Complain all you want about spending a couple dollars a month. Fact of the matter is CONSOLES are the way of the future for mmorpg and thats what this thread is about. Your arguments are mute
Very poor reasoning in this one. I think that gaming alltogether is shifting on consoles for reasons other than a monthly fee, but calling your opinion a fact... Damn it, must we go there again and again and again....
I'v never played online with a console...how the heck do you communicate with other players using a controller? premade sentences?
Sure you could be useing voicecom I guess, but then you would have total chaos in the main channels if there where more than 10 ppl there.
You could try to only have groupchatts...but then I would not call a game like that very mmoish at all, sure you could SEE alot of players around you, but have no easy way to interact with them.
If you ever tried to run a raid with 50 players and try to have them in the same voicecom-channel? it's not a very fun experience at all...you end up with most people muted.
I don't think consoles can handle a mmo crowd...but then I could just be to old-school.
Complain all you want about spending a couple dollars a month. Fact of the matter is CONSOLES are the way of the future for mmorpg and thats what this thread is about. Your arguments are mute
I'm sorry to see you have no real validity to your side of the discussion here, and only try to pass your opinion off as fact. This stance of yours alone makes your arguements moot.
I honestly do not believe the future of MMOs are on consoles, but that does not mean they're not necessarily heading in that direction. I would go on to guess (meaning this is just my opinion) that if MMOs do go to primarily consoles, the genre will most likely die off. It might evolve into a new, hybrid type of "MMO" but it would only be a shell of what we see in the genre today. As mentioned in the post by Ogrelin, there'd be a distinct lack of communication via game/zone-wide and even just local/area chat channels due to limitations of resources - unless they kept those channels in for folk that decided to use keyboard/mouse with their consoles.
But as I said earlier, I feel that if MMOs went to the console many of the core functions/features we see in them today would be nixed out to streamline them for use of the controllers as the primary (if not sole) input device.
"Death is a dignitary who when he comes announced is to be received with formal manifestations of respect, even by those most familiar with him." - Ambrose Gwinnett Bierce
Complain all you want about spending a couple dollars a month. Fact of the matter is CONSOLES are the way of the future for mmorpg and thats what this thread is about. Your arguments are mute
I'm sorry to see you have no real validity to your side of the discussion here,<-----Im sorry, you have forgot that this is a discussion in the News section about the future of mmorpgs on consoleand there in fact is my validity and only try to pass your opinion off as fact. This stance of yours alone makes your arguements moot.
I honestly do not believe the future of MMOs are on consoles, but that does not mean they're not necessarily heading in that direction. <------You just completely killed your argument with this statement. I would go on to guess (meaning this is just my opinion) that if MMOs do go to primarily consoles, the genre will most likely die off. <-----WoW, I could say the same thing about not going to console, after all tho, Just my opinions like yours as you state.It might evolve into a new, hybrid type of "MMO" but it would only be a shell of what we see in the genre today. <-------A ahell? kind of like most mmorpgs out today with thier cookie cutter philosophies? As mentioned in the post by Ogrelin, there'd be a distinct lack of communication via game/zone-wide and even just local/area chat channels due to limitations of resources - unless they kept those channels in for folk that decided to use keyboard/mouse with their consoles. <----I know for a fact that there is one of the biggest IPs out today that does not have a LFG or even Planet chat channel. Oh ya, and thats a14.95 a month game, simply sad.
But as I said earlier, I feel that if MMOs went to the console many of the core functions/features we see in them today would be nixed out to streamline them for use of the controllers as the primary (if not sole) input device. <--------mmorpg developement on console is in very early stages. Your just assuming again.
Thought it was Yahoo and its subsidiaries ...I believe it was mentioned they were offering about 4 billion $...either that or I read it wrong, possible..as my eyes kind of bugged out at that price tag lol.
I am a pc gamer, and I do not mind mmos on consoles at all, as long it does not mean lowering of the standards of my games (as it often is a case in games ported from one system to the other). In my opinion we have not yet seen what a true console mmo is capable of and that what make most pc gamers affraid. What I am affraid of personally is one-size-fits-all games, that do not take advantage of the full features of the gaming system (be it pc or (next gen)console).
AoC is going to have xbox360 version and then there is The Agency, I will definately follow those two titles to see how they do. Who knows, even though I am a pc gamer, it may be fun to play (some) mmos on the console in the future. With more and more consoles having online compatibility it would be really strange if some mmos were not developed for them.
No matter how it goes, I am sure that mmos will be developed for both markets in the future.
First off folks you gotta get your terms and nomenclature correct.
"Dumbed down" does not refer to the intelligence of people who are playing on a particular platform. What "dumbed down" means. in this context. is the reduction of features of the game in order for it to be compatible with a given platform.
Example: Moving WoW to console would require changing how the commands are interpreted and what those commands mean in game. There are plenty of buttons on consoles now days, so it's not as crippling as it used to be on 6-8 button pads. Directon still works the same on a keyboard as on a console pad, "enter" or "execute" still works the same. However, hot bar keys or trading command would have to be worked out and some command just dropped (thus the dumbed down comment).
Game updating might be a consideration as stated in the interview as well. There are advantages and disadvantages to the current platform king, the PC (or MAC, well a MAC is a PC, but that's a different topic). The advantage is that all the client is contained locally. This also a disadvantage in that the client is open for tampering and hacks. This is where the advantage of a console comes in. Very little information would need to be kept locally, but as with PC, except vice versa, this is also a disadvantage due to client change or network configuration changes as there isn't a means (generalization as I realize this isn't true across the board) to accommodate patches and upgrades.
I don't think the game itself will be impacted by having console users playing with the exception of the particular type of crowd now involved. I am in agreement with the interview that console gamers seek different satisfactions with their choice of platform. This would be brought into a game and may not be a good marriage at the moment. I don't believe that just because you are a console gamer the games are superficial or "less" than a game for the PC. The problem is perception on the part of those that are fanatics of their particular platform. Hell if you really look at the design of consoles they are just streamlined PCs biult for a particular purpose, playing games. So ease up PC fans, believe it or not, console gamers are human after all!
In my point of view, i can't wait for mmos on consoles,
Why not? Consoles are made for gaming after all, There way cheaper then computers, when new games come out your not worrying (Can i run this game!!)
Making games purely for consoles is a all win situation,
Sure Theres a hellalot of kids on consoles but Surly the game being released Wants as many people as possible to buy that game and not just "aim for the adult population" Weather its kids or not,
What can people say when companys say there turning to consoles, -how can you do that mmorpgs have always been on pc -there better on pc (if you've got enough dole to splash out)
I think it'd be for the best if all mmorpg's quit making for pc and just made for consoles.
www.chaoscrew-clan.com, Criminal gang for All Points Bulletin (APB) join us
Comments
Very poor reasoning in this one. I think that gaming alltogether is shifting on consoles for reasons other than a monthly fee, but calling your opinion a fact... Damn it, must we go there again and again and again....
I'v never played online with a console...how the heck do you communicate with other players using a controller? premade sentences?
Sure you could be useing voicecom I guess, but then you would have total chaos in the main channels if there where more than 10 ppl there.
You could try to only have groupchatts...but then I would not call a game like that very mmoish at all, sure you could SEE alot of players around you, but have no easy way to interact with them.
If you ever tried to run a raid with 50 players and try to have them in the same voicecom-channel? it's not a very fun experience at all...you end up with most people muted.
I don't think consoles can handle a mmo crowd...but then I could just be to old-school.
I honestly do not believe the future of MMOs are on consoles, but that does not mean they're not necessarily heading in that direction. I would go on to guess (meaning this is just my opinion) that if MMOs do go to primarily consoles, the genre will most likely die off. It might evolve into a new, hybrid type of "MMO" but it would only be a shell of what we see in the genre today. As mentioned in the post by Ogrelin, there'd be a distinct lack of communication via game/zone-wide and even just local/area chat channels due to limitations of resources - unless they kept those channels in for folk that decided to use keyboard/mouse with their consoles.
But as I said earlier, I feel that if MMOs went to the console many of the core functions/features we see in them today would be nixed out to streamline them for use of the controllers as the primary (if not sole) input device.
"Death is a dignitary who when he comes announced is to be received
with formal manifestations of respect, even by those most familiar with him."
- Ambrose Gwinnett Bierce
I honestly do not believe the future of MMOs are on consoles, but that does not mean they're not necessarily heading in that direction. <------You just completely killed your argument with this statement. I would go on to guess (meaning this is just my opinion) that if MMOs do go to primarily consoles, the genre will most likely die off. <-----WoW, I could say the same thing about not going to console, after all tho, Just my opinions like yours as you state.It might evolve into a new, hybrid type of "MMO" but it would only be a shell of what we see in the genre today. <-------A ahell? kind of like most mmorpgs out today with thier cookie cutter philosophies? As mentioned in the post by Ogrelin, there'd be a distinct lack of communication via game/zone-wide and even just local/area chat channels due to limitations of resources - unless they kept those channels in for folk that decided to use keyboard/mouse with their consoles. <----I know for a fact that there is one of the biggest IPs out today that does not have a LFG or even Planet chat channel. Oh ya, and thats a14.95 a month game, simply sad.
But as I said earlier, I feel that if MMOs went to the console many of the core functions/features we see in them today would be nixed out to streamline them for use of the controllers as the primary (if not sole) input device. <--------mmorpg developement on console is in very early stages. Your just assuming again.
I suppose we could go on for days
Thought it was Yahoo and its subsidiaries ...I believe it was mentioned they were offering about 4 billion $...either that or I read it wrong, possible..as my eyes kind of bugged out at that price tag lol.
Pffft pocket change for Microsoft doncha know.
Cend
I am a pc gamer, and I do not mind mmos on consoles at all, as long it does not mean lowering of the standards of my games (as it often is a case in games ported from one system to the other). In my opinion we have not yet seen what a true console mmo is capable of and that what make most pc gamers affraid. What I am affraid of personally is one-size-fits-all games, that do not take advantage of the full features of the gaming system (be it pc or (next gen)console).
AoC is going to have xbox360 version and then there is The Agency, I will definately follow those two titles to see how they do. Who knows, even though I am a pc gamer, it may be fun to play (some) mmos on the console in the future. With more and more consoles having online compatibility it would be really strange if some mmos were not developed for them.
No matter how it goes, I am sure that mmos will be developed for both markets in the future.
First off folks you gotta get your terms and nomenclature correct.
"Dumbed down" does not refer to the intelligence of people who are playing on a particular platform. What "dumbed down" means. in this context. is the reduction of features of the game in order for it to be compatible with a given platform.
Example: Moving WoW to console would require changing how the commands are interpreted and what those commands mean in game. There are plenty of buttons on consoles now days, so it's not as crippling as it used to be on 6-8 button pads. Directon still works the same on a keyboard as on a console pad, "enter" or "execute" still works the same. However, hot bar keys or trading command would have to be worked out and some command just dropped (thus the dumbed down comment).
Game updating might be a consideration as stated in the interview as well. There are advantages and disadvantages to the current platform king, the PC (or MAC, well a MAC is a PC, but that's a different topic). The advantage is that all the client is contained locally. This also a disadvantage in that the client is open for tampering and hacks. This is where the advantage of a console comes in. Very little information would need to be kept locally, but as with PC, except vice versa, this is also a disadvantage due to client change or network configuration changes as there isn't a means (generalization as I realize this isn't true across the board) to accommodate patches and upgrades.
I don't think the game itself will be impacted by having console users playing with the exception of the particular type of crowd now involved. I am in agreement with the interview that console gamers seek different satisfactions with their choice of platform. This would be brought into a game and may not be a good marriage at the moment. I don't believe that just because you are a console gamer the games are superficial or "less" than a game for the PC. The problem is perception on the part of those that are fanatics of their particular platform. Hell if you really look at the design of consoles they are just streamlined PCs biult for a particular purpose, playing games. So ease up PC fans, believe it or not, console gamers are human after all!
I find this sad, i love my pc. But i can really see how a person rather spend 400$ on a 360 instead of
2k $ for a gaming-pc to match the 360's preformance, i mean... It's even possible to use mouse / keyboard
on a 360 if that's what you prefer. It's Pure BANG for the buck.. *sigh* Hell... I'll probably go there myself
they've expanded the varietys of mmo's on the 360.
In my point of view, i can't wait for mmos on consoles,
Why not? Consoles are made for gaming after all, There way cheaper then computers, when new games come out your not worrying (Can i run this game!!)
Making games purely for consoles is a all win situation,
Sure Theres a hellalot of kids on consoles but Surly the game being released Wants as many people as possible to buy that game and not just "aim for the adult population" Weather its kids or not,
What can people say when companys say there turning to consoles,
-how can you do that mmorpgs have always been on pc
-there better on pc (if you've got enough dole to splash out)
I think it'd be for the best if all mmorpg's quit making for pc and just made for consoles.
www.chaoscrew-clan.com, Criminal gang for All Points Bulletin (APB) join us