I guess Obraik was having trouble with his ISP for that month ;)

    "Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"

    CS Lewis

  • daeandordaeandor Member UncommonPosts: 2,695

    Originally posted by Agricola1


    I can'y see SWG on the list of top 10 MMOs for September, I guess Obraik was having trouble with his ISP for that month ;)
    Look at when this post was originally posted...

     

    For the record, July 2007 is the last time SWG held a spot on the top 10 MMOs (on xfire hours).

  • BlackWatchBlackWatch Member UncommonPosts: 972

    I don't use XFire. I've never used XFire.

    I've played SWG. I've played other MMO's.

    What did any of that prove?  Not much.  Other than I could give a rip less about what XFire does.  Really, it's just another service for gaming companies, honestly.  Another spy util for them. 

    No thanks.  I don't feel like giving any more of my personal information or playing information to the game companies than I already do. 

    The overall point: XFire numbers show SWG had a lot of players online 1 year ago? 

    Could it be that more SWG players have XFire?

    Less players from other games use XFire?

    Really, all those figures show is the number of players from each game that have/use XFire.

    The XFire numbers don't really prove much to me, honestly.  I'm sorry, they just don't.

    I trust what I've seen in game, having played it since preCU.

    And, from what I've seen over the past 4 years in SWG... the game has suffered from a serious and dramatic decline in the player base and server populations.

    Is the game dying?  It's certainly not 'flourishing'.  If it was, it would be the rage of MMO websites such as this one. 

    It's not.  

    More people post positive and hopeful things about 'the next SWG' than they do the 'current SWG'.  There is a good reason for that.

    I'm glad that anyone likes to play SWG in the current state that it's in.  Personally, I hated it.  Moreover, I hated what SOE did to the game. 

    I don't see SOE making the types of changes that would bring a player like myself back.  And the changes they are making aren't bringing my friends back to the game either. 

    Guess what, my friends don't use XFire either. 

    None of the 100+ names listed on my friends list in SWG have XFire.  Seriously... not 1.  They are all playing other games.  We have a message guild/friends message board (not too unlike this) to keep track of one another.  Sorry, SOE won't be getting that info.

    ...

    Maybe SWG is down to the least common denominator as far as population goes?  Maybe the folks that play now are the faithful that will stay there til they power down the last server?  Again, good for them.  I once thought I would be amongst their ranks. 

    As for Star Wars and smoking cigarettes... I'm glad my mother raised a quitter, on both counts.

     

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  • TeknoBugTeknoBug Member UncommonPosts: 2,156

    I play City of Heroes/Villains alot and COH/V would have easily made the Xfire list, but to my surprise of the 3 guilds I'm in on different characters, only 2 people uses Xfire. A lot of COH/V players are adults and females, yes real actual females and most of them has not heard of Xfire. There's probably many other games that deserves to meet the top 20 list but doesn't.

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  • outlaw101outlaw101 Member Posts: 351
    Originally posted by mecher


    Yea your point is? Does Xfire track everyone online? No. Stop trying to denie the truth any player that played pre-cu can easily see that it is dying. Where there once was 20 people minium there is now 1 person there, just passing by.
    Why do you think SOE delayed reporting the players to MMOcharts for nearly a month after every other MMO they track? Oh because they knew their games are dying.
     



    If it doesnt track everyone online that means there are more people that play SWG, so it would be above #8, good call.,

    "Don't hold breath about another KOTOR game coming from Bioware" - Chris Preistly

    "Bioware is more intrested in pursueing development of it's own Intellectual properties"

    - James Henly

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