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So how bad is the chinese gold farmer problem in this game?

mrmelonimrmeloni Member UncommonPosts: 236

You know what i'm talking about. The hordes of chinese character who play the game for a living and farm basically 24/7 with multiple people playing their characters in shifts so they can get high level and keep on farming constantly. How bad is this problem in this game?

Usually they are quite easy to spot, they have poorly made names, they at least attempt to make their names look english but always mess them up. Names like molloy, loveyou, etc. They also never or rarely speak, if they do speak, their english is very limited.

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Comments

  • DicharekDicharek Member UncommonPosts: 177
    Oh, OH! Forget not their grammar in game very bad is... Somtimes spellink too.
  • RazperilRazperil Member Posts: 289
    Originally posted by mrmeloni


    You know what i'm talking about. The hordes of chinese character who play the game for a living and farm basically 24/7 with multiple people playing their characters in shifts so they can get high level and keep on farming constantly. How bad is this problem in this game?
    Usually they are quite easy to spot, they have poorly made names, they at least attempt to make their names look english but always mess them up. Names like molloy, loveyou, etc. They also never or rarely speak, if they do speak, their english is very limited.
    The game hasn't even been released yet. So, there isn't a problem... yet.
  • severiusseverius Member UncommonPosts: 1,516
    Patience had made a post about a couple hundred accounts closed for rmt activities and they are revamping farming tomorrow to prevent botting.



    It wouldn't have been an issue, gold farmers that is, except that all the pre-order accounts carry over into live.
  • 45ACP45ACP Member Posts: 21
    Originally posted by Razperil



    The game hasn't even been released yet. So, there isn't a problem... yet.

     

    Not a problem yet?  Gold is already for sale on the internet and has been for a week or more

  • KyleranKyleran Member LegendaryPosts: 44,069
    Originally posted by 45ACP

    Originally posted by Razperil



    The game hasn't even been released yet. So, there isn't a problem... yet.

     

    Not a problem yet?  Gold is already for sale on the internet and has been for a week or more


    The existence of Gold sellers doesn't mean there's a "problem". They will always be there...we'll have to wait and see if Turbine let's them become a problem. (i.e. camping of key world spawns, rapid run-up of prices, etc)


    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

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  • alyndalealyndale Member UncommonPosts: 936
    Originally posted by mrmeloni


    You know what i'm talking about. The hordes of chinese character who play the game for a living and farm basically 24/7 with multiple people playing their characters in shifts so they can get high level and keep on farming constantly. How bad is this problem in this game?
    Usually they are quite easy to spot, they have poorly made names, they at least attempt to make their names look english but always mess them up. Names like molloy, loveyou, etc. They also never or rarely speak, if they do speak, their english is very limited.
    I saw on WoW yesterday spelled a name like this, "BGhlxyghu", uhm..a dead give-away...

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  • Funny thing about the gold farmers is they are actually farming! Currently at master expert level you are able to farm sweet galianis pipe-weed that sells for 4x what the materials cost allowing you to make over 500silver an hour. No other thing in the game has that gold making potential.



    So basicly are the gold farmers around? Yes they are and they are farming leaving all the monsters alone. Who knows what will happen come release, but currently at lvl 15 that is the best way to make money so they are doing it to the max.
  • amappalaamappala Member UncommonPosts: 159
    Curse those chinese farmers!!!

    How about those american gold seller companies that hires them?
  • ZorvanZorvan Member CommonPosts: 8,912
    Originally posted by amappala

    Curse those chinese farmers!!!

    How about those american gold seller companies that hires them?
    Drop them all in a large vat of hot oil, and call them Won-Ton doggie treats.
  • PhoenixsPhoenixs Member Posts: 2,646
    I haven't seen any chinese people yet. But there is already a massive amount of farming going on. Higher lvl characters killing mobs for titles or mining/harvesting the zones clean. I do have certain fears that the game will turn out to be a lot of people farming/grinding stuff to either make money or increase their epeens. Sadly a result of many people coming from Wow, since they are more competetive (spelling?) gamers than rpg fans.
  • JetrpgJetrpg Member UncommonPosts: 2,347
    Originally posted by mrmeloni


    You know what i'm talking about. The hordes of chinese character who play the game for a living and farm basically 24/7 with multiple people playing their characters in shifts so they can get high level and keep on farming constantly. How bad is this problem in this game?
    Usually they are quite easy to spot, they have poorly made names, they at least attempt to make their names look english but always mess them up. Names like molloy, loveyou, etc. They also never or rarely speak, if they do speak, their english is very limited.
    i doubt it , you'll see some. But they probly not goign to target LotRO when there still wow, too.

    "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  • dewolfedewolfe Member Posts: 19
    You know...I always think this is backwards. Its not the farmers that are the problem, its the people buying the gold.  As long as people can buy gold there will always be farmers.
  • LordcrapalotLordcrapalot Member Posts: 191
    Originally posted by dewolfe

    You know...I always think this is backwards. Its not the farmers that are the problem, its the people buying the gold.  As long as people can buy gold there will always be farmers.
    True, they survive because theres a demand.

    "I cherish the memories of a question my grandson asked me the other day when he said..Grandpa, were you a hero in the war?...No, but i served in a company of heroes"
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  • TorakTorak Member Posts: 4,905

    Of course there are going to be problems with gold farmers, there is no question at all. DOes anyone know of a successful MMO that does NOT have a problem with farmers???? You can not stick your head in the sand about that. Why some of you would think for a second that somehow LotR is going to be magically immune to them is surprising. They are there right now farming their little hearts out because their accounts are going to carry over after launch and beta keys are basically free. Turbine even talked about it in an article in PCGamer about 6 months ago. They know they are in.

    And do you know why? Not because they are bored and they have nothing better to do with their time...but because the WESTERN MMO community is gonna buy the sh*t out of that gold once the game launches and it is as successful as everyone thinks it is going to be. The RTM industry is valued at something like 1 billion in 2006.

  • SherryPieSherryPie Member Posts: 8

    I find BIG problems with gold farmers, and THAT IS ALREADY.

     

    Gold selling is rife in this game, so much so that it isn't worth starting a char.

     

    Just leave this lame horse

    Sherry x

  • Hoobley_deletedHoobley_deleted Member Posts: 677
    Getting spam to buy gold in the open beta is pretty bad if you ask me.
  • KnightblastKnightblast Member UncommonPosts: 1,787
    Originally posted by namelessbob

    Funny thing about the gold farmers is they are actually farming! Currently at master expert level you are able to farm sweet galianis pipe-weed that sells for 4x what the materials cost allowing you to make over 500silver an hour. No other thing in the game has that gold making potential.



    So basicly are the gold farmers around? Yes they are and they are farming leaving all the monsters alone. Who knows what will happen come release, but currently at lvl 15 that is the best way to make money so they are doing it to the max.
    It's likely that master expert farming is going to get nerfed, really.  Everyone who was in on the know of it has been powerfarming sweet galenas nonstop for days now. 



    It's not 500s/hour, by the way, although the cash flow is good. 



    One field yields on average 5 sweet galenas plants, which translate into 20 pouches of pipeweed.  A stack of ten of those pouches sells for 6s and change, for around 12s per field, assuming an average of 5 plants yielded per field.  If you yield 4 plants on average, it's around 9.5s per field.  The planting cost per field is 1.6s for fertilizer and 80s for water, and then 3s and change for soil of rivendell to make the yields average between 4 and 5 per field.  So the profit per field is 4 and 5s.  Planting and harvesting a field takes around 45 seconds, so you can get a set of 20 fields done in around 12-14 minutes, perhaps a little less if you multiplant (although that doesn't save much time).  if you yield 100 sweets, they will take you a good 25 minutes or so to process, and then around 15 minutes or so to process the seeds from the poor plants.  100 sweets (an average of 5 per field) yields 400 pipeweed, which sells for around 240 or so, while 80 sweets (an average of 4 per field) will yield 320 pipeweed, which sells for right around 200s.  So the whole process for a 20 field planting takes around 50 minutes on average, costs around 100s, and yields between 100 and 150s in profit per 50 minute cycle.



    So it's not all that much money, but it is by far and away the easiest way to make money in the game in the NA level-capped version.  People are grinding it, so in a play session of 5 hours, say, they can get in between 5 and 6 cycles, which means between 500 and 800s in those sessions.  People who have been doing this for days have many gold already.



    So I expect that this method will be nerfed by Turbine.  The most obvious way to do it would be reduce the vendor sale price of sweet galenas by a few silver per stack of ten -- if you reduce the buy price to 3 or 4s, it would still be profitable, just not in an imbalanced way like it is now.  I fully expect Turbine to reduce the vendor price paid before release, so for people looking to bank gold before then, roll up your sleeves and get planting!
  • TorakTorak Member Posts: 4,905
    Originally posted by SherryPie


    I find BIG problems with gold farmers, and THAT IS ALREADY.
     
    Gold selling is rife in this game, so much so that it isn't worth starting a char.
     
    Just leave this lame horse

    And what oasis of non-gold farming gaming would you suggest???? Aside from Ryzom, of course...



  • KyleranKyleran Member LegendaryPosts: 44,069
    Originally posted by Novaseeker

    Originally posted by namelessbob

    Funny thing about the gold farmers is they are actually farming! Currently at master expert level you are able to farm sweet galianis pipe-weed that sells for 4x what the materials cost allowing you to make over 500silver an hour. No other thing in the game has that gold making potential.



    So basicly are the gold farmers around? Yes they are and they are farming leaving all the monsters alone. Who knows what will happen come release, but currently at lvl 15 that is the best way to make money so they are doing it to the max.
    It's likely that master expert farming is going to get nerfed, really.  Everyone who was in on the know of it has been powerfarming sweet galenas nonstop for days now. 



    It's not 500s/hour, by the way, although the cash flow is good. 



    One field yields on average 5 sweet galenas plants, which translate into 20 pouches of pipeweed.  A stack of ten of those pouches sells for 6s and change, for around 12s per field, assuming an average of 5 plants yielded per field.  If you yield 4 plants on average, it's around 9.5s per field.  The planting cost per field is 1.6s for fertilizer and 80s for water, and then 3s and change for soil of rivendell to make the yields average between 4 and 5 per field.  So the profit per field is 4 and 5s.  Planting and harvesting a field takes around 45 seconds, so you can get a set of 20 fields done in around 12-14 minutes, perhaps a little less if you multiplant (although that doesn't save much time).  if you yield 100 sweets, they will take you a good 25 minutes or so to process, and then around 15 minutes or so to process the seeds from the poor plants.  100 sweets (an average of 5 per field) yields 400 pipeweed, which sells for around 240 or so, while 80 sweets (an average of 4 per field) will yield 320 pipeweed, which sells for right around 200s.  So the whole process for a 20 field planting takes around 50 minutes on average, costs around 100s, and yields between 100 and 150s in profit per 50 minute cycle.



    So it's not all that much money, but it is by far and away the easiest way to make money in the game in the NA level-capped version.  People are grinding it, so in a play session of 5 hours, say, they can get in between 5 and 6 cycles, which means between 500 and 800s in those sessions.  People who have been doing this for days have many gold already.



    So I expect that this method will be nerfed by Turbine.  The most obvious way to do it would be reduce the vendor sale price of sweet galenas by a few silver per stack of ten -- if you reduce the buy price to 3 or 4s, it would still be profitable, just not in an imbalanced way like it is now.  I fully expect Turbine to reduce the vendor price paid before release, so for people looking to bank gold before then, roll up your sleeves and get planting!

    Thanks for sharing this. I wondered why there were so many people farming galenas plants over by Straddle recently.....



    Would be sort of funny if Turbine took all the gold back at launch saying it was an exploit... but they are too nice to do that.... :)


    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

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  • grinreapergrinreaper Member Posts: 507
    To answer the OPs question: I got tells offering to sell me gold within 5 min of getting my character out of the Intro.
  • vingvegavingvega Member Posts: 577
    If people would quit buying the crap we wouldn't have this problem.  But you have the fat, lazy losers who can't do anything on there own so they pay for gold or powerleveling.  Everytime someone buys gold online it gives the farmers more incentive to keep farming in their sweat shops.
  • OBK1OBK1 Member Posts: 637
    They do destroy the game these gold farmers. But after reading an article in swedish PC Gamer I fell quite sympathetic towards them. It is also a very interesting phenomenon (spelling?) people making a living from playing games and selling virtual property. It is a growing market and India is getting there as well (they are a fast moving nation especially when it comes to computers and tech infrastructure, a lot of helpdesks are moving there).
  • CaleSentariCaleSentari Member Posts: 178
    Originally posted by Novaseeker

    Originally posted by namelessbob

    Funny thing about the gold farmers is they are actually farming! Currently at master expert level you are able to farm sweet galianis pipe-weed that sells for 4x what the materials cost allowing you to make over 500silver an hour. No other thing in the game has that gold making potential.



    So basicly are the gold farmers around? Yes they are and they are farming leaving all the monsters alone. Who knows what will happen come release, but currently at lvl 15 that is the best way to make money so they are doing it to the max.
    It's likely that master expert farming is going to get nerfed, really.  Everyone who was in on the know of it has been powerfarming sweet galenas nonstop for days now. 



    It's not 500s/hour, by the way, although the cash flow is good. 



    One field yields on average 5 sweet galenas plants, which translate into 20 pouches of pipeweed.  A stack of ten of those pouches sells for 6s and change, for around 12s per field, assuming an average of 5 plants yielded per field.  If you yield 4 plants on average, it's around 9.5s per field.  The planting cost per field is 1.6s for fertilizer and 80s for water, and then 3s and change for soil of rivendell to make the yields average between 4 and 5 per field.  So the profit per field is 4 and 5s.  Planting and harvesting a field takes around 45 seconds, so you can get a set of 20 fields done in around 12-14 minutes, perhaps a little less if you multiplant (although that doesn't save much time).  if you yield 100 sweets, they will take you a good 25 minutes or so to process, and then around 15 minutes or so to process the seeds from the poor plants.  100 sweets (an average of 5 per field) yields 400 pipeweed, which sells for around 240 or so, while 80 sweets (an average of 4 per field) will yield 320 pipeweed, which sells for right around 200s.  So the whole process for a 20 field planting takes around 50 minutes on average, costs around 100s, and yields between 100 and 150s in profit per 50 minute cycle.



    So it's not all that much money, but it is by far and away the easiest way to make money in the game in the NA level-capped version.  People are grinding it, so in a play session of 5 hours, say, they can get in between 5 and 6 cycles, which means between 500 and 800s in those sessions.  People who have been doing this for days have many gold already.



    So I expect that this method will be nerfed by Turbine.  The most obvious way to do it would be reduce the vendor sale price of sweet galenas by a few silver per stack of ten -- if you reduce the buy price to 3 or 4s, it would still be profitable, just not in an imbalanced way like it is now.  I fully expect Turbine to reduce the vendor price paid before release, so for people looking to bank gold before then, roll up your sleeves and get planting!



    So the war on drugs will hit Middle Earth next....

    On a serious note i had noticed everyone and their mother and mother's relatives farming but as a cook I always thought it was because cooking supplies ran so much.  Shoulda known it was the pipeweed....

    Guess I should've stayed as a farmer

  • KnightblastKnightblast Member UncommonPosts: 1,787
    By the way, as I predicted, Turbine has nerfed the farming profession.  Although it was done in a way that is unfortunately overbroad (as we typically see in MMOs because these changes are easier to make).



    The seed yield from "poor" plants has been reduced from 3 per plant to 1 per plant.  So now you will have to pay for seeds as well as other inputs, and the seed input is no longer more or less self-sustaining.  This breaks crossbreeding and high-end farming completely ... the patch notes say that more changes are coming.  Who knows when we will see them.  Clearly this was a short-term "stopper" change to nerf gold sellers in the short term before launch.  The wording of the notes indicates that Turbine knows they are breaking farming, and that they will try to fix it later.



    So ... LOTRO enters release with one tradeskill deliberately broken by the devs thanks to gold farmers.
  • Mars505Mars505 Member Posts: 623
    Originally posted by Novaseeker

    By the way, as I predicted, Turbine has nerfed the farming profession.  Although it was done in a way that is unfortunately overbroad (as we typically see in MMOs because these changes are easier to make).



    The seed yield from "poor" plants has been reduced from 3 per plant to 1 per plant.  So now you will have to pay for seeds as well as other inputs, and the seed input is no longer more or less self-sustaining.  This breaks crossbreeding and high-end farming completely ... the patch notes say that more changes are coming.  Who knows when we will see them.  Clearly this was a short-term "stopper" change to nerf gold sellers in the short term before launch.  The wording of the notes indicates that Turbine knows they are breaking farming, and that they will try to fix it later.



    So ... LOTRO enters release with one tradeskill deliberately broken by the devs thanks to gold farmers.
    old news dude . Most everyone agrees, Farming was a instant ATM machine lol. No harm no foul 

    who me ?

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