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Letter from Gaute Godager

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  • musicmannmusicmann Member UncommonPosts: 1,095

    Originally posted by afoaa


     
    Originally posted by musicmann


    This type of stuff always happens when you develope a game that is class/lvl based that offers nothing but quests to advance your toon.
    Kinda of funny that mmorpg's that are open sandboxed worlds never have these type of problems. The community can actually become part of the online world, not become a hampster on a wheel, chasing a stupid lvl bar.
    AOC is no differant than WOW, LOTR, EQ2, and a whole lot more. Instead of making a world that you can actually feel like you are part of, FC made a instanced zoned unfinshed mess of a mmo.
    Shame on FC for their laziness and their unability to bring the lore and huge world of Conan to actual life.
    You are chasing an impossible dream.

     

    Sandbox games were sandbox because they were totaly passive, it was like going to a supermarked and selecting wares on the shelf where you didnt really know what they were until you opened them and tried it.

    They werent interactive. You created the world inside your own head. Well most people in the world dont find that entertaining which is why MMOs used to have such a small audience.


    That's why atleast 8 out of 10 people who have or is still playing, wish AOC was an open world and not and instanced zoned one. Quests are good and all but i truly believe that mmo players are tired of the go kill 10 of this and that type of crap.

    Hyboria should have been this dark and dangerous huge open world, with exploration from every corner. Not a instanced zoned world were you only fit so many people, then it makes a copy of itself. As it stands now AOC is nothing more than an online rpg game. There's nothing massive about it at all.

     

  • A lot of MMO's take a while after initial release before they could be considered "prime". I'm not altogether certain as to what goes into the planning for "when can we go gold?" Funcom and Eidos probably figured they need to let the actual players find all the bugs, then they fix the majority of them. This way AoC can "hope" to combat WoW for subscriptions.

  • BackwashBackwash Member Posts: 27
    Gore and graphics ftw?
  • Well, we are a country obsessed with boob size, so I'm really not surprised by the outcry of "breast reduction" in game.

  • ZhqrxtZhqrxt Member Posts: 152

     

    Originally posted by Gibbonici


     
    Originally posted by Zhqrxt


     "(....)what you have today is but the platform – the dawn of this world. I hope you enjoy the game as is, but I can ensure you, this is but the beginning(....)"
    I find it disturbing that the officiel pow is that the game, after launch, isnt finished. Per default, they have shipped a frame where the fillings will be added step by step, with no sat dates.
    If this is how companys will marketing MMO`s in the future...

     

    This is how companies have been releasing MMOs for years, going back even before WoW.  Anyone who expects anything different is either naive or easily swayed by pre-release hype.

     

     

     Patches have been a part game industry almost forever. However, it should not be legitime to cut up the development process in - for example -3 pieces, then ship first piece for full price, and then 3 months after, u ship second half and last part, 3 months later again. And then call this  "patch`ing". 

    The industry shouldnt slide towards more and more unfinished games, but the other way around. And yes, currently, it is appearently very naive to buy a game and actually think u buy a finish product? Holy Moses!   

     

     

     

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