Inquisitor of Vanguard is supposed to be a "anti-magic" tank with probably some spells. well once they get the class in game.
probably it easier to explain holy/unholy fighters and where thier power comes from without having the mage crowd feeling neglected. god forbid you don't want to get the mage/wizard community all huffy and pouty.
I mostly mean, weapon enchantments, buffs, touch spells, and minor general magical abilities.
World of Warcraft: Shaman or Warrior both have similar abilities to those.
Warrior: Can self buff, debuff targets, has fear-like abilities, etc. If you choose Blacksmith or Enchanter you can enchant your own weapons with buffs
Shaman: New Talent spec allows dual wield, can use shields, have buffs, can use a range of spells, can wear mail armor, um...have totems and weapon enchants.
Horizons: You can become a hybrid of whichever classes you want. I had a Chaos Warrior at lvl 60, switched classes to Cleric, leveled that for about 30 levels, switched back to Chaos Warrior and low and behold i took over the cleric abilites with me to supplement what i already had as a Chaos Warrior. Great for class uniqueness, pity about the rest of the game though.
Asheron's Call, you can't play a strict melee avatar in that game. You need at least two of the four magic skills; Item magic and Life magic. And preferably a third, Creature magic
"I used to think the worst thing in life was to be all alone. It's not. The worst thing in life is to end up with people who make you feel all alone." Robin Williams
There are a couple Korean titles with spirit swordsman like Holy Beast. I know 1 game was ported over that has spirit swordsman but I forget what it was called. I think I understand what you mean. Like the swordsman who let off spiritual blasts from thier swords to do massive damage but are kinda frail.
Comments
Considering the usual way melee fighters work, the only way to accent them with the addition of magic is:
The lack of information on what you are envisioning makes it hard to supply you with an idea of how to cater to your play style.
Would you want a Nuke/Melee, Buff/Melee, etc?
Doktar - 70 Troll Priest - Perenolde
Thanes/Champions in DAOC
Inquisitor of Vanguard is supposed to be a "anti-magic" tank with probably some spells. well once they get the class in game.
probably it easier to explain holy/unholy fighters and where thier power comes from without having the mage crowd feeling neglected. god forbid you don't want to get the mage/wizard community all huffy and pouty.
World of Warcraft: Shaman or Warrior both have similar abilities to those.
Warrior: Can self buff, debuff targets, has fear-like abilities, etc. If you choose Blacksmith or Enchanter you can enchant your own weapons with buffs
Shaman: New Talent spec allows dual wield, can use shields, have buffs, can use a range of spells, can wear mail armor, um...have totems and weapon enchants.
Doktar - 70 Troll Priest - Perenolde
The original mystical swordsmen.
NGE Refugee.
I find it amazing that by 2020 first world countries will be competing to get immigrants.
Doktar - 70 Troll Priest - Perenolde
Asheron's Call, you can't play a strict melee avatar in that game. You need at least two of the four magic skills; Item magic and Life magic. And preferably a third, Creature magic