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why do you dislike WoW?

13

Comments

  • ladyattisladyattis Member Posts: 1,273


    Originally posted by Jcimbronster
    Originally posted by ladyattis
    4) The gear makes me look worse than an NFL player (since when did real soldiers of medieval times ever wore shoulder armor the size of one's melon..?) combined with a professional wrestler from the '80s!
     
    It's not set in a medieval timezone.
    It's set in a fantasy timezone never created. So in that world armor like that is the norm.
     

    Dude, they're quasi-Iron Age due to the lack of any significant industrialization. So, it does make sense to not make armor that's impractical. A large shoulder guard hinders arms in bow draw (and aim) and sword swing (and aim). So, please please please pleaseeeeeeeee just do a little study of the old warfare stuffs. It's not like you have to do it for an art class, just do it for consistency sake. Hell, just watch the LOTR movies, they actually considered the armor issue to be very serious since real actors had to wear real armor (much of it was done in-house at WETA in NZ), that film series at least got the idea of how armor was designed right (even if the elves looked like wankers). :-P

    -- Brede

  • daelnordaelnor Member UncommonPosts: 1,556


    Originally posted by ladyattis
    1) Too linear. There's no real reward for exploration, socialization, or crafting.2) Community is very bigoted at times despite Blizzard's EULA and community standards rules. So I can't say that it's any good.3) RAID is a word for parallel harddisk drives, not gameplay, please for the love of Alan Turing's ghost stop this madness! #_#;4) The gear makes me look worse than an NFL player (since when did real soldiers of medieval times ever wore shoulder armor the size of one's melon..?) combined with a professional wrestler from the '80s!-- Brede


    Since when did real soldiers of medieval times have purple skin and big floppy ears?

    The cartoonish graphics kind of irk me, but honestly, I give Blizz props for doing something different than everyone else at the time was doing. The graphics fit the game well.

    D.

    image

  • TalemireTalemire Member UncommonPosts: 842
    Originally posted by DragenSoul


    World of Warcraft is like a roller-coaster, You have a set track and hop on having fun going trew the loops and hills and turns, Then once you get off you feel sick and trow up.



    ROFL

    Love the sinner, hate the sin.
  • ladyattisladyattis Member Posts: 1,273

    To expound the point more clearly about how real armor would have been dressed, lets look at the layers of what a knight would have worn.

    1) Underwear (Yes, they had something to keep the sweat and stuff off their clothes since there was no air conditioning and what not.)

    2) Regular-wear (Basically, shirts, pants, socks [if they could afford them], shoes, and other such attire...)

    3) Overwear (Uniforms plus surcoat, and other such attire).

    4) Chainmail (This is used to layer against sword blows and certain kinds of piercing blades (non-rapier style).

    5) Plate armor (If you're a knight, this is important to brush off blunt blows, this also includes plate guards in the proper places like near your neck, shins (and knees), and of course your helmet).

    In that regard, armor of this kind is more for very heavy combat (Trading blows with other knights) and not against light infantry (non-polearm/pike wielders like archers and unarmored swordmen). The primarily implement for a knight would have been either a warhammer (since it's basically spam-smashing when you got a plate chest guard about you...), a pole-axe (Great for when the knight is on his horse, especially against footmen and pikemen), or a long sword plus shield (Used as part their work to wade into unarmored infantry). For other kinds of medieval combatants, a combination of chainmail and leather armor (usually a chest piece) would have been the standard armor, especially for pikemen, who had to carry 20 foot long pikes and keep them steady (so plate armor and very heavy chainmail is out of the question) in formations (their pikes were their defense, not their armor).

    And I could go on, but I won't bore you with a lesson in warfare any longer. :3

    -- Brede

  • ladyattisladyattis Member Posts: 1,273


    Originally posted by daelnor
    Originally posted by ladyattis
    1) Too linear. There's no real reward for exploration, socialization, or crafting.2) Community is very bigoted at times despite Blizzard's EULA and community standards rules. So I can't say that it's any good.3) RAID is a word for parallel harddisk drives, not gameplay, please for the love of Alan Turing's ghost stop this madness! #_#;4) The gear makes me look worse than an NFL player (since when did real soldiers of medieval times ever wore shoulder armor the size of one's melon..?) combined with a professional wrestler from the '80s!-- Brede


    Since when did real soldiers of medieval times have purple skin and big floppy ears?

    The cartoonish graphics kind of irk me, but honestly, I give Blizz props for doing something different than everyone else at the time was doing. The graphics fit the game well.

    D.


    So you believe in violating the laws of physics?

    Young man, in this house, we follow the laws of thermodynamics!


    -- Brede

  • roundheadroundhead Member Posts: 48

    I played WoW for 2 years.  First year I mostly soloed/small-grouped and loved it.  Year 2 our guild became a raiding guild and all I did was farm for money/comps for raiding, raid, organize next raid, farm for money/comps for raid, raid, organize next raid, deal with guild drama, raid...

    I've lost 45 pounds since I quit WoW and got my life back in order.  Since I quit WoW I played Guild Wars--but only the PvE parts, City of Villains before the grind made me quit again at lvl 30 something, and now LoTRO which I play casually and it is great.  Next up: Pirates of the Burning Sea.

  • Ghost12Ghost12 Member Posts: 684

    WoW is like molded bread.

  • JonnyBigBossJonnyBigBoss Member UncommonPosts: 702

    Several reasons that the retail servers are bad. For one, the game is too easy. Because of the fact that it is so easy, you have yourself idiots and kids who are cocky elitists even though they have never played a game before. Secondly, tying into the first problem is the community. The community is absolutely terrible. Read the forums, they speak volumes. Also, it is much too PvE focused for my tastes. The PvP is just not fun or focused enough to become a main thing to do and still be worth 15$ a month.

  • asasenpaiasasenpai Member Posts: 124

    I don't like World of Warcraft  because of the monthly fee.

    image

  • rawrxbradrawrxbrad Member UncommonPosts: 117

    WoWeew

    Im a fan of character customization, WoW has warlocks rougues shamans warriors hunters mages and at lvl 1 warlocks are just like any other warlock and at lvl 70 a war lock is just the same as any other warlock, same for the classes listed above, the only way to give you character a slight advantage is equipment, then at lvl 70 every other person with the same class as you will have the same armor. Theres no character building what so ever, its just a cookie cut game where everything is planned out. Maybe I Just like experimenting with builds go dex and int for a mage  or a hybrid mage/warrior ohh wait you can't WoW is fascist and everyone must be the same.

  • rawrxbradrawrxbrad Member UncommonPosts: 117
    Originally posted by Swiftblade13


    This is a poll to determine the #1 reason MMORPG members so strongly dislike WoW.
     
    Pick the best answer for you, I realize more then one apply to most people.
     
     

    all of the above and then some

  • METALDRAG0NMETALDRAG0N Member Posts: 1,680

    I am sure that there arre people who love this game but i ahve to say this game was never origonal even when it was released. Blizzard like they did for starcraft copied heavily from the Games Workshop franchise copying many eliments from warhammer the tabletopgame. Look atg the art style of WoW then see what the arftstle is like for WAR. Often when people see this they say WAR copied from WoW but if they knew like i did that the table top game of warhamme is over 25 years old then they will seee that WoW copyied from warhammer.

     

    There are many other examples f Blizzard copying from Games Workshop to make there games but i wont say ti as it will lead me off topic a bit.

    "Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god."
    -- Jean Rostand

  • kujiikujii Member UncommonPosts: 190

    I hate how WoW downloads take forever and you constantly get a message saying your firewall might be blocking the download speed even when you aren't using a firewall.   I don't want to pvp in Arena but there are no rewards for eye of the storm.  No new rewards for av, wsg, etc.  I feel they buff their own pet classes that the developers like to play and jack all the others.  Alliance has always been favored from quest rewards, racials, the number of guards and the aggro range of alliance guards to even vendor items being offered with magical properties when the horde gets greys...in the past at least.  Alterac Valley was a freakin joke with the number of npc's the horde had to fight, they way the alliance guards have clear shots acrossed their towers, while the horde towers are enclosed so the npc's can't shoot you and don't aggro alliance even though they would be 5 yards away.  They are constantly trying to "balance" classes. How many years do they have to jack around with "balance?"  They balance PvP which affects PVE which is stupid if you aren't on a PvP server.   If I am in a raiding guild I don't give a rats butt about class balance.  The game is jacked, Blizzard is jacked and I hope when some of the new games come out WoW gets nerfed off the face of the planet by its customers.  I will never buy another Blizzard game. 

  • sachy55sachy55 Member Posts: 42

    hmm the person going on about the sholder pads, its a fantasy world its not meant to confirm to the laws of physics...sounding like some wannabe science  killjoy. i mean do you criticise everything like that? if we applied your killjoy attitude to all art what a boring place the world would be, no starwars, lord of the rings, superman,  about any science fiction list is endless. sure if it irks your aesthethic sensibilties fair enough, just silly to say its agaisnt laws of physics. like we all know superman is not possible we cant fly and dont have superpowers, but its just a metaphor.

    mixing old  technology/fantasy with more modern technology is called steampunk,  it may not make much sense but its not meant too, the whole point is your breaking the rules. stuff like the leauge of extra ordinary gentleman if you seen the film or comic book, mixing victorian technology with more modern and fantastical stuff. yeah sure sometimes you want reality but when your playing in a wolrd of orcs, wizards, gnomes etc, going on about the size of shoulder pads and how unrealistic it is is petty.

    anyway on the subject of the look of the game, its feels like your in a big themepark, all the walls and interiors look like some cheapo plastic imitation job, just dont buy it, everything looks flat with these disney style textures painted on. a lot of it is quite creative i like the art noveau influences in there, but overall its too kiddy for my tastes.

     

    as for why game sucks

     

    pvp instanced battlegrounds suck, its fun first few times but its not even about the pvp, all about honour. real pvpers dont need rewards and meaningless stats on how many people they spammed. the pvp is an end in itself,  just give us something to fight over like a city.  everybody just does best to avoid each other and race to end and pve, and you never see the same people again becuase  they pool the servers, i play mmorpgs for continuity makes it feel too much like fps logging in to some random server. i quit game around a few weeks after battleground launched ,i got to 2nd horde on my server and realised id have to do this pointless repetitive pve grind of an instance to stay on top and quit while i was ahead. havent tried arenas, hardly epic stuff i expect, pvping in the same boring arena with only max of 5 players. and promising rewards is like saying yeah this isnt very fun but we will give you some pvp gear to make up for endless grind. needs to be more dynamic, instance stuff feels too artifical.

     

    player crafting is poor at best.

    cant send tells to opposition , no fun.

    community is very dull and childish, seem to spend majority of time showing off their pve/pvp gear in ogrim/ironforge.

    character creation is very limited, everyone looks same everyone has their same armour and weapons, feel like a clone.

    only 9 classes, again makes you feel like a clone so few ways to be original.

    dated graphics and kiddy style to everything, same for ui, i feel like im in an episode of the flinstones sometimes.

    quests are boring dont buy the whole 'there is no grind can quest instead' takes just as long, collect 10 of this etc.

    no world pvp to speak of, citys are so stuffed full of npcs no one wants to raid, everyone just wants to pve.

     

    too focused on pve and doing dungeons, i understand some people like it, but it just seems masochistic to me endlessly killing same dumb mobs over and over relentlessly with a bunch of people who are obssesed with some stupid meaningless stats on sword of uberness. and to what end do they raid over and over again... why so they can do an even longer dungeon and kill more dumb npcs for loot wich really serves no purpose.  untill mmo's start making enemy ai intelligent and add more depth and fun to the whole thing like consoles games do just bores me to death.

    need for mods and add onns and how busy screen gets in raids. have you seen what a screen looks like in a 40 man raid on a dungeon. your screen is so full of cr*p of one kind or another you can barely see anything. its just a big busy mess you got millions of tabs, counters, lifebars ,groups bars , pet bars, raid tabs, dmg chat, general chat, message spams on screen, almost as bad as a pilots cockpit on plane. im amazed a game of 8 million subs doesnt have some streamlined solution to this without having to download a lod of add ons..... i think a lot of it is to try and make you think there is a very deep complicated system going on, you know like in the old star treks lots of flashing lights everywhere, just covering up a sytem which is essentially a lot more boring and mundane.

     

    apart from thats its okay lol, the actual combat isnt terrible compared to some games but it really should do a better job of balancing considering so few classes.

     

     

     

  • valdexvaldex Member UncommonPosts: 28

    Why do I hate wow?

    Cause of the immature community.

    YES thats my only reason!

    Quit about april of this year and had a acct since day 1 and played through the first 2 weeks of FP open beta.

    I "was" one of those hardcore WoW players but nope not anymore 

    Game got stale with ignorance.

    And besides we all know the only thing that game has over anything else is the speed in pvp combat ^_^ other then that WoW = Crap

  • Gammit100Gammit100 Member UncommonPosts: 439

    Other: art direction

    I know that the art direction helped the game run on lots of different machines,  but the whole world looked like Fisher-Price Online to me.

    MMO games played or tested: EQ, DAoC, Archlord, Auto Assault, CoH, CoV, EQ2, EVE, Guild Wars, Hellgate: London, Linneage II, LOTRO, MxO, Planetside, SWG, Sword of the New World, Tabula Rasa, Vanguard, WWIIOL, WOW, Age of Conan

    image
    image

  • CaswellCaswell Member Posts: 89

    Originally posted by observer


    It got old doing nothing at 70.  It was either

    Rep grind
    Raid or Die 

    This is the bottom line for WoW.

    I quit for good a little over a year ago.  The EQ raid-fanboy devs Tigole and Furor told us "raid or quit" by introducing virtually no non-raid PvE content from Dire Maul to Burning Crusade, and I chose quit.

    For all of the knocks against the recycled fantasy genre, carbon-copy RPG elements, and completely linear grinding and quests from level 1 to 60, that part of the game seems like a wildly original and wide-open sandbox compared to the endgame content of raid, raid, raid, raid, raid...

  • VegettaVegetta Member Posts: 438

    You forgot a choice for "all of the above and more"


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  • METALDRAG0NMETALDRAG0N Member Posts: 1,680

    I also dislike the way WoW has copyed practically everything off WARCRAFT. The simialaritys are uncanny really. Just like with starcraft [another blatent ripoff].

    "Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god."
    -- Jean Rostand

  • LucifrankLucifrank Member Posts: 355

    Originally posted by Caswell


     
    Originally posted by observer


    It got old doing nothing at 70.  It was either

    Rep grind
    Raid or Die 

     

    This is the bottom line for WoW.

    I quit for good a little over a year ago.  The EQ raid-fanboy devs Tigole and Furor told us "raid or quit" by introducing virtually no non-raid PvE content from Dire Maul to Burning Crusade, and I chose quit.

    For all of the knocks against the recycled fantasy genre, carbon-copy RPG elements, and completely linear grinding and quests from level 1 to 60, that part of the game seems like a wildly original and wide-open sandbox compared to the endgame content of raid, raid, raid, raid, raid...

    Could not have said it better myself. The thing is, I don't dislike WoW. I had a lot of fun with this game for over a year. Eventually things begin to feel monotonous and what was once fun becomes routine in any game. Once it appeared that TBC wasn't offering anything except some new pixel skins over the same old type of content and play, it was my time to move along.

    I think the good thing WoW did with the expansion was nerf raids to 25 man experiences. Nothing kills the fun of MMORPGs for me like the 40+ man raiding experience. Talk about time sinks? Just getting those things organized was enough to put any reasonable player to sleep. Once these raids did get off the ground, each player's role always seemed to be so specific and so uniform, that it really took all of the spontaneity and fun out of the gaming experience.

  • pnK1986pnK1986 Member Posts: 4

    Why i don't like WoW ? The answer is very simple. Ultima Online (and Starwars Galaxies before NGE).

    I really don't wanna advertise here, but i answered the question in my own thread just a day ago here -> http://www.guildcafe.com/showthread.php?t=12927 ( it's a website which i found trough mmorpg.com and the Tabula Rasa betakey giveaway).

    I did some posts in that Thread that really describe what i think about WoW (and i don't really want to copy them all over to this forum, i hope that's ok).

  • ZarraaZarraa Member Posts: 481

     

    When I first started WOW it was because half of my old guild EQ1 was playing it. Truth be told I liked WOW more than I expected to. The graphics were dated even for 2004 there was no character customization nor was the gameplay immersive.

    What WOW did offer was and still is the most important core aspect of any game.

    FUN.

    I'm a fan of MMO's period so even when somethings no longer my taste I'm grown up to recognize a title done well.  For some odd reason WOW now represents the one night stand many are ashamed to admit to.

    People are fickle.

    Dutchess Zarraa Voltayre
    Reborn/Zero Sum/Ancient Legacy/Jagged Legion/Feared/Nuke & Pave.

  • LucifrankLucifrank Member Posts: 355
    Originally posted by Zarraa


    I'm a fan of MMO's period so even when somethings no longer my taste I'm grown up to recognize a title done well.  For some odd reason WOW now represents the one night stand many are ashamed to admit to.
    People are fickle.



    Perfectly put. I don't know what sort of transcendent experience people are expecting from a freakin' videogame, but WoW does deliver a lot of fun. That said, of course the game cannot be all things to all people, but it definitely offers more good than bad--which is not the case of 90% of the other titles currently on the market.

  • Nytewolf2k7Nytewolf2k7 Member Posts: 181

    I dislike WoW because;

    1. It is too kiddy.
    2. The Grind! Oh, The Grind!
    3. Adds very little in terms of story to the Warcraft Universe.
    4. Repetative Gameplay.
    5. Graphics are terrible.
    6. Nothing much to do at level 70....
    7. It takes sooooooooo long to do a raid...

    Sick of playing Entropia Universe? Want to quit, but don't want your hard earned money to vanish? Give your items to ME :-)

  • ShadowzielShadowziel Member Posts: 71

    i like wow but they need to make it better for raids, theya re to hard and long.

    Everything Happens For A Reason! "Shadowziel"

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