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Logged in today on my VSOH account and all the people that got me involved with the game ( a whole guild full) told me they were leaving. I don't understand though, people wanted the game extra hard in closed beta and even in open beta and when they made it hard they quit (most of the EQ 1 fanatics in guild).
Now I don't know what type of dream the devs at Sigil as well as Brad had for the game, but it is starting to depress me even more now that I have noone in guild chat to talk to (did I mention I'm on the RPing server where pop is already SWG low. Anyone have any idea what's going on and why people are quitting (going back to WOW,EQ2,LOTRO,GW etc)?
Was hoping this or Conan would have been my last "Hack and slash" game
Comments
That really sucks man, I feel for you. I can't relate to you but I can to your guildies. The hard working game VG was supposed to become, was meant to complemented with amazing features that Brad talked about so much. They just didn't seem to make it into the game and I doubt they ever will. So we are left with a game that targets who? People who are looking for the same old game but alot harder on the remedial tasks? People with 'future' systems? Too bad the game doesn't come with future gameplay.
I don't think we were getting the full truth before retail and I still don't think we are getting the full truth now.
Sigil blew it to be frank.
I don't really see how the game could pick itself up now. I can't really be optimistic about it, the bitter taste in my mouth is too much. The game was fun, extremely fun in fact for the first week, after that it started going downhill. I relised I am doing the same old crap over again expect this time I have about ten times more bugs to try and dodge. What was the point? I thought to myself why don't I just play WoW again. It feels like i'm doing the same thing and I don't want to pay for the game to be improved, espically when future mmos are breathing down it's neck.
It's a sad case. I'd love to see a turn around which will prove all my accusations wrong. Then again, I don't feel Sigil deserve it, they brought this onto themselves. Funny situation for most people this game is.
Currently Playing: Everything but MMORPGs
Cancelled: L2, FFXI, VSoH, LotRO, WAR, WoW
Looking Forward To: SW:TOR
Thanks for the replies and after checking our guild site one of the leaders had this to say as to why he was leaving the game (can't really blame him)
Quote silverwood:
Well I Know quite a few people playing Lord of the Rings Online about 30 or so is an old guild ive been in since about 1993. So couple real life friends ask me to try it out so I went out Saturday and bought the beta. took about 4 hours to down load while I played Vanguard..
Well I was really surprized how easy the game runs on my system I am running it in extreme mode for graphics. And the graphice are awesome too. It sure makes Vanguard look like the graphics are being driven by mice on a tread wheel.Not that Vanguard graphics look bad they just not there yet guess it is one of the things were suppose to be paying for in Vanguard is the right to suffer for graphics glitches what not screens going black almost every other chunk.
But anyway I made a elf hunter he is awesome get all kinds of bow attacks
where with the ranger here you only get shots if they are out of mele range. the flow of movement from the land is great no CHUNKS and you do not loose graphics like vanguard.Right now there is a cap of 15th level in beta and my hunter in one night is 12th. amazing took me 5 days with my shaman to make 12 in Vanguard..they have crafting too. I made my first bow as well did not need to be 20th level to make a bow.. They also in live verison will have mounts..
If this is capping on Vanguard your right it is and should be capped just in last day I crashed ended up in another zone on a mountain and lost 32% of my exp from it.. The do not have any character feature should be in game is not the flying mounts not in game. Graphics flushes and reboots almost every 10-15 min and Frame rate so bad your looking like a photo on the wall..Then you got farmers trying to kill ya with trains emals from gmworker daily not 1or 2 but about 10-30 of them. I just want to come home from work and enjoy a fantasy game of swords and sorcery not have to bust my ass 10 hours to get maybe 2 bubbles of exp or maybe make 1 level of crafting.
Guess I'll be cancelling me and my son's account (yes I paid over a $100 bucks for VSOH) and waiting on AoC.
Sigil, holla at me when you finish the game
It could have been a good game (could have) graphics I didn't think were that much better then EQ2 I was running the game on highest quality getting decent frame rates 70+ (before the crashing would start) It looked just like EQ2 I think EQ2 might actually have looked better. considering sony works real close with nvidia making that game is on par with everything nivida can do.
I don't consider vangaurd to be any type of third generation game considering in isn't directx 10. If you want to play a game thta is going to push your system sign up for the Beta on Age of Conan or Tabula Rasa.
I gave vangaurd a chance hoping it would kick ass. IT kicked mine with large amounts or fustration and anger.
Very logical choice you guy's made, if i would be in a guild with long term friends i might have done the same thing, but my online friends have became just that for me, for me i share more value into my rl firends, trust me i fully understand many gamers have rl friends who are in their guild or gamers that have more rl friends ingame then outside the game, nothing wrong with that, its all about having choices, you picked first Vanguard to become your guilds game, most of you felt and encountered many things which hindered your fun in the game, so any person would leave a game when it comes to that. I'm glad you guys enjoying LotrO, many people do, and i also understand the need to have a game that feels like its crowded all the time, just the same feeling regardless how it ran back in januari in beta when with Vanguard all those starters area where really full of people all trying out the game to be. Shame it did not work out for some as they had hoped.
The good thing is that we all have allot of games we can choose from. No need to feel bad if you leave a game you in the end did not like. Have fun in LotrO, might hop in some day, i just wanted something that felt new and after being in beta for little more then 4 monmths i had my share of LotrO for the moment, and i'm not a old EQ vet so Vanguard is sort of speak my first EQ like experiance, have played EQ1/2 but never subbed longer then a month and did a few trails, couldn't somehow get into the game.
I just wanted to pick up on ths bit and ask - what do people mean by hard? To my mind hard is where I have to think, or try but know that my actions/skill have an impact on the outcome. However it seems to me that these days Devs seem to take 'hard' as 'painful'
Vanguard wasnt hard!
The grind was horrific - kill 10 spiders in a non instance dungeon in which half the server also need to kill the same 10 spiders
Diplomacy - grind presence for days to be able to do a quest, then grind a different presence to do another quest
Craft was in a league of its own tho! The sad thing is, I can picture the devs sitting round, trying to make an innovative craft system, make you think, something a bit different and it could have been really good. The reality was the MOST grindsome craft system Ive ever encountered and the most frustrating one. Making batches of items thats i cant sell, only cash in to NPC. Complications so that I cant just craft for light relief, I have to concentrate and the cherry on top - at the end of a craft, after making 4/5 items, 3 complications in a row randomly F*%k you sideways and the whole work order is ruined.
Vangueard wasnt hard, it was frustrating. Levelling was easy but doing anything decently was hours of pain for too little reward. I really really hope they do something decent with it, you can see what it was meant to be, the flaws just outweigh the good
What I am wondering is if it really is too late for the game and that all the doomsayers are right that it's on the downward spiral to ultimate failure.
On the one side they might iron out all the bugs, improve the performance and add all the content that was originally promised, but my question is 'is it just too late?'
From what I read the damage has been done.
Good luck to all those people who enjoy the game, glad you found an MMO home - I'm still homeless so you've got one up on me.
If they sort their game out, and it's not at that standard yet, and add the "holy grail" content, then give a two week free trial, they could do well in the long run. And Vanguard has some things that really do appeal. My friend bought Vanguard the other day (I told him not to be silly, but to just use a buddy code to trial it first!) and in all fairness he's having an absolute blast, he likes the challenge, and that halflings have big feet, if you want then to. His system is nearly twice as good as mine on any measure, so I'm not surprised he is not having performance issues other than chunk lines. But when his hafling clocked up 5 hours of diplomacy in a row you know that there is life in the MMO yet: if new people buy the box, log in, and have fun, free from the "what ifs", then maybe Vanguard will yest make it through what was undeoubtedly an appalling start. personally, i want to see some of that "Holy Grial" content on the "in the works" page; fixing bugs is nice, but also show by doing that Sigil really will deliver on future content, rather than vapourwear it out of their design.
I wonder how many will subscribe?
I guess what could happen is that people could go to LotRO for a while and when they need a change they might go back to VG. At that time it may have improved a lot and receive some positive comments. All speculation.
Only time will tell.
There's a chunk of Vanguard's subscribers who played Vanguard simply because there was nothing else to play, or they were "tired of WoW". On grounds like that, their actual reasons for playing Vanguard had jack to do with Vanguard itself. Vanguard just so happened to be the newest MMO, LOTRO is about to take that away.
Of course with that same logic AoC and WAR will take away from LOTRO when they arrive, but LOTRO, for polish and stability reasons alone will be able to retain more of that migrant group who aren't particularly fans of either game.
It was also a mistake I believe on Sigil's part to even attempt and build a playerbase around the idea that "as people tire of Burning Crusades" and things like that. It's not like they had much time with Vanguard being the only option. Then again, Brad can be quoted as saying Vanguard would be the only triple A MMO of 2007 besides Burning Crusades. So obviously he underestimated his competition.
It stems further than that though, for people who've gone out and upgraded their systems to 8800s and all that for an actual worse performance in a "future-proof" game, superior technical games like Age of Conan are going to release and Vanguard would've only served as an entry-barrier to a game excelling in an area Sigil championed as it own.
I'm just being pessimistic, but I believe it's true that a lot of people, the few who do still play, play for reasons such as friends, ability to use their super computers and play something other than WoW. All of those can be done in any other game, there's really no particular attachments to Vanguard itself that I've seen except the cult-center who'll like Vanguard no matter what.
I have to disagree. They may be working hard but the patches I saw go in during March we're mostly superficial. They kept ping ponging experience and death penaties back and forth and nerfing some classes and getting abilities to actually work for others. I believe they are a long way from "Holy Grail" content unfortunately, and if their track record is consistent then probably when they do release "Holy Grail" content it will be so buggy that it won't be worth it.
Imagine if they can't optimize the stupid engine now what will happen when you start putting flying combatants and sea battles into the game. Anyone without a NASA supercomputer will just blow up.
I find that anything that was a 3rd generation idea was left out of Vanguard (Sea battles, aerial battles, etc) and feel like that they still don't have enough content for the continents and what content they do have is questionable. I would've loved to see Pirate ship battles and Dragonmounted lance fights but I don't think I will pay $15 dollars a month and hold my breath waiting for Vanguard to finally do it.
I couldnt help notincing the OP note from is gulidmate who quit partly it seems because it took him 1 evening to get to 15 o LOTRO but 5 Days to hit 12
Crikey seems LOTRO is easy to level than WOW!!!
i prefer a challenge, an MMO is about the journey not the finish
http://upload.wikimedia.org/wikipedia/en/a/ab/Norsefire-logo.png
There's a chunk of Vanguard's subscribers who played Vanguard simply because there was nothing else to play, or they were "tired of WoW". On grounds like that, their actual reasons for playing Vanguard had jack to do with Vanguard itself. Vanguard just so happened to be the newest MMO, LOTRO is about to take that away.
Of course with that same logic AoC and WAR will take away from LOTRO when they arrive, but LOTRO, for polish and stability reasons alone will be able to retain more of that migrant group who aren't particularly fans of either game.
It was also a mistake I believe on Sigil's part to even attempt and build a playerbase around the idea that "as people tire of Burning Crusades" and things like that. It's not like they had much time with Vanguard being the only option. Then again, Brad can be quoted as saying Vanguard would be the only triple A MMO of 2007 besides Burning Crusades. So obviously he underestimated his competition.
It stems further than that though, for people who've gone out and upgraded their systems to 8800s and all that for an actual worse performance in a "future-proof" game, superior technical games like Age of Conan are going to release and Vanguard would've only served as an entry-barrier to a game excelling in an area Sigil championed as it own.
I'm just being pessimistic, but I believe it's true that a lot of people, the few who do still play, play for reasons such as friends, ability to use their super computers and play something other than WoW. All of those can be done in any other game, there's really no particular attachments to Vanguard itself that I've seen except the cult-center who'll like Vanguard no matter what.
You guys are full of BS i have 3 computers with vanguard on it .Ones a top of the line brand new machine with a 8800 GTX it runs the game fine the other two are bottom of the line machines and guess what they both play vanguard
you guys actually think your going to be playing games of the future on max saettings if you cant run vanguard, have fun playing AOC or WAR lol its going to be so funny when your in the same boat with those games and as far as LoTR goes it takes the same machine to run it at every setting maxerd as it does vanguard and even then your going to lag in citys and around other players just like every mmo ive ever played lol
yup you guys have fun playing that linear trash thats LoTR , oh dont get bored to fast its pretty tiny and have fun playing your alts thorough the exact same game in exactly the same order as your main
the exp rates have changed alot, if you know the starting quest area
lvl 6 is now 1 hour game play
lvl 10 is 3 hours game play
lvl 20 is less than 24 hours game play
which is just about the same rate as wow
There's a chunk of Vanguard's subscribers who played Vanguard simply because there was nothing else to play, or they were "tired of WoW". On grounds like that, their actual reasons for playing Vanguard had jack to do with Vanguard itself. Vanguard just so happened to be the newest MMO, LOTRO is about to take that away.
Of course with that same logic AoC and WAR will take away from LOTRO when they arrive, but LOTRO, for polish and stability reasons alone will be able to retain more of that migrant group who aren't particularly fans of either game.
It was also a mistake I believe on Sigil's part to even attempt and build a playerbase around the idea that "as people tire of Burning Crusades" and things like that. It's not like they had much time with Vanguard being the only option. Then again, Brad can be quoted as saying Vanguard would be the only triple A MMO of 2007 besides Burning Crusades. So obviously he underestimated his competition.
It stems further than that though, for people who've gone out and upgraded their systems to 8800s and all that for an actual worse performance in a "future-proof" game, superior technical games like Age of Conan are going to release and Vanguard would've only served as an entry-barrier to a game excelling in an area Sigil championed as it own.
I'm just being pessimistic, but I believe it's true that a lot of people, the few who do still play, play for reasons such as friends, ability to use their super computers and play something other than WoW. All of those can be done in any other game, there's really no particular attachments to Vanguard itself that I've seen except the cult-center who'll like Vanguard no matter what.
Awesome, but that doesn't much change the fact that there's ongoing issues inherent to 8800 cards in Vanguard.You guys are full of BS i have 3 computers with vanguard on it .Ones a top of the line brand new machine with a 8800 GTX it runs the game fine the other two are bottom of the line machines and guess what they both play vanguard
http://forums.station.sony.com/vg/posts/list.m?start=0&topic_id=8025#50586
That was kind of my point. The 8800 for example, with AoC's marketing/development agreement with Microsoft to showcase Vista and DX10 technology, Vanguard has only aided AoC by getting tech enthusiasts to buy in prior to AoC's release, who'll be able to enjoy benefits rather than detriments of their purchases.
Also "lag" is the least of Vanguard's performance bugs. It's engine is simply crap, and that has jack to do with hardware. So those issues won't migrate to other MMOs, even though they'll have issues all of their own. It's also worth nothing that Brad is about the only developer I've seen who's willing to release his game intended to work optimally only on non-existent hardware of the future. No need to impose that crazy-mindedness on others.
That's awesome. You know Rob Pardo mentioned once his whole design methodology towards WoW was to not impose unnecessary timesinks that prevent the players from reaching max level, but to instead make the game interesting enough that you'll want to go through it several times with new characters.
One should only hope that LOTRO adopted the same design methodology, because it's certainly key to fun and success! Here's to hoping the same for AoC and WAR as well.
There's a chunk of Vanguard's subscribers who played Vanguard simply because there was nothing else to play, or they were "tired of WoW". On grounds like that, their actual reasons for playing Vanguard had jack to do with Vanguard itself. Vanguard just so happened to be the newest MMO, LOTRO is about to take that away.
Of course with that same logic AoC and WAR will take away from LOTRO when they arrive, but LOTRO, for polish and stability reasons alone will be able to retain more of that migrant group who aren't particularly fans of either game.
It was also a mistake I believe on Sigil's part to even attempt and build a playerbase around the idea that "as people tire of Burning Crusades" and things like that. It's not like they had much time with Vanguard being the only option. Then again, Brad can be quoted as saying Vanguard would be the only triple A MMO of 2007 besides Burning Crusades. So obviously he underestimated his competition.
It stems further than that though, for people who've gone out and upgraded their systems to 8800s and all that for an actual worse performance in a "future-proof" game, superior technical games like Age of Conan are going to release and Vanguard would've only served as an entry-barrier to a game excelling in an area Sigil championed as it own.
I'm just being pessimistic, but I believe it's true that a lot of people, the few who do still play, play for reasons such as friends, ability to use their super computers and play something other than WoW. All of those can be done in any other game, there's really no particular attachments to Vanguard itself that I've seen except the cult-center who'll like Vanguard no matter what.
You guys are full of BS i have 3 computers with vanguard on it .Ones a top of the line brand new machine with a 8800 GTX it runs the game fine the other two are bottom of the line machines and guess what they both play vanguard
you guys actually think your going to be playing games of the future on max saettings if you cant run vanguard, have fun playing AOC or WAR lol its going to be so funny when your in the same boat with those games and as far as LoTR goes it takes the same machine to run it at every setting maxerd as it does vanguard and even then your going to lag in citys and around other players just like every mmo ive ever played lol
yup you guys have fun playing that linear trash thats LoTR , oh dont get bored to fast its pretty tiny and have fun playing your alts thorough the exact same game in exactly the same order as your main
I personally don't play either game, although I have tried them both. (I did not make the decision not to play based upon 'performance')
I didn't mention anything about which computer can run which game I don't think, so therefore I do take offense at your 'You guys are full of BS' comment.
I'm just interested to know what people think. I'm nor a hater nor a fanboi, just a curious third party.
With that said, I realized things happen and I grabbed up a guild group and headed out to enjoy some fun. Well, I got a few crashes to desktop, which sometimes happens in some zones, I dealt with it. I log back in, I get invited to the group and I can talk in group, read group chat, but not see the group. Log out completely, log back in, group is working fine. Invite a few other Guild Members that wanted to join us, their in Qalia, were in Thestra, they give up on the long journey. Get to the spot near the Vampire Slayer Camp is, start doing some of the quests that I shared, I'm not getting updates. Log back out and in again, still no updates, delete all the quests, start over on them again. Decide to add some other players to the group and check out Hillsbury for the very first time. One member winds up warping onto a area where even /Rope and /Stuck won't release them so they have to wait on gait. The Shaman of course has the call spell, but that can't summon a player in an outdoor area. We wipe, two of us are missing tombstones and have to summon the corpse and loose the exp. After that frustration, we simply called it an early night.
It's hard enough to get a good group together without having to factor in that (example only) 20% of the time your dealing with bugs, multiplied by 5 players in a group. Sure the "Vision" was a good one, however when the rubber hit's the road, it's somewhat cloudy.
I don't really understand that statement. When I played on the RP Server (Florendyl) it was a high population server most of the time. Is that no longer true?
I think it is just your perspective that no one is there because of the ridiculously huge world.
it doesn't matter how long it takes to get to 15 or w/e
it matters how much fun it is.
and from most peoples reports, including mine, VSoH is not fun. playing seriously felt like a chore that i didn't feel like doing but knew i had to.
Now im not a huge lotro supporter, i think its just another linear game, but it is fun. Good stories, smooth gameplay. it just feels more fun and i expect tons of people to like it.
on a side note, i don't think its for old school mmo players like myself because there is no customization. in looks or character development(dont give me that traits b.s.). nothing really to do but quest(how long can you really stand there playing your lute?)
really need a sense of community, places to gather, not just see people flying by on this quest or that. need to be personally attatched to your character, which is hard when 1million other people look and play exactly like you. but anyway, its fun in a 'go once through the storyline and quit' singleplayer game sense.
well i respect others beliefs.
even when they are wrong,
which yours are.
just ask anyone but the 12k people left playing