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How can you swallow the graphics?

I played DAoC for about a month each for old graphics and new.   I just couldn't stomach them.  Maybe I am too critical but ouch the graphics actually hurt.

Also, the fact that I could climb a several story building, jump off and receive no damage just totally limited the whole "suspend disbelief" ideology for me.

Kindly,

Fej

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Comments

  • panachepanache Member UncommonPosts: 397

     I have suicided many times jumping of towers in daoc and taking damage from hopping down the stairs leading down to darkness falls. You have to suspend ALL belief in all mmorpgs....whether it's pulling out a large speederbike from nowhere or being unable to walk up a path to house because you didn't go to the ramp in SWG.

     I have never seen anything wrong with the graphics in Daoc. I prefer them to anything i have seen in SWG (at least if someone opens a door in Daoc you see them open unlike SWG's people vanishing and door remains shut)

    Pan

    Pan

  • FejimushFejimush Member Posts: 28

    I am definately not an SWG fan at the moment.  You can't even jump off most buildings there let only attempt suicide.  

    I agree that with any Sci-Fi/Fantasy book, movie or game one must suspend disbelief.

    I guess liking or disliking graphics is a lot like art.  One person's eyesore is anothers pleasure.  But I disagree with your example of doors opening and closing in DAoC saying much about its graphics.  That is a matter of graphics functionality not the graphics/art.

    I should be more specific.  The graphics in DAoC appear "flat" to me, when compared to other 3D MMORPGs and lack a certain depth for a 3D game.  I don't know what it is, it just looks that way to me. 

    Personally I think the graphics/art, all-around, are the best in AO.  Despite the fact that it is getting a little antiquated and could use a facelift with a new graphics engine.

    Thanks btw for the civil and constructive reply.

    Fej    

  • herculeshercules Member UncommonPosts: 4,925

    Well DAoC is 3 years old to be honest.

    So yes its graphics are getting out of date.But so is AO!

    People play a mmorpg for the content and gameplay.If it was all about graphics games like UO and shadowbane would be dead in the water long ago.

  • FejimushFejimush Member Posts: 28

    I agree.  But I certainly didn't mean to imply it was all about graphics and I did mention that AO could use a facelift.  As a younger game than AO I don't think that DAoC holds a candle to AO in the graphics department personally, even after the DAoC facelift.

    Kindly,

    Fej

  • sidebustersidebuster Member UncommonPosts: 1,712
    ToA and SI expansions to me brought about some great tree and terrain graphics to me. Sure the characters are out of date, but the new expansion catacombs is going to make the characters look more realistic than eq2. I suggest you check it out. DAOC handsdown is the best mmorpg i have ever played. did i mension hands down? lol

    image

  • FejimushFejimush Member Posts: 28

    DAoC seems to have this strange and definate dichotomy.  People either love it or hate it.  There seems (at least to me) not much of a middle ground.

    I will have to look at the new expansions.  I imagine the screen shots are on the DAoC website?

    At least I am not completely in the minority as far as DAoC graphics go.

    Cheers,

    Thrin

  • panachepanache Member UncommonPosts: 397

     I aggree with Side, Daoc is easily the best mmorpg. It has depth, whether it's from realm versus realm or epic quests and quite a good (in my opinion) graphics engine.

     Character models are still a lot better than the triangular and squared look of AO characters.

     It seems Daoc is going through a bit of a resurgence lately...if only they knew what awaits them when they hit 50 and have hopes of playing high end rvr....and find everyone has a bot, TOA loot and a squillion realm point allotted skills they don't have :(

    Pan

    Pan

  • herculeshercules Member UncommonPosts: 4,925



    Originally posted by panache

     I aggree with Side, Daoc is easily the best mmorpg. It has depth, whether it's from realm versus realm or epic quests and quite a good (in my opinion) graphics engine.
     Character models are still a lot better than the triangular and squared look of AO characters.
     It seems Daoc is going through a bit of a resurgence lately...if only they knew what awaits them when they hit 50 and have hopes of playing high end rvr....and find everyone has a bot, TOA loot and a squillion realm point allotted skills they don't have :(

    Pan



    Thankfully i played this game before the madness started.Bots just started getting in vogue before i left.Before this you would have guilds actually kick folks out because of the use of bots(not sportman like).

    Realm points i just saw it been introduced before i quit(i met it when i did a comeback and the real useful ones i got quite quickly).

    ToA loot.Met this on my last comeback and to be honest its the greatest mistake mythic ever made.This one kind of ensured i made my last ever comeback.

  • Clever_GloveClever_Glove Member Posts: 996

    It was cracks me up how most of you always say the same thing.

    The post was about graphics and falling damage, not yada yada bots ruined the game, yada yada /leveled charaters whatever.

    I swear most of you just cut and paste the same responce into every DAoC thread.

     

    DAoC is 3 years old, so what a shock the graphics ar a little dated. However if graphics are what it is you want in a game, you'll never play anything for long, and certainly never long enough to get the high end game. Games are about gameplay.

    You take damage from falling can even die from it, unless you fall in water. It cracks me up you want realism in a game where you can cast fire bolts from your hands, kill dragons, respawn after dieing, no ever ages, eats or has parents. Oh ya, MMORPG's are "real".


    -=-=-=-=-
    "We're a game that's focused on grouping and on solo play, you know, more group oriented, more solo play..."
    John Blakely Senior lead for EQ2. Link

    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

    -=-=-=-=-
    Achievers realise that killers as a concept are necessary in order to make achievement meaningful and worthwhile (there being no way to "lose" the game if any fool can "win" just by plodding slowly unchallenged). -bartle


    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

  • kmimmorpgkmimmorpg Member Posts: 624



    Originally posted by Fejimush

    I played DAoC for about a month each for old graphics and new.   I just couldn't stomach them.  Maybe I am too critical but ouch the graphics actually hurt.



    It's been disappointing for me beginning with the graphics of City Of Heroes, then seeing the graphics of older games. Not a fair comparison obviously.

    Will the new games have graphics comparable to CoH (Speaking of WoW EQ II, etc.)?

    A game is so much more than its graphics, but someone said else said it best, if graphics weren't important - why not just play text-based. image

  • kala3kala3 Member Posts: 21

    Most games have failed in getting realism into every bit of grahics u c (In swg for instance as u board a transporter u walk through the ramp it kind of disappers.).So just because its 3d doesnt mean the game developers have made best use of it.
    As for graphics in general its all to ppls taste some ppl might prefer text based, others 2d or 3d.
    Ive played alot of games inc doac and swg but have stuck to playing mir2 and now mir3 which is a 2d game which i prefer over 3d , not to say i wont be trying wow since more to game than just graphics.

    Unless graphics are really important to u i wouldnt dismiss games using other graphics engines u may well be suprised by them and u might end missing the real reason for playing mmorpg - the game play and the community.


  • OlausOlaus Member Posts: 53

    When released Dark Age of Camelot used a graphical engine called NetImmerse, developed by Numerical Design Limited (NDL). Version used at launch was 3.0.

    When Shrouded Isles, the first expansion for DAoC, was released in December 2002 a major upgrade of the NetImmerse engine was included.

    http://www.darkageofcamelot.com/expansions/si/engineupgrade.php

    For Trails of Atlantis focus laid on improving ground texturing and offcourse upgrading the NetImmerse, or  Gamebryo as it is now called, engine a bit. Also the use of Speed Tree was introduced. This was in Q4 2003.

    http://www.trialsofatlantis.com/graphicsupgrade.php

    The next expansion for DAoC will be Catacombs, with a planned releasedate 2004. Focus here seems to be to give the models some love

    Btw...NetImmerse is also used by Elder Scrolls III : Morrowind.

    As many posters have said, graphics isn't everything, far from it. What really have impressed me with DAoC though is the brilliant artwork, I just love the feel and flow.

    ----------------------------------------
    Playing: Zangbandtk :)
    Played: AO, CoH, DAoC, Horizons, Planetside, SWG
    Tested: Lineage II, AC2...and more

    Favorite MMO so far: DAoC

    ----------------------------------------
    Playing: Rogue
    Played: AO, CoH, DAoC, EQII, Horizons, Planetside, SWG
    Tested: AC2, Lineage II, Vanguard, WoW...and more

  • FejimushFejimush Member Posts: 28

    Honestly, it wasn't cut and paste...really. 

    Do you think it's possible that because you see the same complaints over and over there might be a shread of "truth" to it?

    It didn't know they fixed the falling damage deal.  That's was mentioned above.

    "Games are about gameplay."

    Sure, but not everyone likes checkers.  Everyone has different expectations.  There's nothing wrong with that.

    Regards,

    Fej

  • OlausOlaus Member Posts: 53

    I believe that people that complain about graphics in DAoC havent had SI installed. Although the graphics is not brilliant it certainly has its moments...

    Cred to Mythic for making necessary upgrades to the graphics engine when they release new expansions.

    About falling damage; Its always been there as far as I can remember. Some classes (rogue-like) get an ability of safe falling to make them go into a keep and escape without having the fall killing them, perhaps this is what you are thinking about. Further more; iirc falling damage doesnt kill you if you have full health...but instead you might just end up with a % of hitpoints. (Thinking about it this might have been subject of change...so that players can be killed instantly. I remember having to jump twice of a high wall to suicide)

    What did you expect ?

    As for me I would rather have a game with lots of content than a game with effects looking like CoH. I can truely understand how people still stick with UO and EQ.

    Its just like in RL. To make something interesting and rewarding in the long run it need to please more than just the eye.

    ----------------------------------------
    Playing: Zangbandtk :)
    Played: AO, CoH, DAoC, Horizons, Planetside, SWG
    Tested: Lineage II, AC2...and more

    Favorite MMO so far: DAoC

    ----------------------------------------
    Playing: Rogue
    Played: AO, CoH, DAoC, EQII, Horizons, Planetside, SWG
    Tested: AC2, Lineage II, Vanguard, WoW...and more

  • TyrgrisTyrgris Member Posts: 321



    Originally posted by Olaus

    When released Dark Age of Camelot used a graphical engine called NetImmerse, developed by Numerical Design Limited (NDL). Version used at launch was 3.0.
    When Shrouded Isles, the first expansion for DAoC, was released in December 2002 a major upgrade of the NetImmerse engine was included.
    http://www.darkageofcamelot.com/expansions/si/engineupgrade.php
    For Trails of Atlantis focus laid on improving ground texturing and offcourse upgrading the NetImmerse, or  Gamebryo as it is now called, engine a bit. Also the use of Speed Tree was introduced. This was in Q4 2003.
    http://www.trialsofatlantis.com/graphicsupgrade.php
    The next expansion for DAoC will be Catacombs, with a planned releasedate 2004. Focus here seems to be to give the models some love
    Btw...NetImmerse is also used by Elder Scrolls III : Morrowind.
    As many posters have said, graphics isn't everything, far from it. What really have impressed me with DAoC though is the brilliant artwork, I just love the feel and flow.

    ----------------------------------------
    Playing: Zangbandtk :)
    Played: AO, CoH, DAoC, Horizons, Planetside, SWG
    Tested: Lineage II, AC2...and more
    Favorite MMO so far: DAoC



    Just some info for ya,

    They are not the only ones using NetImmerse (GameBryo) here are the full list (screenshots) of all the games that used the NetImmerse Engines

    http://www.ndl.com/media_imagedownloads.cfm

  • OlausOlaus Member Posts: 53

    Oh, nice one Tyrgris. Morrowind was one I remember from the back of my head. Seems like Morrowind + DAoC has made ndl popular to use...

    Way to go ndl !

    ----------------------------------------
    Playing: Zangbandtk :)
    Played: AO, CoH, DAoC, Horizons, Planetside, SWG
    Tested: Lineage II, AC2...and more

    Favorite MMO so far: DAoC

    ----------------------------------------
    Playing: Rogue
    Played: AO, CoH, DAoC, EQII, Horizons, Planetside, SWG
    Tested: AC2, Lineage II, Vanguard, WoW...and more

  • Gus69Gus69 Member Posts: 30

    I started playing DAoC on the basic 5 day trial offer and immediately though "Man, these graphics are minging!" but I persevered until level 5 and I started to enjoy the game more. I realised that, although the graphics were nowhere near as good as CoH (which I'd been playing previously) the gameplay had far more potential so I kept playing it.

    My friend done the same, played it for one night, probably a couple of hours at least and didn't play it again because he thought the graphics are soo bad.

    I then bought the Platinum Pack from www.dvdboxoffice.com and holy cow I noticed a very big difference in the graphics. The most impressive thing about the expansions was the water effect. It was an amazing difference.

    My friend was up at mine the day I installed the expansion pack and he was also amazed by how improved the graphics were.

    He still didn't play DAoC though, ::::35:: By this point he was now playing Eve and loving it. And to be quite honest, who can blame him, Eve is a craking game aswell.

    Cheers
    Gus

    Gus Stavo (Eve)
    Merchant Marines

    Champstavo (DAoC)
    Section Nine
    Gaheris Server, Hibernia

  • unaydonunaydon Member Posts: 116
    well graphics in clasic are bad si are better and toa are even better . so i which verson are u saying are so bad.

  • derer2derer2 Member Posts: 11

    The graphics is not the best in the world.. But I can still get lost in the

    game and forget all about time. And that is what I think is important in

    mmorpg games.

    GO GO GO image good gameplay.

  • AnnekynnAnnekynn Member Posts: 1,437

    I found the graphics in DAoC 3 years ago to be just fine, and I find them to still be just fine. Hardly a reason to complain about, especially when they are being upgraded through expansions. Gameplay is king.

    --------------------

    image

    Played: Asheron's Call 1, Dark Age of Camelot, Earth & Beyond, Star Wars Galaxies
    Tested: Asheron's Call 1, Asheron's Call 2, Dark Age of Camelot, Eve Online, Lineage 2, Risk Your Life, Saga of Ryzom
    Uninstalled ASAP: MU Online, Knight Online, Rubies of Eventide, Priston Tales, Star Sonata, DarkSpace

  • MonthigosMonthigos Staff WriterMember Posts: 61

    To be honest I like the trees in TOA more than any other game so far. I feel sorry for people playing with the old client - the game looks so much better with the new stuff.

    - m o n t h i g o s -
    www.avixiva.com

    - m o n t h i g o s -

    My opinions do not necessarily reflect the opinions of MMORPG.com

  • propolyzpropolyz Member UncommonPosts: 182
    every copple years you gotta update your graphics card which pretty much goes for every game on the market.. im geting in october of this year an ATI Radeon 9800 so that i can run catacombs this coming december

    ---------------------------------------------
    Darkage of Camelot | Since Day 1 |

    Seabasz 50 Hero | Lancelot / Hib
    Seabas 50 Enchanter | Lancelot / Hib
    Vlyden 50 Bezerker | Guinevere / Mid
    Vlyden 50 Armsman | Bors / Alb
    Hellzpyro 40 Wizard | Merlin / Alb

    ---------------------------------------------
    Darkage of Camelot
    Seabasz 50 Hero | Lancelot / Hib
    Seabas 50 Enchanter | Lancelot / Hib
    Vlyden 50 Bezerker | Guinevere / Mid
    Vydien 50 Armsman | Bors / Alb
    Hellzpyro 50 Wizard | Merlin / Alb
    Oceany 45 BM | Mordred / Mid
    Seabasy 48 Bard | Mordred / Hib

  • Silens_NecoSilens_Neco Member Posts: 15
    Yeah i am waiting for the new Geforce's to come down in price before i upgrade my graphics card for catacombs.  Oh and commenting on graphics...one of my favorite games of all time is Diablo 2...and honestly i thought the graphics were dated even when it came out.  DAoC's graphics were not dated when it came out.  I think the graphics still look good imo, but like someone said "to each their own" 

  • TymoraTymora Member UncommonPosts: 1,295

    Regarding the topic of graphics in a mmorpg, to me it is very important that the graphics be realistic, or at least believable.  I don't like anime, or cartoonish graphics like WoW seems to use.  I played FFXI and the gameplay kept me in it for a few months.  I never liked the look of the characters but it wasn't something that I would quit over. 

    I like a mmorpg to be realistic for the setting it is in.  Star Wars Galaxies graphics do a great job of capturing the feel of the Star Wars Saga.  At the time, Everquest really was great, with graphics that kept me immersed.  Of course, more importat to a game is the gameplay and if it's no good, well, the greatest graphics wouldn't save it from failing in my opinion.  Lineage II looked great but I just can't get myself to play it for very long without getting angry, bored, or just disgusted.

    I try to play DAoC.  I love it, but to be honest, after playing SWG, City of Heroes, and other newers games with very nice graphics, I cannot get into DAoC like I used to, and I think it is because of the dated graphics.  I guess I am just a little shallow that way . . .  I am waiting for Catacombs   :)

  • propolyzpropolyz Member UncommonPosts: 182
    i agree with panache, you have to play the game before judging the graphics for more then a month each lol.. and the game isnt going to be perfect just like all mmorpgs.. and besides have you seen the new screenshots for the catacombs that is coming out? heh if you want changes in graphics you got it..

    ---------------------------------------------
    Darkage of Camelot | Since Day 1 |

    Seabasz 50 Hero | Lancelot / Hib
    Seabas 50 Enchanter | Lancelot / Hib
    Vlyden 50 Bezerker | Guinevere / Mid
    Vlyden 50 Armsman | Bors / Alb
    Hellzpyro 40 Wizard | Merlin / Alb

    ---------------------------------------------
    Darkage of Camelot
    Seabasz 50 Hero | Lancelot / Hib
    Seabas 50 Enchanter | Lancelot / Hib
    Vlyden 50 Bezerker | Guinevere / Mid
    Vydien 50 Armsman | Bors / Alb
    Hellzpyro 50 Wizard | Merlin / Alb
    Oceany 45 BM | Mordred / Mid
    Seabasy 48 Bard | Mordred / Hib

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