I got the money and I am no kid, thanks for the complement. I just don't respect crappy marketing ploys that ruin competiveness. If money paid = advantage then what kind of guild v guild game is that?
Based on AoC dev own statements, I would add these to your list : * Poor performance (20fpc town, 50fps wilderness on an empty server is not good) * Microtransactions and Advertisements (Funcom is already doing this in AO, you can bet AoC will have them) * Lots of bugs (No Open Beta is a sure sign of this) * Missing and limited content (Also a conclusion based on no Open Beta) Just my thinking based on Funcom history and dev statements.
1. Poor Performance - Simple, its still being optimized. Usually the final optimizations occur right before launch (or in some cases after launch for some games).
2. Ads - They have stated clearly and repeatedly that microtransactions and ads will not be in AOC. Why not? Because an add for a Toyota doesn't work in cConan's world but does in a futuristic type world.
3. Bugs - Expected. SHould I remind you of every game's launch? Bugs are a given. If you are never going to play a game for worry of bugs, then I am sorry to say your gaming days have come to an end. Bugs are a way of life in every game (mmo and single player). And lots - it doesn't take many to equal game-breaking problems....remember the loot bugs in WOW when it firt launched?
4. Limited Content - This is pure speculation on your behalf. Besides the first 20 levels are single player and will not take 5 minutes. They would have time to add content and fix bugs if necessary. To base this off of the decision to have no open beta, is faulty logic. As to why, see my posts elsewhere.
AOC is a long way from AO. Funcom has admitted that they weren't ready to launch AO and they paid for it. They won't make that mistake again.
That's what people just like you said about Vanguard and EQ2 when they launched. Why did people leave both of them in the beginning? Poor performance. Why did they come back (to some extent) eventually? Their freaking computers caught up with the game.
If they don't get performance right on this game it will be the death of it.
1. No open beta. This allows the beta testers a clear advatage to non beta testers. With this game being competative In the end game I dont like this.
2. Collectors eddition for 90 bucks you get a uber 2% xp and 3% sta regen ring. Seriously how much more can you just whore the game out for a profit buy making people paying 40 dollars more having a clear advantage over those who did not.
I like alot of things about this game but this is starting to get me worked up and angry. Bad choices that I hope we the future customers can help stop or change!
I love this, upset about not getting a competative edge but doesn't want to pay for it. Remember this is a mature title so no kids are suppose to play
It's not about gaining an edge or not paying for it. I doubt anyone who owns a computer and comes to this site really cares all that much about the price of a video game (to those who do, go get a real job). The real problem is we just want to see/play the damn game. It's kinda like having a chance to see Cloverfiend at the pre-screening. I would JUMP at the chance.
I got the money and I am no kid, thanks for the complement. I just don't respect crappy marketing ploys that ruin competiveness. If money paid = advantage then what kind of guild v guild game is that?
I hope you wont be upset after release. GvG is part of endgame. From what i have read you wont be able to race to 80 and then start building or siege a fortress in the borderlands. I am not 100% sure, but if you read official FAQ and other sources carefully it migth be that a fortress requires a shitload of wood and stone. It might be that people will not siege daily but maybe a few times a year because its actually hard work to build one and to keep it up.
Otherwiese there is no real competition. CTF games or daily PvP will be the same as in any other game.
I got the money and I am no kid, thanks for the complement. I just don't respect crappy marketing ploys that ruin competiveness. If money paid = advantage then what kind of guild v guild game is that?
I hope you wont be upset after release. GvG is part of endgame. From what i have read you wont be able to race to 80 and then start building or siege a fortress in the borderlands. I am not 100% sure, but if you read official FAQ and other sources carefully it migth be that a fortress requires a shitload of wood and stone. It might be that people will not siege daily but maybe a few times a year because its actually hard work to build one and to keep it up.
Otherwiese there is no real competition. CTF games or daily PvP will be the same as in any other game.
You have to choose a opportunity window every week where people can attack you so i don't think it is a "few times a year".
BTW i don't think knowing quests and lvling like you did in beta is a sort advantage, if you think a thing like that, tbox, you should be very stupid or you didn't ever play a mmo before AoC release. So if a person starts to play a year after the release the other people that bought the pre order and played from the beginning will be so strong that nobody could start to play a month after release, that's dumb.
Talking about the open beta, i'm not upset at all, there's no time for a open beta. The game needs a month to get packed, with all the manuals and dvds and shipped to the game stores. So we got a month and an half of closed beta and after that they've got to work on their internal beta for some "after release" patches...
I am disappointed there is no open beta also. I have never played an MMO where I did not get to try it out first to see if it even remotely interests me, without having to plop down 50 bucks.
Currently Playing: Nothing (waitinf for WAR) Retired: AC2, EVE, DAoC, EQ, WoW
I am disappointed there is no open beta also. I have never played an MMO where I did not get to try it out first to see if it even remotely interests me, without having to plop down 50 bucks.
I guess you missed the post that there WILL be an open beta. If that misunderstanding was the biggest thing stuck in your craw, you can relax. If it's something else, then please, by all means, continue to choke.
I got the money and I am no kid, thanks for the complement. I just don't respect crappy marketing ploys that ruin competiveness. If money paid = advantage then what kind of guild v guild game is that?
Nope, I don't get it. Maybe I don't get the whole 'competiveness' of any mmo. I didn't sign up for a race, I'd like to enjoy the content. I heard the game isn't some kind of hardcore grind contest so I think you are bringing your golf clubs to the mini golf park.
1. No open beta. This allows the beta testers a clear advatage to non beta testers. With this game being competative In the end game I dont like this. There will be a open beta... 2. Collectors eddition for 90 bucks you get a uber 2% xp and 3% sta regen ring. Seriously how much more can you just whore the game out for a profit buy making people paying 40 dollars more having a clear advantage over those who did not. I dont think the "advanage" is so huge, but really, dont care. Seriously. Think the problem is you. Games are for fun, not to be the best on it. Find a competitive sport or something else... games = fun.
I like alot of things about this game but this is starting to get me worked up and angry. Bad choices that I hope we the future customers can help stop or change!
Originally posted by Shoal
Based on AoC dev own statements, I would add these to your list : * Poor performance (20fpc town, 50fps wilderness on an empty server is not good) Especulation, no point... * Microtransactions and Advertisements (Funcom is already doing this in AO, you can bet AoC will have them) Especulation, no point... * Lots of bugs (No Open Beta is a sure sign of this) There will be an open beta... * Missing and limited content (Also a conclusion based on no Open Beta) There will be an open beta... Just my thinking based on Funcom history and dev statements.
Personally, I think Age Of Conan should do what SWG did for the uber version of the game: A interesting item that has no buffs.
I got 3 different funky glasses/eyewear when I registered my copy of SWG. They were no drop/ no trade. And frankly I got questions about it every time I would walk around town with them on. In Mos Eisly I got two requests in one day to sell them while I was in the bar getting a buff.
On a second note, why is there so much angst about the whole uber pre-order package? In LoTRO I did the $200 payment thing before the game was released and now I have zero payments as long as the game is live. Felt worthwhile to me and I still play.
But bizarrely there have been folks complaining on the LoTRO forums because they want the same perks that the "Founders" get for risking $200 for an unreleased game. Why?
Just because someone gets a cookie doesn't mean that everyone else gets one...
Shoal... you said 20fps in town and 50 fps in wilderness is not that good?
Excuse me? Are you inhuman? The rest of us see projections of any kind at 24 fps MAX. That means you would notice one white frame in 23 black frames every second.
That said... 18-20 FPS is *FINE* for any mmo...
That and populating servers only adds animations for models, not any more massive strain on the video card than its already handling. If it gets too bad, turn the graphics down.
The ultimate solution to every problem: more space marines.
Im sorry, but I had to post for this. Shoal... you said 20fps in town and 50 fps in wilderness is not that good? Excuse me? Are you inhuman? The rest of us see projections of any kind at 24 fps MAX. That means you would notice one white frame in 23 black frames every second. That said... 18-20 FPS is *FINE* for any mmo... That and populating servers only adds animations for models, not any more massive strain on the video card than its already handling. If it gets too bad, turn the graphics down.
ROFLMAO
Please, turn on your FPS meter on your favorite MMROPG.
18-20 fps on a MMORPG is horrible. It presents a stuttering, lagged out, display that will drive you insane.
Watching a movie at 24fps is NOT the same thing as playing on an interlaced display at 24fps.
Im sorry, but I had to post for this. Shoal... you said 20fps in town and 50 fps in wilderness is not that good? Excuse me? Are you inhuman? The rest of us see projections of any kind at 24 fps MAX. That means you would notice one white frame in 23 black frames every second. That said... 18-20 FPS is *FINE* for any mmo... That and populating servers only adds animations for models, not any more massive strain on the video card than its already handling. If it gets too bad, turn the graphics down.
18-20 FPS sucks in Vanguard. I can honestly say that from first hand experience.
I play WWIIOL and I swear the most I ever get is 20 fps. Ever. Flying, tanking, boating... anything. Runs fine. You can get WoW to render up to 60 fps... but it plays no different than 24. (If I remember correctly... its been a while)
VG:SoH for the short time I played averaged at like 18 (Yea... its VG:SoH... enough said) And I still kicked ass and took names,
The ultimate solution to every problem: more space marines.
I play WWIIOL and I swear the most I ever get is 20 fps. Ever. Flying, tanking, boating... anything. Runs fine. You can get WoW to render up to 60 fps... but it plays no different than 24. (If I remember correctly... its been a while) VG:SoH for the short time I played averaged at like 18 (Yea... its VG:SoH... enough said) And I still kicked ass and took names,
Im sorry, but I had to post for this. Shoal... you said 20fps in town and 50 fps in wilderness is not that good? Excuse me? Are you inhuman? The rest of us see projections of any kind at 24 fps MAX. That means you would notice one white frame in 23 black frames every second. That said... 18-20 FPS is *FINE* for any mmo... That and populating servers only adds animations for models, not any more massive strain on the video card than its already handling. If it gets too bad, turn the graphics down.
Please do your research before re-posting misinformation that you probably read on another forum about what the human eye can percieve in regards to frames per second i.e. don't trust the common forum falacies as anyone who knows better will immediately disclude your comments as retarded at best.
If there's any doubt about what your eye can see simply play one game while getting 30fps and the same game at 60fps. If you can honestly tell me you can't see the difference (and I know better professionally) then i would call you a liar.
I took the time (about 2 seconds) to google this for you:
I'm not attacking you personally, but i've seen about 100 posts in the last 2 days all claimin that the human eye can't percieve xFPS (i say x because some say 30, some say 24, etc) and almost all of them are wrong, and I'm tired of the misinformation
I did my research AFTER I made my first post. And yes, apparently we can perceive something like 40-70.
But I'm looking at my fps counter in WWIIOL... in a spit9 over france. 14. Flying just fine.
Before this I went into VG:SoH... outside of the DE city (0.5 or 1 FPS in that hellhole) I got 20ish (19-23) When things averaged out.
Not saying your wrong... or that Ive done studies on how good games are for FPS... but 20 fps is where I usually end up playing at and its not bad. I would take a screenshot but I don't know how to post images in this forum
The ultimate solution to every problem: more space marines.
Anyone think the lack of open beta is due to Tabala Rasa saying that o.b. was a major reason the game had such a lousy launch?(not that i believe them, hehe)
AmazingAveryAge of Conan AdvocateMemberUncommonPosts: 7,188
Originally posted by Randd
Anyone think the lack of open beta is due to Tabala Rasa saying that o.b. was a major reason the game had such a lousy launch?(not that i believe them, hehe)
I got the money and I am no kid, thanks for the complement. I just don't respect crappy marketing ploys that ruin competiveness. If money paid = advantage then what kind of guild v guild game is that?
I totally agree with you. I think poster Aldwin had the right idea by saying there should be an item that has no buffs or gives no advantages to the player, but is rare so people will still want it. If you can pay money for an advantage then I guess we know where they stand in the gold buying wars lol. I feel that this is an issue that deserves NO exceptions. If you can pay any amount of money for any type of advantage then that is sad, but seeing that it exists in most if not all MMOs then it is even more sad to see the game itself promote the fact that RL money can get you advantages in their game. I just think it appears to be whorish and devalues the authenticity and professionalism of the game.
I really hope this isn't a sign of what Funcom has in store for their modifications and patches. However, a flawed philosophy will often lead to a flawed game, as seen in SWG.
I did my research AFTER I made my first post. And yes, apparently we can perceive something like 40-70. But I'm looking at my fps counter in WWIIOL... in a spit9 over france. 14. Flying just fine. Before this I went into VG:SoH... outside of the DE city (0.5 or 1 FPS in that hellhole) I got 20ish (19-23) When things averaged out. Not saying your wrong... or that Ive done studies on how good games are for FPS... but 20 fps is where I usually end up playing at and its not bad. I would take a screenshot but I don't know how to post images in this forum
games that run at 20 frames per second does not feel like only have 20 frames. As in you'll not see flickers since the frames are insyn with the monitor refreash rate. If you are averaging 20 frames, it could be not great in the sense getting dips in frames producing choppy aminations. There are many smooth running games at 25 - 30 fps so to say one way or the other is futile.
My opinion is there will not be an open beta because it would kill the retail box sales. Get what i am meaning? If the game was good then wouldnt you go open beta and stress test the game? Or are they afraid that the players would hate on the game so hard it would kill it? I have read some pretty disheartening things in the last two weeks about the state of the game. We shall see want we. I hope for the best.
Have to say I tend to agree with your suspicions... no open beta = game not good enough to withstand scrutiny. Hope I am wrong... that said, I am really holding our for WAR, so if this game is any good ts just icing.
I am so disillusioned with one boring MMO after the other in recent months that I wonder what on earth is wrong with the genre. The mp and s player games of late have been blowing me out the water; why is this not happening in the MMO? Its odd... Maybe they really ARE that much harder to make and sustain.
My opinion is there will not be an open beta because it would kill the retail box sales. Get what i am meaning? If the game was good then wouldnt you go open beta and stress test the game? Or are they afraid that the players would hate on the game so hard it would kill it? I have read some pretty disheartening things in the last two weeks about the state of the game. We shall see want we. I hope for the best.
Have to say I tend to agree with your suspicions... no open beta = game not good enough to withstand scrutiny. Hope I am wrong... that said, I am really holding our for WAR, so if this game is any good ts just icing.
I am so disillusioned with one boring MMO after the other in recent months that I wonder what on earth is wrong with the genre. The mp and s player games of late have been blowing me out the water; why is this not happening in the MMO? Its odd... Maybe they really ARE that much harder to make and sustain.
For those who missed it, Funcom clarified that there will in fact be an open beta. It's one of the front-page stories at the moment.
For those who missed it, Funcom clarified that there will in fact be an open beta. It's one of the front-page stories at the moment.
Actually it is not really a "full" open beta. If you want to be part of the beta you need to apply through the Age of Conan website, Funcom is also going to invite some forum veterans from the AoC Forums. And there is only a limited amount of people that will be getting keys.
I'd say it looks more like half closed, half open beta to me.
Comments
I got the money and I am no kid, thanks for the complement. I just don't respect crappy marketing ploys that ruin competiveness. If money paid = advantage then what kind of guild v guild game is that?
1. Poor Performance - Simple, its still being optimized. Usually the final optimizations occur right before launch (or in some cases after launch for some games).
2. Ads - They have stated clearly and repeatedly that microtransactions and ads will not be in AOC. Why not? Because an add for a Toyota doesn't work in cConan's world but does in a futuristic type world.
3. Bugs - Expected. SHould I remind you of every game's launch? Bugs are a given. If you are never going to play a game for worry of bugs, then I am sorry to say your gaming days have come to an end. Bugs are a way of life in every game (mmo and single player). And lots - it doesn't take many to equal game-breaking problems....remember the loot bugs in WOW when it firt launched?
4. Limited Content - This is pure speculation on your behalf. Besides the first 20 levels are single player and will not take 5 minutes. They would have time to add content and fix bugs if necessary. To base this off of the decision to have no open beta, is faulty logic. As to why, see my posts elsewhere.
AOC is a long way from AO. Funcom has admitted that they weren't ready to launch AO and they paid for it. They won't make that mistake again.
That's what people just like you said about Vanguard and EQ2 when they launched. Why did people leave both of them in the beginning? Poor performance. Why did they come back (to some extent) eventually? Their freaking computers caught up with the game.
If they don't get performance right on this game it will be the death of it.
Life of an MMORPG "addict"
For 7 years, proving that if you quote "fuck" you won't get banned.
I love this, upset about not getting a competative edge but doesn't want to pay for it. Remember this is a mature title so no kids are suppose to play
It's not about gaining an edge or not paying for it. I doubt anyone who owns a computer and comes to this site really cares all that much about the price of a video game (to those who do, go get a real job). The real problem is we just want to see/play the damn game. It's kinda like having a chance to see Cloverfiend at the pre-screening. I would JUMP at the chance.
Life of an MMORPG "addict"
For 7 years, proving that if you quote "fuck" you won't get banned.
Otherwiese there is no real competition. CTF games or daily PvP will be the same as in any other game.
Otherwiese there is no real competition. CTF games or daily PvP will be the same as in any other game.
You have to choose a opportunity window every week where people can attack you so i don't think it is a "few times a year".
BTW i don't think knowing quests and lvling like you did in beta is a sort advantage, if you think a thing like that, tbox, you should be very stupid or you didn't ever play a mmo before AoC release. So if a person starts to play a year after the release the other people that bought the pre order and played from the beginning will be so strong that nobody could start to play a month after release, that's dumb.
Talking about the open beta, i'm not upset at all, there's no time for a open beta. The game needs a month to get packed, with all the manuals and dvds and shipped to the game stores. So we got a month and an half of closed beta and after that they've got to work on their internal beta for some "after release" patches...
I am disappointed there is no open beta also. I have never played an MMO where I did not get to try it out first to see if it even remotely interests me, without having to plop down 50 bucks.
Currently Playing: Nothing (waitinf for WAR)
Retired: AC2, EVE, DAoC, EQ, WoW
I guess you missed the post that there WILL be an open beta. If that misunderstanding was the biggest thing stuck in your craw, you can relax. If it's something else, then please, by all means, continue to choke.
Nope, I don't get it. Maybe I don't get the whole 'competiveness' of any mmo. I didn't sign up for a race, I'd like to enjoy the content. I heard the game isn't some kind of hardcore grind contest so I think you are bringing your golf clubs to the mini golf park.
deleted... double post
Personally, I think Age Of Conan should do what SWG did for the uber version of the game: A interesting item that has no buffs.
I got 3 different funky glasses/eyewear when I registered my copy of SWG. They were no drop/ no trade. And frankly I got questions about it every time I would walk around town with them on. In Mos Eisly I got two requests in one day to sell them while I was in the bar getting a buff.
On a second note, why is there so much angst about the whole uber pre-order package? In LoTRO I did the $200 payment thing before the game was released and now I have zero payments as long as the game is live. Felt worthwhile to me and I still play.
But bizarrely there have been folks complaining on the LoTRO forums because they want the same perks that the "Founders" get for risking $200 for an unreleased game. Why?
Just because someone gets a cookie doesn't mean that everyone else gets one...
Shoal... you said 20fps in town and 50 fps in wilderness is not that good?
Excuse me? Are you inhuman? The rest of us see projections of any kind at 24 fps MAX. That means you would notice one white frame in 23 black frames every second.
That said... 18-20 FPS is *FINE* for any mmo...
That and populating servers only adds animations for models, not any more massive strain on the video card than its already handling. If it gets too bad, turn the graphics down.
The ultimate solution to every problem: more space marines.
Please, turn on your FPS meter on your favorite MMROPG.
18-20 fps on a MMORPG is horrible. It presents a stuttering, lagged out, display that will drive you insane.
Watching a movie at 24fps is NOT the same thing as playing on an interlaced display at 24fps.
18-20 FPS sucks in Vanguard. I can honestly say that from first hand experience.
VG:SoH for the short time I played averaged at like 18 (Yea... its VG:SoH... enough said) And I still kicked ass and took names,
The ultimate solution to every problem: more space marines.
You have eye issues, get yourself checkedout.
Please do your research before re-posting misinformation that you probably read on another forum about what the human eye can percieve in regards to frames per second i.e. don't trust the common forum falacies as anyone who knows better will immediately disclude your comments as retarded at best.
If there's any doubt about what your eye can see simply play one game while getting 30fps and the same game at 60fps. If you can honestly tell me you can't see the difference (and I know better professionally) then i would call you a liar.
I took the time (about 2 seconds) to google this for you:
http://www.daniele.ch/school/30vs60/30vs60_2.html
http://www.tcmagazine.com/articles.php?action=show&showarticle=193
I'm not attacking you personally, but i've seen about 100 posts in the last 2 days all claimin that the human eye can't percieve xFPS (i say x because some say 30, some say 24, etc) and almost all of them are wrong, and I'm tired of the misinformation
-Zach-
... transmitted on 100% recycled electrons ...
But I'm looking at my fps counter in WWIIOL... in a spit9 over france. 14. Flying just fine.
Before this I went into VG:SoH... outside of the DE city (0.5 or 1 FPS in that hellhole) I got 20ish (19-23) When things averaged out.
Not saying your wrong... or that Ive done studies on how good games are for FPS... but 20 fps is where I usually end up playing at and its not bad. I would take a screenshot but I don't know how to post images in this forum
The ultimate solution to every problem: more space marines.
Anyone think the lack of open beta is due to Tabala Rasa saying that o.b. was a major reason the game had such a lousy launch?(not that i believe them, hehe)
oh there will be open beta http://forums.ageofconan.com/showthread.php?p=1267226#post1267226
but that is maybe a plausible thought.
I really hope this isn't a sign of what Funcom has in store for their modifications and patches. However, a flawed philosophy will often lead to a flawed game, as seen in SWG.
games that run at 20 frames per second does not feel like only have 20 frames. As in you'll not see flickers since the frames are insyn with the monitor refreash rate. If you are averaging 20 frames, it could be not great in the sense getting dips in frames producing choppy aminations. There are many smooth running games at 25 - 30 fps so to say one way or the other is futile.
I am so disillusioned with one boring MMO after the other in recent months that I wonder what on earth is wrong with the genre. The mp and s player games of late have been blowing me out the water; why is this not happening in the MMO? Its odd... Maybe they really ARE that much harder to make and sustain.
I am so disillusioned with one boring MMO after the other in recent months that I wonder what on earth is wrong with the genre. The mp and s player games of late have been blowing me out the water; why is this not happening in the MMO? Its odd... Maybe they really ARE that much harder to make and sustain.
For those who missed it, Funcom clarified that there will in fact be an open beta. It's one of the front-page stories at the moment.
I'd say it looks more like half closed, half open beta to me.
Osahar Ismassri
Conscript of King's Guard
http://guild-of-kings-guard.com/