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I wonder if anyone at $OE...

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  • OpticaleyeOpticaleye Member Posts: 498
    Originally posted by Forcan

    Originally posted by Superman0X


    I personally dont think SOE is a great company... but I dont think they are any worst than many others. SOE has many faults, and I think consumers have a right (and responsibility) to point them out. However, i think that if they are going to do that, they should at least know what they are talking about...
    The truth is that SOE/LA messed up with NGE. Not in the design. Not in the game concepts. They messed up with the rollout, and with the way that they dealt with thier customers. That should in no way be diminished by the petty squabbling of the details of the game changes. SOE/LA had every right to change the game, and they had sufficient reasons to want to do so. What they didnt have a right to do is to treat thier customers like @#$!. That is what is unacceptable, and what should be remembered.
    SWG is surviving because it isnt a bad game (for some). They are improving it, and it looks like it will continue to grow. It has passed the test of the marketplace, and people continue to gripe... but not about anything that matters. They are just whining, and as such do not deserve any real respect (they dont respect themselves, so how can others respect them).
    SOE/LA messed up with NGE in both the design and the game concepts.  Not to mention the method of the change that took place.



    Design: 



    When NGE was first in TC and later on Live servers, the basic UI function was not as user friendly as you might think.  They wanted a fast-action (fps tweaked) style of control, so their game can include enough fast action combat, but their control was sluggish at best, and many gamers with disability weren't able to play since the UI design weren't focus on these gamers.  It was only later on they added hot fixes and I think one patch that include enough UI control for these gamers.  They want to improve the game, I get that, but they at least have to improve it in the right way, not pushing half-broken product replaceing one that's 3/4 working...



    Game Concept:

     Well, depends on which part of concept you want to focus on.  I focus on Game Story concept and such. 



     1.)GAME STORY:  If they want to make a game in the original trilogy, don't make Jedi a starting profession.  I know Star Wars, and I know Jedi sells, but when you stray away from the lore, you get a part of your customers focus on this. 

                  

    2.)FAST ACTION:  It's interesting that they want to make a system that can support fast action combat.  But let's see... You see the FPS games, you see the games like SW:Jedi Knight series, and you think they could use similar system on it and make it work.  But what they bring out was something that tries to fit both RPG and FPS-style, and failed.











    Truth to be told, I can only say that the Developers in SOE never had a direction for the game...  And you can see that in all of the version of SWG, but even so, there are those who wants the old system because it is unique.  The NGE is not a bad system in itself, but just not for SWG.  If they push it as another game, maybe people would play both version (if they make NGE sometime in the new trilogy or something....)   Developers are suppose to make gamers for their players, NOT themselves, and basically, SOE/LA forgot that and screwed up. It failed?



    Well ok ...hmm....i guess all the people still playing are what not a real indicator?Im not sure i see where this failure is that you are talking about.



    The game is still up and running.The server i play on is crowded.Its been 2 years and the website is still up for SWG.



    So could you please explain where exactly SOE failed and screwed up?Because in this case failure for me would mean the game has gotten to the point where it is NOT making cash and is shutdown.



    Currently players are able to login and play in the SWG universe...in my mind 2 years after the last major revamp and still going makes it a success.

    What is your physical limit?

  • ForcanForcan Member UncommonPosts: 700
    Originally posted by Opticaleye



    It failed?



    Well ok ...hmm....i guess all the people still playing are what not a real indicator?Im not sure i see where this failure is that you are talking about.



    The game is still up and running.The server i play on is crowded.Its been 2 years and the website is still up for SWG.



    So could you please explain where exactly SOE failed and screwed up?Because in this case failure for me would mean the game has gotten to the point where it is NOT making cash and is shutdown.



    Currently players are able to login and play in the SWG universe...in my mind 2 years after the last major revamp and still going makes it a success.
    Failed in the sense that if any MMO were to make changes, the change shouldn't drive thousands of players away.  (if you are trying to improve something, you should still be able to keep the current customer AND add new customers to that number)



    Since that isn't the case, therefore I call it failure.



    And a simple way to see if it is a failure or not is by a view of active subscriber at all versions of  SWG at their highest...  And it should tell you the difference.  (then again, we don't know the true number after NGE since the company are not talking... probably fear people would compare it so...)



    There will always be gamers who would continue to play, but that doesn't mean the game is not a failure.



    A game shut down?  that's death of the game.



    So in essence:



    failure = low population in game

    death = shut down of the game

    Current MMO: FFXIV:ARR

    Past MMO: Way too many (P2P and F2P)

  • OpticaleyeOpticaleye Member Posts: 498
    Well like i said before i just dont see it.(failure)I am a current subscriber and the server im on is crowded.The current state of the game is enjoyable.



    I think the problem is that former players who give it a shot WANT it to be a bad game and report it as such.When 1st logging in there is a tutorial that walks you through the game and gives you an idea of the mechanics.Ive seen former player after player try this part and just go no further than this without trying the rest of the game in its current state.



    I came back becuase i like scifi.I also came back out of curiosity.This game has depth to it.



    Remember the socalled mission booths?They are still there but ive not had to go that route as yet.Ive been doing storybased missions for quite a while now.



    BTW i love the title of this thread with the "dollar sign":$oe.



    If anything SOE provides MORE games for 1 price via the station pass than ANY game company around.It should have been: Bli$$ard when will they roll out another game expansion for WoW?



    Anyway i see a lot of SWG bashing and i think it is unfounded.There is a 14 day trial (noo CC required)and i think the critics should be giving it a honest shot instead of throwing blind hatred for SOE around.



    I played beta and through both revamps amd there is only 1 thing wrong with this game:Too many jedi!!



    Other than that it is pretty much par for the course as far as mmo's go.

    What is your physical limit?

  • ShaydeShayde Member Posts: 4,529
    Originally posted by Opticaleye

    Well like i said before i just dont see it.(failure)I am a current subscriber and the server im on is crowded.The current state of the game is enjoyable.



    I think the problem is that former players who give it a shot WANT it to be a bad game and report it as such.When 1st logging in there is a tutorial that walks you through the game and gives you an idea of the mechanics.Ive seen former player after player try this part and just go no further than this without trying the rest of the game in its current state.



    I came back becuase i like scifi.I also came back out of curiosity.This game has depth to it.



    Remember the socalled mission booths?They are still there but ive not had to go that route as yet.Ive been doing storybased missions for quite a while now.



    BTW i love the title of this thread with the "dollar sign":$oe.



    If anything SOE provides MORE games for 1 price via the station pass than ANY game company around.It should have been: Bli$$ard when will they roll out another game expansion for WoW?



    Anyway i see a lot of SWG bashing and i think it is unfounded.There is a 14 day trial (noo CC required)and i think the critics should be giving it a honest shot instead of throwing blind hatred for SOE around.



    I played beta and through both revamps amd there is only 1 thing wrong with this game:Too many jedi!!



    Other than that it is pretty much par for the course as far as mmo's go.
    I've given it three trials.



    It nowhere near compares to the game I used to play. (See thousands of other posts on that topic)



    The combat system is horrible.



    There is barely any content in it... and what was there before the nge is horribly broken.



    Oh, and the Station pass comment was laughable. $OE gives you more games for one price, but no game you'd WANT TO PAY FOR.



    There's a LOT of better games than the mess that SWG is in. A LOT.

    Shayde - SWG (dead)
    Proud member of the Cabal.
    image

    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

  • ForcanForcan Member UncommonPosts: 700
    Originally posted by Opticaleye

    Well like i said before i just dont see it.(failure)I am a current subscriber and the server im on is crowded.The current state of the game is enjoyable.



    I think the problem is that former players who give it a shot WANT it to be a bad game and report it as such.When 1st logging in there is a tutorial that walks you through the game and gives you an idea of the mechanics.Ive seen former player after player try this part and just go no further than this without trying the rest of the game in its current state.



    I came back becuase i like scifi.I also came back out of curiosity.This game has depth to it.



    Remember the socalled mission booths?They are still there but ive not had to go that route as yet.Ive been doing storybased missions for quite a while now.



    BTW i love the title of this thread with the "dollar sign":$oe.



    If anything SOE provides MORE games for 1 price via the station pass than ANY game company around.It should have been: Bli$$ard when will they roll out another game expansion for WoW?



    Anyway i see a lot of SWG bashing and i think it is unfounded.There is a 14 day trial (noo CC required)and i think the critics should be giving it a honest shot instead of throwing blind hatred for SOE around.



    I played beta and through both revamps amd there is only 1 thing wrong with this game:Too many jedi!!



    Other than that it is pretty much par for the course as far as mmo's go.
    A crowded server is rare, and when compare to the Pre-CU and CU it fails to impress in the population number.  But then again, "crowded" is subjective.  So good for you for finding people to play with.



    To answer your assumption that former players "wanted" the game to be bad and reporting it as bad?

    The thing is, most of the vets DID give the NGE a shot, even though they took away 2+ years of work that we put in.



    And the result is still the same.   I mean, I still head into the game once in a while (I gave my account to my friend who only plays SWG because it is Star Wars, not because it is fun or anything... I stop playing, and gave him my account, so he's paying for it and using it.  He did let me use that account though, so once in a while I head in and check the stuff. )  Story-based missions?  I did a few.  I actually stayed even after NGE hits, and I created new character to test things out (went to like lvl 10 -ish before I say forget it), and I can say that I don't like their story-based mission.  It's boring.  (Do I try to find something wrong w.ith it? no, I try to see if I can still like the game, and sadly, no.)





    If you like it, good for you.  Just don't blame the vets for bashing on SOE since they have a valid reason for it.  Don't like reading it, then don't read it I guess.

    Current MMO: FFXIV:ARR

    Past MMO: Way too many (P2P and F2P)

  • OpticaleyeOpticaleye Member Posts: 498
    Originally posted by Forcan

    Originally posted by Opticaleye

    Well like i said before i just dont see it.(failure)I am a current subscriber and the server im on is crowded.The current state of the game is enjoyable.



    I think the problem is that former players who give it a shot WANT it to be a bad game and report it as such.When 1st logging in there is a tutorial that walks you through the game and gives you an idea of the mechanics.Ive seen former player after player try this part and just go no further than this without trying the rest of the game in its current state.



    I came back becuase i like scifi.I also came back out of curiosity.This game has depth to it.



    Remember the socalled mission booths?They are still there but ive not had to go that route as yet.Ive been doing storybased missions for quite a while now.



    BTW i love the title of this thread with the "dollar sign":$oe.



    If anything SOE provides MORE games for 1 price via the station pass than ANY game company around.It should have been: Bli$$ard when will they roll out another game expansion for WoW?



    Anyway i see a lot of SWG bashing and i think it is unfounded.There is a 14 day trial (noo CC required)and i think the critics should be giving it a honest shot instead of throwing blind hatred for SOE around.



    I played beta and through both revamps amd there is only 1 thing wrong with this game:Too many jedi!!



    Other than that it is pretty much par for the course as far as mmo's go.
    A crowded server is rare, and when compare to the Pre-CU and CU it fails to impress in the population number.  But then again, "crowded" is subjective.  So good for you for finding people to play with.



    To answer your assumption that former players "wanted" the game to be bad and reporting it as bad?

    The thing is, most of the vets DID give the NGE a shot, even though they took away 2+ years of work that we put in.



    And the result is still the same.   I mean, I still head into the game once in a while (I gave my account to my friend who only plays SWG because it is Star Wars, not because it is fun or anything... I stop playing, and gave him my account, so he's paying for it and using it.  He did let me use that account though, so once in a while I head in and check the stuff. )  Story-based missions?  I did a few.  I actually stayed even after NGE hits, and I created new character to test things out (went to like lvl 10 -ish before I say forget it), and I can say that I don't like their story-based mission.  It's boring.  (Do I try to find something wrong w.ith it? no, I try to see if I can still like the game, and sadly, no.)





    If you like it, good for you.  Just don't blame the vets for bashing on SOE since they have a valid reason for it.  Don't like reading it, then don't read it I guess. I read your last line.The thing is that even if someone says "hey i like SWG it doesnt seem all that bad" its the vets that  CONTINUALLY bash the game/SOE.I still contend that most vets wouldnt even try to like the game and that is understandabl,they did screw most everyone that was a crafter.



    Its not that i dont mind reading it.Its just that most EVERY thread that has to do with a SOE game will inevitably have someone come along and hijack that thread with their blind hatred of SOE.Hell even on this website they had to start a SOE hate STICKY thread to keep it confined and it still doesnt work.



    But most vets cant accept the FACT that 2 years later the game is still going and SOE is still 1 of the top developers in the genre.SOE doesnt care if they get bashed and insulted.ANY publicity negative or otherwise is still publicity.SOE is no worse than any other company that wants to make a profit.

    What is your physical limit?

  • FikusOfAhaziFikusOfAhazi Member Posts: 1,835
    Originally posted by Superman0X

    Originally posted by Fraya9

    Originally posted by Superman0X



    SOE made a (lame) attempt at correcting a problem. They are not to be chastised for making the attempt... but for doing such a poor job, and in creating many more problems than they solved (if they even did that).


    Exactly the point.  When you try to solve a problem through trial and error if you get error instead of success you undo the damage your troubleshooting did before you try something else.



    What kind of idiot refuses to correct a mistake, instead opting for doing better in the future?



    If I stab someone by accident do I tend to his wound or let him bleed to death and say "Hmm next time Ill run with a smaller pair of scissors."?



    The NGE wasn't the solution they were looking for.. that was obvious.  So why not roll back to stop the bleeding and rethink the NGE?  Come up with something less drastic?  Make the transition more of a gradient than a cliff?



    Only insane people, economists and accountants think potential profits have any actual value.

    The NGE was the solution they were looking for... but not the implementation that they were looking for. SOE/Lucas Arts liked the changes... just not the way that it was handled. The mistake was not that they made these changes, but how it was done. Rolling back would just leave them with a game that they didnt want, and people unhappy with thier service.

    The NGE has gone forward, and is developing in the direction that they want. it isnt the game that it was originally, but it is the game that they want to sell. Going back to YOUR game would mean a loss of THIER game.

    Isnt it funny that all their focus groups just happend to tell them to make changes to the game that just happened to bring SWG in line with all the other SP games..same engine..same code..same devs even..easy to manage with minimal staff ect..ect. Then they just happen to, all by mistake of coarse, treat their customers like shit so they leave, and then EQ2 just happens to have a revamp and pvp servers added and eq gets progression servers, and it just so happens that as swg subs dwindle, eq2 subs rise by about the same rate if not more profit wise?(SOE GETS ALL PROFIT THERE) Isnt that wierd?

    It may very well be SOE's game, but its our community. Cant have one without the other. You can try to build a new one i guess. Let us know how that turns out?

    See you in the dream..
    The Fires from heaven, now as cold as ice. A rapid ascension tolls a heavy price.

  • ShaydeShayde Member Posts: 4,529
    Originally posted by Superman0X

    Originally posted by Fraya9

    Originally posted by Superman0X



    SOE made a (lame) attempt at correcting a problem. They are not to be chastised for making the attempt... but for doing such a poor job, and in creating many more problems than they solved (if they even did that).


    Exactly the point.  When you try to solve a problem through trial and error if you get error instead of success you undo the damage your troubleshooting did before you try something else.



    What kind of idiot refuses to correct a mistake, instead opting for doing better in the future?



    If I stab someone by accident do I tend to his wound or let him bleed to death and say "Hmm next time Ill run with a smaller pair of scissors."?



    The NGE wasn't the solution they were looking for.. that was obvious.  So why not roll back to stop the bleeding and rethink the NGE?  Come up with something less drastic?  Make the transition more of a gradient than a cliff?



    Only insane people, economists and accountants think potential profits have any actual value.

    The NGE was the solution they were looking for... but not the implementation that they were looking for. SOE/Lucas Arts liked the changes... just not the way that it was handled. The mistake was not that they made these changes, but how it was done. Rolling back would just leave them with a game that they didnt want, and people unhappy with thier service.

    The NGE has gone forward, and is developing in the direction that they want. it isnt the game that it was originally, but it is the game that they want to sell. Going back to YOUR game would mean a loss of THIER game.



    The implimentation was a mess, but it wasn't what kept the vets away.



    The shitty treatment was what made us leave... the shitty game is what kept us away. Over a year later and it still blows.

    Shayde - SWG (dead)
    Proud member of the Cabal.
    image

    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

  • xPaladinxPaladin Member UncommonPosts: 741
    Originally posted by FikusOfAhazi

    Isnt it funny that all their focus groups just happend to tell them to make changes to the game that just happened to bring SWG in line with all the other SP games..same engine..same code..same devs even..easy to manage with minimal staff ect..ect. Then they just happen to, all by mistake of coarse, treat their customers like shit so they leave, and then EQ2 just happens to have a revamp and pvp servers added and eq gets progression servers, and it just so happens that as swg subs dwindle, eq2 subs rise by about the same rate if not more profit wise?(SOE GETS ALL PROFIT THERE) Isnt that wierd?
    It may very well be SOE's game, but its our community. Cant have one without the other. You can try to build a new one i guess. Let us know how that turns out?
    I work as an analyst and I've assisted focus groups and market analysis, so I can *factually* tell you they contracted the smallest bidder for SOE's vaunted "focus groups." How do I know that? First, it's a universal attitude not limited to the games industry. EVERY balks at the price of independently conducted research. And when you go with the smallest option possible, you get what you pay for... not enough groups/interviews, not enough time spent on analysis, not enough datum to make an educated decision. They followed very, very incomplete qualitative data and treated it like it was golden.



    Rolling it out, I genuinely believe that they were expecting to piss off lots of vets, as the devs were "tired of us" back during the CU. I also believe the NGE backlash from everyone else surprised and horrified them. That said, I don't suspect a SWG->EQ2 conspiracy. In fact, I think they were actually trying to treat SWG as its own game but were horribly mismanaged and misguided (You have failed me for the last time, Smedley!). Though quite a few people joked during the SWG beta that it was all just a beta test for EQ2, and many mechanics from SWG are actually quite visible within EQ2.



    Based on the SOE refute of "totally separate engines" for both games, I have to admit that it'd be fun to decompile both engines and catch them red handed...

    -- xpaladin

    [MMOz]
    AC1/2, AO, DAoC, EQ1/2, SoR, SWG, UO, WAR, WoW

  • viadiviadi Member Posts: 816
    they want to roll back the servers but no one @ SOE know how to use systen restore...

    Tin Foil hats dont work.. its all a conspiracy

  • SacrificiallSacrificiall Member Posts: 118

    Nah, Because what was once a Team of 60+ People working on it is now a team of 2-3.....

     

    So even If they only have 500 Subs, very Profitable. Plus I don't blame SOE and If everyone knew the truth, It was Lucas that did that. NOT SOE.

     

    Smed made it clear the best way he could with a very simple statement on his Blog. "We will no longer do anyone elses IP"

     

    Because Lucas remained in control....they saw what SW Battlefront 2 did, #1 Selling game of the Year, #1 Selling Starwars game of all time...3 Months later..NGE....

    Man I wish someone would make a new SW MMO.

  • LaterisLateris Member UncommonPosts: 1,848
    Jules Torres was assigned to Force Unleashed and taken off of SWG. Helios was assigned to something else. Then all of a sudden CH comes back as Beast Master.  Weird? Nah they know they messed up.
  • BubbaToastBubbaToast Member Posts: 24
    Originally posted by Sacrificiall



    Man I wish someone would make a new SW MMO.
    I for one do NOT want a SWG2. If what you are saying is true (and I too believe it is) and it is LA's fault for the NGE do you really want to play a new SWG that has, say, 12 iconic professions? I can not see LA saying "ok go back to the skill system that we abandoned for the NGE". I played the game from release to NGE and have resubbed a few times since the NGE and I just do not like the game now and I can not see myself playing a new version of it.



    Now if they were to make a SW mmo with no jedi.... I would have to debate playing it.
  • y2mattitudey2mattitude Member Posts: 32
    I wish someone would make a new Star Wars MMO as well... but the problem isn't just with SOE, you know. If someone does make a new Star Wars MMO, it is going to be same old tired class system and boring character progression that is entirely based on loot. I liked SW:G because of its complexity with the profession system and the fact that you could, if you wanted, play the game to its fullest experience without ever even picking a blaster up. That game really respected (I think) social players and people who generally aren't that big on progressing through combat.



    Like I said, if someone does make a new Star Wars game... Be it BioWare, or whoever, I don't see it being anything more than another game formatted to try and emulate WoWs success. Take a widely popular IP, combine in with a system that has worked in the industry for the last 7-8 years and pow, big money. Look at Lotro. It is enjoying a big success. Big IP, but boring game mechanics. Sure, it is really immersive, and it is good for story telling but I will never be attached to my character on that game like I was to my Bounty Hunter on SWG because you got a sense of achievement and individuality on SWG. Very few games ever give you that.



    Obviously I am not a big WoW fan, because I do think that it has sentenced the MMO industry to another 3-5 years of stagnation. It is very polished, Blizzard did a good job improving what had already been done before... but I'm just so sick of the same thing over and over with a slightly different theme.

    Man is born, man lives, man dies, and its all vanity.

  • Fraya9Fraya9 Member Posts: 112
    Originally posted by viadi

    they want to roll back the servers but no one @ SOE know how to use systen restore...
    Nah the real problem is that they tried to increase profits by not keeping backups.



    At least thats what they said if I remember correctly: "we cannot roll back because there are no backups"?



    Oh and Optical: Its not that we don't want to like the NGE in fact many of us (myself included) still have an active SWG account and the game installed.. trust me.. every week or two I log in and try my hardest to find interest in the game again because it was a game that I loved.. but it just doesn't have a spark anymore.  Its the same boring cookie cutter level based crap I get everywhere else.. except with more bugs.



    Give me a skill based progression game that doesn't rely on dropped loot and I'm there paying just about whatever you want to charge.



    Until then its not that I'm angry or hate SOE they just don't have a game I like and I disagree with their business practices.
  • ShaydeShayde Member Posts: 4,529
    Originally posted by Fraya9

    Originally posted by viadi

    they want to roll back the servers but no one @ SOE know how to use systen restore...
    Nah the real problem is that they tried to increase profits by not keeping backups.



    At least thats what they said if I remember correctly: "we cannot roll back because there are no backups"?



    Oh and Optical: Its not that we don't want to like the NGE in fact many of us (myself included) still have an active SWG account and the game installed.. trust me.. every week or two I log in and try my hardest to find interest in the game again because it was a game that I loved.. but it just doesn't have a spark anymore.  Its the same boring cookie cutter level based crap I get everywhere else.. except with more bugs.



    Give me a skill based progression game that doesn't rely on dropped loot and I'm there paying just about whatever you want to charge.



    Until then its not that I'm angry or hate SOE they just don't have a game I like and I disagree with their business practices.

    Then why are you still feeding the beast? Enabling them?



    Not being a dick, I really can't figure that out. You're not the only one. The only to get them to change is to quit.

    Shayde - SWG (dead)
    Proud member of the Cabal.
    image

    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

  • Fraya9Fraya9 Member Posts: 112
    Originally posted by Shayde

    Then why are you still feeding the beast? Enabling them?



    Not being a dick, I really can't figure that out. You're not the only one. The only to get them to change is to quit.
    Because I started a guild in Vanguard before SOE became the publisher so I have to keep an active account to check on them occasionally anyways.
  • ArcheusCrossArcheusCross Member Posts: 793
    Originally posted by Rollotamasi

    Originally posted by TheSlider


    I know this is an odd question, but I wonder if anyone at $OE, whether it be today, or 2 years ago, stopped to say:
    "Man, we really screwed up. I think we better rollback."
    Do you think any of them have the braincells to draw an inference like this? What do you think it would have done to the playerbase if they did that, say, a week after the game blew up?
    /discuss
    If it stood to make them more money then they currently are then they would have rolled back.  People like to say that they won't roll back because of pride, this reason, that reason.  What it comes down to is the all mighty dollar.  I'm forced to think a lot of people feel the same way, otherwise you wouldn't be replacing the S in SOE with the $ eluding to the idea that they are indeed "All about the Benjamins". 

    Yes it was about the almighty dollar, but it was pride too. They could have easily reverted it to where players wanted it. Instead they followed the illusion that it was the right thing to do even though countless number of posts (from the test server no less!) told them that nge was a vital error. Corporations are getting very stupid these days....

    "Do not fret! Your captain is about to enter Valhalla!" - General Beatrix of Alexandria

    "The acquisition of knowledge is of use to the intellect, for nothing can be loved or hated without first being known." - Leo da Vinci

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