Blizzard's belligerent raid or die mentality makes me want to puke my guts out. I wish it had never reared it's butt ugly head in the genre, let alone in WoW.
With PvE raiding, it has never been a question of being "good enough". I play games to have fun, not to be a simpering toady sitting through hour after hour of mind numbing boredom and fawning over a guild master in the hopes that he will condescend to reward me with shiny bits of loot. But in games where those people get the highest progression, anyone who doesn't do that will just be a moving target for them and I'll be damned if I'm going to pay money for the privilege. - Neanderthal
I never really disliked the game, just with the limited amount of time I have to play mmo's it just was way too much guess work. Last time I logged into it my character died, and it literally took me an over an hour to find the body. I had 4 quests and couldn't find where a single one was located. After spending a few hours just running around searching for things and finding nothing I got bored as hell and decided to just give it up. I'm also not a huge fan of the cutesy candyland graphics.
Nothing really bad about the game, just nothing overly good either.
I was in a random small outpost, doing some quests. "Get that and that item" *checks thottbot* Great, other side of the world *Flies on a bat to the undercity, 12 minutes* *walk to the zeppelin, 3 minutes* *wait on zeppelin, 5 minutes* *walk to ogrimmar, 3 minutes* *fly on that bird to whatever outpost, 8 minutes*
and when I talked to that guy there, he said "to get this item, you must first collect 10 of this, from those enemies with a droprate of 1 on 5
When you finally collected all the stuff, you could go and collect the other item for the quest.
First I tried to avoid those quests, but at a moment I couldn't find more "normal" quests, and these travel quests were all that left. so.boring.
And when I complain about it, and say that the GW system is so much better, I get these kind of reactions "dats unrealistic, nub" right, in a fantasy game.
There is only so much they can do with the quests. It still beats the grinding I did in UO and EQ. WoW was a lot of fun until they added Molten Core into the game due to people complaining there was no endgame content. Until that point there were lots of small group instances and small raid 15 mains being done for BRS. After Molten core was introduced thats all people did for the most part and the game went downhill for me as I don't enjoy raiding. 1 to 60 it's probably the most casual friendly MMO out there though. I know my boss who only plays one or two hours at a time here and there has yet to max out a character though he has one to level 50 I believe. It can last casual players a long time.
With regards to quests even though it's a grind to quest it still has more variety then killing random mobs. With grinding random mobs there is pretty much only one choice. Go find a spot and kill things. With quests you have a little story and get to do a few different things. Not a lot of different things, but at least there is a little purpose and a little variety in what you are doing. Some call this linear, but linear isn't always a bad thing.
The only good thing in WoW is to outlevel race everyone else on new opened realm so you don't need to meet other players and interact with the community. But then playing BG1 or Arcanum for 10th time is probably more fun then to play MMORPG alone.
My biggest complaint right now is that the game is being balanced around arenas. The devs are too lazy to totally separate the PVE and PVP systems, so nerfs to PVP are also nerfs to PVE (not CC durations, but dmg nerfs and such). I guess I got lucky in the sense I found a mature guild, so I can talk to them and leave all the immature general channels.
The only reason I don't like it is because it consumes so much MMORPG.com attention. The harping on its flaws has been going on since I joined and shows no sign of abating. Threads about anything get WoW dragged in so that it can be flagellated by its rabid detractors from whatever angle the thread was coming from. Browsing this forum's first page almost always yields one or more thread about WoW. About how its destroyed the genre. WoW vs Game X. Comparing it to a fast food chain. Most upcoming games get laughably unrealistic "WoW-killer" labels while the developers are still releasing nothing more informative than concept art and broadly worded interviews without a single definitive statement. The endless, unimaginative, churning, fanatic hatred that it has spawned by its mere existence has shackled these forums to redundant introspection. For all the complaints about WoW players over hyping their EQ-lite there have to be ten anti-hypes that seem bent on their own utter misery. Desperate to make everyone around them miserable as well.
I like and dislike WoW. I like it for the talent trees, its classes and the battlegrounds. I dislike it for its utterly boring PvE, its lack of world pvp, and its kind of lack of creativity and balls in making some of its decisions.
Comments
I cannot get immersed in a character/world with cartoon like graphics
Blizzard's belligerent raid or die mentality makes me want to puke my guts out. I wish it had never reared it's butt ugly head in the genre, let alone in WoW.
With PvE raiding, it has never been a question of being "good enough". I play games to have fun, not to be a simpering toady sitting through hour after hour of mind numbing boredom and fawning over a guild master in the hopes that he will condescend to reward me with shiny bits of loot. But in games where those people get the highest progression, anyone who doesn't do that will just be a moving target for them and I'll be damned if I'm going to pay money for the privilege. - Neanderthal
I never really disliked the game, just with the limited amount of time I have to play mmo's it just was way too much guess work. Last time I logged into it my character died, and it literally took me an over an hour to find the body. I had 4 quests and couldn't find where a single one was located. After spending a few hours just running around searching for things and finding nothing I got bored as hell and decided to just give it up. I'm also not a huge fan of the cutesy candyland graphics.
Nothing really bad about the game, just nothing overly good either.
member of imminst.org
WoW is the most Dynamic and complete MMO ever realesed
I hate for WoW breading so many haters and bitter people who troll this forum every day looking to pick a fight.
I don't like WoW because of all the travelling.
I was in a random small outpost, doing some quests. "Get that and that item"
*checks thottbot*
Great, other side of the world
*Flies on a bat to the undercity, 12 minutes*
*walk to the zeppelin, 3 minutes*
*wait on zeppelin, 5 minutes*
*walk to ogrimmar, 3 minutes*
*fly on that bird to whatever outpost, 8 minutes*
and when I talked to that guy there, he said "to get this item, you must first collect 10 of this, from those enemies with a droprate of 1 on 5
When you finally collected all the stuff, you could go and collect the other item for the quest.
First I tried to avoid those quests, but at a moment I couldn't find more "normal" quests, and these travel quests were all that left.
so.boring.
And when I complain about it, and say that the GW system is so much better, I get these kind of reactions "dats unrealistic, nub" right, in a fantasy game.
There is only so much they can do with the quests. It still beats the grinding I did in UO and EQ. WoW was a lot of fun until they added Molten Core into the game due to people complaining there was no endgame content. Until that point there were lots of small group instances and small raid 15 mains being done for BRS. After Molten core was introduced thats all people did for the most part and the game went downhill for me as I don't enjoy raiding. 1 to 60 it's probably the most casual friendly MMO out there though. I know my boss who only plays one or two hours at a time here and there has yet to max out a character though he has one to level 50 I believe. It can last casual players a long time.
There are trolls from both sides you know.
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god."
-- Jean Rostand
people dislike it because they can. that is pretty much the only reason.
With regards to quests even though it's a grind to quest it still has more variety then killing random mobs. With grinding random mobs there is pretty much only one choice. Go find a spot and kill things. With quests you have a little story and get to do a few different things. Not a lot of different things, but at least there is a little purpose and a little variety in what you are doing. Some call this linear, but linear isn't always a bad thing.
The only good thing in WoW is to outlevel race everyone else on new opened realm so you don't need to meet other players and interact with the community. But then playing BG1 or Arcanum for 10th time is probably more fun then to play MMORPG alone.
REALITY CHECK
My biggest complaint right now is that the game is being balanced around arenas. The devs are too lazy to totally separate the PVE and PVP systems, so nerfs to PVP are also nerfs to PVE (not CC durations, but dmg nerfs and such). I guess I got lucky in the sense I found a mature guild, so I can talk to them and leave all the immature general channels.
The only reason I don't like it is because it consumes so much MMORPG.com attention. The harping on its flaws has been going on since I joined and shows no sign of abating. Threads about anything get WoW dragged in so that it can be flagellated by its rabid detractors from whatever angle the thread was coming from. Browsing this forum's first page almost always yields one or more thread about WoW. About how its destroyed the genre. WoW vs Game X. Comparing it to a fast food chain. Most upcoming games get laughably unrealistic "WoW-killer" labels while the developers are still releasing nothing more informative than concept art and broadly worded interviews without a single definitive statement. The endless, unimaginative, churning, fanatic hatred that it has spawned by its mere existence has shackled these forums to redundant introspection. For all the complaints about WoW players over hyping their EQ-lite there have to be ten anti-hypes that seem bent on their own utter misery. Desperate to make everyone around them miserable as well.
because 80% of the WoW players think "WoW is the one and only!"
plus it got boring
Played almost everything...
Currently playing nothing...
Waiting for: Darkfall, WAR, Guild Wars 2.
Get to 70, Get full gladiator (OKAY I didnt get FULL gladiator, but I got a few pieces)
Also raiding the same shit every weekend...
does get boring!
Played almost everything...
Currently playing nothing...
Waiting for: Darkfall, WAR, Guild Wars 2.
one of the main reasons i dislike wow, is not the game itself.. but the company behind it,,
one of the reasons is there spyware called The Warden, that breaks all Privacy Laws.
and it isnt even noted in the Eula.
blizzard has become just as microsoft (software mafia)
in one of the microsoft windows lisence agreements, it says between the lines..
- If you talk bad about this product, than it is a vialation of the EULA
i really tried to like this game i gave it so many tries....
but the slow fighting animation/skill spell effects just turn me off...cant stand to look at them
I like and dislike WoW. I like it for the talent trees, its classes and the battlegrounds. I dislike it for its utterly boring PvE, its lack of world pvp, and its kind of lack of creativity and balls in making some of its decisions.