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How Important is PvP to *YOU* ? [Poll]

I think, mostly, PvP belongs in FPS and not in MMORPGs. 

 

I can see where it is fun; I always enjoyed the arena battle in EQ 1 when I was bored.  I actually did enjoy some PvP battles in WoW.  Nevertheless, speaking for myself, PvP is not important.

 

Duels should be in the game, and I liked SWG with the bounty hunter thing.

But what do you think?

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WoW and fast food = commercial successes.
I neither play WoW nor eat fast food.

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Comments

  • DevalonDevalon Member UncommonPosts: 496

    PvP is important to me but it does not blind me. I will try out new games and ideas and might find something new I could enjoy.

    --
    "Any free people have the right to choose how it wants to be govern thats the essence of democracy. It's sad when America has chosen for the stability and consistency of a dictatorship and doing it democratically" -utnow

  • WoopinWoopin Member UncommonPosts: 1,012

    I think PvP is important because it provides a good end game factor I mean what do you do once you are leveled up and there is only mobs left grind them for cash or reroll an alt and do it all over again. Or do you go and compete against others try out diffrent armor till you have the ones that works for you in PvP.

    I know people will not agree but WoW got it right in a way but not totally I mean with the whole BGs and Areans provides a big endgame content if you ask me.

    image

  • KyntorKyntor Member Posts: 280

    Personally, I have always regarded any MMORPG without equitable PVE and PVP as incomplete.

     

    "Those who dislike things based only on the fact that they are popular are just as shallow and superficial as those who only like them for the same reason."

  • KyleranKyleran Member LegendaryPosts: 44,088

    Well thought out PVP is what I currently I evaluate all games for...which is one reason why I'm holding back on buying TR..... and anxiously waiting on WAR.

    IMO.... if you only want to play PVE... might as well play single player games.... because they do a much better job in terms of content and combat.....

     

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • EggFteggEggFtegg Member Posts: 1,141

    So long as good PvP is factored into the game instead of added as an afterthought it can add a huge dimension to the game (whether you're into fighting or not) in terms of player driven goals, politics, the need to socialise and an added importance to crafting.

    I'd play a good PvE mmorpg, but for long term appeal, I'd want a bit more than that.

  • DCTitanDCTitan Member Posts: 88

    Extremely important.  I won't play another MMO whose primary focus is on grinding (leveling), raiding, and acquiring the next uber item. 

  • ragnairragnair Member Posts: 30

    I generally dislike one on one pvp (if i wanted that, i'd still be playing Tekken!)

    But there is such satisfaction to be had in a hard won group-pvp battle that although its not the most important thing i think about, it's definitely a big consideration when i look at new games...

  • ianubisiianubisi Member Posts: 4,201

    I don't much care for the qualifications you put on your selections.

    As for myself, I don't care for it at all.

  • miffywiffymiffywiffy Member Posts: 245

    If the mmorpg doesn't have PVP then i don't play it cause whats the point of online games if you can't compete to be the best, might aswel just be playing a single player RPG otherwise.

  • Bane82Bane82 Member UncommonPosts: 1,242

    Don't really care much, and if it's FFA PvP with full loot then I will absolutely not even touch it. I'd rather play something more akin to how WoW implemented it, and MAYBE how EQ implemented it. But I don't really care one way or the other because I play to talk and socialize with other players, not to beat em up.

    Besides, if I want to play PvP at it's fullest, then I put on Halo or Battlefront.

  • BakgrindBakgrind Member UncommonPosts: 423

    When I want to play a PvP game I fire up the ole Counter Strike and have a good time of it. To me that is PvP at it's fundamental core.  PvP in MMORPG's is pretty fun even though  most of the MMO's seem  to be geared toward the  item centric combat  atm . But like the OP mentions PvP is not so important to me as the PvE aspect of the game.

  • TaibronTaibron Member Posts: 2

    I wont try a game if its build around PvP only such as Archlord or so.

    'Sidenote' Whats the different between an ego-shooter and an PvP-only MMORPG, sorry but I see none (please no flames about this opinion)

    If PvP and PvM are on the same gameplay than I would try it.  A Game without PvP could have a hard time to get enough Player to live long but who stays really long and pays the most fees ? Yes its the RP-Player.

    So a great game have to have both but one side MUST go without the other.

     

  • jimsmith08jimsmith08 Member Posts: 1,039

    important

    I find most PVE only games you can get burned out on much faster than if they have even a basic pvp system.

    WoW is a good example,it has a lot of PVE right now,but it also has battlegrounds and world pvp options to do when you need a break from questing and grinding. Not that WoWs pvp is actually any good of course,even the most hardened wow fanboy would admit its not particularly balanced.But its there and its a seperate diversion from the rest of the world which breaks it up a little.

    Free for all pvp isnt a requirement of mine,its a very pointless mechanic to just run around ganking people with no consequence or purpose;pvp needs a point to it such as area control,base capturing,or some kind of ladder system.Shadowbane had a good pvp set up,but it was marred by practically everythign else being poor. I also like to have consequence to your actions such as being marked as an outlaw and having friendly npcs become hostile to you,though this seems to be in more korean games that western.

    Looting,again not something that sways me for or against ,if its in its in,if it isnt who cares?it adds nothing anyway,and it doesnt have a place in games that already have a heavy gear grind to them,but in non gear based games its good. perhaps one day a game will allow you to loot body parts to hand in elsewhere for rewards such as buffs,gear,whatever. I hope that we start to see non gear based games more often.

    Ive played/play both free for all and consentual pvp games,so im not bothered if either system is in place as long as its balanced and has a point to it,be it guild warfare,faction or racial.Consentual at least gets rid of all the utter tools which is a good thing as far as im concerned.

     

  • SonofSethSonofSeth Member UncommonPosts: 1,884

    When I first learned about MMORPGS, the first thought that came to my mind is, can I realy fight other people, wow, coool!

    image

  • ZarraaZarraa Member Posts: 481

    Originally posted by Taibron


    I wont try a game if its build around PvP only such as Archlord or so. 

    Conversely I won't try any new title built soely with PVE in mind. As in all things balance is essential.

    I don't find it coincidence that games built with both PVE & PVP in mind useually have tighter gameplay mechanics, fleshed out skills, AI and balance.

    Remember there's no greater opponent than another thinking human being..

    Dutchess Zarraa Voltayre
    Reborn/Zero Sum/Ancient Legacy/Jagged Legion/Feared/Nuke & Pave.

  • uncusuncus Member UncommonPosts: 528

    Originally posted by Kyleran


    Well thought out PVP is what I currently I evaluate all games for...which is one reason why I'm holding back on buying TR..... and anxiously waiting on WAR.
    IMO.... if you only want to play PVE... might as well play single player games.... because they do a much better job in terms of content and combat.....
     
     
    Wow! Twice in one day, I have to disagree with you [I must be having a bad hair day or something ;)]

    I play MMOs, mostly solo, because they have MORE content than most single player games.  NWN2 had a nice campaign, but it ENDED - MMO's don't end...

  • paulscottpaulscott Member Posts: 5,613

    PvP is a requirement and it can't be Brawn Vs. Brawn type PvP only.  Theres soo many other things players can compete with besides just combat.

    I find it amazing that by 2020 first world countries will be competing to get immigrants.

  • InnateWrathInnateWrath Member Posts: 2

    I'm neutral on this topic, I enjoy, but some games are not designed for it. Even if you allow for dueling, you have to take time and balance skills for both PvE and PvP. I only enjoy PvP if the game is designed with the idea from the beginning. If not, hyper focus on making a great PvE environment, we have enough games trying to do everything.

    The innate sin of Mankind.

  • jimmy123jimmy123 Member UncommonPosts: 314
    Originally posted by DCTitan


    Extremely important.  I won't play another MMO whose primary focus is on grinding (leveling), raiding, and acquiring the next uber item. 



    Same as above

  • McGruggMcGrugg Member Posts: 60

    I prefer PvP in my MMO, but not if it's gear=win. 

  • TatumTatum Member Posts: 1,153

    Originally posted by InnateWrath


    I'm neutral on this topic, I enjoy, but some games are not designed for it. Even if you allow for dueling, you have to take time and balance skills for both PvE and PvP. I only enjoy PvP if the game is designed with the idea from the beginning. If not, hyper focus on making a great PvE environment, we have enough games trying to do everything.
    Yea, I'd pretty much agree.  PvP is usually the most entertaining part of an MMO, but the game has to be designed around it.  A tacked on PvP system has no depth and causes all sorts of balance problems.  So, if it's a PvP MMO by design, I'm in.

    Of course, I could go the other way as well.  If you have a great sandbox style MMO with fun game play I could probably get by with out PvP

    Also, I'm probably in the minority, because I don't think a game can have great PvP and PvE.  It just seems like a waste of time/money to me when devs try to even out the PvP and PvE content.  Sure, you'll probably bring in a bigger crowd, but the main focus of the game, whether it's PvP or PvE, is going to suffer and the PvP/PvE (which ever one is secondary) is still going to be half assed.

  • ShanniaShannia Member Posts: 2,096

    To pvp or not pvp isn't the question, that is too general.  WoW style pvp, sure.  Eve, sure.  Darkfall, no (too griefer friendly).  AoC, at one time yes but not now with the introduction of full corpse looting.  The type of pvp system that a game has plays far more importance in OP's question than just the question as stated.  Each pvp system has to be evaluated on it's own. 

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • CzzarreCzzarre Member, Newbie CommonPosts: 3,742

    I think that PvP is very important.  MOst people associate the themes around MMORPGs with huge batles and victory against overwheming odds( Example: LOTR and Star Wars). To not allow those kinds of scenarios would leave many players feeling that ...something was missing.

    But whats even  important is that players feel that they have a chance to do something in PvP. I dont mind dying. But I do mind knowing I have absolutly NO chance. I dont mind having a slim chance, but if  you get the impression that one side/class/spec has an "I win"  button or "I cannot lose (Bubble hearthing in WoW) " button then your enjoyment of PvP drops dramatically. PvP is onnly as good as the balance within the system.

    Torrential

  • neschrianeschria Member UncommonPosts: 1,406

    Interesting and varied PvE is most important to me, but I don't mind some PvP... So, I'd say that, for me personally, it isn't terribly important, but it isn't a turn-off either.

    (Heh... for that matter, the last FPS I played with other people (Doom 2 over serial or null modem cable), I strongly preferred co-op to deathmatch. I would rather work with other people than against them... I'm weird like that, I guess.)

    ...
    This is where I draw the line: __________________.

  • vajurasvajuras Member Posts: 2,860

    I voted I must have it. I find pve in mmorpg very repetitive

    I must have PVP (open pvp or FFA or at least good pvp areas). I will accept FFA pvp zones like what www.tcos.com will be doing. I will accept Guild vs Guild like what Guild Wars did well but I'd want more people in it (more then just 12 people)

    I do not like being assigned to a faction by the game itself but rather I enjoy the freedom to do guild vs guild or player created faction vs faction

     

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