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I have played a lot of mmo's. Probably too many considering the bad taste in mouth still lingering long after Vanguard. I am pretty ruthless with how I spend my time online and so most games only last 1-3 months tops. So 3.5 years later I am still playing EVE Online, paying 2 full accounts and yesterday's gameplay sums up why:
* For the past couple of weeks I learnt a lot of exploration skills and yesterday I ventured into low sec space with my scout (cloak of course) and a bunch of probes. Approximately 1.5 hours later I have finally found the space signature I had been looking for. WOOT
I grab my Battleship enter the hidden complex and get hit by multiple BS rats. I fight on and by the time I clear out the second gate I have 30 million in the bank just on bounty alone. I start to drool at the thought of all the loot I am about to haul.
30 minutes later I am flying around happily picking up a bunch of hefty loot with my Raven when a player in a Blackbird warps in on top of my ship. S/he immediately warp scrambles and target jams me. Not to mention I only have 2 missile launchers active since I had salvagers installed. Slowly I see my shield disintegrate. I release 5 x tech 2 drones and they immediately orbit his craft and start ripping into his shields. A few minutes later the cruiser pilot had to run since my drones were kicking into his armour.
I warp back to base, unload my loot and put the best stuff up on the market.
I had the best gameplay experience with the excitement of finding a hidden plex using exploration (led on to a second place with the big daddy but I let it go) clearing it out and making some nice ISK. Then having to fend off a player who must have scanned me and almost took me down.
How many games out there can you have this kind of adrenalin rush, immersion and non linear gameplay?
Comments
Shame it takes so long to get to that point
Indeed
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Played (In order of favorite first to least): DAOC, EQ2, EVE, WOW, Vanguard, AC2, City of __, Guild Wars, LOTRO, EQ, Sword of New World, FFXI, Lineage 2, Second Life, DDO, Anarchy Online, RF Online, Archlord, Uru, Ragnarok Online, Shadowbane, Planetside, Auto Assault, Ryzom, Matrix Online, Horizons, Entropia, Sims, Runescape, Lineage 1, AC1, Dungeon Runners
That's the problem with a game that isn't based on skill or ability, only the amount of time you've been subscribed.
Not necessarily true. I could have the exploration skills needed in around 1 month. True I would not be able to clear out the plex by myself but I could easily sell the location for good isk or go in with a gang. You don't need to play for 3 - 4 years.
Indeed
WTF?i just don't understand this, there is a game that can hold your interest for three and a half years, but you want it all right now? Good grief, if you have everything within a month of grinding you will be bored in 3 months.
this 'problem' is the great joy, any player can sopecialise and cartch up with a long term player easily due to the structure of the skill system. also the youngest noob can fight and make a difference in a gang against older players.
and if you believe that skill has nothing to do with things pick up a long an old well trained character (there are legitamet and illigitamate ways to do so) then try and play the game, you will fail.
this 'problem' is the great joy, any player can sopecialise and cartch up with a long term player easily due to the structure of the skill system. also the youngest noob can fight and make a difference in a gang against older players.
and if you believe that skill has nothing to do with things pick up a long an old well trained character (there are legitamet and illigitamate ways to do so) then try and play the game, you will fail.
What it will take him a couple of days? Point and click, and look at the market real close, and a New player can master Eve in a 40 million SP character. Eve is nothing but the Best items, on the Best ship, and Point and click. No dodging, no tactics, just the knowledge of what things can and can not do.
What the OP relates does sound exciting....The 'time ' involved to reach this stage is enormous as also indicated.
The "thrill of the game" is created in different ways for each participant.
The 'time sink' and the responses in this post reveal that not everyone will enjoy EVE.
I don't...
Gratz to the OP and anyone else who finds EVE a great experience.
It''s not for everyone.
Since you seem to have figured it out before all of us, What is this so called "Best Ship" so I can know to get rid of any other blueprints I have to save space. IF you even think there is a best ship/Best items then you are sorely mistaken because there is so many combinations of what beats what but gets beat by this that its not even funny.
Our Corp leaders had to council him to back off a bit, fly some less expensive ships before running around in high powered and expensive ships that were beyond his current talent level.
No, its been proven time and time again... EVE takes real skill.... just try a catch a good recon pilot.... and more importantly, just try to evade a well thought out gate camp meant to catch good recon pilots... so much to the game that few really appreciate and understand,
and you don't need to have 3.5 years experience to enjoy it. I'm having a blast in 0.0 and have only been playing a little under 4 months now. Stealth Bombers are my next ship to fly (can fly the ship, need some skills to outfit it properly) and can already fit a nice ratting Raven (Battleship) and many smaller ships)
One day, I may try out exploration like the OP did..... thats an option that I could have already chosen to do, but instead I went a different road (that the OP has probably long since traveled).
EVE lets the player pick the direction they want to go in.... which is the real wonder of the game....
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
It does annoy me when people post about EVE not having any skills and its all about the best ship with the best mods. Seriously have issues with this because there is so much thought in to how you go about fitting out your ship and your overall tactics.
I would like to know what mmo's they are playing prior to making comments like this about EVE. WOW anyone.......?
And for the record EVE isn't all about PvP like a lot of people preach. I play Counterstrike for my PvP fix and EVE for my trade, market, building and exploration fix. There is soooo much I have not done or seen in EVE and that is the beauty behind it.
But as someone quite rightly stated its not for everyone and that is cool. Just don't say its something that it is not.
this 'problem' is the great joy, any player can sopecialise and cartch up with a long term player easily due to the structure of the skill system. also the youngest noob can fight and make a difference in a gang against older players.
and if you believe that skill has nothing to do with things pick up a long an old well trained character (there are legitamet and illigitamate ways to do so) then try and play the game, you will fail.
What it will take him a couple of days? Point and click, and look at the market real close, and a New player can master Eve in a 40 million SP character. Eve is nothing but the Best items, on the Best ship, and Point and click. No dodging, no tactics, just the knowledge of what things can and can not do.
The team of T1 thorax's that shredded BoB's T2 ships in the recent PVP tournament begs to differ. Tactics and Teamwork rules all in EVE.
I would love to know what other MMO out there does not require you to "spend time" to have fun in ? Seriously name one were you just jump in and don't need to "spend time" to have some good PvP fun and get to know your role?
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Game(s) I Am Currently Playing:
GW2 (+LoL and BF3)
DAOC.
mmorpg.com/discussion2.cfm/thread/144230
this 'problem' is the great joy, any player can sopecialise and cartch up with a long term player easily due to the structure of the skill system. also the youngest noob can fight and make a difference in a gang against older players.
and if you believe that skill has nothing to do with things pick up a long an old well trained character (there are legitamet and illigitamate ways to do so) then try and play the game, you will fail.
What it will take him a couple of days? Point and click, and look at the market real close, and a New player can master Eve in a 40 million SP character. Eve is nothing but the Best items, on the Best ship, and Point and click. No dodging, no tactics, just the knowledge of what things can and can not do.
I know what all the pieces on a chess board can do - so am i an expert?
I was part of the Freelancer/MC battles in the north. I was on the FL side of things. We did everything we could with what we had, but we had a complete lack of support, and a complete lack of capitol ships.
Until the end, the whole alliance was pretty tight knit. The jackasses of beasts and YW talked a lot of crap, but we didn't screw up because we all hit the eject button whenever they were in system. We screwed up because we didn't have capitol ships, didn't have an infrastructure to support safepoints, and didn't have the skill points nessisary to fly useful ships.
At the end there, most people were in battleships, battlecruisers, and frigates (elite mostly).
No, the game is NOT about skill, it is about being established, about being rich before hand, about social status, and about politics (both in game and out, thank you BoB/CCP devs).
We sat for hours on end guarding choke points, and watched as no-talent assclowns like storm armada took our entire quadrant from us because they had a big brother nearby to do it for them (MC). We fought back, took down fighters (because we lacked the firepower to kill the carriers themselves) while SA sat on their fat asses in the base and waited for MC, the established, strong, OLD force to take down the residents of the region.
The game is a joke of unimaginable proportions. Go download evemon, read a bit, and realize that it doesn't just take you 214 days get that carrier or dread (which you needed at the time, even though you only needed it for one thing) it takes 310 because you also need the skills to pilot it effectively.
310 days you could have been leveling up other skills in, or playing another game in.
If they would make numbers mean something (such as having 40+ frigs or 20+ BS be able to actually damage a cap or super cap ship) or terrain mean something, then the game would be more than a perpetual gate camp where only BoB and MC win in the end. But as it is...
[Begin Sarcasm]
Girls don't use the internet unless theres a webcam involved....its a physical impossibility.
They also don't play them thar vidya gaymes, mmorpg = most men online role play girls...even in ventrillo.
-kyte317
we are a smaller alliance, a roleplaying one as well. the game we now play is not fuel the POS and try to fight a POS spam war, we fight as the underdog against big alliances and empire war their support corporations.
There is an issue about the superpowers not leatting the little guy in, but i have to say that is damned realistic. It can also be fun, it just depends on your expectations. if you decide that yyour objective is to hold territory in 0.0 you need support from one of the bigger alliances.
The game is very remarkable to me as you can specialise, and compete in one arena with an older character, you can when you start be involved in PvP vs older players, but there is also so much that you can explore so that if you don't burn out with unreasonable expectations, you can play the game for years.
That said I think CCP fubared the game when they made capitals only constructable in 0.0, Really hurt the ability for people to get the infastructure to move out in 0.0.
The "bla bla need to play this game for 2+ yrs" argument is a really really bad one, there's nothing in your way to grab a ship and go have some fun 1 week into the game.
/D
That's a very good short story.
In high-sec space, we at Eve University are experiencing similar encounters. We are currently at war with another player corporation, and so there is a lot of exploration/mission-running/mining while trying to avoid war targets. We are also sending out war parties to keep the enemy busy.
It's all good fun, and most of our players are new to Eve.
Just for the record. It didn't take me 3.5 years to go exploring or fight off another ship because I was in a BS. As the title says 'WHY I still play EVE after 3.5 years!' Hate being taken out of context.
In that 3.5 years I have been an agent runner, fought wars in safe space and low sec. Had loads of fun clearing out low sec plexes that I had found and now I have recently got into exploration. The point is I didnt (and still havent) master this game in 3 months! Look at Vanguard I reached level 38 out of 50 and level 36 craft out of 50 and similar with diplomacy and I played only on weekends mostly. What the hell do you do in a game when you are maxed out in 3-4 months?????
Knowledge and Ability, you need BOTH to be successful. I find it funny how people can claim, "Well I'm smarter, therefore I should win!" It's great that you're smart and all, but that means nothing if you don't have the ability to use it. Sorry you lost because you didn't have the numbers / capitol ships, I just don't believe those who do shouldn't be able to use it to their advantage.
Now about it taking a while before you can do everything in EVE, I don't understand that train of thought either. It has been my experience that you get a new 'toy' at a respectable pace, one in which you learn how to use your previous one before earning your next. It also means you ALWAYS have something to look forward to. Right now I'm training for Interceptors, which I'll have next Monday. After that it's Cov-Ops, then Recons. As I get older I get to do more and more which means, the longer you play the more fun it gets!
I know some people are going to take that the wrong way (ever the pessimists), but listen, don't think about it in terms of 'leveling' in other games. It is not at all similar to you getting to 60 while an older character hits 80, then you hit 80 then they're 100, etc... When you specialize towards a role/ship, you fly that ship just as well as an older player, he is only able to use more ships. That does not diminish the importance of the ship you gained at all, either. T1 tackling frigates and T1 EWAR cruisers are still assets in a fleet battle even when most of your pilots can fly T2 battleships. I know myself and others in my alliance often do fly a Blackbird / Celestis / Arbitrator instead of what we normally fly because those ships play a very important role.
In short, yes, an older player always will be able to fly more ships / do more than you, but when you can fly something well, even a T1 tackling frigate or ewar cruiser, you're still an asset to your alliance and hopefully you're having fun doing it. Once you understand that, you can really enjoy flying a new toy every few weeks / months!
(Yes, weeks / months, EVE is not for the impatient.)
I've got to admit I'm on my second free trial but I'm going to sub this time after it finishes, thanks to a link posted somewhere here that gave advice on character creation. The first time round I ended up totally gimped because I had no idea what I was doing, I actually love the satisfaction now when I finally get the skills to pilot a new ship or whatever else. I know to get the top skills will take a lot longer now but I've finally seen the appeal in EVE.
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WAR is coming. Look busy.
Actually, I prefer not to fly the best possible ships with the best possible fittings. Why? Cause I play for large scale corporate PvP and I'd rather loose a fully insured battlecruiser then a nearly uninsurable commandship any day. I don't fly faction ships, I don't use faction gear (with the exception of faction ammo but that is cheap), I fly only what I can afford to replace, even if it isn't the best gear.
As far as tactics, it is a huge part of the game. While the tactics in EVE are more macro tactics (fleet positioning/deployment, dictor bubble/sphere deployment, scouting, spying etc) then micro tactics (yeah, no dodging, coming in out of the sun does nothing) imo that makes it more fun, not less. It's not for anyone, but it sure is fun if you actually give it a chance.
Character skill points can certainly make a difference, but you can be an effective PvP pilot in a week or two. There is a role in PvP (particularly fleet PvP) for smaller ships. You can get into a cruiser or battle cruiser fairly quickly. Sure you may not be the best on the field, but you will make a difference and since you are not in the best ship out there, you probably won't get called primary so you may survive whereas the guy in the Macharial (sp?) is going down and loosing hundred of million isk in the process.