Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Gamebreakers for me.

Now, aside obvious BIG things like mad lag, server crashes and an unstable client, which we're the game to suffer any or all or the above I would be sorely disappointed but by all accounts those are not going to be an issue so I won't go into those.

 

What would kill WAR for me are the "little things".

 

Like what you ask?  Well let's start with my number one biggest pet peeve, and the reason I cannot CANNOT enjoy AO.  I don't use arrow keys, wasd or point and click to move around.  I use the 8,2,4,6,., and 0 on my number pad for basic movement and my mouse button 4 for autorun and mouse look to guide myself for those times I don't need to use the keyboard.  Heck I play WoW 70% of the time without ever touching the keyboard.   If Mythic denies me the ability to completely customize my controls, I would probably end up quitting.  That's just how I am.  Also DAoC camera/control system while for it's time was awsome, buggers the snot out of me these days.

 

Also, if getting around becomes a nuscences, ala AO (ever get a mission in one place and be forced to make a 25 min run to get to it?) I'll probably quit.

Those two issues would be my big gamebreakers.  I know for some it sounds picky but that's just me.

Always change your signature.

«1

Comments

  • SorninSornin Member Posts: 1,133

    Well, I am fairly certain that the movement and travel issues will not be present in WAR, so things should work out for you. Not having a UI that allows unlimited keybinding is something that hearkens back to the dark ages of computer gaming, and most MMORPGs these days are designed so that the quests you get in a zone are almost all done in said zone - call it the WoW model if you will. Also, I would have to review the podcasts and other material, but I am also certain EA Mythic plans to have some fairly rapid transit options in the game so that travel is not a pain. I may have heard something about instant teleportation, but that could be the beer from last night talking.

    After all, they want us to be able to get to the fights quickly and dive into the action, not spend a half hour running across a field... that brings back fond memories of the Halas to Freeport run from EverQuest.

    Gamebreakers for me would probably be terribly balanced and/or boring RvR, which I suppose are fairly general and obvious things. I am looking forward to WAR mostly for fun, fair, and meaningful RvR, so if it cannot deliver on that I will be sorely disappointed. Of course, since I have nothing else to play right now, I will be a sucker and allow them ample time to "fix" their game after release even if it is disappointing from the get go.

    image

  • vaizardvaizard Member Posts: 130

    Heck I play WoW 70% of the time without ever touching the keyboard.





    How is that even possible? Unless your mouse has 15 buttons on it.

    image

  • oakaeoakae Member UncommonPosts: 344


    Originally posted by vaizard
    Heck I play WoW 70% of the time without ever touching the keyboard.
    How is that even possible? Unless your mouse has 15 buttons on it.

    If he's a healer or paladin it's pretty easy to achieve with most gaming mice.
  • MrVicchioMrVicchio Member Posts: 598

    Originally posted by vaizard


    Heck I play WoW 70% of the time without ever touching the keyboard.





    How is that even possible? Unless your mouse has 15 buttons on it.
    Mouser button 4 for  auto run, right click mouse look to guide.

     

    Click button on bar for action.

     

    Wash, rinse, repeat.

     

    Also I play a Mage as my main, but seriously why would I need the keyboard except to type and jump?

    Always change your signature.

  • local93bclocal93bc Member Posts: 353

    I dont think you need to worry much about this game.

    There all over this game. and you can tell that there on a mission to bring us a good game.

     

    image

  • CzzarreCzzarre Member, Newbie CommonPosts: 3,742

    WoW is quite simplified, I know that I only needed a few buttons to grind..Ive little doubt that they could be programed into the mouse.

     

    Back on topic, The issue you raise isnt a little one, its the biggest one. Its Gameplay in which there are many elements ..movement being one.

    I wager that movement in WAR will be similar to the standard MMORPG setups weve grown accustomed to

    Torrential

  • SpiritofGameSpiritofGame Member UncommonPosts: 1,332

    Originally posted by MrVicchio


    If Mythic denies me the ability to completely customize my controls, I would probably end up quitting. 
    Also, if getting around becomes a nuscences ... I'll probably quit.

    Oh, damn you, Mythic, it looks like you have already lost ONE customer!

    Damn you to hell you unfeeling, inconsiderate corporation!!!


    (Sometimes I crack myself up....)

    ~ Ancient Membership ~

  • Arkane_AArkane_A Member Posts: 365

    I am pretty confident that you will be able to customize your controls.

    image

  • GurkzGurkz Member Posts: 126

    If you have to use your mouse to point and click your skills you have got to learn a new way to play.  Is it really that hard to learn the keyboard and it makes reaction time so much faster than point and click it would make you a much better player if that matter to you (point and click is way to slow for pvp).

    image
    Sig by WhiskeyJack1

  • rikiliirikilii Member UncommonPosts: 1,084

    Not that I think it would be any excuse for locking out control customization, but if that happens for some bizarre reason, you can always use a programmable mouse/keyboard.

    ____________________________________________
    im to lazy too use grammar or punctuation good

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

     

    Originally posted by Gurkz


    If you have to use your mouse to point and click your skills you have got to learn a new way to play.  Is it really that hard to learn the keyboard and it makes reaction time so much faster than point and click it would make you a much better player if that matter to you (point and click is way to slow for pvp).

     

    If WAR is designed with the "Fast" in mind, it will be a game killer for quite many Warhammer fans, who after all, play boardgames on a GBT style.

     

    Speed of execution and the Warhammer franchise is a bad mix IMO.  But that is just my opinion.

     

    If PvP and PvE work relatively differently, it could appeals to both crowd.  But, I doubt it would work differently, and they can only appeal to one side, no matter how they try to do otherwise, unless they rework the game in order to make it work differently in PvP and in PvE (won't be happening).

     

    See, if it take 100 hits to kill 1 enemy, it may have some appeal.  If it take 1 hit to kill someone, it also may have some appeal.  Appealing to both fans-type is a challenge if you play in real time.  Anyway, enought rambling, enought IF this, or IF that.  We will see when we will see.

    - "If I understand you well, you are telling me until next time. " - Ren

  • SorninSornin Member Posts: 1,133


    If WAR is designed with the "Fast" in mind, it will be a game killer for quite many Warhammer fans, who after all, play boardgames on a GBT style.

    The game is not being designed at all to incorporate tabletop play or take any cues from it, and EA Mythic has been very specific on that. They have told fans to not expect a tabletop/strategy experience in any shape, but to expect to see Warhammer brought into the MMORPG world.

    Basically, they are taking the setting and lore and that is it - everything else is MMORPG fare of their own creation, based heavily on DAoC. The Warhammer part is the surface and the motivation, but has zero to do with the gameplay.

    I really do not see any potential problems with this, as one would have to be borderline retarded to think this game is targeted at recreating the tabletop experience.

    image

  • SidoxsSidoxs Member Posts: 103

    Originally posted by Gurkz


    If you have to use your mouse to point and click your skills you have got to learn a new way to play.  Is it really that hard to learn the keyboard and it makes reaction time so much faster than point and click it would make you a much better player if that matter to you (point and click is way to slow for pvp).

    It all depends what game youre playing, you can click your skills in WoW and get away with it, but a game like DAOC you cant. and combat in this game is more like WoW so you probably can click your skills and still kill people (sadly)

    HOGG4LIFE

  • oakaeoakae Member UncommonPosts: 344

    It shouldn't be a problem, Mythic said that their UI system is pretty loose and customizable.

  • Stuka1000Stuka1000 Member UncommonPosts: 955

    The controls will be customisable, I think that's pretty much a given in todays games.  As for the RvR, well DAoC still comes out head and shoulders above any other MMO for PvP IMO and in the opinions of many others as was witnessed in a poll on this sight not that long ago.  With that in mind I have great hopes for this game and pray that Mythic stay with what they do best and as far away from twitch as is possible.

  • Arkane_AArkane_A Member Posts: 365
    Originally posted by Sidoxs


     
    Originally posted by Gurkz


    If you have to use your mouse to point and click your skills you have got to learn a new way to play.  Is it really that hard to learn the keyboard and it makes reaction time so much faster than point and click it would make you a much better player if that matter to you (point and click is way to slow for pvp).

     

    It all depends what game youre playing, you can click your skills in WoW and get away with it, but a game like DAOC you cant. and combat in this game is more like WoW so you probably can click your skills and still kill people (sadly)

    If you come at me trying to click your spells and then me with your mouse, I am going to rip right through you. People will adapt and learn to use mouse and keyboard or the above average player is going to kill them often.

    image

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

     

    Originally posted by Sornin


     

    If WAR is designed with the "Fast" in mind, it will be a game killer for quite many Warhammer fans, who after all, play boardgames on a GBT style.

     

    The game is not being designed at all to incorporate tabletop play or take any cues from it, and EA Mythic has been very specific on that. They have told fans to not expect a tabletop/strategy experience in any shape, but to expect to see Warhammer brought into the MMORPG world.

    Basically, they are taking the setting and lore and that is it - everything else is MMORPG fare of their own creation, based heavily on DAoC. The Warhammer part is the surface and the motivation, but has zero to do with the gameplay.

    I really do not see any potential problems with this, as one would have to be borderline retarded to think this game is targeted at recreating the tabletop experience.

     

    They can leave any rule, or lore beside.

     

    But they can't ignore the TASTES of the fans of the Warhammer franchise.  They, who like tabletop experience...

     

    At any rate, DAoC isn't fast, and I doubt WAR will be.  DAoC isn't a heavy-reflex game, and I doubt WAR will be.  I am pretty confident that Mythic is extremely aware of that reality about both, their DAoC fans...and the Warhammer fans...we talk about buying a franchise to get to these fans, who happen to enjoy a laidback and relaxing experience!

     

    To ignore this would be to defeat the reason to even take the franchise in the first place. :P  And...they have a DAoC legacy to uphold as well.  I am just hoping they won't forget that many warhammers fans, are happy to progress in a small group, all the way to the end, never PvPing. :P

     

    You have a VS mindset, if the devs think like you, I might just go to another place.  Luckily for me, you are most likely not a dev! :)  Players are not opponents.

    - "If I understand you well, you are telling me until next time. " - Ren

  • DAS1337DAS1337 Member UncommonPosts: 2,610

    I, in no way mean to be rude with my following statement.

     

    If you only used the mouse, you must have gotten yourself creamed by every PvPer ever to play the game.  To be good, you need precise movement, and you cannot get that just using a mouse.

     

    I hope you're on my server, as destruction.. even my girlfriend will be able to kill you.

     

    No offense.

  • KyleranKyleran Member LegendaryPosts: 44,060

    The only gamebreaker for me would be if they design the game so that I have to PVE to get the gear/skills I need to effectively PVP.  I'm going to assume they'll never make that mistake ever again.

    Also, if they somehow came out with a crafting system that I feel compelled to do just to remain competitive (financially), but again, I don't think they plan any such thing.

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • SidoxsSidoxs Member Posts: 103

    Originally posted by Arkane_A



    If you come at me trying to click your spells and then me with your mouse, I am going to rip right through you. People will adapt and learn to use mouse and keyboard or the above average player is going to kill them often.



    If you would read, i said it depends what game, in wow i could be just as effective clicking my spells as i could with a speed pad(keys). That is due to the combat system in that game.... but if i was playing daoc and using my keyboard i would roll anyone using a mouse.. it all depends on the game.

     

    WAR combat is just like WoW combat... Cannot control cast speed...therefore it doesnt matter if you click or use keys...

    HOGG4LIFE

  • DAS1337DAS1337 Member UncommonPosts: 2,610

    Okay good luck with that.  You are crutching yourself.  If you refuse to use all resources available to you.. then you will fail time and time again.

     

    If that's how you want to play, I have no problem with it.  It just makes it easier for me.

  • CenthanCenthan Member Posts: 483


    I am still hoping this game to be the next best thing, but I read something in an article that has me a little worried about it.  The article is linked in this post: http://www.mmorpg.com/discussion2.cfm/thread/164795

    The quote is this:

    Warhammer Online is Mythic's attempt to match, and better, World of Warcraft. It's going to do everything WoW does. Such as quests, for single or group play. Instanced dungeons for up to five players. Big, 40-man raids. Tradeskills and experience points, levels and equipment upgrades. It's not going to mess with a formula that has proven wildly successful.

    To be honest, when I read this, I thought  "this whole game, could be the gamebreaker for me"

    Personally I was looking for something with a bit of a different feel than WoW.  I really hope this isn't WoW with slightly updated graphics.  Yes, yes, I know there is post upon post of "this is not WoW".  Regardless, I'm still concerned.

    If I had to pick a couple of specific gamebreakers, it would be "flat" PvP and a "those with the most toys wins" type of gameplay.

    I was looking for it to actually have exciting PvP.  That was my main hope and reason for trying the game.  If it doesn't, that would be one of the gamebreakers for me.

    The other is the whole "toys" attitude.  I really hope this isn't going to be another game which primarily focuses on equipment, and has skill take back seat.  Equipment should not be the primary factor in gameplay and/or deciding PvP matches, skill should be.  Besides, I'm not looking forward to comments like "omg, you only have the +82 Sword of Noob Slaying?  I have the the +93 Sword of Noob Slaying.  You must Suxor!".

  • SidoxsSidoxs Member Posts: 103

     

    Originally posted by DAS1337


    Okay good luck with that.  You are crutching yourself.  If you refuse to use all resources available to you.. then you will fail time and time again.
     
    If that's how you want to play, I have no problem with it.  It just makes it easier for me.

     

    If youre talking to me, i use a speedpad for all games.... im just saying that it all depends on what game(pvp, to be specific) youre playing.... i know youre getting all defensive because youre probably one of those wow guys that thinks hes good because he uses keys, but sorry...it doesnt matter in that game if you click or use keys.

     

     

    Edit: to the guy above me, you are blind if you did not know they are going to try to replicate WoW in every way they can. Its common sense. THINK about it. Ask yourself these questions.....Why wouldnt they try to copy it? Why would they copy it? Do the benefits outweigh the cost?

    HOGG4LIFE

  • SorninSornin Member Posts: 1,133


    I am pretty confident that Mythic is extremely aware of that reality about both, their DAoC fans...and the Warhammer fans...we talk about buying a franchise to get to these fans, who happen to enjoy a laidback and relaxing experience!

    To ignore this would be to defeat the reason to even take the franchise in the first place. :P And...they have a DAoC legacy to uphold as well. I am just hoping they won't forget that many warhammers fans, are happy to progress in a small group, all the way to the end, never PvPing. :P


    /facepalm

    They did not take this franchise to target the Warhammer tabletop gamers, but rather took it to provide a rich atmosphere for the type of game they wanted to make - the existing fan base is incidental, though welcome. The Warhammer universe simply is perfect for an RvR game, since it comes with all the ingredients for engrossing, perpetual war, and saves the developers the effort of writing an original IP.

    I will say it again, as plainly as possible - this game is not being made to cater in any way to tabletop fans in terms of gameplay. There is no information coming from EA Mythic that they give a flying whistle about any tabletop mechanics or play styles. If Warhammer tabletop fans will get anything specifically from the game it will purely be the lore and setting, that is it. Hopefully, they will like the MMORPG part, and when you look at it, I am willing to bet that many of these people already play MMORPGs anyway. Nerd culture and all.

    I just do not see how you think they are going to specifically appeal to a tabletop gamer based on any information they have released regarding play mechanics. If you have any real information supporting your theory, do share, because from what I have read and seen, unless you consider games like WoW, EQ, and DAoC to be models of what tabletop gamers are looking for, WAR is doing absolutely zero to entice them to play since it is not going to play radically differently from any other modern MMORPG in terms of combat mechanics.

    And, frankly, that is a good thing, because a live-action MMORPG does not mesh with a turn-based game at all.

    image

  • SidoxsSidoxs Member Posts: 103

    nvm

    HOGG4LIFE

Sign In or Register to comment.