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VG adpots instancing.

13

Comments

  • derbischofderbischof Member Posts: 59

     

     

     There is something really funny about the hardcore thing

     Usually hardcore means just someone that spend all the time inside the mmo...

     There are a lot of asian mmos that claim to be hardcore, but most of people that plays it, dont even read the skills, only spend 19 hours per day inside the game, it is funny how hardcore means more time to level doing something bland or killing people 10 levels below..

     You see, in Vanguard there is a lot of challenge in fights, this is what counts, a hard game isnt a game you loose your life for , is a game that you find challenge, Vanguard have more challenge in PVE  than most of mmos in the market.

     But there is something even funnier, APW will add challenge, so, why the fact that this raid dungeon needs to be instanced to work in the best way cuts the challenge? As I already said, people that are complaining about this new add  dont even raid.

  • derbischofderbischof Member Posts: 59

     

    Originally posted by lilune666


    So, either they address the performance impact of a crowded dungeon, or release an unplayable dungeon that the game's future is hinged upon.  I see that many people here would rather see the game die than adopt instancing.  

     

    Indeed

    Most of players just cant be racional when the subject is Vanguard...

    See, anyone that enjoy the game and like raids would be excited about this SOE decision to make it right.

  • truenorthbgtruenorthbg Member Posts: 1,453

    In my view, this system does nothing but add value to the game because it will

     

    1)  reduce lag

    2)  improve access to content

     

    It is a great thing.  I applaud it.  It is another step in the right direction.

    -----
    WoW and fast food = commercial successes.
    I neither play WoW nor eat fast food.

  • TenebrosoTenebroso Member Posts: 262
    Originally posted by Arcken

    Originally posted by Milky


    http://forums.station.sony.com/vg/posts/list.m?topic_id=22946
    Not such a "seamless" world anymore.



    My favorite part of this was where they were all waiting for someone just like you to get your troll jollies off on it.



    lmao, owned...

  • PhosPhos Member Posts: 455


    Originally posted by derbischof
     
     
     There is something really funny about the hardcore thing
     Usually hardcore means just someone that spend all the time inside the mmo...
     There are a lot of asian mmos that claim to be hardcore, but most of people that plays it, dont even read the skills, only spend 19 hours per day inside the game, it is funny how hardcore means more time to level doing something bland or killing people 10 levels below..
     You see, in Vanguard there is a lot of challenge in fights, this is what counts, a hard game isnt a game you loose your life for , is a game that you find challenge, Vanguard have more challenge in PVE  than most of mmos in the market.
     But there is something even funnier, APW will add challenge, so, why the fact that this raid dungeon needs to be instanced to work in the best way cuts the challenge? As I already said, people that are complaining about this new add  dont even raid.

    I always thought of "Hardcore" as a reference to rulesets, not how much you play the game.

    - Phos

    imageAAH! A troll fire! Quick, pour some Kool-Aid on it!!!

  • TesinatoTesinato Member UncommonPosts: 222

    I think people are upset with it cause of what was supposed to be brought to the table, and is now being changed.  It also happens to be SOE, so honestly, no where these guys go, it will be bad by people's standards.  Instanced or not, seamless or not, it isn't going to change the fact that some people are going to be unhappy, and some are going to be happy.  I think SOE is making the right decisions cause sadly, it only affects a few making it a chunk so that the server doesn't crash, or people don't have insanely low fps.  Those few that are upset at this decision either don't understand the reasoning of it, or just want something to bitch about.   They aren't talking about making Vanguard like guild wars.  Now that is instancing that I even dislike, though I do play from time to time.  They are doing it to what would seem to be a big area when it comes.  Looking at it objectively, I do it only for performance reasons.  The game may still be gone, but if anyone is going to fix it, it might as well be SOE.  Got to get good press from somewhere I guess.

  • GianaGiana Member Posts: 26

    Well Vanguard has already come leaps and bounds from where it once was since i last played, and i think this approach to instancing (yes it IS instancing) is another step in the right direction. This game is pretty solid right now and its turning out to be one of my favorites...and contrary to what was said earlier in this post, there are groups everywhere at all levels, this wasnt the case before server merges and was one of the reasons i quit 8 months ago.

    VG seems to be making a rebound, the positive number of posts in this thread are proof of that, i know im glad i came back and am having lots of fun with the game.

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    This is a case of both parties being correct as I see it.

     

    Vanguard was billed as a world with no instances.  No matter how it is rationalized or boiled down, Sony is adding an instance.  It is what it is.

     

    Vanguards high end content is lacking and people are sure to swarm ancient port warehouse as soon as the servers come up.  The easiest and maybe best? solution is to add an instance so people don't suffocate there.

     

    It is an ugly situation no matter how it is sliced.  It goes against the spirit of what the game was billed as, but at the same time is trying to be proactive about a potential problem.

     

     

  • LidaneLidane Member CommonPosts: 2,300

    Anyone who didn't see this coming hasn't been paying attention. Many folks in VG have been sitting at level 50 for months with their mains and have been leveling up alts in the meantime until APW goes live. Some folks even have several characters maxed out already.

    That said, the move clearly makes sense. If that many people are going to try and get into APW when it first goes live, there are two options-- everyone with ping of 5000+ and the zones crashing, or finding some way of spreading out the playerbase to accommodate everyone. Overflow makes sense.

    Yes, it's an overland instance. But what else are they supposed to do? Their playerbase is top heavy, with many folks at or near raiding levels. They don't have a choice. It's either this, or completely instancing APW so that each raid gets their own individual zone to play in. A  full instance would go over like a lead balloon with the people still playing VG. This is probably the best compromise that SOE could come up with.

  • TesinatoTesinato Member UncommonPosts: 222

    I have to agree Lidane.  Doing a complete instance with it would probably be bad for the game.  Least they were smart about that.

  • ShohadakuShohadaku Member Posts: 581
    Originally posted by Daffid011


    This is a case of both parties being correct as I see it.
     
    Vanguard was billed as a world with no instances.  No matter how it is rationalized or boiled down, Sony is adding an instance.  It is what it is.
     
    Vanguards high end content is lacking and people are sure to swarm ancient port warehouse as soon as the servers come up.  The easiest and maybe best? solution is to add an instance so people don't suffocate there.
     
    It is an ugly situation no matter how it is sliced.  It goes against the spirit of what the game was billed as, but at the same time is trying to be proactive about a potential problem.
     
     

    One thing I have learned being ex SWG player is NEVER believe a SOE promise. They have proven time and time again to go back on things they say, especially when it is a corner cutting solution.

  • ElikalElikal Member UncommonPosts: 7,912

    LOL, its remarkable that ppl really cancel their subscription to a game they seem to like because it has one or two instances. Thats befitting religious dogmas, but in a trivial spare time thing like gamings is just misplaced drama-queen attitude.

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

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    "Freedom is just another name for nothing left to lose" - Janis Joplin
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  • mike3486mike3486 Member Posts: 57

    /agree

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  • Daffid011Daffid011 Member UncommonPosts: 7,945

    Originally posted by Elikal


    LOL, its remarkable that ppl really cancel their subscription to a game they seem to like because it has one or two instances. Thats befitting religious dogmas, but in a trivial spare time thing like gamings is just misplaced drama-queen attitude.

    Maybe it was just the last straw for some people?  Things like this tend to build up.

     

    This whole game is full of promises it has not delivered on and most people have been riding on faith that potential will be delivered on and some people have been seeing those promises being rescinded. 

  • OrphesOrphes Member UncommonPosts: 3,039




     
    Originally posted by Elikal


    LOL, its remarkable that ppl really cancel their subscription to a game they seem to like because it has one or two instances. Thats befitting religious dogmas, but in a trivial spare time thing like gamings is just misplaced drama-queen attitude.

     

    Yeyeye, they might aswell quit so we can get rid of the crybabies and dramaqueens once and for all.

    I'm so broke. I can't even pay attention.
    "You have the right not to be killed"

  • KenzeKenze Member UncommonPosts: 1,217
    Originally posted by Orphes


     



     
    Originally posted by Elikal


    LOL, its remarkable that ppl really cancel their subscription to a game they seem to like because it has one or two instances. Thats befitting religious dogmas, but in a trivial spare time thing like gamings is just misplaced drama-queen attitude.

     

     

    Yeyeye, they might aswell quit so we can get rid of the crybabies and dramaqueens once and for all.

    Yeah they should go back to WoW. Vg doesnt need subscriptions! All it needs are a few dozen hard core, elite, mature players.

    Watch your thoughts; they become words.
    Watch your words; they become actions.
    Watch your actions; they become habits.
    Watch your habits; they become character.
    Watch your character; it becomes your destiny.
    —Lao-Tze

  • OrphesOrphes Member UncommonPosts: 3,039

    Originally posted by Kenze

    Originally posted by Orphes


     



     
    Originally posted by Elikal


    LOL, its remarkable that ppl really cancel their subscription to a game they seem to like because it has one or two instances. Thats befitting religious dogmas, but in a trivial spare time thing like gamings is just misplaced drama-queen attitude.

     

     

    Yeyeye, they might aswell quit so we can get rid of the crybabies and dramaqueens once and for all.

    Yeah they should go back to WoW. Vg doesnt need subscriptions! All it needs are a few dozen hard core, elite, mature players.

    ... ever heard of the thing called irony?

    I'm so broke. I can't even pay attention.
    "You have the right not to be killed"

  • DailyBuzzDailyBuzz Member Posts: 2,306

    I think Daffid011 is right, at least that was what happened in my case. Granted, my last straw was a while back, but I was still counting straws from SOEs other misguided endeavors.

    When SOE assumed control I seriously thought to myself "here we go again". But, I stayed and gave them time to see how they would respond with updates. They made the game more stable (albeit slowly) and fixed some bugs, which were good things. Then, in comes the rest XP. WHA??? I don't know why they would do somehting like this having NOTHING for level 50s to do. Perhaps they were trying to force them into other spheres, or maybe they just wanted to let players feel like they "acomplished" something while they were not playing.

     

    I think the best way to form an objective opinion about VG would be to take everything you already know about it and everything you "think" you know about it's future and throw it out the window. The laundry list of changes that have been made and are yet to come are too much for some to swing with. Adding instances is just the latest of them. SOE has no "vision", they are satisfied "improving" others. For those who like the changes, well good for you, there will be many more to come. Enjoy!

     

    P.S. As far as whether it's an according to Websters "instance" or not, I only use the term that SOE saddled it with.

  • derbischofderbischof Member Posts: 59

    Ok

    The SOE is evil is just a boring cliche, any comment based on this subject will not be constructive and will never be unique or original...is one of the most boring MMO cliches side by side with the "go back to wow thing"...

    So...for the people that at least play the game, you do realize that the developers decided to go to the right way right? You do realize this raid dungeon will work BETTER in this way right?

    The world is seamless, this area wont change the concept will just improve the experience

    The idea of SOE betrayal is almost a joke, Vanguard already have the huge universe, good crafting, one of the best combats, now will have a good and complete raid, and can even have good instances, the game will have everything in pve concept and most of you only see the SOE is evil cliche?

    For the ones that doesnt play the game and dont have interess to play the game, well, I dont get why use this add as one more motive to express yourself agains SOE and Vanguard? Nothing will change for you and all the SWG thing have nothing to do with that...

    For VG players this will not change anything, will only add.

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  • derbischofderbischof Member Posts: 59

    Im having a different experience, always find a lot of people in the server Im in, and I think you agree with me, there is impossible to come up with a number of users these days.

    Problably this upcoming features in the end game and the new Khal will be atractive to new and old players.

    But Solareus , if you have so much bad feelings about the publisher, if you dont have interess in the end game features and the only thing you enjoy is the possibility of never fall in an instance, maybe vanguard isnt for sure the game you are looking for.

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  • BladinBladin Member UncommonPosts: 1,089

    GOD solar, You are so pig-headed and stubborn for such a minor feature.

    1. A dev has to put up the overflow area when it gets too crowded.

    2. It doesn't help carebears.

    3. You may not know this, but the raid content has lockout timers, overflow wouldn't make it easier for everyone, since ONCE YOU KILL A BOSS, YOU CAN NOT TOUCH IT UNTILL YOUR TIMER GOES OFF.  YOU CAN'T FIGHT IT, IT WON'T AGGRO YOU.  YOU CAN'T TOUCH IT.   Overflow would add what to carebears? Considering the respawn timer is going to be fairly quick, wait 5-20 min and you can take your turn on him.

    4.  Overflow will only be a issue for at most 2 weeks.  The feature was added to keep people from crowding in right when it was released, crashing the server, lagging everyone out, basically causing problems.  Once every guild get's their own reset timers, and get onto a normal raiding schedule you won't have to worry about it.

    So this ruins the "vision" this breaks the "promise"?  I don't buy it.  ONE overflow instance of ONE dungeon, for the first few weeks of the raid hitting, and then never again breaks the promise?  Again i don't buy it.

    You also say you have trouble finding groups, let me guess, you play on the ffa pvp server, since it's "hardcore".  And maybe your one of the people who ruin the game for new players, and chase them off the server.  I really don't know you.  But that is a issue.

    Mountains out of molehills people.  It's really not a issue. 

     

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