EVE from what i read upon seems like it could be a fantastic PVP mmo. Hardcore and all, so i tried it out, the turtorial is boring as hell, i was like omg how long is this going to drag on, yet i couldnt quit it because iam not smart enough to figure most of this out on my own. So after going through the BOOOORING LOOOOOOOONG starting info i then find out the ship moves sooooooo slooow omg. I like the point and click its fine but come on. Now i know PVE isnt a big thing in here but have something, alien ships, alien things, etc. I flew to astroid to astroid and didnt see anything. I know there are PVE missions but the universe is so vast and empty feeling.
SO i do my skills, what the hell is this i can only learn one skill at a time?!? the bad part is it takes HOURS upon HOURS to learn most skills. Luckily i learn the skill offline as well, i think when online we can learn up to so many skills at once, offline only one chosen skill will be taught.
I mean im sure after many months of getting money, upgrading skills, etc the game is a blast but for new players well i cant speak for all but as myself trying it as a new player, they really need to have some sort of revamp.
Comments
1) Would you rather play Eve without doing the tutorial? I'd like to see you try getting around then. I can just see the Rookie Help chat channel spam now >< The tutorial is one of the best, most in-depth I've ever used. I can't imagine having started without it.
2) There are various rats in systems, who usually guard certain asteroids. It seems to me as if you didn't bother leaving the starting system. Try using the little thing called the jumpgate
3) Space is big....be happy you can warp. The speed of ships is a valuable element in PvP and many PvE activities too
4) The skill training system is one of the things that make Eve unique. It's not a grind. If you want grind I suggest WoW. It has all the grind you could ever want.
The travel never really bothered me too too much, but anything PvE related gets old, fast. Granted its well known that the battles are where the fun is, but like I said, a lot of the people who get drawn in generally aren't looking for that kind of time/schedule investment. I heard recently there were some changes that made things a bit less harsh. The fact that the community immediately responded with "how to make the game less carebareish" because they added a handful of things to make the game seem less tedious, does not help the views that the Eve community is elitist and closed.
EDIT: "Relax and look for something else, EVE is not for you, it isn't a game for casuals."
Posted before me, but displays my point exactly. This is the thinking that will eventually kill Eve.
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Thats the thing that I hate so much. I love everything about Eve, but as someone who has to work now, has a girlfriend, etc etc. I just don't feel like I have the kind of time it demands anymore. I've been thinking about hopping in again, but I know I'm going to be playing something else in a few months anyway /=.
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I find it amazing that by 2020 first world countries will be competing to get immigrants.
EVE isn't for you. Enough said.
EVE needs to be taken out-back and bashed on the head with a shovel.
And about the skills thing.. Would you rather have..
A) Skills are easy to learn and max out after about a week
Skills need to be grinded by killing mobs, and it's designed to take about 2 years to "max out" if you play 2-3 hours a day.
C) Skills can practically never be "maxed out", but you don't have to do anything to actively train them. You progress just as fast as someone who plays 14 hours a day even if you only play an hour or two.
You have guild wars or shadowbane for A, Lineage 2 for B, and Eve for C. I've never had a problem with it.
I think a common problem with people who don't like eve's skill system is that they view getting skills as one of the primary goals in an mmo. Like City of Heroes for example.
Eve isn't about getting all the skills, but gaining economical or political power. There is no way to "grind" this, which is why we who play it think it's a great game and that there currently is nothing else like it on the market.
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__________________________
"Its sad when people use religion to feel superior, its even worse to see people using a video game to do it."
--Arcken
"...when it comes to pimping EVE I have little restraints."
--Hellmar, CEO of CCP.
"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
--Exar_Kun on SWG's NGE
I'm going to have to agree with the general sentiment of this thread. EVE has a few points that need strengthening, but those bits are just fine. In fact, I would personally suggest making that tutorial a good bit longer than it is now, there is a lot of information not covered by it.
If you are truly interested in experiencing EVE's PvP system, find a corp fast, preferabley a relatively well established one and let them help you help yourself to learn the ropes. Oh, and give it at least a month of training skills before you try basic PvPing. I would suggest the EVE forums for the sake of finding a corp.
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
Hemingway
They've done a lot of things to make the game more noob friendly. No more slowboating to gates before you get instas. New players start with 800k sp... Enough to use a MWD or T2 light guns or lots of industry and trade skills. You used to start out with about 90k sp. They removed the level 5 requirement to train advanced learning skills (saves you about 20-25 days of training when you start out).
Overall I'd say that EVE is way more noob friendly than it was when I started out.
EVE is definitely not a game you can power-level for a week or two and go take on the Big Boys. Its skill system alone prevents that. You need literally YEARS to amass a decent PvP toon and ship. And it's amazingly complex. The current ultimate sandbox game. Be prepared to sub-up for a LONG time (and a LOT of money) if you want to become uber in EVE.
I'm not sure what keeps me coming back to EVE, but I continue to. It's one of those kinds of games. I'll play relentlessly for a few months, then just come back each week or two to switch to the new skill to train. Do that for awhile, then come back for some more relentless sessions. It's definitely a departure from other MMOs, and its continued success and longevity serve to keep it in the "ain't broke don't fix it" category.
It's just not your cup of coffee.
-- Xix
"I know what you're thinking: 'Why, oh WHY, didn't I take the BLUE pill?'"
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
Hemingway
Considering the community plays such a big part in Eve, when the community is actively against new players, I don't see how new players are going to prosper. I'm not saying they can't. I'm not saying they can put up with the shit and get along in an ok manner. But the community always seems to have two extremes. You're either working your ass off constantly and the game is an "investment" or you're looking for "world of freebies" and they proceed with the "its not for you" spam.
With a great deal of big new MMOs on the horizon, this isn't a terribly great mindset for the community to have. It's nice to have your own little sandbox and all, but its going to become real empty if you push everyone else out of it. Oh, and if you don't believe me, take a brief look at the official Eve forums or even here. The general sentiment isn't "welcome new players" its a kick to the shins followed by "if you didn't like that, then this isn't for you, get out."
Sorry for the rant, but I've been reading both forums for the past week and every time I do my urge to play is crushed once again by the way the community acts.
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I disagree. EVE is a very complex game with a steep learning curve and a very real-time-consuming levelling mechanism. To say nothing of how long it takes to amass the isk (cash) to outfit the ship or even buy the skill books. Yes, while a frigate vs frigate PvP battle would be fine for a new player, there's no arenas to practice in and the pirate camping that 0.4 space gate tonite ISN"T in a frigate!
But I also disagree about the community. I found EVE to be a rather newbie-friendly community. There are channels specifically designed to help new players, and folks on those channels have been very helpful (after a year or more of on-off playing, I still consider myself pretty much a newbie). And the recruitment channel is a good place to lurk until you see an "ad" for a corp that looks like it could be for you. There are many and it's always a lively channel. I've never found a problem getting answers to my questions. OK, I don't look for stuf. In fact, part of the fun for me in most games is working my way up through the gear tiers. It's how I learn to use the gear. So I usually don't accept handouts. Twinking actually sets me back in learning how to play.
As for the strength of the game, it's my view that the numbers playing are actually rising. When last I played for an extended period, the online numbers when I played were between 10-15K. Now they're up over 17K. That's numbers when I log in, not total subs or anything. I'd say if you've got 17,000 people logged in when you do, that's a fairly decent number of folks with whom to hang out.
EVE's a very good game, but there's no denying that it takes a substantial commitment of time before you're ready to head into 0.0 space. Yes, my cruiser is very precious to me with only 3.1 mil in skill points to date. And it will be for some time to come, I imagine. All my basic learning skills are at 5 and my major basic skills are also at 5, but I've got a LONG way to go before I'll have the money to start getting into the bigger stuf. In the meantime, I work my standings with the NPC corps and keep my eyes pealed for good folks. There are plenty of them in-game.
-- Xix
"I know what you're thinking: 'Why, oh WHY, didn't I take the BLUE pill?'"
How is it elitist to just understand that some people have different preferences? That's fine, but the game shouldn't change just because a few people don't feel like it fits them. Play the game that fits you don't demand the game change itself...unless it sucks like Vanguard.
Asking for Eve to be changed drastically is pretty stupid at this point. It does what it does quite well and the people who enjoy it are certainly happy with it. For it to appeal to more people it would have to change a lot which would ruin why the current playerbase loves it. Since CCP seems to be doing just fine the way they are, they don't need to change. Pulling a SWG wouldn't be a good idea.
I don't like WoW, please change the game for me.
Make it deeper and slower, with hardcore pvp and sovereignty, and RTS elements, also make it more sci-fi.
Oh wait that's Eve.
Seriously tho.
Eve is not for everybody.
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EVE is complex. Some people equate this to boring. I think this is because of the expectations of the needed attention span for playing other popular games. EVE requires a much deeper attention span than most other games.
That being said, however, I think EVE is an impossible game for new players to enter at this late date and succeed in. New players will never have the chance to catch up to the vets because of the way the game is designed.
Also most people, I think, don't want to play a ship. They want to play a character. EVE doesn't allow that.
And finally, EVE's combat engine is weak. (Orbit, set distance, shoot... watch and decide whether to run or stay and fight.)
- Phos
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