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10 Little reasons why EQII is better than WoW

kinky10kinky10 Member UncommonPosts: 215
Whilst there is some downtime I thought I'd post a few personal reasons just why I like EQII more than WoW, these thoughts have occurred to me during the last few weeks.

 

Flame away  if you want but having personally made a Guild from nothing in WoW and after taking it to conquer MC and BWL and after playing WoW for 2 years solid including BC I really am in love with EQII I only wish I'd found it sooner.

 

I've been playing for about 2-3 weeks now and have a level 29 Shadowknight, I'm still finding out about the game but here's what I like so far, I'm PVE haven't done any PVP and don't really intend to so can't comment on that yet.

 

As any woman will tell you "It's the little things that mean so much" (and I'm not talking about trouser snakes:) )

 

So in no particular order

 

1) You can fight on your mount

 

2) Crafting is just so much better, you don't simply select the quantity and wait for a bar to fill up you actually have to spend some time and thought behind it

 

3) For the most part when you apply a buff it stays on till cancelled or death etc

 

4) Good and Evil factions can talk and interact with each other

 

5) Being able to sell a quest item if you want to (like I said it's the little things)


 

6) Having experience and separate achievements points actually is such a good idea and thus levelling isn't such an "all or nothing" event anymore, also having specific racial abilities are a nice touch.


 

7) Graphics and animations (ok so I'm playing it on Extreme settings)

 

8) Not having to relist auctions if the item doesn't sell after 24 hours etc

 

9) Having Guilds with status and having the Guild be able to rise in rank as well just like players can and an inbuilt Guild Bank makes so much sense.


 

10)More classes and races than you can shake a stick at, all fully customisable with height,appearance etc and each with their own set of abilities and being able to cover multiple roles instead of just 8

some more for good luck

11)Shared banks for characters

12)NPC's that actually talk to you with the speech addition

 


Things that suck

 

Frogloks

 




I can only describe EQII as WoW for grownups


I'm sure there's lots of other reasons I've missed but feel free to add them
«13

Comments

  • openedge1openedge1 Member Posts: 2,582

    Originally posted by kinky10


    Whilst there is some downtime I thought I'd post a few personal reasons just why I like EQII more than WoW, these thoughts have occurred to me during the last few weeks.
     
    Flame away  if you want but having personally made a Guild from nothing in WoW and after taking it to conquer MC and BWL and after playing WoW for 2 years solid including BC I really am in love with EQII I only wish I'd found it sooner.
     
    I've been playing for about 2-3 weeks now and have a level 29 Shadowknight, I'm still finding out about the game but here's what I like so far, I'm PVE haven't done any PVP and don't really intend to so can't comment on that yet.
     
    As any woman will tell you "It's the little things that mean so much" (and I'm not talking about trouser snakes:) )
     
    So in no particular order
     
    1) You can fight on your mount
     
    2) Crafting is just so much better, you don't simply select the quantity and wait for a bar to fill up you actually have to spend some time and thought behind it
     
    3) For the most part when you apply a buff it stays on till cancelled or death etc
     
    4) Good and Evil factions can talk and interact with each other
     
    5) Being able to sell a quest item if you want to (like I said it's the little things)


     
    6) Having experience and separate achievements points actually is such a good idea and thus levelling isn't such an "all or nothing" event anymore, also having specific racial abilities are a nice touch.


     
    7) Graphics and animations (ok so I'm playing it on Extreme settings)
     
    8) Not having to relist auctions if the item doesn't sell after 24 hours etc
     
    9) Having Guilds with status and having the Guild be able to rise in rank as well just like players can and an inbuilt Guild Bank makes so much sense.


     

    10)More classes and races than you can shake a stick at, all fully customisable with height,appearance etc and each with their own set of abilities and being able to cover multiple roles instead of just 8
    some more for good luck
    11)Shared banks for characters
    12)NPC's that actually talk to you with the speech addition
     

    Things that suck
     

    Frogloks
     





    I can only describe EQII as WoW for grownups

    I'm sure there's lots of other reasons I've missed but feel free to add them

    My little additions

    1. Duck and sway in combat as you avoid attacks..looks ultra cool

    2. Having so many resources and mats to make your basics like food, etc...and doesn't suck to gather these items.

    3. I can pick up resources from the back of my horse (which as an added bonus...all the mounts are cool and unique...c'mon...flying carpets? AWESOME)

    4. Selling and listing on a broker is so easy and then you can just forget about it...oh, and it is always a great surprise to come back to some cash..as it DID sell.

    5. Uh...HOUSING!!!!!...and it is fun to decorate your house

    6. Money seems to not be an issue...I never feel like I need it or I am going to run out or need to overprice my items on the broker.

    7. Seperate levels for Crafting, Combat/Quests and Achievements...so, basically I am leveling 3 things, not just one...I can actually be a better crafter than adventurer...way cool..

    8. So many races to choose...and you can choose the model style...like the Clay models or Anime stylings...you choose

    9. Clothing...now you can be wearing one armor for the benefits, but wear another for the looks..So, your always styling..

    10. Incredible emotes...complete with voices...HELLO!...awesome!

     

    My pick!

  • Vato26Vato26 Member Posts: 3,930
    Originally posted by kinky10


    Whilst there is some downtime I thought I'd post a few personal reasons just why I like EQII more than WoW, these thoughts have occurred to me during the last few weeks.
     
    Flame away  if you want but having personally made a Guild from nothing in WoW and after taking it to conquer MC and BWL and after playing WoW for 2 years solid including BC I really am in love with EQII I only wish I'd found it sooner.  No offense, but this quote makes you sound bitter with WoW.  Not saying that you are or anything... just saying that it makes you sound like you are bitter with WoW and are just hating on it.


     
    I've been playing for about 2-3 weeks now and have a level 29 Shadowknight, I'm still finding out about the game but here's what I like so far, I'm PVE haven't done any PVP and don't really intend to so can't comment on that yet.
     
    As any woman will tell you "It's the little things that mean so much" (and I'm not talking about trouser snakes:) )
     
    So in no particular order
     
    1) You can fight on your mount  I agree with this.  Mount combat should be more indepth, such as attacks only from mount (Agi Crusader Line = Joust).  It is better than WoW's mount system though.


     
    2) Crafting is just so much better, you don't simply select the quantity and wait for a bar to fill up you actually have to spend some time and thought behind it  I agree with this, and like to add that crafted items tend to sell all the way through the levels, unlike WoW.


     
    3) For the most part when you apply a buff it stays on till cancelled or death etc  I think why WoW made timer buffs was to remove the option of buff botting, or power leveling with buffs.  That is still a major issue in DAoC with non-timered, concentration buffs from the buffing classes (Druid, Shaman, Cleric).


     
    4) Good and Evil factions can talk and interact with each other  I am mixed on this.  It's good that they can communicate between each other.  However, it kind of defeats the purpose of "enemies" if they can group with one another.


     
    5) Being able to sell a quest item if you want to (like I said it's the little things)  Not all quest items can be sold to players in EQ2 either.  A lot of quests give "No Trade" items.


     
    6) Having experience and separate achievements points actually is such a good idea and thus levelling isn't such an "all or nothing" event anymore, also having specific racial abilities are a nice touch.  This is one of the two greatest things about EQ2 IMHO.  The customizability of character abilities is amazing in EQ2 and far surpasses WoW's Talent system.  Plus, I'd like to add that players in EQ2 don't have to buy their skills from a trainer every so often, unlike WoW.  Those skill prices in WoW were just way too costly on a character's coin purse every time you got new skills.


     
    7) Graphics and animations (ok so I'm playing it on Extreme settings)  Ok... it's the cartoonish vs. realistic graphics debate.  Personally, I like both.  WoW plays a whole lot better on lesser computers while looking great.  EQ2 requires higher graphics card to look great.  However, I do prefer the realistic graphics of EQ2 to the cartoonish graphics of WoW.


     
    8) Not having to relist auctions if the item doesn't sell after 24 hours etc  /agree


     
    9) Having Guilds with status and having the Guild be able to rise in rank as well just like players can and an inbuilt Guild Bank makes so much sense.  This is a good system as well.  Makes investment in guilds a lot more important than with WoW.  Guildmates are shown that they are actually helping to build the guild, rather than WoW's system.  Still needs an alliance system though.


     

    10)More classes and races than you can shake a stick at, all fully customisable with height,appearance etc and each with their own set of abilities and being able to cover multiple roles instead of just 8  And, this is the second greatest thing about EQ2.  Sooooo many classes to choose from, that it is altitus haven.  My only problem is the limitation of only 7 characters total vs. other games that get "X number of characters per server."  I guess that's a trade off for the limited number of classes/races in WoW and other game.


    some more for good luck
    11)Shared banks for characters  Good for twinking, so long as all your characters are on the same side (evil or good)


    12)NPC's that actually talk to you with the speech addition  The npc speech is decent.  Some of them are downright horrible though.


     

    Things that suck
     

    Frogloks   I disagree with this... I'd put Ratonga... but that's just my opinion


     





    I can only describe EQII as WoW for grownups  For the most part, yes... but I still have thoughts of going back to WoW every now and then.  WoW is not a horrible game by any stretch of the imagination.

    I'm sure there's lots of other reasons I've missed but feel free to add them

     

  • TunangoTunango Member Posts: 79

    Well i played EQ2 for a month when i bought it, and i very rarely saw anyone, i only ever asked 1/2 questions i couldn't find answers too and no body could be arsed to reply, personly the community is more importent in an mmo.

    It's a good game but the community SUCKS,

    and who the **** wants to be a fairy or a frog, orcs/undead ftw.

  • kinky10kinky10 Member UncommonPosts: 215

    hmmm let me clear this post up.

    I'm not bitter about WoW at all, It held my interest for 2 solid years and was untouchable in that no other game really got a look it, I had some amazing nights with that game and made so many friends as a result some of whom I still keep in touch with even now.

    The Guild I formed is still going strong and this makes me very proud.

    Starting from scratch to make a guild that was non hardcore and that ended up clearing MC and BWL was simply amazing I was lucky to be surrounded by so many good players and guildmates.

    The banter we used to have on Ventrilo was laugh a minute and I wouldn't change that for anything, happy times of which I'm greatful to WoW for all of it.

    When I quit WoW it was one of the hardest things to do but after 4 months of BC I'd just had enough, it had changed as a game and like anything I had out-grown it , I didn't find it fun anymore.

    At the time I didn't have a new game to go to and I thought my MMO playing days were over, I only went to EQII just out of curiosity really and this was a good 5-6 months after I'd left WoW

    I did go back to WoW about a month ago to see what was going on, a friend game me a 10 day trial account, I went back on and it was the same old same old, the only thing I missed were old guild mates, if Blizzard turned round tomorrow and made WoW free to play all I'd do would be to go on probably once a week to say hi to a few a people, I would have no interest in the games content, maybe I'd ty and make a raid once a week but if it was a choice of EQII or WoW no contest.

    Obviously it's early days with EQII for me but for the first time in a while I find myself actually missing the game as I can't play it because of the downtime.

    I'm looking forward to exploring all the new content and the new expansion in November sounds good.

    All games have a shelf life and mine with WoW was 2 years, who knows with EQII, the points that Openedge1 put are all very true as well and also flick my switch.

    As for Tunago's post I'm sorry to hear that bud, I can only say there are plenty of people on my server but not too many as to feel overcrowded which was a bit problem with WoW (to the point when some nights I would have to queue for 5 mins to actually get in the game world!!!), when-ever I've asked for help in chat I always get an answer usually within 10 seconds and my guildmates are never far away if I need help so overall I've found the community to be fine, better so than WoW as well.

    Yeah Ratonga's are pretty bad as well but you're not forced to play em :)

     

     

     

  • lomillerlomiller Member Posts: 1,810



     

    Originally posted by kinky10


     
     
    4) Good and Evil factions can talk and interact with each other  I am mixed on this.  It's good that they can communicate between each other.  However, it kind of defeats the purpose of "enemies" if they can group with one another.


     

     

    Good/Evil factions are not really outright enemies in EQ2. Lore wise they were allied until very recently.  With the Rollosians turned back but still a threat, the dragons scheming in KoS and elsewhere, Mayong Mistmoor established in Tunaria and possibly involved in blowing up the Luclin they still face far too many mutual threats to be outright hostile to each other. They are rivals jockeying for position and supremacy of their own belief system rather then outright face a lot more restrictions.   

  • openedge1openedge1 Member Posts: 2,582

    Originally posted by Tunango


    Well i played EQ2 for a month when i bought it, and i very rarely saw anyone, i only ever asked 1/2 questions i couldn't find answers too and no body could be arsed to reply, personly the community is more importent in an mmo.
    It's a good game but the community SUCKS,
    and who the **** wants to be a fairy or a frog, orcs/undead ftw.

    I do feel sorry for you, as this has NOT been the case for me...so it must have been the server.

    The De Facto server right now is Antonio Bayle...and no matter where I am I always see someone...either running by, or fighting in my area...but the fact it is not OVER crowded is nice.

    Also, every question I have asked in /ooc or level channels...answered almost immediately, with answers that matter (not the "Noob" attitude..)

    And my wife LOVES the fairy..i.e: More women will play a title if it offers something unique stylized toward them...of course I also know a few females playing the "Rats"...go figure..myself, I have no issue playing a female avatar either...do you?

    Cheers!

  • kinky10kinky10 Member UncommonPosts: 215

    Agreed, No issue for me with that, in fact strange you should say this but this is the first time I've actually made my main a female (dark elf). I feel in touch with my femine side as a result however I do find her worring attractive !!!.............and yeah my wife is loving the fairy as well lol :)

  • matraquematraque Member Posts: 1,431
    Originally posted by Tunango


    Well i played EQ2 for a month when i bought it, and i very rarely saw anyone, i only ever asked 1/2 questions i couldn't find answers too and no body could be arsed to reply, personly the community is more importent in an mmo.
    It's a good game but the community SUCKS,
    and who the **** wants to be a fairy or a frog, orcs/undead ftw.

    What server?  How long have you played and when?

    eqnext.wikia.com

  • cptnj4cptnj4 Member Posts: 168
    Originally posted by Tunango


    Well i played EQ2 for a month when i bought it, and i very rarely saw anyone, i only ever asked 1/2 questions i couldn't find answers too and no body could be arsed to reply, personly the community is more importent in an mmo.   Are you trying to say that WoW has a better community?  Because you make reference to orcs/undead so I'm assuming you are.
    It's a good game but the community SUCKS,      You sir are WRONG! 
    and who the **** wants to be a fairy or a frog, orcs/undead ftw.  Spoken like a true fanboi

     

    Bottom line - EQ2 has one of the best, most helpful communities of any MMO

  • kinky10kinky10 Member UncommonPosts: 215


     
    Bottom line - EQ2 has one of the best, most helpful communities of any MMO

    Couldn't agree more

  • tarilentarilen Member Posts: 3

    I been playing Everquest since it was released. I cant find a game I am more willingly to keep playing over and over.

    Everquest 2 has brought me the same happiness. I got tired of WoW after 1 year, tried to get back, and didnt work. I been playing EQ2 since its release almost.

    There's always pro's and con's, but EQ2 has so much more to offer that I can overlook the cons.

     

    My 2 copper pieces 

     

    Oroso - Level 70 Paladin on the Mistmoore server. Send me mail or a message sometime 

  • miagisanmiagisan Member Posts: 5,156
    Originally posted by kinky10


     

     
    Bottom line - EQ2 has one of the best, most helpful communities of any MMO

     

    Couldn't agree more



    ditto....i play on a smaller server of nektulos..but the community is by far one of the best.....other than pre nge swg :D

    image

  • NeoxNeox Member Posts: 17

    Originally posted by Tunango


    Well i played EQ2 for a month when i bought it, and i very rarely saw anyone, i only ever asked 1/2 questions i couldn't find answers too and no body could be arsed to reply, personly the community is more importent in an mmo.
    It's a good game but the community SUCKS,
    and who the **** wants to be a fairy or a frog, orcs/undead ftw.
    I started in november 04 on several servers but ended up sticking to Befallen after getting on with a guild called Currahee ( long live Hoppop and his queen Nenny ).  I didnt see alot of people in the first few weeks but then again I was also playing at times when most people were at work or school and most of the zones were at the time rather large for a game outside of what you could find in Project Entropia. 

    I agrea that community is important and SOE has gone to great lengths to force people to group for some quest's and majour mobs but they have been smart enough to realize that people like to go solo as well and to that end there is much that you can do solo aside from crafting and if not for that then I would not play this game at all as I dont like to be forced into having to group everytime I want to do a quest.

    Questions can usually be answered if you make the effort to find the answer such as going to the forums when you cant get an answer ingame or one of the walk through sites though I rarely ever had a problem getting an answer to a question in game.  Joining a guild was the best way to get fast answers and to get help if you needed it for a quest.

     

    Max wedge baby!

  • Jeff44Jeff44 Member Posts: 459
    Originally posted by Tunango



    and who the **** wants to be a fairy or a frog, orcs/undead ftw.
    Amazing! You know, I cannot think of one reason why no one would talk to you on EQ2.
    Yup. Must be the community.
     
     
    user
  • bboypkjbboypkj Member Posts: 2

    i agree

    i started eq2 again and im loving it

  • BakgrindBakgrind Member UncommonPosts: 423

    Originally posted by Vato26


      Plus, I'd like to add that players in EQ2 don't have to buy their skills from a trainer every so often, unlike WoW.  Those skill prices in WoW were just way too costly on a character's coin purse every time you got new skills.


     


    Hmm, I don't see the benefit of what you are trying to say here.  I believe that both of  these games get new spells every two levels if memory serves me well. Personally I didn't like EQ's way of implimenting the spell system there since in order to have the Best spell one would have to harvest a rare craft it themselves or have it crafted if they couldn't do it themselves which to me was a total time sink and a half.  When I played Masters, Adept III was the most coveted and necassary spells to have since they did a bit more damage.

    WOW's system is much more preferable to me since all I had to do is to find my trainer and purchase a new or upgraded spell ( should one  want to ) so that one could have the best possible spell for your level should you choose to buy it.  No one forces you to buy them in WOW just like no one forces you to in EQ II. But to be on top you kinda have to.

     

  • tu_uilwentu_uilwen Member Posts: 794
    Originally posted by kinky10

     
    1) You can fight on your mount-Umm....ok why would that make a game so much cooler? That personally is personal preference. I don't really mind not being able to do that. I;ve played wow since beta and that never been a problem. I mean yeah in real life thats cool but technically I wouldn't just fight on horse back, I would trample some people before fighting.


     
    2) Crafting is just so much better, you don't simply select the quantity and wait for a bar to fill up you actually have to spend some time and thought behind it. I will give EQII that, I like the crafting in EQ2 it was alittle more indepth and fun. But if i was watching a movie or tv or talking to friends or what ever. I hated having to look at the screen every 3-5 seconds to see is a defect was in process of happening.


     
    3) For the most part when you apply a buff it stays on till cancelled or death etc. oh wow so recast.....or are you just simply lazy?I mean all you have to do is click a button......not that hard.


     
    4) Good and Evil factions can talk and interact with each other.why would you want to? Its a challenge not being able to talk to the opposite faction. I mean go to battle and hear everything they say and e like o ok.....we will do this and then they hear you and go oh well then lets do this....thats stupid.


     
    5) Being able to sell a quest item if you want to (like I said it's the little things)no comment here, I see no reason this would make a game better.


     
    6) Having experience and separate achievements points actually is such a good idea and thus levelling isn't such an "all or nothing" event anymore, also having specific racial abilities are a nice touch.yes this i agree with, having something to work for and play for. But in wow they to have racial abilities and powers and buff ups.


     
    7) Graphics and animations (ok so I'm playing it on Extreme settings)Grpahics don't make a game for me. I love wow's graphics but I love EQs as well.


     
    8) Not having to relist auctions if the item doesn't sell after 24 hours etcthat does get tedious


     
    9) Having Guilds with status and having the Guild be able to rise in rank as well just like players can and an inbuilt Guild Bank makes so much sense.thats cool to......but then again in wow you don't need guild levels to know how good your guild is.





    I can only describe EQII as WoW for grownups-Keep dreaming.....I;ve met some really childish people on EQ2
     
    Just throwing this in there. I am not a wow fanboy or an EQ2 fan boy, I love both games as I play both of them currently. I jsut hate when people try to throw stuff like this out, and I can say what I want about either game seeing as I;ve played both and played EQ's former for like 3-5 yrs on and off I think I am good lol. Just saying as you throw info out on EQ 2 I can throw out on WoW






     

    ---------------------------------------------
    WoW
    -Rhalon 85 B.E. rogue
    -Rhalon 81 UD Mage
    -Doneski 85 Orc death knight

    "Everyones life has a beginning and an end, No one can change that."-Hiko
    "If you wish to taste the ground, then feel free to attack."-Kenshin Himura
    ---------------------------------------------
    image

  • winterwinter Member UncommonPosts: 2,281

     

    Originally posted by tu_uilwen

    Originally posted by kinky10

     
    1) You can fight on your mount-Umm....ok why would that make a game so much cooler? That personally is personal preference. I don't really mind not being able to do that. I;ve played wow since beta and that never been a problem. I mean yeah in real life thats cool but technically I wouldn't just fight on horse back, I would trample some people before fighting.


     
    2) Crafting is just so much better, you don't simply select the quantity and wait for a bar to fill up you actually have to spend some time and thought behind it. I will give EQII that, I like the crafting in EQ2 it was alittle more indepth and fun. But if i was watching a movie or tv or talking to friends or what ever. I hated having to look at the screen every 3-5 seconds to see is a defect was in process of happening.


     
    3) For the most part when you apply a buff it stays on till cancelled or death etc. oh wow so recast.....or are you just simply lazy?I mean all you have to do is click a button......not that hard.


     
    4) Good and Evil factions can talk and interact with each other.why would you want to? Its a challenge not being able to talk to the opposite faction. I mean go to battle and hear everything they say and e like o ok.....we will do this and then they hear you and go oh well then lets do this....thats stupid.


     
    5) Being able to sell a quest item if you want to (like I said it's the little things)no comment here, I see no reason this would make a game better.


     
    6) Having experience and separate achievements points actually is such a good idea and thus levelling isn't such an "all or nothing" event anymore, also having specific racial abilities are a nice touch.yes this i agree with, having something to work for and play for. But in wow they to have racial abilities and powers and buff ups.


     
    7) Graphics and animations (ok so I'm playing it on Extreme settings)Grpahics don't make a game for me. I love wow's graphics but I love EQs as well.


     
    8) Not having to relist auctions if the item doesn't sell after 24 hours etcthat does get tedious


     
    9) Having Guilds with status and having the Guild be able to rise in rank as well just like players can and an inbuilt Guild Bank makes so much sense.thats cool to......but then again in wow you don't need guild levels to know how good your guild is.





    I can only describe EQII as WoW for grownups-Keep dreaming.....I;ve met some really childish people on EQ2
     
    Just throwing this in there. I am not a wow fanboy or an EQ2 fan boy, I love both games as I play both of them currently. I jsut hate when people try to throw stuff like this out, and I can say what I want about either game seeing as I;ve played both and played EQ's former for like 3-5 yrs on and off I think I am good lol. Just saying as you throw info out on EQ 2 I can throw out on WoW






     



     Comon tell the truth you have never even played EQ2 have you, or at least not any longer then the free trials. If you had you'd know how off some of your responses are.

     

      Let me list some of the reason I say this.

     1) Your tagline lists 3 characters for WoW, one for CoV and none for EQ2. Ok ok maybe he's ashame of his EQ2 character 

      2) Your points on going to war and being able to hear the enemies plans. On a PVP server the enemy would either (A) be in a raid or a group chat thus you wouldn't be able to hear them or (B) would speak in a racial language thus you wouldn't understand what they say unless you learned their language (not too many Elves/humans know troll etc. Enemies in PVP are not gonna talk in common and give away their plans as you suggest. such a suggestion on your part shows IMO your a bit clueless. For those of us not on the PVP servers however it IS handy to be able to talk both the races of dark and light.

     3) As to your point about #3 Buffs staying on untill cancilled it once again shows you have no clue and really haven't played EQ2. In Wow solo'ing you have 1,2 maybe 4 buffs total?? Pretty easy to keep track of huh? in EQ2 one of my mains is a troll guardian (ie a warrior type not many buffs there right?) going solo I have 3 class buffs from being a guardian (some classes can maintain as many as 5 I also have 2 achievement buffs, 1 food and 1 drink buff, 2 totem buffs, a Buff from my Bp and one from my grieves. So solo I have 11 buffs going at a time (some like the totems are timed btw) As such its not as you say a case of lazyness its more a case that   it would be alot harder to keep track of when each one of those buffs was gonna expire and recast all 11 buffs (especially if I'm in the middle of combat)

      I could go on but lets just face the facts that you haven't really played EQ2 for any length of time and are just here trolling. (I especially liked your attack/response to #9 that in WoW you don't need ranks to know how good you are. Hahaha once again pricelessly clueless its not that anyone in EQ2 needs to know how good they are its that the guilds do benifit from being good (ie extra guild bank slots etc.) which IMO is a nice bonus. Comon its not like WoW doesn't have PVP ranks to tell players how good they are 

      As for me i played wow for a year got my dwarven warrior to the level cap and quickly got tired of WoW's insistance on a raid endgame. Sorry but theres only so many times I want to go with a guild and run the same instance for a full set of blues (for me it was about the 16-17th run. However I knew players that had been running the same instance with their guild over 100 times trying to get the last piece of their set) Its really no wonder to me why WoW players are so upset when the new expansion came along and all their hard won blues and purples became so much crap overnight. Hehe won't even go into how much of a rip off the next wow expansion is IMO

       Cheers

     

     

  • kinky10kinky10 Member UncommonPosts: 215

    As the title suggests these are "little" things and like anything it's subjective, but for me just a few small reasons why I'll never go back to WoW.

  • fawdownfawdown Member UncommonPosts: 186

    Originally posted by Tunango


    Well i played EQ2 for a month when i bought it, and i very rarely saw anyone, i only ever asked 1/2 questions i couldn't find answers too and no body could be arsed to reply, personly the community is more importent in an mmo.
    It's a good game but the community SUCKS,
    and who the **** wants to be a fairy or a frog, orcs/undead ftw.

    Once on another forum someone posted that they had a bad time with the community.  When asked, they could not be specific.  In their signature line it specified who and where they played.  So quite a few others posted that they remember him being a winy brat in chats, asking for something new every few minutes and getting mad when people wouldn't answer him right away.  I have seen this too on rare occasions.  The community is generally hostile toward that type of personality and rightfully so.  Does this help you at all?

     

  • Vato26Vato26 Member Posts: 3,930

    Originally posted by Bakgrind


     
    Originally posted by Vato26


      Plus, I'd like to add that players in EQ2 don't have to buy their skills from a trainer every so often, unlike WoW.  Those skill prices in WoW were just way too costly on a character's coin purse every time you got new skills.


     


    Hmm, I don't see the benefit of what you are trying to say here.  I believe that both of  these games get new spells every two levels if memory serves me well. Personally I didn't like EQ's way of implimenting the spell system there since in order to have the Best spell one would have to harvest a rare craft it themselves or have it crafted if they couldn't do it themselves which to me was a total time sink and a half.  When I played Masters, Adept III was the most coveted and necassary spells to have since they did a bit more damage.

     

    WOW's system is much more preferable to me since all I had to do is to find my trainer and purchase a new or upgraded spell ( should one  want to ) so that one could have the best possible spell for your level should you choose to buy it.  No one forces you to buy them in WOW just like no one forces you to in EQ II. But to be on top you kinda have to.

     

    I was referring to the fact that you don't have to BUY your spells/skills in EQ2, unlike WoW.  Of course, you really need to upgrade your spells/skills in EQ2.  With the craft systems, getting adept 3's isn't overly difficult.  However, I usually just run with apprentice 4's for general soloing until I need a bit more power in a specific spell/skill (pets for example).  Typically, if I could craft it, and had the rare mat for it, I was alright.  I still think that the WoW's system is worse off, because:

    1.  You don't get a skill/spell every level like EQ2.  This can be a blessing and a curse, especially with toolbar clutter.  Hopefully they change this with the Kunark expansion.

    2.  You have to buy the skills/spells in WoW to actually use them... unlike EQ2.  However, after upgrading the spells/skills in EQ2, I still find that my WoW characters were more broke due to skill/spell costs than what my EQ2 characters were/are.

  • Vato26Vato26 Member Posts: 3,930
    Originally posted by tu_uilwen

    Originally posted by kinky10   

     

    1) You can fight on your mount-Umm....ok why would that make a game so much cooler? That personally is personal preference. I don't really mind not being able to do that. I;ve played wow since beta and that never been a problem. I mean yeah in real life thats cool but technically I wouldn't just fight on horse back, I would trample some people before fighting. 
    Yes, it is cosmetic.  But, it is a more realistic thing than what WoW offers.  Seriously, why can't you fight while riding on your mount?  Makes no sense why you shouldn't be, unless you are knocked off your mount (which there should be specific attacks that do that in EQ2 IMO).  Oh, and the trampling thing... neither game had that ability... however, I still think the Crusader's (Paladin/SK) AGI line should have something like this with the Joust ability.



     

    7) Graphics and animations (ok so I'm playing it on Extreme settings)Grpahics don't make a game for me. I love wow's graphics but I love EQs as well. 
    I agree... they're both great graphics, just different types (WoW = cartoonish, but easier on a system; EQ2 = realistic, but harder on a system).



     

    9) Having Guilds with status and having the Guild be able to rise in rank as well just like players can and an inbuilt Guild Bank makes so much sense.thats cool to......but then again in wow you don't need guild levels to know how good your guild is. 
    I still view the EQ2 system to be better.  It shows that even the lowbies are developing the guild through status gain for the guild.  However, guild levels really play no tangible effect for general players, except through cheaper and better mounts.  Larger houses are rather a moot point for the casual player, as a inn room is really just as good, and a whole lot cheaper   Either way, both systems are the same, except for the guild levels.






    I can only describe EQII as WoW for grownups-Keep dreaming.....I;ve met some really childish people on EQ2
    The only reason this is brought up, is that WoW has a much, much, much higher population base than EQ2.  Which means that you come across a lot more childish people than you would with EQ2 due to the sheer size of the population.  I have no doubt that there are childish people in EQ2 (I've actually seen a few), however, I've seen a whole heck of a lot more in WoW.  Which is due to the population difference.
     
    Just throwing this in there. I am not a wow fanboy or an EQ2 fan boy, I love both games as I play both of them currently. I jsut hate when people try to throw stuff like this out, and I can say what I want about either game seeing as I;ve played both and played EQ's former for like 3-5 yrs on and off I think I am good lol. Just saying as you throw info out on EQ 2 I can throw out on WoW



    This comment is aimed at the yellowed portion of your statement.  I fail to see how playing EQ1 has any merit to this discussion?  EQ1 is nowhere near the same ballpark as WoW or EQ2.  Therefore, there is no comparative value at all.


     

    Just my $0.02

  • NetzokoNetzoko Member Posts: 1,271

     

    10 Reasons Why WoW is Better.

     

    1. PvP. Battlegrounds, ranks, ect.

    2. Combat. Much more fluid, spells are more disverse. EQ2 classes have like 5 spells that do the same thing. total spam.

    3. Classes - WoW's are actually balanced and are diverse. EQ2 copied classes and changed them slightly just to claim to have more.

    4. Performance - EQ2 runs like garbage even on an uber computer. Not to mention the massive memory leak that's existed since launch.

    5. Immersion - Nothing draws the player to do anything. There's no incentives to get a high pvp rank or get the best gear.

    6. Servers - EQ2 is down ALOT, plus most servers are totally empty most of the time. Population is terrible. Good luck trying to find groups aside from 1-20 and 70.

    7. UI, Wow has one of the most fluid UIs, EQ2 is terribly clunk and hard to manage.

    8. SOE vs Blizzard. You decide which company is better to it's customers.

    9. Armor. A level 1 in EQ2 looks almost exaclty like a lvl 70. The armor models are lazy and horriblely bland. Wow models are diverse and sweet looking.

    10. Grind. Some people want to hit 70 quick for end-game. HA, takes 5x longer than WoW.

     

    These kinds of lists are stupid, but I felt it fair to backfire.

    -------------------------
    image

  • DarthHoobDarthHoob Member Posts: 108
    Originally posted by Netzoko


     
    10 Reasons Why WoW is Better.
     
    1. PvP. Battlegrounds, ranks, ect.  We have pvp servers too. It's just the majority of us prefer to play PvE in EQ2.
    2. Combat. Much more fluid, spells are more disverse. EQ2 classes have like 5 spells that do the same thing. total spam.
    Obviously I don't know what classes you've played in eq2, but that's simply not true. I've played Guardian, Beserker, Monk, Bruiser, Shadowknight, Paladin, Conjuror, Necro, Wizard, Warlock, Brigand, Swashy, Templar, and Fury. These all had very diverse spells/combat arts, that may appear to do similar things, but if you actually look at the descriptions, they do very different attacks/buffs/etc.
    3. Classes - WoW's are actually balanced and are diverse. EQ2 copied classes and changed them slightly just to claim to have more.  Again not true. There are a set amount of classes that can only be played with a particular allignment, and the opposite alignment has a  similar class admittedly. But that does not mean they are the same. A Shadowknight is NOTHING like a Paladin. The same for Assassin/Ranger, Brigand/Swashbuckler, Necro/Conjuror, Inquisitor/Templar, Coercer/Illusionist, Defiler/Mystic, Bruiser/Monk. Even the neutral classes that can be played by either good or evil allignments are very diverse. Just ask a raid leader if it's ok to bring your Swashy when he really wants a Brigand. A raid leader will soon explain to you the differences!


    4. Performance - EQ2 runs like garbage even on an uber computer. Not to mention the massive memory leak that's existed since launch. Again not true. I do not have an uber pc, but Eq2 runs fine on balanced settings for me, which is what the majority of players run the game at. I agree, WoW does run better, but has less performance tweaks at your disposal. The Eq2 game engine has been created with future game systems in mind. And it's being updated and improved all the time. Just yesterday we had a lag fix patched in which has dramatically improved raidzones and areas with large populations.
    5. Immersion - Nothing draws the player to do anything. There's no incentives to get a high pvp rank or get the best gear.
    Again with the PvP. And as for no incentives to get the good loot, are we playing the same game here? The diversity of equipment and classes in this game is staggering! just because your toon already has a reasonably good item doesn't mean you have to make do with it. There is always a better item out there somewhere. Just standing around in your home city and examining higher players will show you that.
    The incentive to get the uber items and what draws you in to better your character is down to you, and input from fellow players and guild mates is there for you to find. Sounds to me like you lacked in this. In a good guild were you? Took the time to interact with other players? Asked where was a good place to loot? Hell if you want a game to tell you what to do, where to go, then perhaps you are playing the wrong game. 
    6. Servers - EQ2 is down ALOT, plus most servers are totally empty most of the time. Population is terrible. Good luck trying to find groups aside from 1-20 and 70. I play virtually every evening. The only time the servers are down is for 1 hour per weekday for general maintenance. We had a scheduled downtime yesterday across all SOE games due to server fixes. I have never witnessed this "constant server downtime" that you mention in the 3+ years I've been playing.
    SIMPLY NOT TRUE!
    7. UI, Wow has one of the most fluid UIs, EQ2 is terribly clunk and hard to manage. Much like WoW, if you don't like the ui, get a custom one. Personally I never had a problem with the game ui. I recently updated to Thor ui to improve my raid setup, but I still use the basic ui on occassions.
    8. SOE vs Blizzard. You decide which company is better to it's customers. Never had a problem with SoE. They've helped me out loads ingame, and with my subs. Can't comment on Blizzard, as I've not spoken to anyone there.
    9. Armor. A level 1 in EQ2 looks almost exaclty like a lvl 70. The armor models are lazy and horriblely bland. Wow models are diverse and sweet looking. WTF are you talking about? Sure the armor and clothes at the early levels may look bland, but they sure as hell don't as you get beyond level 50. Some of the endgame armors are wonderful.
    BTW, SoE announced a new skeletal system is in the works to make races and the armor they are wearing look more diverse. Its due sometime early next year, possibly as soon as our next expansion (november).
    10. Grind. Some people want to hit 70 quick for end-game. HA, takes 5x longer than WoW. It's possible to hit 70 within 2-3 months if you know where to go/what to do. But whats the rush? Ok fine, so your guild may need a vital missing class for raid setups. With they're help and being in the right zones at the right level, doing the best questlines/killing the ideal mobs for your level, it is indeed possible to hit 70 very quickly.
     
    These kinds of lists are stupid, but I felt it fair to backfire. I kinda agree, but a lot of your points above are seriously deluded . Exactly how much did you play eq2? About as much as I played WoW I bet (i.e. the 10 trial!).
    I'm not into WoW bashing, I thoroughly enjoyed my time in Azeroth, and it looked like a really good game. I just prefer EQ2.

     

    Currently returned to Norrath after disliking Hyboria.

  • Seeker728Seeker728 Member UncommonPosts: 179
    Originally posted by kinky10


    Whilst there is some downtime I thought I'd post a few personal reasons just why I like EQII more than WoW, these thoughts have occurred to me during the last few weeks.
     
    Flame away  if you want but having personally made a Guild from nothing in WoW and after taking it to conquer MC and BWL and after playing WoW for 2 years solid including BC I really am in love with EQII I only wish I'd found it sooner.
     
    I've been playing for about 2-3 weeks now and have a level 29 Shadowknight, I'm still finding out about the game but here's what I like so far, I'm PVE haven't done any PVP and don't really intend to so can't comment on that yet.
     
    As any woman will tell you "It's the little things that mean so much" (and I'm not talking about trouser snakes:) )
     
    So in no particular order
     
    1) You can fight on your mount  Not that big of a deal to me personally.
     
    2) Crafting is just so much better, you don't simply select the quantity and wait for a bar to fill up you actually have to spend some time and thought behind it  I don't know that I'd say it's better per say, definitely more of a integrated element, that's for sure.  WoW's crafting was tacked on towards the end because a lot of feedback suggested it was something that was missing, and you can tell.  The downside of that crafting is if you're the sort of person who doesn't particularly get into that gameplay and you find yourself needing to pursue it just to get the better skills, then it becomes a chore and a turn off.  Care to guess which category I fell into with that ?   That said, EQ2's crafting system is definitely superior in scope, if not necessarily something I enjoy as a sub game, it does give one a ton of options.  My favorite one is Carpentry just for what it allowed players to create, like the totems.  SOW for everyone, now that's how you do it!
     
    3) For the most part when you apply a buff it stays on till cancelled or death etc The only buff category that annoys me in WoW are the 5 minute Paladin blessings, since day one those have been a wtf Blizz?  This week's patch made them 10 minutes and left me shaking my head, once more, the obvious slipped by Blizz (don't get me wrong, some things Blizz does extremely well, other things all you can do is /boggle at them).
     
    4) Good and Evil factions can talk and interact with each other This actually bothered me when I was playing EQ2, seemed like there was little reason to pursue one faction over another if all the players could just willy nilly group with each other.  But then it slowly grew on me and I got to thinking that it's actually a good option within game play.
     
    5) Being able to sell a quest item if you want to (like I said it's the little things) No big deal to me personally.


     
    6) Having experience and separate achievements points actually is such a good idea and thus levelling isn't such an "all or nothing" event anymore, also having specific racial abilities are a nice touch. I really liked the acheivement points, in a way they're like the talent trees, but what I thought was done much better is that you get rewarded for actually doing things, rather than just leveling up, it nudges one to go explore and do stuff beyond collecting xps.  Also the other thing I enjoyed about this from a community basis was you weren't immediately labled and ridiculed for wanting to go a direction that doesn't belong to the cookie cutter masses of spec development.


     
    7) Graphics and animations (ok so I'm playing it on Extreme settings) I like both types of graphics actually, my current rig (8800 GTX, 3.67 ghz Qcore, 4GB Ram) handles EQ2 readily enough with all the whistles and bells and yes, it does look nice, however I feel it suffers in the patchwork look where your gear looks lke a clown outfit at times.  WoW's graphics on my current rig actually also look quite nice.
     
    8) Not having to relist auctions if the item doesn't sell after 24 hours etc I see where you're coming from on this, but I found that in my case, it kept me on top of my auctions more.  In EQ2 I had a tendency to forget I had auctions running and if something wasn't moving very well, I had to make room for it.
     
    9) Having Guilds with status and having the Guild be able to rise in rank as well just like players can and an inbuilt Guild Bank makes so much sense. This is hands down the best feature of EQ2 IMHO, with point 10 below it's second best.  Once you see what SOE did with Guilds, how they have a actual presence within the game that goes beyond what boss you've downed and what epics you wear, you suddenly realize how primitive WoW's guild feature is.  Its little more than a private chat channel with player enabled moderators.  Also how one could see which guilds are recruiting, which of their members are approachible for joining, etc, it all is thought out in far greater depth than what WoW did, and yet it claims to be a group oriented game as well.  I have for some time now touted the virtues of EQ2's guild system on WoW boards.  Now all that said, I think that the concept of Guilds needs to be taken further, along the lines of what Shadowbane tried to do, but also didn't take far enough.  Guild status IMHO should also open up content beyond having a bigger guild hall and what not, it should open up server events, quest chains, instances, npcs that become hireable by guild members, etc.


     

    10)More classes and races than you can shake a stick at, all fully customisable with height,appearance etc and each with their own set of abilities and being able to cover multiple roles instead of just 8 My biggest flaw in MMOGs is that I like to experiment with different classes, and EQ2 dumped a buffets worth in my lap.  Though not all of the races are something I'd take a shine to, the variety of play styles that are supported in EQ2 make for a strong showing.  Absolutely love the Necromancer and really like how its both very similiar and very different from the Conjurer, the entire dark side/light side approach to classes, making them mirrors of each other yet different, is a great idea.  However I remember very well the beginning days of EQ2 and how very different things were back then.
    some more for good luck
    11)Shared banks for characters Yeah, I really liked that feature.
    12)NPC's that actually talk to you with the speech addition  The first time I ran into this I was blown away, and I thought how very neat this was.  Good thing however that you can turn it off, as anything done too much gets on one's nerves.
     

    Things that suck
     

    Frogloks
     





    I can only describe EQII as WoW for grownups


    I'm sure there's lots of other reasons I've missed but feel free to add them
    Well the whole PvE thing is done pretty darn good in EQ2, though I wouldn't say stellar but then I have very high standards when it comes to that.  The thing I found I intensely disliked about EQ2 though was how PvP is an afterthought.  I like the BGs in WoW, and the flagable world PvP.  I agree that WoW's formula is getting tiresome and they don't show much sign of wising up as far as that goes with their new xpansion pack, and I'm definitely nearing my 3rd burnout period because of the forced grouping and my play times making for difficulties in doing instance runs.  In general, I'm very annoyed with the whole gear dependancy of WoW's design, and the community with its trash talking kiddie factor is wearing out my last vestige of patience.  In that sense, the EQ2 community is definitely better.
       In an ideal world, what I would see is both EQ2 and WoW come together in a moment of inspired, mad jungle love making moment, and spawn a game with the best of both games  Myself I couldn't stick with EQ2 because of the trade system, I hate having to devote  a character to inscription just so I can get good skills, and in the end, that's what turned me off more than anything else.   SOE mailed me a voucher that opened my account for 10 days to let me try it again, I'm tempted, but every time I think about how my Necro and my Monk would have to toil for hours to level up their trade level so to make the better inscriptions turns me off too much.  But over all, I definitely understand why you like EQ2, it has a lot of elements to it that make it enjoyable that I wish WoW had.

     

    Even peace may be purchased at too high a price, and the only time you are completely safe is when you lie in the grave.

This discussion has been closed.