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Do we have any idea how many to expect back with chapter 6 ?


I was just wondering how many people will be logging into SWG to test out chapter 6.

make your selection at the poll so we can get an idea of how many will be returning for chapter 6, you may also select the "yes" option if you know of someone that is returning for chapter 6.


( please no flaming, this is only a poll, not a "we hate soe" topic. )

«1

Comments

  • fawdfawd Member Posts: 367

    Im thinking about it.  If I hear some good things, Ill make a return for sure.  I mean, hell.  Im paying for it with the Station Access.  Haha. 

    Can someone answer a question for me, when does the Housing Purge start? Im sick of houses and harvestors being scattered about fomr players who never log in anymore.

     

    Thank you.

     

    -Fawd

  • starman999starman999 Member Posts: 1,232
    I would give it a shot...................



    If it wasnt for the 36 hour patching that you have to go through to get in the trial. Why the hell havent they zipped those patches and put them on mirror sites? That is absolutely ridiculous and is going to keep people from even bothering to download the trial.


    Critical thinking is a desire to seek, patience to doubt, fondness to meditate, slowness to assert, readiness to consider, carefulness to dispose and set in order; and hatred for every kind of imposture.

  • DeadJesterDeadJester Member Posts: 499

    already signed back up i cant wait ive missed the game so im   giveing it another shoot they better not blow this by chapter 6 being all buggy

     

  • ObraikObraik Member, Newbie CommonPosts: 7,261
    Originally posted by starman999

    I would give it a shot...................



    If it wasnt for the 36 hour patching that you have to go through to get in the trial. Why the hell havent they zipped those patches and put them on mirror sites? That is absolutely ridiculous and is going to keep people from even bothering to download the trial.



    If you've played the game before, install from your original CD/DVD and that will drop the download time dramatically.  If you think you'll do the trial again later, once it's all patched, burn your SWG folder to a DVD.

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    image

  • DeadJesterDeadJester Member Posts: 499

    hay any 1 returning to the tempest server because  once the pack up is done im looking to help start up a guild and a city  . looking for takers on this

     

  • musicmannmusicmann Member UncommonPosts: 1,095

    All i have to say about some of you coming back to SWG to try out ch.6 is, this past friday, the dumbass devs went and once again with all their infinite wisdom decided to change the way proffessions heal. Every heal now is on a diminising timer. Once you reach 25k of healing dmg, a 30 second timer starts. If you heal again it will reset.

    The major proffessions that are getting hit the hardest are medics and jedi. Medics will no longer be a viable proffession in pvp because of their role to heal the group. Jedi have the highest heals at 10k, and once they reach their limit, the next heal will hit for only 5k. So right now there is a big uprising happening with alot of people talkjing of cancelling once again, if this goes live.

    As far the new beastmaster, i have my opinions on this, since i have been testing it on TC. It's not a bad system by any means, but it will be very expensive. The days of being able to put a few skill points in CH and go out into the wild and tame some baby creature is gone. Now you have to rely on traders to get the components you will need to create a egg.

    The biggest problem i see is the cost of the components such as, the incubator, enzyme extractors, which has a one time use, but usually comes in a 25 to 30 pack, enzyme proccessors and a few other components. The economy is so messed up, these items depending on your server will cost in the hundreds of millions to aquire.

    On a side note, since ch.6 hit TC, i don't think anyone has had a mutation hit. That may be due to the resources on the TC servers though. All in all ch. 6 is not the saving grace for SWG that some people think it will be. All i see as of friday with the way the devs threw the heal nerf in, right as they were announcing that ch.6 was going to hit the live servers early this coming week, is that these new crop of devs are still playing the same games as the ones that brought on the cu and the NGE. The game still has many bugs that plagued the game for yrs. now and all they seem to really know how to do is nerf everything.

     

  • DeadJesterDeadJester Member Posts: 499
    Originally posted by musicmann


    All i have to say about some of you coming back to SWG to try out ch.6 is, this past friday, the dumbass devs went and once again with all their infinite wisdom decided to change the way proffessions heal. Every heal now is on a diminising timer. Once you reach 25k of healing dmg, a 30 second timer starts. If you heal again it will reset.
    The major proffessions that are getting hit the hardest are medics and jedi. Medics will no longer be a viable proffession in pvp because of their role to heal the group. Jedi have the highest heals at 10k, and once they reach their limit, the next heal will hit for only 5k. So right now there is a big uprising happening with alot of people talkjing of cancelling once again, if this goes live.
    As far the new beastmaster, i have my opinions on this, since i have been testing it on TC. It's not a bad system by any means, but it will be very expensive. The days of being able to put a few skill points in CH and go out into the wild and tame some baby creature is gone. Now you have to rely on traders to get the components you will need to create a egg.
    The biggest problem i see is the cost of the components such as, the incubator, enzyme extractors, which has a one time use, but usually comes in a 25 to 30 pack, enzyme proccessors and a few other components. The economy is so messed up, these items depending on your server will cost in the hundreds of millions to aquire.
    On a side note, since ch.6 hit TC, i don't think anyone has had a mutation hit. That may be due to the resources on the TC servers though. All in all ch. 6 is not the saving grace for SWG that some people think it will be. All i see as of friday with the way the devs threw the heal nerf in, right as they were announcing that ch.6 was going to hit the live servers early this coming week, is that these new crop of devs are still playing the same games as the ones that brought on the cu and the NGE. The game still has many bugs that plagued the game for yrs. now and all they seem to really know how to do is nerf everything.
     
    well ok that sucks if they where going to nerf any thing why not nerf commando its the uber class i here and as for the beastmaster i really cant wait and hope its not that credit heavy
  • musicmannmusicmann Member UncommonPosts: 1,095
    Well instead of nerfing the reactive heals and GCW buffs, as well as bring commando more in line with the other proffessions, they nerfed healing for all. Commando's will be the least affected by this with their HOT they have.  Beasdtmaster will be expensive for sure, there is some talk by traders on some servers, that they will charge in the hundered of millions for the components, and will buy out other traders components who will sell them for way, way less.
  • musicmannmusicmann Member UncommonPosts: 1,095
    Also the eggs of mounts and high dmg pets will sell in the millions, instead of the hundred thousands.
  • DeadJesterDeadJester Member Posts: 499

    i agree with nerfing stim heals  and that commando needs a lil bump down  and as for traders i was a major trader on tempest and i just started back up  i well have low prices for sure and let them buy me out the more money i make the more i will make and sell lol   well  look for  me on  at night  on tempest  again looking for a traders guild to start up and to help build a city

     

  • DeadJesterDeadJester Member Posts: 499

    what are the major traders need for beastmaster

     

  • musicmannmusicmann Member UncommonPosts: 1,095
    Structures, domestics, and muntions, if my thinking is correct.
  • chaintmchaintm Member UncommonPosts: 953

    Get your facts right ,

    For those intrested in truly checking it out, just read the update notes to chapt 6 release. Allot is coming, the med nerf woopeedoo, so you can't chain heal, about freakn time if you ask me.

    - Commandos are being put in line finally

    - The resist in all armor are back in

    - The CH class is coming

    - Rebs get new missions that continue the reb theme park

    - PvP damage reduction is being taken out finally

    - Buffs mean something but are not the "I win" button anymore



    And a freakn ton more, not to mention DEMOLITION! finally kiss all the old player crap goodbye and good ridance to those that never come back. I wouldn't want them back to be honest. While SOE screwed things up , fine I left, but came back later and now love it. So it's time to clear the planets up and let us play "our" game :) can't wait!

    But seriously to the old players that are actually intrested in coming back with an open mind I can say a few things, First the game is WAY better then it was, bug wise etc.. Second the combat leveling sucks, plain and simple, once you do all the missions that there are to do (sadly only get a new character to about 60) you have to grind the rest or get help on quest that are so obviously miss leveled for the time you recieve them.

    All in all it took me with a new toon, a month of questing (I am a casual player) and then about 2 weeks of grinding to get 90. Non combat such as entertainers (which btw are awsome again) and crafters (still need love) can easly level up in a day or two if you got the cash to buy resources and or what you need to get there.

    Beyond all this thou, I enjoyed all the quest, loot drops, pvp is a blast and so much more. I definitly have changed my toon from the past and if you can "leave" the past behind you, you might find a pretty dam fun game again.

    Salu!

    "The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  • raymerjacqueraymerjacque Member Posts: 75


    The heal nerf is a good thing, it will balance out alot of the professions. the only reason alot of people are moaning is because they won't have the big advatage they had before in pvp.

    I don't know why they moaning now, they were told long before hand this was gonna hapen, for every person that hates this idea i can bet you there is another that is in full support of it. before people were healing for ridiculous amounts that made them impossible to kill and would drag fights out for a long time, this will really make pvp interesting as players will now have to really think while fighting and not rely on heals to win a fight.

    o, and to the guy that asked about house purging, they are starting the purg procedure on June 5.

  • DeadJesterDeadJester Member Posts: 499

    so they are nerfing commando because if they dont and they nerf healing then the balance is even more off  and  any 1 on TC answer what trades are needed for  a good beastmaster

     

  • raymerjacqueraymerjacque Member Posts: 75


    Originally posted by starman999
    I would give it a shot...................If it wasnt for the 36 hour patching that you have to go through to get in the trial. Why the hell havent they zipped those patches and put them on mirror sites? That is absolutely ridiculous and is going to keep people from even bothering to download the trial.

    Actualy there are links on the SOE site where you can manualy download 90% of the patches directly. I downloaded them about a month ago when my hard drive crashed and i had to reinstall SWG.

  • CriperCriper Member Posts: 13
    I've been thinking about paying a month to try SWG out again. But the reason is not so much the new Publish. Just miss my Chars a bit. ;) But then I remember how disappointed i've been every time i did resub the last 18 Months and realize it can't be worth it...
  • sadnebulasadnebula Member UncommonPosts: 263
    I must admit the ch6 was the reason I gave the game a try again. my 14 day just ran out so what the heck, I payed up for a month. 

       New game, I'm enjoying it so far.  the pricing on the new bm stuff  is going to be a problem, one which isn't limited to swg but to all games that have been out a while.  new players aren't going to have the funs to do what they need to with these kind of prices.



        I came back as a lv 80 on eclipse, that's not much fun as i  see  few players on this server. Started over on chilastera , more people and  I'm trying a trader this time, keeping busy.   I figure if I stay for a bit i can always bring my 80 over.  it is rather fun to just go over,  pull out my mount and antique t-21 and  putter off when the trading gets to be a bit much. 

       Any of you guys on chilastera that can line up some of the ch parts and aren't going to charge a leg and both B@!!# let me know, we can deal. I've got 40 points and an old school Ch with some rather interesting pets just waiting to be stuffed and reborn.  Any of the old school mounts not in the game now?
  • DeadJesterDeadJester Member Posts: 499

    I think alot of players are going to come back and give it a try  you just need a open mind and know from the beging  you need to change the controls back to the old school ways also remakeing a new toon is a good idea  and since you get 2 per server  you dont have to delete your old toon the game is ok  but it has gotten better lets just hope they keep trying o make it better

     

  • Carl132pCarl132p Member UncommonPosts: 538
    I wouldn't get your hopes up about people coming back. Although i don't know what chapter 6 is bringing im guessing it won't enough to dissipate the hate people have for sony now.
  • DeadJesterDeadJester Member Posts: 499
    Im not but I can hope I came back for a test ,and I  hope to see a few old friends on tempest the next thing they mite have to do is a server merge
  • xPaladinxPaladin Member UncommonPosts: 741
    Originally posted by musicmann

    As far the new beastmaster, i have my opinions on this, since i have been testing it on TC. It's not a bad system by any means, but it will be very expensive. The days of being able to put a few skill points in CH and go out into the wild and tame some baby creature is gone. Now you have to rely on traders to get the components you will need to create a egg.
    I get the distinct feeling it'll be confounded if not rendered nigh inaccessible due to everyone and their mother wanting to try it out.

    -- xpaladin

    [MMOz]
    AC1/2, AO, DAoC, EQ1/2, SoR, SWG, UO, WAR, WoW

  • azgarthazgarth Member UncommonPosts: 188
    So far, for what i played during the veteran trial on test center, my character is going to raise from the dead. Remains to be seen for how long, but the incentive to be a BE/CH combo sure pleases me. 
  • raymerjacqueraymerjacque Member Posts: 75


    Originally posted by Carl132p
    I wouldn't get your hopes up about people coming back. Although i don't know what chapter 6 is bringing im guessing it won't enough to dissipate the hate people have for sony now.

    Well, in a way you are right i suppose.

    Alot of people have moved onto other mmorpgs, but there were 2 kinds of people that played SWG, the die hard starwars fans and the casual players that really just enjoyed the game.

    With all the hate posts going around i think that secretly most of the vets are dying to play swg again, their posts are more "please give us our old game back" rather than "we hope you die in hell" thing.

    The main problem is that the old game is gone, it will never return, what SOE really needs to do right now is take this new game and complex the hell out of it, this is one edge that will make it superior to any other mmorpg on the market. Return some of the old content and professions, but at the same time add complexity to it, add onto it, and make everything unique, give each profession a purpose in the game and bug fix the hell out of it. and so far this is exactly what they have been doing.

    A few months ago i was truly convinced this game was near it's end, all over the net, all you saw were hate posts and negative ratings. people were leaving the game in swarms, i would make a new friend today and tommorrow he was gone ... But the last few chapters were really shocking and surprised me somewhat.

    Everytime they add something the general reaction from most people were " well it is only one thing they did right, it is not enough to save the game or make me return". Yet here we are a few months later and SOE has been steadily adding things to the game, and chapter 6 is a MASSIVE addition to the list, as will be chapter 7 and 8.

    I don't know what changed their minds or why they went from being ignorant to suddenly adding things players have been asking for - for the last 2 years, maybe they finaly gave into all the hate, who knows... but the main thing is that they are now doing what they should have done a long time ago, they are slowly breathing life back into the game, and since it has had a positive effect and can be seen by postive posts from players as well as increase in profits you can be sure they will continue down this road.

    which brings me back to the players, current and vets.

    The die hard starwars fans will most likely be the first to retun, and i have seen this with my own eyes over the last while, and most of these guys love the new game. the casual players also eventualy crawl back into the spotlight, altho alot of them do not quite like the game, mainly because they do not want to take the time to get to learn the game all over again, they log in and find the controls hard to use, immediatly half of them log out and cancel subcription ... etc ..

    BUT , in the long run it boils down to just one thing. Of all the current mmorpgs on the internet, there is no other mmorpg that has the complexity that swg offers. most of the mmorpgs get tiring after you maxed your first or second toon, and alot of people are tired of the WoW style of gaming. The sandbox complexity of swg is what is keeping it alive.

    Of the 38 people that voted on this thread 52% said they would be returning to check out the game, that is almost 20 people from just this website alone that actualy voted yes, and more people said they would return than those that said they would not.

    therefore no matter which way you look at it, after chapter 6 hits there will definitely be an increase in population, as there was with chapter 5 and i am sure the same will happen with chapters 7 and 8.

    lets just hope that SOE learnt their lesson and continue down this path they have started ...

  • jadan2000jadan2000 Member UncommonPosts: 508
    Originally posted by musicmann


    All i have to say about some of you coming back to SWG to try out ch.6 is, this past friday, the dumbass devs went and once again with all their infinite wisdom decided to change the way proffessions heal. Every heal now is on a diminising timer. Once you reach 25k of healing dmg, a 30 second timer starts. If you heal again it will reset.
    The major proffessions that are getting hit the hardest are medics and jedi. Medics will no longer be a viable proffession in pvp because of their role to heal the group. Jedi have the highest heals at 10k, and once they reach their limit, the next heal will hit for only 5k. So right now there is a big uprising happening with alot of people talkjing of cancelling once again, if this goes live.
    As far the new beastmaster, i have my opinions on this, since i have been testing it on TC. It's not a bad system by any means, but it will be very expensive. The days of being able to put a few skill points in CH and go out into the wild and tame some baby creature is gone. Now you have to rely on traders to get the components you will need to create a egg.
    The biggest problem i see is the cost of the components such as, the incubator, enzyme extractors, which has a one time use, but usually comes in a 25 to 30 pack, enzyme proccessors and a few other components. The economy is so messed up, these items depending on your server will cost in the hundreds of millions to aquire.
    On a side note, since ch.6 hit TC, i don't think anyone has had a mutation hit. That may be due to the resources on the TC servers though. All in all ch. 6 is not the saving grace for SWG that some people think it will be. All i see as of friday with the way the devs threw the heal nerf in, right as they were announcing that ch.6 was going to hit the live servers early this coming week, is that these new crop of devs are still playing the same games as the ones that brought on the cu and the NGE. The game still has many bugs that plagued the game for yrs. now and all they seem to really know how to do is nerf everything.
     
    Just so you know, that was only on TC, it wasnt live, and they decided to scrap it.

    image

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