Im curious to see what other people have chosen for their characters and what other armor is out there. Post a screen of your chacter for all of us to see.
Well I uploaded the image to a piece of my webspace but you can join http://photobucket.com/ for free and upload it there. Then simple insert it into your post
Still unsure how people rave about LOTRO having state of the arts graphics... hehe I mean, I have the game and I would never make that claim... Armor never matches, textures even with everything max'd still looks worse than GW's textures and enviroments for that matter.
Still unsure how people rave about LOTRO having state of the arts graphics... hehe I mean, I have the game and I would never make that claim... Armor never matches, textures even with everything max'd still looks worse than GW's textures and enviroments for that matter.
Armor never matches?
The textures are fantastic in this game.
_________________________________ JonMichael
Currently: AION, an MMO Beta under NDA Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth
Well I uploaded the image to a piece of my webspace but you can join http://photobucket.com/ for free and upload it there. Then simple insert it into your post
Damn! Wrong quote.
That's because it's the graphics engine from Asherons Call 2, a game that was released some four (?) years ago, a bit tweaked but still the same graphics engine.
(they should have used the Unreal 3 graphics engine)
Still unsure how people rave about LOTRO having state of the arts graphics... hehe I mean, I have the game and I would never make that claim... Armor never matches, textures even with everything max'd still looks worse than GW's textures and enviroments for that matter.
That's because it's the graphics engine from Asherons Call 2, a game that was released some four (?) years ago, a bit tweaked but still the same graphics engine. (they should have used the Unreal 3 graphics engine)
I never knew LOTRO used the AC2 engine - I thought it was the DDO engine and stopped right there. I gotta say though, I think that was a wise move by Turbine - they knew exactly how it worked, all the main engine bugs were mostly fixed, and they had all the tools needed to create this brilliant world.
Vanguard used the Unreal engine. While the graphics are nice in VG, the system specifications to run the game at top notch are not (and yes, i wish I had that kind of hardware, heheh). But to be honest, I prefer the way LOTRO looks with the good old engine it's using right now, even though VG's graphics can be stunning too. I mean, any game that can put out quality like this:
....is bloody good in my book. And the fact that this screenshot: http://img404.imageshack.us/img404/3518/scenicpurdygwi0.jpg is still my desktop background ever since I first saw it (thanks Hairysun!), is a great example of LOTRO's artwork... I mean... it looks like a painting to me...
Anyway... my apologies to the OP for the slight deviation of topic.
That's because it's the graphics engine from Asherons Call 2, a game that was released some four (?) years ago, a bit tweaked but still the same graphics engine. (they should have used the Unreal 3 graphics engine)
I never knew LOTRO used the AC2 engine - I thought it was the DDO engine and stopped right there. I gotta say though, I think that was a wise move by Turbine - they knew exactly how it worked, all the main engine bugs were mostly fixed, and they had all the tools needed to create this brilliant world.
Vanguard used the Unreal engine. While the graphics are nice in VG, the system specifications to run the game at top notch are not (and yes, i wish I had that kind of hardware, heheh). But to be honest, I prefer the way LOTRO looks with the good old engine it's using right now, even though VG's graphics can be stunning too. I mean, any game that can put out quality like this:
....is bloody good in my book. And the fact that this screenshot: http://img404.imageshack.us/img404/3518/scenicpurdygwi0.jpg is still my desktop background ever since I first saw it (thanks Hairysun!), is a great example of LOTRO's artwork... I mean... it looks like a painting to me...
Anyway... my apologies to the OP for the slight deviation of topic.
The DDO engine is the AC2 engine, a bit tweaked but still the same engine and even more tweaked for LotRO.
They did very nice work with the clouds and the ripple effects on the water, I will give them that but the graphics engine is still a bit outdated these days.
How do you get a picture of your character into your forum profile? That is so cool looking.
Click on the "My Profile" tab at the top right on your screen and then go to the Avatar option, maximum size is 80x80 pixels but it will get shrunk if its too large.
Comments
Here ya go, lvl 16 Guardian...
Sony Online Entertainment Steals Customers Money
In America I have bad teeth. If I lived in England my teeth would be perfect.
The most important part of reading is reading between the lines.
_________________________________
JonMichael
Currently: AION, an MMO Beta under NDA
Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth
Armor never matches?
The textures are fantastic in this game.
_________________________________
JonMichael
Currently: AION, an MMO Beta under NDA
Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth
Compare to other non-mmo games the textures are quite weak though.
Sony Online Entertainment Steals Customers Money
Here ya Go!
Highplains
___________________________________
Current games: LOTRO - Feywerd of Rohan
http://www.darkecounsel.com/ayden.htm
^Character Bio.
BOYCOTTING EA / ORIGIN going forward.
Friend of mine showing off his level 35 shiny gear:
And his new shield...
Various incarnations of my Dwarf Champion:
Damn! Wrong quote.
That's because it's the graphics engine from Asherons Call 2, a game that was released some four (?) years ago, a bit tweaked but still the same graphics engine.
(they should have used the Unreal 3 graphics engine)
Heh... I hate it when quotes get mixed up too.
I never knew LOTRO used the AC2 engine - I thought it was the DDO engine and stopped right there. I gotta say though, I think that was a wise move by Turbine - they knew exactly how it worked, all the main engine bugs were mostly fixed, and they had all the tools needed to create this brilliant world.
Vanguard used the Unreal engine. While the graphics are nice in VG, the system specifications to run the game at top notch are not (and yes, i wish I had that kind of hardware, heheh). But to be honest, I prefer the way LOTRO looks with the good old engine it's using right now, even though VG's graphics can be stunning too. I mean, any game that can put out quality like this:
....is bloody good in my book. And the fact that this screenshot: http://img404.imageshack.us/img404/3518/scenicpurdygwi0.jpg is still my desktop background ever since I first saw it (thanks Hairysun!), is a great example of LOTRO's artwork... I mean... it looks like a painting to me...
Anyway... my apologies to the OP for the slight deviation of topic.
Heh... I hate it when quotes get mixed up too.
I never knew LOTRO used the AC2 engine - I thought it was the DDO engine and stopped right there. I gotta say though, I think that was a wise move by Turbine - they knew exactly how it worked, all the main engine bugs were mostly fixed, and they had all the tools needed to create this brilliant world.
Vanguard used the Unreal engine. While the graphics are nice in VG, the system specifications to run the game at top notch are not (and yes, i wish I had that kind of hardware, heheh). But to be honest, I prefer the way LOTRO looks with the good old engine it's using right now, even though VG's graphics can be stunning too. I mean, any game that can put out quality like this:
....is bloody good in my book. And the fact that this screenshot: http://img404.imageshack.us/img404/3518/scenicpurdygwi0.jpg is still my desktop background ever since I first saw it (thanks Hairysun!), is a great example of LOTRO's artwork... I mean... it looks like a painting to me...
Anyway... my apologies to the OP for the slight deviation of topic.
The DDO engine is the AC2 engine, a bit tweaked but still the same engine and even more tweaked for LotRO.
They did very nice work with the clouds and the ripple effects on the water, I will give them that but the graphics engine is still a bit outdated these days.
Click on the "My Profile" tab at the top right on your screen and then go to the Avatar option, maximum size is 80x80 pixels but it will get shrunk if its too large.
Good luck with your new avatar.
Mine got a little bit shrunk I think.
here is my guy his current armor is pretty strange.