From a strictly roleplaying standpoint, withholding crafting until level 40 is an utterly stupid idea. Crafters generally don't have extensive knowledge of combat.. They have extensive knowledge of how to make the waepons of combat, but not how to use them. I feel being forced to go out and grind half the game in order to craft the weapons of war is ludicrous. That being said, I don't really enjoy crafting, so this really wouldn't affect my gaming experience much.
I was commenting on crafting, (maybe not well enough) it's gameplay, and roleplay perspectives so I'll assume the rest is for others to debate.
Problem with starting out is you're on an island and must learn how to survie. You don't have an option to start out at the smithy or what have you. You don't start with all your skills and my conqueror only swung a piece of an oar at start. I think people would at least know to swing a piece of wood under such circumstances. Yes they wouldn't swing that well but since we only have that limitation to work with that's what one has to go on.
Since we know that the character has lost memory of skills we must assume they must re-learn crafting arts as well. For me it seems to fit. Maybe that's just me though.
That's very valid. Having lost all memory, I could see withholding crafting the first twenty levels. I don't see 40, but I'm not sure how long it would take you to get from 20 to 40, so I'll leave it there. Y'know, people who have lost their memory will retain learned skills from before the event that caused the memory loss. They won't know they have those skills, though, until they attempt to use them. Wouldn't it be cool if, at 20, to start crafting, you did a quest where you realized you have an aptitude for smithing by way of doing a favor for the local smithy or what not? I think it'd be a pretty neat quest. Sometimes, I wish I could write some of these quests for MMOs.
Wouldn't it be cool if, at 20, to start crafting, you did a quest where you realized you have an aptitude for smithing by way of doing a favor for the local smithy or what not? I think it'd be a pretty neat quest. Sometimes, I wish I could write some of these quests for MMOs.
Hehe I think that's alot of gamer's dreams as well. Aye quests like that would be cool and I'm sure quests like that will happen one day. Anything is possible as is the saying these days.
Edit: Woops forgot to add I'm unable to comment on 20-40 as I've only reached 12 as of yet. hehe
I played Vanguard, what a dissapointment. I waited for AOC for like 2 year and also I apply for the betta, never got in.Well for what I been hearing the game fail in some aspect.5 year and you also fail to make a great mmorpg.."oh this AOC going to be huge" "oh AOC going to be the mother of mmorpg" well ,anyway I'm glad I didnt bought it.
You missed out the opportunity to play a good game. Ultimately it may not be the game for you, but the hate on these boards is an indication of a good game. It also achieved one thing I never would have thought possible, to worry WoW lovers so much as to rouse them enough to start posting vs another game for the first time.
Now of course you can't really do any real crafting until 40(what an utterly stupid idea to delay crafting until 40) so there might be some decent crafting items that come about.
Have to say I disagree with this here. You shouldn't craft till higher levels anyway. It gives you time to learn the game when just starting from a gameplay perspective and allows you to learn the lay of the land/people from a roleplay standpoint.
Or does one think you should know how to craft suits of armour when just starting your way in the world? If anything it would involve using sticks and plants to form together very basic things.
You start with a character who can't remember their past as far as I know. Least that's how it is for my Cimmerian conqueror.
Obviously your not a crafter as you show NO knowledge of why people craft. Anyone that needs 40 levels of gameplay before they 'learn' the game should be in a rubber room not let loose in the general population.
It's not that hard LOL
As a crafter you like crafting and therefore wish to start your crafting career as soon as possible in a game, we have the brains to learn the game before 40 levels.
Your post is absolute garbage and plucked out of thin air.
If you don't like linear games like Dungeon Siege, don't even bother with AoC. This game is closer to Guild Wars than a MMO with all the instancing. Not sure what Funcom was trying to do with this game, but I think a good portion of those trying it will not stick around past 30 days. Anyone who thinks AoC will change Wow is going to be in for a big surprise. I have heard the game opens up after level 60, but I don't think I will stick around to experience that. My old Wow guild got together(none of us have played Wow for over a year btw), we have been anticipating playing AoC for some time, we thought this would be the game. All of us are very disappointed. We thought this game would be like Wow where you could level together. Instead it is more a soloer's paradise, if you like linear progression that is. While the game is beautiful, there are invisible walls everywhere so you can't stray off the path. Once past level 20, the quests are quite monotonous and offer very little in the way of originality. Now to the pvp aspect, all of us in the gulid enjoy pvp, a lot of us started in UO and let me say that even it's heyday the ganking in UO can never hold a candle to the ganking going on on the pvp servers in AoC. We just stopped playing on the pvp servers yesterday, the ganking just got too much to take. We got further with our characters on the pve server anyways. For most of us, part of the fun of a MMO is going out and exploring, well you can forget that in this game, unless it really does open up after 60, but who in the heck wants to wait that long? I don't know what you were thinking Funcom, but I would sure like to know why you thought linear progression and massive instancing would be a winning solution. Our entire guild is going to wait for War in the fall, this game in our opinion completely misses what a good MMO needs. So if you like being lead by the hand in a linear progression manner and enjoy most of the areas being instanced, have it. This is your type of game. This game is about as far from being a Sandbox as you can get.
Obviously your not a crafter as you show NO knowledge of why people craft. Anyone that needs 40 levels of gameplay before they 'learn' the game should be in a rubber room not let loose in the general population. It's not that hard LOL As a crafter you like crafting and therefore wish to start your crafting career as soon as possible in a game, we have the brains to learn the game before 40 levels. Your post is absolute garbage and plucked out of thin air.
Your post can be garbage due to its manner to eh? No of course not...*roll eyes*
If you couldn't understand before I meant learn other aspects of the game and getting used to the game before being dumped on crafting. I also gave the game reason why we can't hop to crafting right away. That reason isn't "plucked" out of anywhere.
Actually I was a BS in WoW that pursued armorsmithing and a armorsmith in EQ2. I know I'd want to be familiar with the other aspects of the game at least. Not all crafters want everything dumped on them at once.
No need to go into major details but obviously this is just another whine about it not being a sandbox mmo and please stop confusing instancing with zoned. Guild Wars is instanced while AOC is zoned. Big difference.
hmmm... have you even played the game?
AoC is nothing but instances.
that is why in the top left corner by the mini map there is an instance selector.
every so called "Zone" is an "Instance"
when you are on the same server as someone else and your standing in the same spot but cant see each other..... then you go up the the "INSTANCE SELECTOR" and choice the same instance you will then pop up in the same place.
the instancing does not end with noob island, the main world is just the same.
Comments
Problem with starting out is you're on an island and must learn how to survie. You don't have an option to start out at the smithy or what have you. You don't start with all your skills and my conqueror only swung a piece of an oar at start. I think people would at least know to swing a piece of wood under such circumstances. Yes they wouldn't swing that well but since we only have that limitation to work with that's what one has to go on.
Since we know that the character has lost memory of skills we must assume they must re-learn crafting arts as well. For me it seems to fit. Maybe that's just me though.
That's very valid. Having lost all memory, I could see withholding crafting the first twenty levels. I don't see 40, but I'm not sure how long it would take you to get from 20 to 40, so I'll leave it there. Y'know, people who have lost their memory will retain learned skills from before the event that caused the memory loss. They won't know they have those skills, though, until they attempt to use them. Wouldn't it be cool if, at 20, to start crafting, you did a quest where you realized you have an aptitude for smithing by way of doing a favor for the local smithy or what not? I think it'd be a pretty neat quest. Sometimes, I wish I could write some of these quests for MMOs.
Hehe I think that's alot of gamer's dreams as well. Aye quests like that would be cool and I'm sure quests like that will happen one day. Anything is possible as is the saying these days.
Edit: Woops forgot to add I'm unable to comment on 20-40 as I've only reached 12 as of yet. hehe
AC2 Player RIP Final Death Jan 31st 2017
Refugee of Auberean
Refugee of Dereth
I played Vanguard, what a dissapointment. I waited for AOC for like 2 year and also I apply for the betta, never got in.Well for what I been hearing the game fail in some aspect.5 year and you also fail to make a great mmorpg.."oh this AOC going to be huge" "oh AOC going to be the mother of mmorpg" well ,anyway I'm glad I didnt bought it.
You missed out the opportunity to play a good game. Ultimately it may not be the game for you, but the hate on these boards is an indication of a good game. It also achieved one thing I never would have thought possible, to worry WoW lovers so much as to rouse them enough to start posting vs another game for the first time.
Or does one think you should know how to craft suits of armour when just starting your way in the world? If anything it would involve using sticks and plants to form together very basic things.
You start with a character who can't remember their past as far as I know. Least that's how it is for my Cimmerian conqueror.
Obviously your not a crafter as you show NO knowledge of why people craft. Anyone that needs 40 levels of gameplay before they 'learn' the game should be in a rubber room not let loose in the general population.
It's not that hard LOL
As a crafter you like crafting and therefore wish to start your crafting career as soon as possible in a game, we have the brains to learn the game before 40 levels.
Your post is absolute garbage and plucked out of thin air.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
Very good post.
If you couldn't understand before I meant learn other aspects of the game and getting used to the game before being dumped on crafting. I also gave the game reason why we can't hop to crafting right away. That reason isn't "plucked" out of anywhere.
Actually I was a BS in WoW that pursued armorsmithing and a armorsmith in EQ2. I know I'd want to be familiar with the other aspects of the game at least. Not all crafters want everything dumped on them at once.
AC2 Player RIP Final Death Jan 31st 2017
Refugee of Auberean
Refugee of Dereth
AoC is nothing but instances.
that is why in the top left corner by the mini map there is an instance selector.
every so called "Zone" is an "Instance"
when you are on the same server as someone else and your standing in the same spot but cant see each other..... then you go up the the "INSTANCE SELECTOR" and choice the same instance you will then pop up in the same place.
the instancing does not end with noob island, the main world is just the same.