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It's official. Reports earlier in the evening had Perpetual Entertainment ending production of Gods & Heros: Rome Rising. This evening, a post on their official web page has confirmed it, as Perpetual puts it on "indefinite hold".
Loyal and faithful community members and Beta testers, thank you for your support, help, and understanding during the Gods & Heroes: Rome Rising development process.
The development team established some very lofty and ambitious goals when the initial work was started on Gods & Heroes. Recently, we took a step back to evaluate the competitive landscape, the game's current state, and the overall goals for our organization. And while we are truly proud of and pleased with what we have created in Gods & Heroes, we also realize that achieving the level of quality and polish that we are committed to will take a significant investment.
The Perpetual team is faced with a unique challenge of simultaneously developing both Gods & Heroes and Star Trek Online in addition to growing our Online Game Platform business. After assessing all of Perpetual's opportunities, we have made the decision to put the development of Gods & Heroes on indefinite hold.
I want to express my overwhelming gratitude to the community, engineers, designers, artists, animators, and the game services team for the support and effort that has gone into Gods & Heroes.
Moving forward, we're shifting our collective focus, resources and development efforts to Perpetual's Platform Services division and Star Trek Online, thereby ensuring that the game lives up to the high level of expectation set by the dedicated Star Trek fan base.
Again, I would personally like to thank all of the Gods & Heroes supporters who have been with us from the beginning. Hopefully, your continued support will be as valuable to our future endeavors as it was with Gods & Heroes..
Vade in pace,
Chris McKibbin
Check it out for yourself here.
MMORPG.com will continue to follow this story as it develops.
Cheers,
Jon Wood
Managing Editor
MMORPG.com
Comments
I click the link off mainpage and it takes me to Fiesta game on here, tried rebooting and same things happening.
I can't say I'm not surprised. I was in closed beta for a while, I felt they had a good concept going but did not put it together very well.
Ok I found this link here works on your news post in this thread so I am going to comment on Perpetual's stupidity on this one.
Quote off them. The Perpetual team is faced with a unique challenge of simultaneously developing both Gods & Heroes and Star Trek Online in addition to growing our Online Game Platform business. After assessing all of Perpetual's opportunities, we have made the decision to put the development of Gods & Heroes on indefinite hold.
That has me worried, it is saying essentially we took in more then we could chew and so I'm sorry a game that is closer to being finished needs to be scrapped because we did not do our financial homework when we took on a second project.
Are they really saying that they got greedy in trying to get profits that they took another project on and completely borked it's players and fans of the GOH to do Trek.
I am sorry but these guys lost all future business with me.
My sense is that they had other issues here, not committing to it because they undertook another project.
Makes perfect sense for them to do this. Being that Star Trek, would have more potential for sales because of the fan base where a Roman niche game wouldn't have as many followers. I was waiting for this to happen. God and Heroes, was a cool game I think but I am glad they went into this direction.
Too be expected when they cant even release the core game with out all the niceties on time. I give them props for knowing when to reevaluate their position.
Huh? Roman game, who's done this before it is a new change in a direction most would love to play. Everyone at any big event that Gods and Heroes was at people all highly motivated to play a game of this caliber. I know I wanted to and many other fans, playing a game that involved Mythical Gods and beasts would of been more fun then playing a Trek game where that fan base is older 40 yr old+ for the most part. You know the people who have real jobs and careers, Trek people probably won't drop everything in life just to play some conceived Trek characters on a PC.
Credit to some of the lurkers here who have been raising red flags on this game for the last month. And credit to the op in the rumors forum who had a jump on the news.
Something tells me we haven't heard the full story....and when we do, i'm betting the details will be quite gory!
I'm not SOE fan...far from it, in fact. I won't buy their games. We are not on speaking terms, as some might say. And even I have to say this:
C'mon...your just baiting others now. Nothing, absolutely nothing, that we've heard so far could remotely tie this result to SOE. Don't start flame threads over nothing. It's this type of speculation/rumor mongering/trolling that causes normal discussion to degenerate quickly, and ridiculously.
I mean....c'mon!
Huh? Roman game, who's done this before it is a new change in a direction most would love to play. Everyone at any big event that Gods and Heroes was at people all highly motivated to play a game of this caliber. I know I wanted to and many other fans, playing a game that involved Mythical Gods and beasts would of been more fun then playing a Trek game where that fan base is older 40 yr old+ for the most part. You know the people who have real jobs and careers, Trek people probably won't drop everything in life just to play some conceived Trek characters on a PC.
Well yes, You got to understand that every geek, nerd or person that spend tramendious amounts of hours watching the SCI FI channel or playing video games or even table top games has watched or is watching Star Trek. The fan base that is behind ST Online would be much of a better potential profit gain for Perpetual. Yes, Star Trek is a old franchise but to mention that it is only for 40+ aged people is just a stereo type remark. Star Trek, has many fans from all ages you would be shocked. Yes, some people are in denial that they watch or are watching Star Trek, because they don't want to be labeled as the stereo typical nerd that doesn't get laid. This could be a problem actually.
Well i am sad from this news. GnH offered something different from the normal fantasy gnome/elf BS. Say what you want they didn't bring anything real new other then minions.
Some of the comments i read are glad this dead so they can conscentrate on STO. You folks are so delusional.
Do you honestly beleive that this small company can pull off a title such as STO when they couldn't even make GnH a successful game. I guess since the game is cancelled the NDA is done. They couldn't even get a stable server going for GnH. The game was good but lacked alot. STO is in major trouble with PE as the makers. It will end up in the gutter right next to GnH!
Wow. While I'm not sure I was really wowed by what I had seen of Gods and Heroes, it's sad to see one fall. Still, with as much as there is coming to the MMO landscape, you have to have something different enough to really make an impact and be successful, so I can see how they could have come to this decision.
Wow, didn't see this coming.
I'm assuming the NDA is null and void now. Spent a good amount of time testing this game from May-August or so.
Well at least I can still say I founded the first Beta guild in the game, Primoris Exertus (means First Testers).
Peace out to everyone I talked to ingame, you would have known me as Devla.
this has nothing to do with SOE so please, stop pointing the fingers at them.
we've already found out slowly through all the bits of news and such the big blunders that has happened were not because of SOE and same goes for this.
it was an in house decision not a decision of the publisher.
I wouldn't worry about Perpetual. It just seems like games involving Rome never come out. See also: Imperator by Mythic
its a tough buisness...RIP looked like a cool game
I play all ghame
Anyone remember that game that was replaced by Vanguard? The one based on Norse myths and stuff where you got to be a God....they had the first mission type instances and stuff. I really wish someone would buckle down and really make a quality Norse/Greek type mythology game again....I mean DAoC did a really great job with that, but it coulda been better.
I play all ghame
Just remember kids! If any MMO falls short of expectations, its SOE's fault, cause their very presence curses mmos!
You guys blaming SOE are just being rediculous. Has it ever occurred to anyone that SOE publishes a crapload of mmos, but only is truly involved with a couple of them? Other than marketing and sales, most mmos with the SOE label are not ran by SOE themselves. For instance, Vanguard is being blamed on SOE, when it in fact was Sigil's crapstorm that SOE is still trying to clean up. Granted they have had their failures (Yes SWG of course), but is it really fair to blame a publisher for a dev's subpar code? Anyways, PE screwed this game, not SOE, not society, and not even satan. PE is to blame for dropping the ball on such a refreshing mmo concept. SOE dropped them for a reason I'm sure. It is sad that a game with such a great concept must be killed at such an advanced stage. R.I.P G&H.
It is a fairly simple business decision. If you were developing tow MMOs and one was a contrived world like GAH, and the other was based on Star Trek, which would you go ahead with if you could choose only one?
Kind of like LOTRO vs AC2
I am with the people skeptic that Perpetual can pull off STO if them could not do a better job on GnH. GnH was a disappointment and I just don't see how Star Trek will be any better. It would be nice to be wrong on this one, but I doubt it.
Yes I worry for the Star Trek license. The first Star Trek mmo, and it's being handled by a company who couldnt get their first game out the door, even when it was near completion. It's like making it all the way to a senior in high school, and then all of sudden dropping out. Again, I fear for the license.
To those saying SOE had nothing to do with this need to re examine that. No SOE didn't program the game or anything like that, but as soon as the SOE label was placed on the game, REGARDLESS of the extent of their involvement, a portion of people walked away from the game. Say what you want about those people and their motives, but SOE has given everyone who is upset enough reasons to not trust them every again. Perpetual went into damage control mode moments after they dropped the bombshell. It did have an effect on their game, just like all the games SOE gets their mits on.
PE looked at the market, their finances and add in the negative press from the SOE thing is all spelled Vanguard 2.0.
I suspect they will loss the STO license soon also. It doesn't sound like they have the fans behind them their either.
Player_420, the game you are thinking of is Mythica. Another EA cut and run.
its sad to see one of the more innovative games die out like that but hopefully this will allow a more focused and better development of star trek online. if they can bring back some of the stuff they said earlier (inside of ships) then maybe...just maybe...this company can pull off a decent MMO
MMO wish list:
-Changeable worlds
-Solid non level based game
-Sharks with lasers attached to their heads
I doubt that Perpetual will lose the Star Trek license over this. It's more likely that they've been focused more on working on their engine and platform and Star Trek rather than G&H, and simply realized that another fantasy MMO in the midst of other much bigger titles (WAR, AoC, WOW expansion) would simply lose them money, so they cut their losses now rather than before they shipped it to the store and lost a lot more.
You are correct, I had EA on the brain and meant Microsoft. The whole thing with Sigil and all.
I wonder how that game would have faired