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To those NOT playing EVE, what ONE change would make you play?

124

Comments

  • AlcyoneusAlcyoneus Member Posts: 7
    Originally posted by Rekit


    New players can beat Vets. You dont need huge amounts of isk and skill to be able to play and kill in PvP. A team of frigates can do huge damage if they work together.
    That's very misleading. Sure, a large player group (remember the Lemmings?) with loads of experience and high level engineering skills can fit frigates to do lots of damage with en mass formations. But noob fleets can't do that. Ask Big Blue how their frig fleets worked against MC.



    Noob pilots have neither the soft nor the hard skills to pull it off. By failing to state the importance of skills in EVE, you've made it appear that a noob has a chance at a gate gank with Tech II Interceptors and warp bubble. That's false.



    Noobs have it rough in EVE, and all the fun stuff is controlled by large, invulnerable alliances like BoB and MC.



    BoB and MC have won EVE. If they cheated, shame on them. If they didn't, they deserve credit for winning the toughest MMORPG around.



    I stopped playing EVE because BoB and MC have won the game. Game, set, match. Next MMORPG please.

    ----------
    Isn't it interesting that the same people who laugh at science fiction listen to weather forecasts and economists?

  • FischerBlackFischerBlack Member Posts: 573
    Originally posted by Alcyoneus

    Originally posted by Rekit


    ...



    ...



    BoB and MC have won EVE. If they cheated, shame on them. If they didn't, they deserve credit for winning the toughest MMORPG around.



    I stopped playing EVE because BoB and MC have won the game. Game, set, match. Next MMORPG please.


    Thats a better way of expressing what I was trying to get at in my post above. That is the exact thing stopping me from playing EvE.
  • JADEDRAG0NJADEDRAG0N Member Posts: 733
    Originally posted by FischerBlack

    Originally posted by Alcyoneus

    Originally posted by Rekit


    ...



    ...



    BoB and MC have won EVE. If they cheated, shame on them. If they didn't, they deserve credit for winning the toughest MMORPG around.



    I stopped playing EVE because BoB and MC have won the game. Game, set, match. Next MMORPG please.


    Thats a better way of expressing what I was trying to get at in my post above. That is the exact thing stopping me from playing EvE.Err BoB has hardly 'Won' EvE.
  • isurusisurus Member Posts: 396
    LESS WAITING



    I would resub if CCP would figure out some way to reduce all the waiting.  Everything you do requires waiting.  Lots of waiting.  And when you add it all up.  It adds up to lots and lots of waiting. 



    You click to enter a jump gate.  You sit there and wait as your ship enters the gate, and your computer loads the next system.  X seconds later, you are back in control. 



    You click to enter warp.  You sit there and wait as your ship enters warp, flies across the system, and exits warp.  Y seconds later, you are back in control.



    You press F1 - F6 to engage an enemy battleship.  You sit there and wait until the enemy battleship is destroyed.  Z seconds later, you are back in control. 



    It wouldn't be so bad if XYZ was a couple seconds or so.  But it's not.  More like 15, 30, 60, 120, etc.  What it boils down to is that you spend most of your time staring blankly at boring ass space.  And i don't need to pay $15 a month for a glorified version of Windows space flight screen saver.



    /edit I am not saying that they should force you to perform a bunch of mindless keystrokes or mouse clicks while you wait.  That would be just as boring but annoying as well.  I'm saying either speed up the process or give us something else to do while we wait.  Other than read a book.  or watch tv

    image

  • tirallumtirallum Member UncommonPosts: 205

    I would like concequences for PKing in 0.0. At the moment, it's more some kind of Counterstrike than mmorpg. Once you begin to PK, it should be a pain in the ass for you to clean your bad karma, or risky.

    In other words, the game should reward the lawful and social people, and not the PK as it is currently.

  • G2GTechG2GTech Member Posts: 25

    Hello all,

    I've played Eve for about 6 months, and can honestly say that many parts of the game really interest me.  However, there are some parts that disgust me.

    1) Macro-miners.  I mean, come on, I'm an industrialist, and I even accept that the PvPer can gank my exhumer.  But there are so many macroers that I can't have a chance at making a living mining and manufacturing.  Yes, I can see that it gets people into PvP quicker by making ships cheaper, but still, jeez.

    2) PvP is manditory.  I don't PvP (unless you include economic PvP), and have no interest in PvPing.  While in the game, I did manage to kill one n00blet who attacked a corpm8's mining ship just to be cruel, and even podkilled him.  Vengeance felt good, but I can't PvP normally for medical reasons IRL.  While a PvE game might work to a certain extent, I can see how the economy would quickly get overinflated.

    3) Dev cheating.  I know there's been a lot of mudslinging back and forth, but I can't bear to play a game that gives the biggest frackin PvP group ships like they were going out of style.  Nuff said.

    4) Macros.  I've seen a lot of macros in this game, and while this does tie in to Macromining, it is also different.  I've heard rumors that there is a macro that makes skills auto-learn, and wouldn't be terribly surprised to find it (since most of the game is client side rather than server side).

    5) Dev Bias.  I was in a Christian Corporation, and we would constantly get people come in to our global channel and say the most disgusting and vile things.  When I asked the devs about it, they seemed to point out that "We like smack talk because it encourages PvP."

    6) Ego.  Eve online is a small company trying to act big, and failing horribly at it.  While I realize that some things might be out of their hands, I wish they'd admit to their mistakes and keep on.  Also, get another server, for crying out loud.  Yes, you like the fact that there's one server that holds everybody in the known cosoms, but please, give us options and less lag rather than paying out the nose for technology to keep this dream alive.

    7) The Security Level Joke.  A prat can jump to 0.0 and kill a couple of NPCs, and then he's back in the positives (or at least able to go into high-security space).  If you can't lose security due to PvP in 0.0, why can you gain it?!?  Also, killing somebody with a low security does what?  Lowers our security?  Please.

    If they made some effort to police macroing more than they already do, I'd probably come back.  Due to them being admitted PvP fanatics and making PvP easier through the use of macromining, I can't see that it will happen anytime soon.

    Until then, CoH 4 Life.

    "The civilized man is rude, as he knows there are laws that protect him from recompense; The savage is not, for his actions can meet a bloody end."
    - Robert E. Howard

  • KabelKabel Member Posts: 31
    Originally posted by Sylian


    Character avatars that let us walk on planet surfaces, building cities on planets etc. It would be awesome if eve online was more complex version of swg =P
    My sentiments exactly.  Detailed character avatars and environments for us to use them in.



    I've been watching the game for some time.  I heard a rumor that they were planning on adding avatars to the game, so I've been waiting to use my free trial period until they are added to the game...
  • jay8378jay8378 Member UncommonPosts: 124
    Planets would be nice. and ground combat with hardcore darkfall style PVP o yea (in a future setting of course). plasma blasters war cruisers player housing and a ground skill base system. then this game would be complete. i would def. come back. i like some posts above, just got bored waiting too. i under stand the cosmos is big and i like the realism. with housing i could call a solar system home and have crap mailed to my address.





    visitable planets would set this game off for me. after all space is cool but.... its the same everywhere black.
  • PrinnySquadPrinnySquad Member Posts: 90
    Originally posted by Kabel

    Originally posted by Sylian


    Character avatars that let us walk on planet surfaces, building cities on planets etc. It would be awesome if eve online was more complex version of swg =P
    My sentiments exactly.  Detailed character avatars and environments for us to use them in.



    I've been watching the game for some time.  I heard a rumor that they were planning on adding avatars to the game, so I've been waiting to use my free trial period until they are added to the game...



    What they said.

    And the ability to customize them, change clothes, etc.

  • jay8378jay8378 Member UncommonPosts: 124


    Originally posted by Sylian


    Character avatars that let us walk on planet surfaces, building cities on planets etc. It would be awesome if eve online was more complex version of swg =P
     yes i soooooo need a replacement for swg OMG like for real. ive been lost every since the nge.
  • NasherUKNasherUK Member UncommonPosts: 480
    Most people I talk to say they left because of the harsh death penalties (one of my reasons too), while this is part of the game design it is the thing that's holding it back from competing with WoW etc.  This does not appeal to casual gamers and thats what makes up most of the MMO market (most people DO have real life jobs, gaming shouldn't be a 2nd) :P



    The problem with loosing everything when you die, is you can die to lag and bugs and it happens in just about all MMOs at some point.  Harsh death penalty also encourages more people to cheat and grief (and abuse the system in other ways to avoid death instead of fight) and that's why you find newer MMORPGs don't do it.  Its all good when Eve players tell people to "quit then" when they comment on this stuff, the problem is they do.



    Another thing is the skill training, I ended up just logging on to select new skills to train every few days because I needed those skills to be useful at anything, it felt like I was paying for a game I need to wait months before I can really get in to.  As someone said already, they should train faster while you are online and active.
  • triflinbumstriflinbums Member Posts: 5
    Originally posted by NasherUK

    Most people I talk to say they left because of the harsh death penalties (one of my reasons too), while this is part of the game design it is the thing that's holding it back from competing with WoW etc.  This does not appeal to casual gamers and thats what makes up most of the MMO market (most people DO have real life jobs, gaming shouldn't be a 2nd) :P



    The problem with loosing everything when you die, is you can die to lag and bugs and it happens in just about all MMOs at some point.  Harsh death penalty also encourages more people to cheat and grief.  It's all good when Eve players say "quit then" when people complain about this stuff, the problem is they do and it's holding Eve back.



    yup i dont wnt to go onto a game just to sit their and game camp for hours on end. feels more like im on duty than anything. i go on a game to hvae fun not to work or patrol or police an area in a game lol. not to mention the costs in dying are insanly high, u lose a ship like a domi armor tank, you can lose a good chunk of change. and its not easy to get back if you dont have the financial backing to replace it.

     i had an domi armor tank the domi would of gave me 62 million isk back for the stock ship (thankfully the ship only cost me 58 mill) i had 2 425mm II's 3 Large NOS, 2 nano-membranes, armor hardeners acorss the board, and large cap chargers II's so needless to say it would cost me quite a small fortune to replace all that. lag is also a big issue depending on how many ships are in a system/region. i dont think its a bad game, i just thinkits a niche game where some people will like it, and osme people wont. after awhile for me it felt more like work than anything.

  • cxknightcxknight Member Posts: 37
    Originally posted by Kordesh

    Make it viable for people who haven't been in the game for years already to be able to play more than a mining simulator. I used to play, came back several times, but overall combat degenerates into "who has the most isk" with newbs who can barely afford a cruiser getting crushed by vets who have battlecruisers in every system. 0sec is impossible without funds to risk and people to escort. Basically if you want to do anything but mine generic roids in high sec or grind a thousand of the same complex over and over again, you have to been pretty damn established already. I found myself not logging int at all because it wasn't worth the time, and every attempt I made to try and get out there resulted in me getting squashed and sent back further than where I began. Hell, at one point I had to run around in my damn starter ship until I could get enough for a frig again because I got so completely screwed.



    I know the vets will bitch that it's not the games fault, it's mine blah blah blah. But I know I'm not alone in this because its a widely held belief that there's no reason to bother starting up, since you can't catch up to the vets and get into the game anyway. In all the time I played, I pretty much floated around doing nothing, because there was nothing short of ore grinding I could think of doing without massive amounts of isk to back it.



    EDIT: Just a note, I don't mind the freeform design of the game and open PvP at all. I think it's great. My problem is you have a handful of the rich big boys running the show, and everyone else is kind of hopelessly out of the loop.
    I feel the same way, and this is one of the reasons that keep me out of the game. However, I have found if you can get with a good corporation the problem is not quite as bad, but expect several weeks to months of building up skills to be of any use.  
  • gragnaskgragnask Member Posts: 1
    I tried the trial and thought it was a well built game, the only problem I see with it is the automated battle and movement. If the battle system was more free like freelancer I would play.
  • brutotalbrutotal Member Posts: 276
    I've gone back and forth with Eve so your probably not looking for my opinion.



     The problem I see in it is the waiting and the horrible interactive screensaver type combat. Make mining and combat  more then click on an object and wait, do something about flying across the region for an hour to get everything at a good price.



    The second I didn't have a fear of losing in pvp I found that it was the same as mining. Warp in, activate devices and wait.
  • ItsmeeItsmee Member Posts: 49
    Originally posted by Alcyoneus

    Originally posted by Rekit


    New players can beat Vets. You dont need huge amounts of isk and skill to be able to play and kill in PvP. A team of frigates can do huge damage if they work together.


    BoB and MC have won EVE. If they cheated, shame on them. If they didn't, they deserve credit for winning the toughest MMORPG around.




    So because MC are allied to BOB and happen to be one of the best pvp alliances in the game for their size.. And the best mercs in the game.. they must have cheated.

    My god, will you people just get over the fact that T20 a single dev ... not the whole of ccp unlike that whiney little hacker and his fanboys would have you belive was the one cheating... not the whole of BOB, not their allies and their next door neighboros the the dog that lives in their street.

    Hell, most of you over look the client hacking that goonfleet did and passed on to their friends.. or the fact that RA has more gold sellers and macro miners/npcers in them... and the fact that they have had entire corps banned for using exploits and gold selling. The joke of it is that the know trolls many who change their story and blatently lie... (i.e. i'm having a go at the trial for the first time... yet if you read their post history they have according to them played and quit the game..)  have you so wound up in tin foil.. you should be expecting the x-files writers knocking at your doors for the new series of x-files the eve sagas.. ask for help.

  • niraco79niraco79 Member Posts: 37
    Originally posted by brutotal

    I've gone back and forth with Eve so your probably not looking for my opinion.



     The problem I see in it is the waiting and the horrible interactive screensaver type combat. Make mining and combat  more then click on an object and wait, do something about flying across the region for an hour to get everything at a good price.



    The second I didn't have a fear of losing in pvp I found that it was the same as mining. Warp in, activate devices and wait.



    I have to object here - even the combat is not freelancer (omg what a great game), is not a point click wait. That the common mistake that make the gap so high between good pvp guys and the rest.

    PvP is about finesse here. Knowing when to go where to go, manually, orbit, distance, calculate transversals enough high not to be hit, keeping your capacitor working, getting out when needed, but beeing back when your teammates need you, aligning, using lag in your interest (like i was in a big battle with huge lag in an inty - i was stating targeting at 90-100km, the target engaging at 30km activating guns imediately and actually shooting at 5-4km - an inty cannot ussualy target more that 30-40km but in lag environment helped me starting targeting at 90km, my enemies did not started shooting back until they were almost dead). Fittings make this work even better, u can provide roles in your fleet, filling important stuff. Good covert pilots make difference between win and lose with their intel, good fc make decisions in seconds that got you a win.

    Small gang warfare is the same, maybe even more finesse needed, more coordination between members of the gang.

    Combat in eve is not a point click wait. Those who play this way lose their ship and do not have the fun they want. Ah and is not a solo game, is a team game, u have to play in a team to succeed. solo players are rare in eve for a good reason

  • ZorvanZorvan Member CommonPosts: 8,912
    Main change it needs: new owners/devs.
  • MagnumIIMagnumII Member Posts: 85
    Originally posted by Keogh


    Never finished the tutorial.

    The game is overly complex.
    The tutorial is boring.
    The UI is awful.
    Devs are unprofessional, playing and cheating in this competitive PvP game they control all aspects of.

    Fix that.
     



    Come on man, you do not believe that do you?

    You know you're not sapposed to believe everthing you here right?

    Devs cheating lol. give me a brake, and in anyother game you would not care, right, think about that.

     

  • kiDokiDo Member Posts: 30
    Originally posted by MagnumII

    Originally posted by Keogh


    Never finished the tutorial.

    The game is overly complex.
    The tutorial is boring.
    The UI is awful.
    Devs are unprofessional, playing and cheating in this competitive PvP game they control all aspects of.

    Fix that.
     



    Come on man, you do not believe that do you?

    You know you're not sapposed to believe everthing you here right?

    Devs cheating lol. give me a brake, and in anyother game you would not care, right, think about that.

     





    lol the Devs actually admitted to this 'cheating' :P
  • YttriumYttrium Member Posts: 3
    Originally posted by zoldar57

    I don't think people who haven't played the game can be in a position to change something. Maybe that question should be addressed to people who have tried the game and stopped. Why did they not continue and what should change in the game in order for them to give it another try.



    just my 2c

     

    I agree, so I'll go ahead and answer. I played for about a year and went about as far as I could before pvp got to be too much trouble. So make the pvp consensual like in WoW.

    It is by caffeine alone I set my mind in motion.
    It is by the beans of java that thoughts acquire speed, the hands acquire shaking, the shaking becomes a warning.
    It is by caffeine alone set my mind in motion.

  • HighguardHighguard Member Posts: 7

    This game seriously needs a land based component otherwise it get just too boring travelling around as a space-ship after a while. MMO's need some physical social interaction in form of Avatars that are more than a shiny potrait.  I left this game in about 2 months time because running around as a spaceship just  got too boring and lethargic for me. When i play mmo's i like to see other players avatars moving about, and inteacting which is an important factor towards the virtual world and social aspects. This game seriously fails at thisessential facet of an MMO.

    This game can really get lots more susbcribers if they can atleast give the characters an opportunity to move about on the space station they so frequently dock at and interact with np'c and other players at cantina etc. Now if they can add planets that can be visited that will be really awesome in my book and might make me come back to the game for a long haul.

  • LucifrankLucifrank Member Posts: 355
    Originally posted by Highguard


    This game seriously needs a land based component otherwise it get just too boring travelling around as a space-ship after a while. MMO's need some physical social interaction in form of Avatars that are more than a shiny potrait.  I left this game in about 2 months time because running around as a spaceship just  got too boring and lethargic for me. When i play mmo's i like to see other players avatars moving about, and inteacting which is an important factor towards the virtual world and social aspects. This game seriously fails at thisessential facet of an MMO.
    This game can really get lots more susbcribers if they can atleast give the characters an opportunity to move about on the space station they so frequently dock at and interact with np'c and other players at cantina etc. Now if they can add planets that can be visited that will be really awesome in my book and might make me come back to the game for a long haul.

    I'd echo the previous poster's opinion. Though social interaction is not the primary reason I play MMORPGs, it is a big factor and playing a game without human/humanoid avatars that can directly engage each other just isn't my thing, personally. Character avatars tend to interest me more than the color of their ship or the size of their guns and I think that makes the whole experience a bit more immersive for me.

    Even though I'm just as tired as anyone else of recycled fantasy MMO settings, I'd currently take the tired old fantasy environs over floating around the black void of space as a rocketship. I think if sci-fi MMO's breath a little more color and life into their games, the players will come. With all the potential planets and civilizations sci-fi MMO's have to play with, the possibilities are endless. But for now I'm sticking to hacking away at goblins in the Elfqueef Forest.

  • baffbaff Member Posts: 9,457

    First Person.

     

     

    I know you asked for only 1, but no.2 is PvE content. Much, much more.

  • tikitiki Member Posts: 395
    I would really like some options to get out of your ship, even if its for a little while.



    But more importantly i wish that every where that u went didnt look just like the past 100000000 places you went, and all the tasks are nearly the same task as the last 1000000 tasks you just did.



    Also i would like it if you could roam where you would like, the only movement available is when you actually want to move to somthing.



    Mainly tho i just want a better exploring world, areas that were more than just space and asteroides and stargates and such.  One of my favorite things to do in games is go around the continents and check out the art and the scenery.

    East Carolina University, Computer Science BS, 2011
    --------------------
    Current game: DAOC

    Games played and quit: L2, PlanetSide, RF Online, GuildWars, SWG, COH/COV, Vanguard, LOTRO, WoW, WW2 Online, FFXI, Auto-Assault, EVE Online, ShadowBane, RYL, Rappelz, Last Chaos, Myst Online, POTBS, EQ2, Warhammer Online, AoC, Aion, Champions Online, Star Trek Online, Allods, Darkfall.

    Waiting on: Earthrise

    Names: Citio, Goldie, Sportacus

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