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A complete list of falsehoods told by SOE

24

Comments

  • SoejckdswgSoejckdswg Member Posts: 338

    don't forget the lies about how they couldn't bring swg precu back cause they didn't have the code anymore and that was an impossibility lol....well swgemu proved them wrong...

     

     

    Soejckdswg

  • stevesmithjrstevesmithjr Member Posts: 257
    Originally posted by BaronJuJu

    Originally posted by admriker4


    That smuggler TH post no longer exists on SOE's site anyway. SOE cleaned out their old history archived stuff recently. I tried the old link i had but didnt work.
    I do recall it was like 3 pages long and included tons of comments from TH about what was being looked at, worked on, being tested, etc. In the end it was all a giant con to keep us playing and paying.
    Greenmarine really had some great ideas and had actually taken in some player input as well. Where did he end up going ? Always wondered if he was on some other MMO lurking.



    It exists, just not there and the promises started before TH:

    Smugglers in SWG History - as written by the Devs (2003-2005)

    I tried to post it but it was too lengthy for this forum, but my favorite quote was this one:

    16 September 2003 - Smugglers are distinguished as needing the most love




    Quote:
    Q-3PO wrote:



    We're dedicating a designer (Green Marine) next week to looking into fixing some of the bigger issues of the smuggler. (Yes, we are also looking at issues with the other professions, the smuggler just seems to be the one needing the most love at this moment).



    http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=552985&highlight=smuggler#M552985



    4 months after launch, they realize Smuggler was completely borked. Too bad the original folks never got around to actually fixing it during those years.


    Email a copy to me and I'll host it for you.

    Classic SWG > CUNGE

  • Squal'ZellSqual'Zell Member Posts: 1,803
    when i was master Doc  set myself the goal to make the perfect buffs using only 999 quality ressources. some i could easely harvest and find, others i had to wait for the spawn to refill itself, and others havent existed in months and there was a limited quantity on the server. i payed lots for it.) basically i spend a good 3 weeks gathering  and experimenting with crap materials to get the effect i wanted. till i found what i needed and was ready to make the buffs. i had my best friend helping my look for them but i was actually the one buying/crafting/gathering. i was ready. and i made some insane buffs that surpassed any stock buff you would find in any starport doc lineup. to give you an idea of how good they where, regular buffs go for 10k for all stats. exeptional ones went from 30-40k. mine i could easely sell them for 1.5 million credits for all stats. i calculated to make profit 300% if i sold them all. (but i kept 3 for me when i changed back to Mfencer.) and gave 3 to my best friend. so in the end i made 213% profit or somehting like that. but before i could sell them all they rmoved buffs. i was ruined.







    now for one more lie

    SOE: do not worry, we are working hard on the smuggler revamp (chapter 3 or 4 i think) do not worry i will not be a glorified delivery mission



    FACT: Smugler revamp consisted on a glorified delivery mission.



    Delivery Mission terminal: take these crates to x person in x town. get to next town talk to npc get reward.



    Smugler mission:you go to an NPC: deliver these non trade items to x person in 10 minutes, on the way you will get attacked by 2 low lvl bounty hunters. you arive to your destination, thank you go see original NPC for rewads. hands rewards (a few thousand credits and a few underworld points) yay...

    image
    image

  • strigoiviistrigoivii Member Posts: 173
    yea that sucks that they didnt go through with the smuggler revamp...maybe the community should of said no and not supported it for them to implement it :)
  • CelastinCelastin Member Posts: 68
    Originally posted by bartoni33

    That was a pretty lengthy indictment against SOE; but the only thing that people need to know about why Vets feel the way they do is the "Good Ole Release Expansion then Render it Useless with (unwanted and never asked for) NGE " trick! That was unethical and a BIG "screw you" to the PAYING customer! Borderline illegal maybe??



    Almost ashamed to admit to playing again, but I figure they got what they deserved when almost everyone bolted and never came back. I had just started playing right before the NGE, so my feelings dont run as deep as most here. But I do understand why.


    right after NGE i canceled my account and my EQ account for that matter and went to Eve online and then to WoW



    which i still only play Eve as of right now

    image

  • ChessackChessack Member Posts: 978
    Originally posted by admriker4

    actually there were a lot more lies than the ones i posted. I just cant remember them all. This is probably 1/5 of the major ones SOE spewed onto us. Plus I havent touched the game in almost a year nor followed the forums so Im betting there's a whole other list of lies Ive missed.
    I can add one for ya:



    21. When the CU launched, removing "wounds" and getting rid of "mind" altogether, Entertainers became very concerned. Their only function in the game at that point was to heal mind wounds and battle fatigue, or to provide "mind buffs". Thus 2/3rds of their function was gone. Entertainers were worried that BF would be removed as well. At one point one of the lead devs (sorry but I can't recall exactly which -- he was one of the big names though) got onto the Entertainer forums and said they absolutely would not be removing BF, so Entertainers should not worry.



    Meanwhile a friend of mine who was a BH but loved entertainers and was worried about them, did some testing, racking up thousands of BF, and found out that to the best of his ability to detect, BF no longer had any influence on the game. This was reported (through me) to the Entertainer correspondent and other entertainers, and again the concern was: If mind wounds are gone, and BF does not have a game effect, what is our function? They answered that BF was indeed supposed to have an effect, and that it not having an effect was apparently a bug. They would "look into it", but we should be comforted that in no way was BF being slated for removal from the game.



    One month later, BF was removed from the game.



    C
  • lolatswgvetslolatswgvets Member Posts: 18
    Originally posted by admriker4

    Folks tend to have short memories and some werent around for all the lies. So here's a list of lies SOE has told us. Also please consider sticking this Smile



    1. SWG wont launch until its ready - SOE repeatedly told us this game wont launch until its ready to go. This early on was to include space, JTL wasnt ever supposed to be an expansion. Lets also not forget key components not included at launch like player cities, vehicles, and jedi. As a beta player, I still remember the notice in beta forum that the game was going gold in 2 weeks. Everyone agreed it was a huge mistake but SOE ignored us.



    2. Jedi - We all know that jedi was NEVER possible at launch. Yet SOE made post after post dangling that carrot and offering encouragement. They told us to get married, explore every world, build a home, etc. It made some think that jedi was some random amazing quest to be discovered. Soon though we learned the truth when SOE patched in several .tre files with obvious jedi implications 5 months after launch. Then the day after a patch several unlocked all at once.



    3. Rebel Theme Park - Sorta ties into # 1 as it wasnt ready either. However SOE repeatedly lied about the theme park. If you recall, it was broken after Han's quests. Han tells us to seek out Lt. Lance on Dantooine, but there isnt any Lt. Lance anywhere. SOE tells us its working as intended despite nobody having found Lt. Lance after months and month of looking (my guild personally had several major expedition searches done over many weekends looking for him). Suddenly we learn the truth after a patch...Han now tells us to seek out Ackbar on Dantooine and the once empty abandoned rebel base now has several rebel nps in there. My guild who had followed the game for years in development was soooo pissed off they immediately disbanded and quit.



    4. two part lie -



    A. The Combat upgrade (curb) was top priority - Remember how SOE told us over and over again that the CURB was its number 1 focus. It would be first to get completed over the JTL expansion.



    B. There were two separate teams working on JTL and the CURB.



    We later learn both are lies. JTL gets pushed over the combat fixes AND we find out the CURB team has been merged with the JTL team. Whats really insulting is SOE goes on a PR campaign and tells the public that we players demanded JTL first. Another fat lie as every poll posted strongly stated we wanted the CURB first.



    5. Combat Revamp - whatever you want to call it, this was meant as a reward for the vets who stayed around and played a broken game. Talk about a slap in the face when SOE announces the CU...a system as the devs told me at Celebration 3 was meant to "have a more broad appeal". This was SOE's 1st attempt at screwing over its current community for the wow crowd. All the promised fixes never happened. The armorsmith rep quit and was banned after he started a massive protest over changes they never asked for. In fact the CU brings in many more bugs than it fixes and never balanced anything.



    6. The CU is here to stay - Smedley comes and makes his first post on swg forums asking for calm and patience. He states that in 6 months the cu will be working as intended so give them time to make things right. FAT LIE...during that time the NGE is either in design stages or already being worked on.



    7. FRS - CU disables the end-game for jedi, our force ranking system. SOE tells us its being worked on. Later they state its al most done and just awaits final approval from LA. Of course we learn there wont ever be a FRS system and the nerfs we've been getting oover the past 6 months were done on purpose to weaken jedi into a regular class. For me personally, this is one of the more disgusting lies as it was obviously done to keep us jedi players paying.



    8. Jabba Palace disappears - The last patch before the NGE garbage makes Jabba's palace completely disappear. SOE acts surprised and promises a fix is coming..another fat lie as we learn why after the nge hits. Jabba's palace was taken out to implement th new nge quests.



    9. village breaks - Same patch breaks the village and the old man stops visiting people. SOE again lies to cover its tracks and tells us its being looked at. Of course it was just a cover for the nge.



    10. Expansion - SOE presells an expansion with several promised features. One desired item is a creature handler necklace that will allow for the taming of higher lvl pets. Im not sure if that necklace was ever found but it didnt matter because 1 stinkin day after the nge launched Torres of LA announces the revamp of the game and removal of over 24 professions.



    11. starter kit - SOE tells us the starter kit is an eroneous listing and will be removed. They deny the rumors of impending changes.



    12. SOE tells us fixes will be faster. SOE says the whole reason behind the nge was to make balancing the game easier and would allow for faster publish fixes. In fact, it has slowed the game down to a crawl as publishes now seem to come every 4 months as opposed to almost monthly before the nge.



    13. smuggler revamp - this one could have its own page on broken promises and lies.



    14. Capitol ships - a dev at a fanfest shows the players capitol ships he has been working on. Later on SOE tells (months and months later) that it was just a dev fooling around with his laptop and this was never being considered. Of course SOE could have tol the players this months earlier rather than ignore the posts asking for more information. To flyboys, the capitol ship dream was their FRS system...ie end-game content they so very much wanted. It didnt hurt SOE to once again lie a little and let people keep paying while they waited for features that would never ever happen.



    15. profession revamps - ranger comes to my mind foremost because my alt was a master ranger for years. It was painful to see rangers slowly dwindling in numbers as the profession remained broken forever. I still recall one of the camo kits (i think it was for Lok) required a type of meat to contruct, only problem was that meat didnt even exist ! And the final tease, SOE says ranger is the next revamp coming in the next publish...oops the next publish turned out to be the NGE.



    Then there were the professions that got sorely needed revamps weeks before the nge hit. Why did SOE even bother to revamp squad leader if they were going to turn around and remove the profession entirely a few weeks later ? Maybe it was a case of the left hand not knowing what the right hand was doing.



    16. Broken quests - How many times did SOE tell us a fix was in the works and it either never came or it took a year to do. And even when they finally did fix something like the Hermit quests, they turn right around and re-break them weeks later. My personal pet peeve for broken quests was the ones at the gungan sacred place. It pissed me off that not only were the quests incomplete, one of the npc's chat bubble was blank ! How tough would it have been to code in some simple words ? These quests were broken in beta, remained busted through launch right up to the nge.



    The NGE broke several old quests as well. When I tried the 21 day free trial I started the krayt skull quests, some of my favorites with a great storyline. I got to the last part where I needed to talk to Darklighter only to my surprise he has no chat option. The NGE is 1 year old and Im assuming this quest remains broken, pathetic.



    17. 6 month promises - Smedley has repeatedly made the 6 month promise for fixes. His very 1st post following the CU debacle asked the players to give SOE 6 months to get things fully working. He then makes the same promise after the NGE launches, needing 6 more months. Ironically, the post after nge is almost identical to the cu one (asking for time to fix things) and yet somehow the gullible desperate players buy into it AGAIN. Later SOE promises major revamps to each profession each coming within a month or two o each other. Later after MONTHS of no publishes and silence (the swg forums were literally rioting), SOE announces yet ANOTHER series of profession revamps. Typically, the pathetic player base thanks SOE devs in posts for answering their concerns. A year into the NGE, it remains broken, unfinished, with no end in site.



    18. Item Conversion - Recall that the players were very concerned over losing their gear with the coming CU. We were repeatedly told that everything would convert properly. If you had an exceptional weapon with amazing stats, it would convert to an equal type of weapon for the CU. They were full of crap though and not only did our exceptional weapons and armor NOT convert properly, in many cases we now couldnt even equip them anymore !!!



    CA's and AA's didnt convert because SOE took out several stats like dizzy, knockdown, the poison and disease resists, etc. Players that spent years and millions of credits to collect were overnight ruined. The final insult in classic SOE fashion, SOE adds in melee def and ranged def clothing that tailors can craft. They didnt even bother to take into account the thousands of players who spent their credits by the millions to get these things as ca/aa drops. A +12 melee def tape would possibly sell for 15-20 million, 1 day after the cu and a player now can buy a shirt with +17 melee AND ranged defense !!! So much for really being concerned with ca/aa conversions.



    RIS Armor - Not only did the conversion for this armor become crap, it also got very common. I and some friends of mine were the few around who had even had any ris armor. Before the revamps, RIS armor was something one could try and get as a trophy to their hard work and dedication. Plus it took real skill to get. You had to know where the components dropped. You had to know spawn rates. You had to know where to find the giant dune kimos. You had to find addon components like shards to boost the completed armor's stats. In essence, it was a lot of hard work for players that yet again was totally tossed out the door. My ris helmet once had offers of 15 million credits, suddenly its for sale on vendors for 15k bleh.



    BE Tissues - nge takes out bio-engineers and their tissues that make chef foods better. Now something that was once extremely common is the rarest most sought after item by crafters. And since food is a consumable, eventually there will be no more bio tissues around.



    The theme here of course is SOE didnt give a damn about how their revamps would hurt or help their CURRENT community. I seriously doubt based on the evidence that they even looked at the changes, much less tried to ensure the conversion wouldnt screw us.



    19. pearl drops - sometime into the cu pearl drops got really messed up. At first, over a weekend flawless and premium pearls are dropping like crazy and not just off krayts. Soon SOE hotpatches a "fix" in to correct whatever they were trying to fix before and the pearls stop dropping. Now premiums and flawless dont drop anymore. SOE responds to player concerns by telling them its working as intended. Later they admit there "might" be a problem but there were other things more important to fix. SOE lies and promises its being looked into.



    According to my source, the pearl drops were broken or gated on purpose. This was done to remove the elite power items so jedi could be better balanced for the nge. I hear sometime after the nge the premium pearls were added back in but flawless never came back.



    20. Gating content - According to a source who wrote a letter to CBS newsbag, SOE purposely gates its content to finish it. In other words, SOE breaks something to hide the fact that it remains unfinished. Why would SOE do this ? Well according to this person, it was done to basically use player subscription fees to pay for the finished development of that content. This source reported that this was done repeatedly for EQ1 expansions. Devs would then lie on the forums claiming that a fix was being worked on when in fact it was busted on purpose.



    This of course is outrageous but not unexpected by SOE. To take subscriber money and finish something that the money from the expansion was already supposed to have paid for is unforgivable. Smedley responded on some other site he posts on that this was a fabrication and SOE had (allow me to quote) never once released an unfinished product to the public LOL. This same person later admits the nge is unfinished...oh and the CU is unfinished...my oh my how the lies grow.



    Feel free to add your own and i'll edit them in.
    LMAO, don’t you find this boring??? 4 years and counting LMAO.
  • MathosMathos Member Posts: 897
    Some need to get over us not geting over it... points to the post above
  • SuvrocSuvroc Member Posts: 2,383

    Nope.

     I find it disturbing, particularily because others find it funny.

     

    Originally posted by lolatswgvets



    LMAO, don’t you find this boring??? 4 years and counting LMAO.
  • ArcAngel3ArcAngel3 Member Posts: 2,931

    To the O.P. that's a good list, and a lot of that fits my recollection as well.  Also, advertisements in Star Wars insider called the NGE the Trials of Obi-Wan, making no distinction between the expansion and the revamp of the game.  In the Trials of Obi-Wan (NGE really), ground combat was now called more "elegant".  Ya we lost many of our combat abilities and nice animations, our special attacks didn't work, and my heals healed opponents in duels.  Very "elegant."  People were told to try the new expansion and ignore the "grousing die-hards" that were complaining about it.

    In case anyone believed this article, the NGE was not the same as the Trials of Obi-Wan.  Trials came out first, promising all kinds of things for the existing game system.  Then the NGE came out immediately thereafter, with very little warning, removing many of the things people got excited about in the expansion.

    Also how is removing professions, skills, abilities, quests, animations, the use of in-game items etc. an "enhancement???"  I paid real currency to get the Rage of the Wookies expansion, and the Trials of Obi-wan, partly for the new ingame items advertised.  After the NGE many of these items were "disabled." Niiiice.

    This company really has treated customers like garbage.  I know they'd like to keep that all hush hush, and some people who post here would like to keep this all quiet also, but it is what it is, and consumers really should know about a company's track record if they're thinking of buying a service from them.  If SOE didn't want the bad press, they shouldn't have treated people like crap.

    Arc

     

     

  • WarmakerWarmaker Member UncommonPosts: 2,246

    The only good thing to come out of the SOE-SWG debacle is that it's now the shining example of how not to handle an MMORPG.

    The only reason the game is still around and rolling around in a wheel-chair is due to the "Star Wars" name.

    Hopefully nobody else goes through the same stupid s*** SWG players had to put up with, but I doubt that'll happen.

    "I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)

  • lolatswgvetslolatswgvets Member Posts: 18
    Originally posted by Mathos

    Some need to get over us not geting over it... points to the post above
    I don’t not believe that it really has to do with the idea of what you stated. Although in some cases that could hold true. I think what is more fascinating is the truth that after a year in half some not all but only a minority of former players seem to not be able to get over the idea that this was in reality just a silly little toy that adults and children could play together, after all, that truly was all it was. But to each their own LOL.
  • gadunkgadunk Member UncommonPosts: 164
    get over it, move on. If you think typing out 190832 word essays on wah soe did me wrong is going to change anything, you're wrong.
  • lolatswgvetslolatswgvets Member Posts: 18
    Originally posted by Suvroc


    Nope.
     I find it disturbing, particularily because others find it funny.
     
    Originally posted by lolatswgvets



    LMAO, don’t you find this boring??? 4 years and counting LMAO.


    I guess you could look at it that way, but then again most of what some vets find angry is really nothing new from SOE and SWG, I am truly one would have to find the whole thing rather funny. After all the two plus years before the NGE vets were lied too and mislead and screwed over and etc…. in fact so many players worked so very hard on their templates to get them just right to have all their hours and days of hard work flushed down the toilet in the next publish or chapter or what ever it would be called at the time lol. And yet despite all of this the minority of players still playing before the NGE still paid, but wait the NGE was the last straw as it were LMAO. The Irony is rather humorous. But hey I guess we all have our boats to float LMAO.
  • irukandjiirukandji Member Posts: 253
    Originally posted by lolatswgvets

    Originally posted by Suvroc


    Nope.
     I find it disturbing, particularily because others find it funny.
     
    Originally posted by lolatswgvets



    LMAO, don’t you find this boring??? 4 years and counting LMAO.


    I guess you could look at it that way, but then again most of what some vets find angry is really nothing new from SOE and SWG, I am truly one would have to find the whole thing rather funny. After all the two plus years before the NGE vets were lied too and mislead and screwed over and etc…. in fact so many players worked so very hard on their templates to get them just right to have all their hours and days of hard work flushed down the toilet in the next publish or chapter or what ever it would be called at the time lol. And yet despite all of this the minority of players still playing before the NGE still paid, but wait the NGE was the last straw as it were LMAO. The Irony is rather humorous. But hey I guess we all have our boats to float LMAO.

     

    Really, John, another alt account? Don't worry, your job is still safe...you've already fired everyone who screwed things up.



    "Hurray, finally a game where I can fulfill my lifelong dream of taking emotionally dead women and finding the most financially viable means to exploit their bodies with the ultimate goal of making them Hugh Hefner's personal furniture."

  • AutemOxAutemOx Member Posts: 1,704
    I stopped playing after the lies about Jedis.  They said they were staying true the the lore, and that jedis would face serious consequences if they entered major cities and were seen by normal players running around.  They said that Jedi would face perma-death, and only a select few players are going to want to play as jedi.  When the jedi started running around everywhere, and when every single patch released was all about making jedis cooler, I packed my bags.

    Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

  • redriverredriver Member Posts: 124

    QFE

    Originally posted by Dvol


    ...Look SWG needed polish and content and left the hell alone..
  • ArcheusCrossArcheusCross Member Posts: 793
    Originally posted by lolatswgvets

    Originally posted by Suvroc


    Nope.
     I find it disturbing, particularily because others find it funny.
     
    Originally posted by lolatswgvets



    LMAO, don’t you find this boring??? 4 years and counting LMAO.


    I guess you could look at it that way, but then again most of what some vets find angry is really nothing new from SOE and SWG, I am truly one would have to find the whole thing rather funny. After all the two plus years before the NGE vets were lied too and mislead and screwed over and etc…. in fact so many players worked so very hard on their templates to get them just right to have all their hours and days of hard work flushed down the toilet in the next publish or chapter or what ever it would be called at the time lol. And yet despite all of this the minority of players still playing before the NGE still paid, but wait the NGE was the last straw as it were LMAO. The Irony is rather humorous. But hey I guess we all have our boats to float LMAO.

    Clueless people make me laugh.

    "Do not fret! Your captain is about to enter Valhalla!" - General Beatrix of Alexandria

    "The acquisition of knowledge is of use to the intellect, for nothing can be loved or hated without first being known." - Leo da Vinci

  • ColonelCadeColonelCade Member Posts: 27
    SOE would make Palpatine proud.
  • AtriousAtrious Member Posts: 49

    My guild leader hacked the SwG files, and found sound and music files that were never in game, also found files refering to the deathstar and hoth... It seems to me the original focus of SWG was shifted, who is to blame?  I think SOE gets a lot of flak for what might be not even thier Fault, as LA might have been involved with a lot of it.

    Either way, the handling of SWG has never been good, the gating of content was very evident, as they do this currently with exploits, Seems certain quests can be repeated, due to improper code, where you get the xp, but if you go back to the starting point you can do it again over and over, they like to lock these down quickly but fixing them seems to take a while.

    SWG was booted out the door too soon, and thus remains the problem, the game has been living off it's own revenue because of this. What should have been done and paid for before lauch was being paid for by subscriptions thus leaving a gaping whole that they could never close. Thinking make a completely new system would fix this, almost sounds right, but then again if you couldn't fix the first problem, why and hell would it work the second time? or the third?.

    Granted, the NGE did aleaviate a lot of bug from the CU being placed over the original game. But because of all the contetnt created before and after the CU, they were again playing catchup.

    Also you forgot to note about how Mustafar completely fit right into the NGE when it hit.... and how some of thie wierd stats that the buff crystals and weapons had that didn't make sence in pre-nge, now fully fit into the game with the same said stats, Before ToW was even announced, the NGE has to be in production, cause it is just too damn conveiniant hat Mustafar transfered to the NGE nearly flawlessly.

  • ownedyou1ownedyou1 Member Posts: 364
    There is no 'hacking' just decompiling, which is simple.
  • ownedyou1ownedyou1 Member Posts: 364
    And just so you know, there are also 6 sets of unused armor, 2 planets that never made it, and vehicles that were never completed.
  • DracusDracus Member Posts: 1,449
    Originally posted by admriker4

    I just had to add about the capital ships at Fan Fest '05.


    I remembered that as I was there too.  In case anyone was there, I was the one wearing a black body armor, a black version of Boba Fett's helmet with a British Bren MG. (Placed 2nd in the Costume Contest)



    And of those statements of all combat related questions at the Fan Fest, "its in the combat revamp."

    Then the news of the 1.5 year to implement the revamp of the Galactic Civil War news broke, along with the, 'Oh the combat revamp? We only had high level meetings up to now, no code, no nothing.'







    And who can forget the Great Wookie Rebellion?

    Wookies need armor too

    And that is why...

    Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness.

  • MathosMathos Member Posts: 897
    Originally posted by lolatswgvets

    Originally posted by Mathos

    Some need to get over us not geting over it... points to the post above
    I don’t not believe that it really has to do with the idea of what you stated. Although in some cases that could hold true. I think what is more fascinating is the truth that after a year in half some not all but only a minority of former players seem to not be able to get over the idea that this was in reality just a silly little toy that adults and children could play together, after all, that truly was all it was. But to each their own LOL.



    Ill tell you what when they pay me back for the time and money i put into the little toy...

    But untill that day i await there next change to the game and you all joining us here....

    If you like the game all the power to you...

    I do not, will not, ever play one of there little toys again...

    Help you i can not. Help me you can not..

    enjoy your little toy that was once a great game..

     

     

     

     

     

  • FuhyoFuhyo Member Posts: 66

    While SOE can be blamed and rightly so for the lackluster customer support, the true blame for the state of SWG lies squarely at the feet of LucasArts.  LucasArts is the one that calls the shots on the game's development, they tell SOE what to put in and what to take out.  SOE only has say so over support and even then a lot of things still needed approval of LucasArts.  Hell, even the forum mods couldn't make posts regarding the game unless the post was approved by the marketing weazels at LucasArts.  The early launch, CU revamp and NGE were done at the direction of LucasArts.  Put the blame where it belongs.

    Former SWG player and CSR.

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