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Is LOTRO your game?

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Comments

  • redskull13redskull13 Member UncommonPosts: 13

    Game isn't too much different than WoW.

    Fortunately for me, I like both and play both.

    I consider a MMORPG ended once you cap out your player.

    I, however, tend to play multiple characters in each game and haven't yet capped out any of them yet.

    ********************
    Taste the steel of a Jackyll.

  • dand3dand3 Member Posts: 241

    A new game has its limited development resources allocated primarily to the low and mid level areas.  Nothing else makes sense.  Anyone who races to the cap shouldn't be surprised; there were certainly comments on the forums on the subject.  Anyone who raced to the cap has missed a lot of LotRO's depth.  Crafting, exploring, roleplaying, all sacrificed to "beat the game".  The big expansion added a lot to midlevel content, 25-40.  The next major expansion (or two) will add player housing; again not for maxer types.  To expect anything else in the way of a massive high level content within the first couple of months is simply unreasonable.   It's ok I guess, it's playing  an MMO like a single player game; $40 for a month or so... seems like a waste though.

    Frankly, I think switching the game to raiding for an end game is a cop out.  I expect it takes a lot fewer resources than adding a lot of new territory, quests, mobs, and items for higher levels, all of which Turbine expects to do. 

  • AinshentAinshent Member Posts: 72

    I just canceled my account.  Why?  Couldn't tell ya really, I just lost the desire to play.  LotRO isn't a bad game,  to be honest it's one of the nicest games I've ever played.  Polished.....Awsome graphics.....it just seems to lack.....something.  Age perhaps, I dunno exactly.  It is a strange one....don't see me going back though, giving up my $9.99 month founders deal on two accounts says so.  So, to the OP.....No, LotRO isn't my game.

  • AckbarNLAckbarNL Member Posts: 458

     

    Please don't insult me because you feel inadequate. I have more time to burn playing mmo's so i burned through everything? I'm so sick and tired of people using that as an excuse I've heard it a hundred times. but to answer these questions ONCE agian for the simple minded, YES i read the quests YES i worked on deeds and tittles YES I crafted YES i raided in moster play. NO i didn't "race" through the game, I have a lot of free time.

    Maybe if this game offered more it would hold my interest longer, other games have.

    Time to wake up and face it people, its a good game if you play an hour every other day, but please don't tell me its my fault because this game lacks content.

     

    OFcorse the game lacks content at level 50 it just released! thay just added content for level 25 players, man did you think games like wow had BG's and Things like Flying mounts , and Blackwing lair afther a few weeks of its release???

    Playing: World of Warcraft.
    Played: Lord of the Rings Online, Starwars Galaxies.
    Tried: Starwars the Old Republic, Everquest 2, Guild Wars, Vanguard, Age of Conan, Aion.

  • dasX82dasX82 Member UncommonPosts: 104

    Here and enterview that Jeffrey Steelfel LOTRO DEV give to eurogamer.

    Eurogamer: Lots of other MMOs that have been around for a few years barely resemble what they launched as. How will Lord of the Rings Online evolve: do you think the players will dictate the changes, or will you simply add new content for people to play?

    Jeffrey Steefel: I think it's both. We spent a lot of time in alpha getting ready to listen to player's suggestions in beta. Listen means a lot of things, like looking at the data and watching people behave then comparing that to what they say. This game is for the people playing it, and we need to know what's going to make them most likely to stay in the world. We're absolutely interested in what the players want to do.

    We want it to progress, but we don't want to make it a totally different game. I think in the past we've seen the perils of both. In the olden days you launched a game and kept adding stuff to it, and that worked. Now it needs to grow, evolve, and change - but retain its identity. You need to strike a balance.

    Eurogamer: It's interesting that you mentioned the difference in approach between those older games and ones that are around now. Do you feel as though you're making new progress in the genre, are you pushing it into a new phase?

    Jeffrey Steefel: Oh absolutely, I think the industry in general has been. We've now permanently moved away from the concept that learning how to play is the gameplay itself. As a player you want to be challenged, but on a level that makes sense to you and feels fun. The whole point of Fellowship Manouevres, Traits, Monster Play, the way we handle advancement - and all that stuff is to say: where is the genre going? What are the things that can be more fun, can be better, and can support the kind of behaviour we're seeing?

    Three, four, or five years ago, we would have said the larger the raid the better, period. There's certainly debate about this, but what we've learned says this isn't true, as you can only manage so many people. So it's responding to what we've learned, and the great thing about this business is that you've got a live focus-group there all the time.

    You can read the full interview at  http://www.eurogamer.net/article.php?article_id=76954&page=1

  • RayanaRayana Member UncommonPosts: 525

    Originally posted by DonnieBrasco

    Originally posted by Bystroem

    ....and no end-game content, LOTRO is definitely your game!

    I always wondered who could have been the clever person to first use the term "endgame" in an MMO??? Plain stupid.

    Regular expansions, and continously developed + expanded world, LOTRO is your game :)

    DB

    No game is endless, infinite. It all comes down to how fast they expand or change the MMO and what the quality of it is, and how fast people get through the content. If there's nothing to do at the end of the current content, then it won't keep people in until the next update.

     

    Regular expansions in itself doesn't say a thing. It's also about how to keep customers in between expansions, because there's no way they can develop as fast as we play (coding takes way more time than simply using the code), and that even goes for casual players like myself.

    ------------------------------------------------

    Playing: Final Fantasy Online: ARR, Destiny
    Most memorable games for me: UO, GW1, LoTRO

  • dasX82dasX82 Member UncommonPosts: 104

    LOTRO lack content? if you say content is to be all day long and the whole night making  raids for everydays, like WORLD OF WAR-RAID  yes maybe at this moment LOTRO lack content, But if you play this game involve in the story line you wont say this game is lack of content.

  • dasX82dasX82 Member UncommonPosts: 104

    What are you looking for in game? If you are only looking for level up to get the max level as fast as you can LOTRO is not your game, LOTRO is diferent to the other games in the market now, if you come to lotro not thinking how many time i need to get the max level you going to enjoy  a lot following the quests and the storyline.

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